
| HP | 45 | Att | 35 | Def | 45 |
| Spd | 35 | Sp. Att | 62 | Sp. Def | 53 |
| Chlorophyll | When sunny, the Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Strong Sunlight. |

| Max Stats | Level | HP | Att | Def |
| Spd | Sp.Att | Sp.Def | ||
| Hindering Nature | 50 | 105 - 152 | 36 - 78 | 45 - 87 |
| 36 - 78 | 60 - 102 | 52 - 94 | ||
| Hindering Nature | 100 | 200 - 294 | 67 - 152 | 85 - 170 |
| 67 - 152 | 116 - 200 | 99 - 184 | ||
| Neutral Nature | 50 | 105 - 152 | 40 - 87 | 50 - 97 |
| 40 - 87 | 67 - 114 | 58 - 105 | ||
| Neutral Nature | 100 | 200 - 294 | 75 - 169 | 95 - 189 |
| 75 - 169 | 129 - 223 | 111 - 205 | ||
| Beneficial Nature | 50 | 105 - 152 | 44 - 95 | 55 - 106 |
| 44 - 95 | 73 - 125 | 63 - 115 | ||
| Beneficial Nature | 100 | 200 - 294 | 82 - 185 | 104 - 207 |
| 82 - 185 | 141 - 245 | 122 - 225 |
![]() | 1 | ![]() | 2x | ![]() | 1/2x |
![]() | 1/2x | ![]() | 1/2x | ![]() | 2x |
![]() | 1 | ![]() | 2x | ![]() | 1/2x |
![]() | 2x | ![]() | 1 | ![]() | 2x |
![]() | 1 | ![]() | 1 | ![]() | 1 |
![]() | 1 | ![]() | 1 | ![]() | 1 |
| Sun | |
| Moon |
| Move | Level | Type | Att. | Acc. | PP |
| Category | |||||
| Description | |||||
| Morning Sun | - | ![]() | -- | -- | 5 |
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| The user restores its own HP. The amount of HP regained varies with the weather. | |||||
| Tackle | - | ![]() | 40 | 100 | 35 |
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| A physical attack in which the user charges and slams into the target with its whole body. | |||||
| Growth | 7 | ![]() | -- | -- | 20 |
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| The user's body grows all at once, raising the Attack and Sp. Atk stats. | |||||
| Leech Seed | 10 | ![]() | -- | 90 | 10 |
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| A seed is planted on the target. It steals some HP from the target every turn. | |||||
| Helping Hand | 13 | ![]() | -- | -- | 20 |
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| The user assists an ally by boosting the power of that ally's attack. | |||||
| Magical Leaf | 19 | ![]() | 60 | -- | 20 |
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| The user scatters curious leaves that chase the target. This attack never misses. | |||||
| Sunny Day | 22 | ![]() | -- | -- | 5 |
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| The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||
| Worry Seed | 28 | ![]() | -- | 100 | 10 |
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| A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. | |||||
| Take Down | 31 | ![]() | 90 | 85 | 20 |
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| A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |||||
| Solar Beam | 37 | ![]() | 120 | 100 | 10 |
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| In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | |||||
| Lucky Chant | 40 | ![]() | -- | -- | 30 |
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| The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns. | |||||
| Petal Blizzard | 47 | ![]() | 90 | 100 | 15 |
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| The user stirs up a violent petal blizzard and attacks everything around it. | |||||
| Move | TM | Type | Att. | Acc. | PP |
| Category | |||||
| Description | |||||
| Toxic | TM06 | ![]() | -- | 90 | 10 |
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| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||
| Hidden Power | TM10 | ![]() | 60 | 100 | 15 |
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| A unique attack that varies in type depending on the Pokémon using it. | |||||
| Sunny Day | TM11 | ![]() | -- | -- | 5 |
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| The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||
| Protect | TM17 | ![]() | -- | -- | 10 |
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| Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||
| Safeguard | TM20 | ![]() | -- | -- | 25 |
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| The user creates a protective field that prevents status conditions for five turns. | |||||
| Frustration | TM21 | ![]() | ?? | 100 | 20 |
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| This full-power attack grows more powerful the less the user likes its Trainer. | |||||
| Solar Beam | TM22 | ![]() | 120 | 100 | 10 |
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| In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | |||||
| Return | TM27 | ![]() | ?? | 100 | 20 |
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| This full-power attack grows more powerful the more the user likes its Trainer. | |||||
| Double Team | TM32 | ![]() | -- | -- | 15 |
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| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||
| Facade | TM42 | ![]() | 70 | 100 | 20 |
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| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||
| Rest | TM44 | ![]() | -- | -- | 10 |
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| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||
| Attract | TM45 | ![]() | -- | 100 | 15 |
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| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||
| Round | TM48 | ![]() | 60 | 100 | 15 |
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| The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||
| Energy Ball | TM53 | ![]() | 90 | 100 | 10 |
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| The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.(10%) | |||||
| Swords Dance | TM75 | ![]() | -- | -- | 20 |
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| A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. | |||||
| Grass Knot | TM86 | ![]() | ?? | 100 | 20 |
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| The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |||||
| Swagger | TM87 | ![]() | -- | 85 | 15 |
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| The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||
| Sleep Talk | TM88 | ![]() | -- | -- | 10 |
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| While it is asleep, the user randomly uses one of the moves it knows. | |||||
| Substitute | TM90 | ![]() | -- | -- | 10 |
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| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||
| Nature Power | TM96 | ![]() | -- | -- | 20 |
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| This attack makes use of nature's power. Its effects vary depending on the user's environment. | |||||
| Dazzling Gleam | TM99 | ![]() | 80 | 100 | 10 |
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| The user damages opposing Pokémon by emitting a powerful flash. | |||||
| Confide | TM100 | ![]() | -- | -- | 20 |
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| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%) | |||||
| Move | Type | Att. | Acc. | PP |
| Category | ||||
| Description | ||||
| Razor Leaf | ![]() | 55 | 95 | 25 |
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| Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily. | ||||
| Sweet Scent | ![]() | -- | 100 | 20 |
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| A sweet scent that harshly lowers opposing Pokémon's evasiveness. | ||||
| Tickle | ![]() | -- | 100 | 20 |
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| The user tickles the target into laughing, reducing its Attack and Defense stats. | ||||
| Nature Power | ![]() | -- | -- | 20 |
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| This attack makes use of nature's power. Its effects vary depending on the user's environment. | ||||
| Grass Whistle | ![]() | -- | 55 | 15 |
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| The user plays a pleasant melody that lulls the target into a deep sleep. | ||||
| Aromatherapy | ![]() | -- | -- | 5 |
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| The user releases a soothing scent that heals all status conditions affecting the user's party. | ||||
| Weather Ball | ![]() | 50 | 100 | 10 |
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| This attack move varies in power and type depending on the weather. | ||||
| Heal Pulse | ![]() | -- | -- | 10 |
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| The user emits a healing pulse that restores the target's HP by up to half of its max HP. | ||||
| Healing Wish | ![]() | -- | -- | 10 |
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| The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured. | ||||
| Seed Bomb | ![]() | 80 | 100 | 15 |
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| The user slams a barrage of hard-shelled seeds down on the target from above. | ||||
| Natural Gift | ![]() | ?? | 100 | 15 |
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| The user draws power to attack by using its held Berry. The Berry determines the move's type and power. | ||||
| Defense Curl | ![]() | -- | -- | 40 |
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| The user curls up to conceal weak spots and raise its Defense stat. | ||||
| Rollout | ![]() | 30 | 90 | 20 |
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| The user continually rolls into the target over five turns. It becomes more powerful each time it hits. | ||||
| Flower Shield | ![]() | -- | -- | 10 |
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| The user raises the Defense stat of all Grass-type Pokémon in battle with a mysterious power.(100%) | ||||
| Move | Type | Max Att. | Acc. | PP |
| Category | ||||
| Description | ||||
| Breakneck Blitz | ![]() | 175(Phy)/160(Spe) | -- | 1 |
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| The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | ||||
| Continental Crush | ![]() | 100 | -- | 1 |
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| The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move. | ||||
| Bloom Doom | ![]() | 175(Phy)/190(Spe) | -- | 1 |
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| The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move. | ||||
| Twinkle Tackle | ![]() | 160 | -- | 1 |
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| The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move. | ||||
| Move | Method | Type | Att. | Acc. | PP |
| Category | |||||
| Description | |||||
| Flash | Gen VI TM70 | ![]() | -- | 100 | 20 |
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| The user flashes a bright light that cuts the target's accuracy. | |||||
| Secret Power | Gen VI TM94 (ΩRαS) | ![]() | 70 | 100 | 20 |
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| The additional effects of this attack depend upon where it was used.(30%) | |||||
| Giga Drain | Move Tutor - ORAS | ![]() | 75 | 100 | 10 |
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| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||
| Snore | Move Tutor - ORAS | ![]() | 50 | 100 | 15 |
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| This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%) | |||||
| Synthesis | Move Tutor - ORAS | ![]() | -- | -- | 5 |
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| The user restores its own HP. The amount of HP regained varies with the weather. | |||||
| Bullet Seed | Gen IV TM09 | ![]() | 25 | 100 | 30 |
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| The user forcefully shoots seeds at the target two to five times in a row. | |||||
| Secret Power | Gen IV TM43 | ![]() | 70 | 100 | 20 |
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| The additional effects of this attack depend upon where it was used.(30%) | |||||
| Endure | Gen IV TM58 | ![]() | -- | -- | 10 |
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| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||
