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Tapu Bulu DB: stats, moves, locations & evolution

Details of Tapu Bulu : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Tapu Bulu: Stats and Abilities

Tapu Bulu

Base Stats

HP70Att130Def115
Spd75Sp. Att85Sp. Def95

Abilities

Grassy Surge Turns the ground into Grassy Terrain when the Pokémon enters a battle.
Telepathy
(hidden)
Prevents damage from team-mates during Double and Triple battles

QR Code

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50130 - 177121 - 163108 - 150
72 - 11481 - 12390 - 132
Hindering Nature 100250 - 344238 - 323211 - 296
139 - 224157 - 242175 - 260
Neutral Nature 50130 - 177135 - 182120 - 167
80 - 12790 - 137100 - 147
Neutral Nature 100250 - 344265 - 359235 - 329
155 - 249175 - 269195 - 289
Beneficial Nature 50130 - 177148 - 200132 - 183
88 - 13999 - 150110 - 161
Beneficial Nature 100250 - 344291 - 394258 - 361
170 - 273192 - 295214 - 317

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
787grassfairy
HeightWeightGender
1.9m45.5kgTapu Bulu is Genderless:100%

Evolution Chart

PokemonEvolution condition
Tapu Bulu
Tapu Bulu
--

Type Effectiveness

Resistance/Weaknesses Chart

Normal1Fire2xWater1/2x
Grass1/2xElectric1/2xIce2x
Fighting1/2xPoison4xGround1/2x
Flying2xPsychic1Bug1
Rock1Ghost1Dragon0x
Dark1/2xSteel2xFairy1

Location / How to get

Location

SunRuins of Abundance
MoonRuins of Abundance

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Grassy Terrain-grass----10
other
The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass type-moves.
Wood Hammer-grass12010015
physical
The user slams its rugged body into the target to attack. This also damages the user quite a lot.
Superpower-fighting1201005
physical
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.(100%)
Mean Look-normal----5
other
The user pins the target with a dark, arresting look. The target becomes unable to flee.
Disable-normal--10020
other
For four turns, this move prevents the target from using the move it last used.
Whirlwind-normal----20
other
The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Withdraw-water----40
other
The user withdraws its body into its hard shell, raising its Defense stat.
Leafage-grass4010040
physical
The user attacks by pelting the target with leaves.
Horn Attack8normal6510025
physical
The target is jabbed with a sharply pointed horn to inflict damage.
Giga Drain14grass7510010
special
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Scary Face20normal--10010
other
The user frightens the target with a scary face to harshly lower its Speed stat.
Leech Seed26grass--9010
other
A seed is planted on the target. It steals some HP from the target every turn.
Horn Leech32grass7510010
physical
The user drains the target's energy with its horns. The user's HP is restored by half the damage taken by the target.
Rototiller38ground----10
other
Tilling the soil, the user makes it easier for plants to grow. This raises the Attack and Sp. Atk stats of Grass-type Pokémon.(100%)
Nature's Madness43fairy??9010
special
The user hits the target with the force of nature. It halves the target's HP.
Zen Headbutt48psychic809015
physical
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.(20%)
Megahorn53bug1208510
physical
Using its tough and impressive horn, the user rams into the target with no letup.
Skull Bash58normal13010010
physical
The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.(100%)

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
Work UpTM01normal----30
other
The user is roused, and its Attack and Sp. Atk stats increase.
Calm MindTM04psychic----20
other
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
RoarTM05normal----20
other
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Bulk UpTM08fighting----20
other
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
Sunny DayTM11fire----5
other
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TauntTM12dark--10020
other
The target is taunted into a rage that allows it to use only attack moves for three turns.
Hyper BeamTM15normal150905
special
The target is attacked with a powerful beam. The user can't move on the next turn.
Light ScreenTM16psychic----30
other
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
SafeguardTM20normal----25
other
The user creates a protective field that prevents status conditions for five turns.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
Solar BeamTM22grass12010010
special
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
Brick BreakTM31fighting7510015
physical
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
ReflectTM33psychic----20
other
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
Rock TombTM39rock609515
physical
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.(100%)
TormentTM41dark--10015
other
The user torments and enrages the target, making it incapable of using the same move twice in a row.
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
Echoed VoiceTM49normal4010015
special
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
Focus BlastTM52fighting120705
special
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.(10%)
Energy BallTM53grass9010010
special
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.(10%)
False SwipeTM54normal4010040
physical
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
FlingTM56dark??10010
physical
The user flings its held item at the target to attack. This move's power and effects depend on the item.
Brutal SwingTM59dark6010020
physical
The user swings its body around violently to inflict damage on everything in its vicinity.
PaybackTM66dark5010010
physical
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
Smart StrikeTM67steel70--10
physical
The user stabs the target with a sharp horn. This attack never misses.
Giga ImpactTM68normal150905
physical
The user charges at the target using every bit of its power. The user can't move on the next turn.
Stone EdgeTM71rock100805
physical
The user stabs the target from below with sharpened stones. Critical hits land more easily.
Swords DanceTM75normal----20
other
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
Psych UpTM77normal----10
other
The user hypnotizes itself into copying any stat change made by the target.
Rock SlideTM80rock759010
physical
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.(30%)
Grass KnotTM86grass??10020
special
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
SnarlTM95dark559515
special
The user yells as if it's ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.(100%)
Nature PowerTM96normal----20
other
This attack makes use of nature's power. Its effects vary depending on the user's environment.
Dazzling GleamTM99fairy8010010
special
The user damages opposing Pokémon by emitting a powerful flash.
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal200(Phy)/200(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummelingfighting190(Phy)/190(Spe)--1
physical
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Continental Crushrock180--1
physical
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Savage Spin-Outbug190--1
physical
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Corkscrew Crashsteel140--1
physical
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Bloom Doomgrass190(Phy)/190(Spe)--1
physical
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Shattered Psychepsychic160--1
physical
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Black Hole Eclipsedark120(Phy)/100(Spe)--1
physical
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
Twinkle Tacklefairy160--1
special
The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move.
Guardian of Alolafairy1--1
physical
The user, the Land Spirit Pokémon, obtains Alola's energy using its Z-Power and attacks the target with full force. This reduces the target's HP greatly.

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

Post

Comments are appreciated!

Comments

Commens and feedback

Ranking

Comments (updated every hour)

Recycle is not a TM in Sun and Moon. But it is in Diamond and Pearl.
Great thanks
Z-Move 2
I think we need a special z move for magearna
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