Content

Throh DB: stats, moves, locations & evolution

Details of Throh : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Throh: Stats and Abilities

Throh

Base Stats

HP120Att100Def85
Spd45Sp. Att30Sp. Def85

Abilities

Guts Attack is increased by 50% when induced with a status (BURN, PARALYZE, SLEEP, POISON, FREEZE). Burn’s effect of lowering Attack is not applied.
Inner Focus This Pokémon will not flinch. Does not prevent flinching with Focus Punch.
Mold Breaker
(hidden)
The Pokémon's moves are not affected by foe’s abilities during battle

QR Code

Throh

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50180 - 22794 - 13681 - 123
45 - 8731 - 7381 - 123
Hindering Nature 100350 - 444184 - 269157 - 242
85 - 17058 - 143157 - 242
Neutral Nature 50180 - 227105 - 15290 - 137
50 - 9735 - 8290 - 137
Neutral Nature 100350 - 444205 - 299175 - 269
95 - 18965 - 159175 - 269
Beneficial Nature 50180 - 227115 - 16799 - 150
55 - 10638 - 9099 - 150
Beneficial Nature 100350 - 444225 - 328192 - 295
104 - 20771 - 174192 - 295

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
538fighting
HeightWeightGender
1.3m55.5kgMale ♂:100%
Female ♀::0%

Evolution Chart

PokemonEvolution condition
Throh
Throh
--

Type Effectiveness

Resistance/Weaknesses Chart

Normal1Fire1Water1
Grass1Electric1Ice1
Fighting1Poison1Ground1
Flying2xPsychic2xBug1/2x
Rock1/2xGhost1Dragon1
Dark1/2xSteel1Fairy2x

Location / How to get

Location

Sun
Moon

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Mat Block-fighting----10
other
Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. This does not stop status moves.
Bind-normal158520
physical
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.(100%)
Leer-normal--10030
other
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.(100%)
Bide-normal??--10
physical
The user endures attacks for two turns, then strikes back to cause double the damage taken.
Focus Energy-normal----30
other
The user takes a deep breath and focuses so that critical hits land more easily.
Seismic Toss5fighting??10020
physical
The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
Vital Throw9fighting70--10
physical
The user attacks last. In return, this throw move never misses.
Revenge13fighting6010010
physical
This attack move's power is doubled if the user has been hurt by the opponent in the same turn.
Storm Throw17fighting6010010
physical
The user strikes the target with a fierce blow. This attack always results in a critical hit.
Body Slam21normal8510015
physical
The user drops onto the target with its full body weight. This may also leave the target with paralysis.(30%)
Bulk Up25fighting----20
other
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
Circle Throw29fighting609010
physical
The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Endure33normal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Wide Guard37rock----10
other
The user and its allies are protected from wide-ranging attacks for one turn.
Superpower41fighting1201005
physical
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.(100%)
Reversal45fighting??10015
physical
An all-out attack that becomes more powerful the less HP the user has.

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
Work UpTM01normal----30
other
The user is roused, and its Attack and Sp. Atk stats increase.
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Bulk UpTM08fighting----20
other
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
Sunny DayTM11fire----5
other
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TauntTM12dark--10020
other
The target is taunted into a rage that allows it to use only attack moves for three turns.
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain DanceTM18water----5
other
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
EarthquakeTM26ground10010010
physical
The user sets off an earthquake that strikes every Pokémon around it.
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
Brick BreakTM31fighting7510015
physical
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Rock TombTM39rock609515
physical
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.(100%)
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
AttractTM45normal--10015
other
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
Low SweepTM47fighting6510020
physical
The user makes a swift attack on the target's legs, which lowers the target's Speed stat.(100%)
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
Focus BlastTM52fighting120705
special
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.(10%)
FlingTM56dark??10010
physical
The user flings its held item at the target to attack. This move's power and effects depend on the item.
PaybackTM66dark5010010
physical
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
Giga ImpactTM68normal150905
physical
The user charges at the target using every bit of its power. The user can't move on the next turn.
Stone EdgeTM71rock100805
physical
The user stabs the target from below with sharpened stones. Critical hits land more easily.
BulldozeTM78ground6010020
physical
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.(100%)
Rock SlideTM80rock759010
physical
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.(30%)
Poison JabTM84poison8010020
physical
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.(30%)
Grass KnotTM86grass??10020
special
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal200(Phy)/120(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummelingfighting190(Phy)/190(Spe)--1
physical
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Acid Downpourpoison160--1
physical
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
Tectonic Rageground180--1
physical
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Continental Crushrock180--1
physical
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Bloom Doomgrass160--1
special
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Black Hole Eclipsedark100--1
physical
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.

Transfer Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
DigGen VI TM28ground8010010
physical
The user burrows, then attacks on the next turn.
RetaliateGen VI TM67normal701005
physical
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
Rock SmashGen VI TM94 (XY)
HM06 (ΩRαS)
fighting4010015
physical
The user attacks with a punch. This may also lower the target's Defense stat.(50%)
Secret PowerGen VI TM94 (ΩRαS)normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
Power-up PunchGen VI TM98fighting4010020
physical
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.(100%)
StrengthGen VI HM04normal8010015
physical
The target is slugged with a punch thrown at maximum power.
BlockMove Tutor - ORASnormal----5
other
The user blocks the target's way with arms spread wide to prevent escape.
Fire PunchMove Tutor - ORASfire7510015
physical
The target is punched with a fiery fist. This may also leave the target with a burn.(10%)
Focus PunchMove Tutor - ORASfighting15010020
physical
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Helping HandMove Tutor - ORASnormal----20
other
The user assists an ally by boosting the power of that ally's attack.
Ice PunchMove Tutor - ORASice7510015
physical
The target is punched with an icy fist. This may also leave the target frozen.(10%)
Knock OffMove Tutor - ORASdark6510020
physical
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
Low KickMove Tutor - ORASfighting??10020
physical
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
Pain SplitMove Tutor - ORASnormal----20
other
The user adds its HP to the target's HP, then equally shares the combined HP with the target.
SnoreMove Tutor - ORASnormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)
Thunder PunchMove Tutor - ORASelectric7510015
physical
The target is punched with an electrified fist. This may also leave the target with paralysis.(10%)

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

Post

Comments are appreciated!

Comments

Commens and feedback

Ranking

Comments (updated every hour)

QA

Another Game Site