HP | 95 | Att | 60 | Def | 79 |
Spd | 81 | Sp. Att | 100 | Sp. Def | 125 |
Marvel Scale | Defense is increased by 50% when induced with a status (BURN, PARALYZE, SLEEP, POISON, FREEZE). |
Competitive | Raises Sp. Atk stat by two stages whenever a stat is lowered |
Cute Charm (hidden) | The opponent has a 30% chance of being induced with Attract when using an attack, that requires physical contact, against this Pokémon. |
Max Stats | Level | HP | Att | Def |
Spd | Sp.Att | Sp.Def | ||
Hindering Nature | 50 | 155 - 202 | 58 - 100 | 75 - 117 |
77 - 119 | 94 - 136 | 117 - 159 | ||
Hindering Nature | 100 | 300 - 394 | 112 - 197 | 146 - 231 |
150 - 234 | 184 - 269 | 229 - 314 | ||
Neutral Nature | 50 | 155 - 202 | 65 - 112 | 84 - 131 |
86 - 133 | 105 - 152 | 130 - 177 | ||
Neutral Nature | 100 | 300 - 394 | 125 - 219 | 163 - 257 |
167 - 261 | 205 - 299 | 255 - 349 | ||
Beneficial Nature | 50 | 155 - 202 | 71 - 123 | 92 - 144 |
94 - 146 | 115 - 167 | 143 - 194 | ||
Beneficial Nature | 100 | 300 - 394 | 137 - 240 | 179 - 282 |
183 - 287 | 225 - 328 | 280 - 383 |
1 | 1/2x | 1/2x | |||
2x | 2x | 1/2x | |||
1 | 1 | 1 | |||
1 | 1 | 1 | |||
1 | 1 | 1 | |||
1 | 1/2x | 1 |
Sun | Evolve Feebas |
Moon | Evolve Feebas |
Move | Level | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Water Pulse | - | 60 | 100 | 20 | |
The user attacks the target with a pulsing blast of water. This may also confuse the target.(20%) | |||||
Wrap | - | 15 | 90 | 20 | |
A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.(100%) | |||||
Water Gun | - | 40 | 100 | 25 | |
The target is blasted with a forceful shot of water. | |||||
Water Sport | - | -- | -- | 15 | |
The user soaks the battlefield with water. This weakens Fire-type moves for five turns. | |||||
Refresh | - | -- | -- | 20 | |
The user rests to cure itself of poisoning, a burn, or paralysis. | |||||
Water Sport | 4 | -- | -- | 15 | |
The user soaks the battlefield with water. This weakens Fire-type moves for five turns. | |||||
Refresh | 7 | -- | -- | 20 | |
The user rests to cure itself of poisoning, a burn, or paralysis. | |||||
Disarming Voice | 11 | 40 | -- | 15 | |
Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. | |||||
Twister | 14 | 40 | 100 | 20 | |
The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch.(20%) | |||||
Aqua Ring | 17 | -- | -- | 20 | |
The user envelops itself in a veil made of water. It regains some HP every turn. | |||||
Captivate | 21 | -- | 100 | 20 | |
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | |||||
Dragon Tail | 24 | 60 | 90 | 10 | |
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |||||
Recover | 27 | -- | -- | 10 | |
Restoring its own cells, the user restores its own HP by half of its max HP. | |||||
Aqua Tail | 31 | 90 | 90 | 10 | |
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | |||||
Attract | 34 | -- | 100 | 15 | |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||
Safeguard | 37 | -- | -- | 25 | |
The user creates a protective field that prevents status conditions for five turns. | |||||
Coil | 41 | -- | -- | 20 | |
The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy. | |||||
Hydro Pump | 44 | 110 | 80 | 5 | |
The target is blasted by a huge volume of water launched under great pressure. | |||||
Rain Dance | 47 | -- | -- | 5 | |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
Move | TM | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Toxic | TM06 | -- | 90 | 10 | |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||
Hail | TM07 | -- | -- | 10 | |
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||
Hidden Power | TM10 | 60 | 100 | 15 | |
A unique attack that varies in type depending on the Pokémon using it. | |||||
Ice Beam | TM13 | 90 | 100 | 10 | |
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.(10%) | |||||
Blizzard | TM14 | 110 | 70 | 5 | |
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.(10%) | |||||
Hyper Beam | TM15 | 150 | 90 | 5 | |
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||
Light Screen | TM16 | -- | -- | 30 | |
A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||
Protect | TM17 | -- | -- | 10 | |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||
Rain Dance | TM18 | -- | -- | 5 | |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||
Safeguard | TM20 | -- | -- | 25 | |
The user creates a protective field that prevents status conditions for five turns. | |||||
Frustration | TM21 | ?? | 100 | 20 | |
This full-power attack grows more powerful the less the user likes its Trainer. | |||||
Return | TM27 | ?? | 100 | 20 | |
This full-power attack grows more powerful the more the user likes its Trainer. | |||||
Double Team | TM32 | -- | -- | 15 | |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||
Facade | TM42 | 70 | 100 | 20 | |
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||
Rest | TM44 | -- | -- | 10 | |
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||
Attract | TM45 | -- | 100 | 15 | |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||
Round | TM48 | 60 | 100 | 15 | |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||
Scald | TM55 | 80 | 100 | 15 | |
The user shoots boiling hot water at its target. This may also leave the target with a burn.(30%) | |||||
Brutal Swing | TM59 | 60 | 100 | 20 | |
The user swings its body around violently to inflict damage on everything in its vicinity. | |||||
Giga Impact | TM68 | 150 | 90 | 5 | |
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||
Psych Up | TM77 | -- | -- | 10 | |
The user hypnotizes itself into copying any stat change made by the target. | |||||
Bulldoze | TM78 | 60 | 100 | 20 | |
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.(100%) | |||||
Dragon Tail | TM82 | 60 | 90 | 10 | |
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |||||
Swagger | TM87 | -- | 85 | 15 | |
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||
Sleep Talk | TM88 | -- | -- | 10 | |
While it is asleep, the user randomly uses one of the moves it knows. | |||||
Substitute | TM90 | -- | -- | 10 | |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||
Surf | TM94 | 90 | 100 | 15 | |
The user attacks everything around it by swamping its surroundings with a giant wave. | |||||
Waterfall | TM98 | 80 | 100 | 15 | |
The user charges at the target and may make it flinch.(20%) | |||||
Confide | TM100 | -- | -- | 20 | |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%) |
Move | Type | Att. | Acc. | PP |
Category | ||||
Description | ||||
Mirror Coat | ?? | 100 | 20 | |
A retaliation move that counters any special attack, inflicting double the damage taken. | ||||
Dragon Breath | 60 | 100 | 20 | |
The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.(30%) | ||||
Mud Sport | -- | -- | 15 | |
The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns. | ||||
Hypnosis | -- | 60 | 20 | |
The user employs hypnotic suggestion to make the target fall into a deep sleep. | ||||
Confuse Ray | -- | 100 | 10 | |
The target is exposed to a sinister ray that triggers confusion. | ||||
Mist | -- | -- | 30 | |
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. | ||||
Haze | -- | -- | 30 | |
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | ||||
Tickle | -- | 100 | 20 | |
The user tickles the target into laughing, reducing its Attack and Defense stats. | ||||
Brine | 65 | 100 | 10 | |
If the target's HP is half or less, this attack will hit with double the power. | ||||
Iron Tail | 100 | 75 | 15 | |
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.(30%) | ||||
Dragon Pulse | 85 | 100 | 10 | |
The target is attacked with a shock wave generated by the user's gaping mouth. | ||||
Captivate | -- | 100 | 20 | |
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. |
Move | Type | Max Att. | Acc. | PP |
Category | ||||
Description | ||||
Breakneck Blitz | 200(Phy)/200(Spe) | -- | 1 | |
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | ||||
Tectonic Rage | 120 | -- | 1 | |
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move. | ||||
Corkscrew Crash | 180 | -- | 1 | |
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move. | ||||
Hydro Vortex | 175(Phy)/185(Spe) | -- | 1 | |
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move. | ||||
Shattered Psyche | 100 | -- | 1 | |
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move. | ||||
Subzero Slammer | 185 | -- | 1 | |
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move. | ||||
Devastating Drake | 120(Phy)/160(Spe) | -- | 1 | |
The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move. | ||||
Black Hole Eclipse | 120 | -- | 1 | |
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. | ||||
Twinkle Tackle | 100 | -- | 1 | |
The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move. |
Move | Method | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Splash | Lv. 1 Feebas | -- | -- | 40 | |
The user just flops and splashes around to no effect at all... | |||||
Tackle | Lv. 15 Feebas | 40 | 100 | 35 | |
A physical attack in which the user charges and slams into the target with its whole body. | |||||
Flail | Lv. 30 Feebas | ?? | 100 | 15 | |
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
Move | Method | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Secret Power | Gen VI TM94 (ΩRαS) | 70 | 100 | 20 | |
The additional effects of this attack depend upon where it was used.(30%) | |||||
Dive | Gen VI HM07 (ΩRαS) | 80 | 100 | 10 | |
Diving on the first turn, the user floats up and attacks on the next turn. | |||||
Bind | Move Tutor - ORAS | 15 | 85 | 20 | |
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.(100%) | |||||
Icy Wind | Move Tutor - ORAS | 55 | 95 | 15 | |
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.(100%) | |||||
Iron Head | Move Tutor - ORAS | 80 | 100 | 15 | |
The user slams the target with its steel-hard head. This may also make the target flinch.(30%) | |||||
Magic Coat | Move Tutor - ORAS | -- | -- | 15 | |
A barrier reflects back to the target moves like Leech Seed and moves that damage status. | |||||
Snore | Move Tutor - ORAS | 50 | 100 | 15 | |
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%) | |||||
Secret Power | Gen IV TM43 | 70 | 100 | 20 | |
The additional effects of this attack depend upon where it was used.(30%) | |||||
Endure | Gen IV TM58 | -- | -- | 10 | |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||
Avalanche | Gen IV TM72 | 60 | 100 | 10 | |
The power of this attack move is doubled if the user has been hurt by the target in the same turn. | |||||
Natural Gift | Gen IV TM83 | ?? | 100 | 15 | |
The user draws power to attack by using its held Berry. The Berry determines the move's type and power. | |||||
Whirlpool | Gen IV HM05 HGSS | 35 | 85 | 15 | |
The user traps the target in a violent swirling whirlpool for four to five turns.(100%) | |||||
Swift | Move Tutor - PtHGSS | 60 | -- | 20 | |
Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | |||||
Mud-slap | Move Tutor - PtHGSS | 20 | 100 | 10 | |
The user hurls mud in the target's face to inflict damage and lower its accuracy.(100%) | |||||
Body Slam | Move Tutor - FRLG | 85 | 100 | 15 | |
The user drops onto the target with its full body weight. This may also leave the target with paralysis.(30%) | |||||
Double-edge | Move Tutor - FRLG | 120 | 100 | 15 | |
A reckless, life-risking tackle. This also damages the user quite a lot. | |||||
Mimic | Move Tutor - FRLG | -- | -- | 10 | |
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | |||||
Substitute | Move Tutor - FRLG | -- | -- | 10 | |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||
Psych Up | Move Tutor - Emerald | -- | -- | 10 | |
The user hypnotizes itself into copying any stat change made by the target. | |||||
Snore | Move Tutor - Emerald | 50 | 100 | 15 | |
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%) | |||||
Icy Wind | Move Tutor - Emerald | 55 | 95 | 15 | |
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.(100%) | |||||
Endure | Move Tutor - Emerald | -- | -- | 10 | |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||
Mud-slap | Move Tutor - Emerald | 20 | 100 | 10 | |
The user hurls mud in the target's face to inflict damage and lower its accuracy.(100%) | |||||
Swagger | Move Tutor - Emerald | -- | 85 | 15 | |
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||
Sleep Talk | Move Tutor - Emerald | -- | -- | 10 | |
While it is asleep, the user randomly uses one of the moves it knows. |