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Venonat DB: stats, moves, locations & evolution

Details of Venonat : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Venonat: Stats and Abilities

Venonat

Base Stats

HP60Att55Def50
Spd45Sp. Att40Sp. Def55

Abilities

Compoundeyes Raises the Pokémon’s accuracy by 30%.
Tinted Lens The power of “not very effective” moves is doubled.
Run Away
(hidden)
Except for trainer battles, can always run from battle. Cannot run during Mean Look or Block or when the opponent is trapping with the Arena Trap, Magnet Pull, or Shadow Tag ability.

QR Code

Venonat

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50120 - 16754 - 9649 - 91
45 - 8740 - 8254 - 96
Hindering Nature 100230 - 324103 - 18894 - 179
85 - 17076 - 161103 - 188
Neutral Nature 50120 - 16760 - 10755 - 102
50 - 9745 - 9260 - 107
Neutral Nature 100230 - 324115 - 209105 - 199
95 - 18985 - 179115 - 209
Beneficial Nature 50120 - 16766 - 11760 - 112
55 - 10649 - 10166 - 117
Beneficial Nature 100230 - 324126 - 229115 - 218
104 - 20793 - 196126 - 229

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
048bugpoison
HeightWeightGender
1.0m30.0kgMale ♂:50%
Female ♀:5:50%

Evolution Chart

PokemonEvolution condition
Venonat
Venonat
--
Venomoth
Venomoth
Level 31

Type Effectiveness

Resistance/Weaknesses Chart

Normal1Fire2xWater1
Grass1/4xElectric1Ice1
Fighting1/4xPoison1/2xGround1
Flying2xPsychic2xBug1/2x
Rock2xGhost1Dragon1
Dark1Steel1Fairy1/2x

Location / How to get

Location

Sun
Moon

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Tackle-normal4010035
physical
A physical attack in which the user charges and slams into the target with its whole body.
Disable-normal--10020
other
For four turns, this move prevents the target from using the move it last used.
Foresight-normal----40
other
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.
Supersonic5normal--5520
other
The user generates odd sound waves from its body that confuse the target.
Confusion11psychic5010025
special
The target is hit by a weak telekinetic force. This may also confuse the target.(10%)
Poison Powder13poison--7535
other
The user scatters a cloud of poisonous dust that poisons the target.
Psybeam17psychic6510020
special
The target is attacked with a peculiar ray. This may also leave the target confused.(10%)
Stun Spore23grass--7530
other
The user scatters a cloud of numbing powder that paralyzes the target.
Signal Beam25bug7510015
special
The user attacks with a sinister beam of light. This may also confuse the target.(10%)
Sleep Powder29grass--7515
other
The user scatters a big cloud of sleep-inducing dust around the target.
Leech Life35bug8010010
physical
The user drains the target's blood. The user's HP is restored by half the damage taken by the target.
Zen Headbutt37psychic809015
physical
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.(20%)
Poison Fang41poison5010015
physical
The user bites the target with toxic fangs. This may also leave the target badly poisoned.(50%)
Psychic47psychic9010010
special
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.(10%)

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
VenoshockTM09poison6510010
special
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
Sunny DayTM11fire----5
other
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
Solar BeamTM22grass12010010
special
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
Leech LifeTM28bug8010010
physical
The user drains the target's blood. The user's HP is restored by half the damage taken by the target.
PsychicTM29psychic9010010
special
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.(10%)
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Sludge BombTM36poison9010010
special
Unsanitary sludge is hurled at the target. This may also poison the target.(30%)
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
AttractTM45normal--10015
other
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
ThiefTM46dark6010025
physical
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
InfestationTM83bug2010020
special
The target is infested and attacked for four to five turns. The target can't flee during this time.(100%)
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Learn by bleeding (egg moves)

MoveTypeAtt.Acc.PP
Category
Description
Baton Passnormal----40
other
The user switches places with a party Pokémon in waiting and passes along any stat changes.
Screechnormal--8540
other
An earsplitting screech harshly lowers the target's Defense stat.
Giga Draingrass7510010
special
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Signal Beambug7510015
special
The user attacks with a sinister beam of light. This may also confuse the target.(10%)
Agilitypsychic----30
other
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
Morning Sunnormal----5
other
The user restores its own HP. The amount of HP regained varies with the weather.
Toxic Spikespoison----20
other
The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.
Bug Bitebug6010020
physical
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
Secret Powernormal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
Skill Swappsychic----10
other
The user employs its psychic power to exchange Abilities with the target.
Rage Powderbug----20
other
The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user.

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal160(Phy)/120(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
Acid Downpourpoison100(Phy)/175(Spe)--1
physical
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
Savage Spin-Outbug160(Phy)/140(Spe)--1
physical
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Bloom Doomgrass190--1
special
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Shattered Psychepsychic160(Phy)/175(Spe)--1
physical
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Black Hole Eclipsedark120--1
physical
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.

Transfer Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
FlashGen VI TM70normal--10020
other
The user flashes a bright light that cuts the target's accuracy.
Struggle BugGen VI TM76bug5010020
special
While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit.(100%)
SnoreMove Tutor - ORASnormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)
EndureGen IV TM58normal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
CaptivateGen IV TM78normal--10020
other
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Natural GiftGen IV TM83normal??10015
physical
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
SwiftMove Tutor - PtHGSSnormal60--20
special
Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
String ShotMove Tutor - HGSSbug--9540
other
The opposing Pokémon are bound with silk blown from the user's mouth that harshly lowers the Speed stat.
Double-edgeMove Tutor - FRLGnormal12010015
physical
A reckless, life-risking tackle. This also damages the user quite a lot.
MimicMove Tutor - FRLGnormal----10
other
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
EndureMove Tutor - Emeraldnormal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Take DownGen I TM09normal908520
physical
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
RageGen I TM20normal2010020
physical
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
Mega DrainGen I TM21grass4010015
special
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
ReflectGen I TM33psychic----20
other
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
BideGen I TM34normal??--10
physical
The user endures attacks for two turns, then strikes back to cause double the damage taken.

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

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