HP | 123 | Att | 77 | Def | 72 |
Spd | 58 | Sp. Att | 99 | Sp. Def | 92 |
Refrigerate | Increases the power of Normal-type moves by 20%. It then changes those moves to Ice-type. |
Snow Warning (hidden) | Hailstorm blows when the Pokémon enters battle. As of X & Y, this lasts 5 turns. |
Max Stats | Level | HP | Att | Def |
Spd | Sp.Att | Sp.Def | ||
Hindering Nature | 50 | 183 - 230 | 73 - 116 | 69 - 111 |
56 - 99 | 93 - 135 | 87 - 129 | ||
Hindering Nature | 100 | 356 - 450 | 143 - 227 | 134 - 218 |
108 - 193 | 182 - 267 | 170 - 254 | ||
Neutral Nature | 50 | 183 - 230 | 82 - 129 | 77 - 124 |
63 - 110 | 104 - 151 | 97 - 144 | ||
Neutral Nature | 100 | 356 - 450 | 159 - 253 | 149 - 243 |
121 - 215 | 203 - 297 | 189 - 283 | ||
Beneficial Nature | 50 | 183 - 230 | 90 - 141 | 84 - 136 |
69 - 121 | 114 - 166 | 106 - 158 | ||
Beneficial Nature | 100 | 356 - 450 | 174 - 278 | 163 - 267 |
133 - 236 | 223 - 326 | 207 - 311 |
1/2x | 1 | 2x | |||
2x | 1 | 1/2x | |||
4x | 1/2x | 2x | |||
1/2x | 1 | 1 | |||
2x | 1 | 1 | |||
1 | 4x | 1 |
Sun | |
Moon |
Move | Level | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Freeze-Dry | - | 70 | 100 | 20 | |
The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.(10%) | |||||
Growl | - | -- | 100 | 40 | |
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat. | |||||
Powder Snow | - | 40 | 100 | 25 | |
The user attacks with a chilling gust of powdery snow. This may also freeze the opposing Pokémon.(10%) | |||||
Thunder Wave | - | -- | 90 | 20 | |
The user launches a weak jolt of electricity that paralyzes the target. | |||||
Rock Throw | - | 50 | 90 | 15 | |
The user picks up and throws a small rock at the target to attack. | |||||
Thunder Wave | 5 | -- | 90 | 20 | |
The user launches a weak jolt of electricity that paralyzes the target. | |||||
Rock Throw | 10 | 50 | 90 | 15 | |
The user picks up and throws a small rock at the target to attack. | |||||
Icy Wind | 13 | 55 | 95 | 15 | |
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.(100%) | |||||
Take Down | 15 | 90 | 85 | 20 | |
A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |||||
Mist | 18 | -- | -- | 30 | |
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. | |||||
Aurora Beam | 20 | 65 | 100 | 20 | |
The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat.(10%) | |||||
Ancient Power | 26 | 60 | 100 | 5 | |
The user attacks with a prehistoric power. This may also raise all the user's stats at once.(10%) | |||||
Round | 30 | 60 | 100 | 15 | |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||
Avalanche | 34 | 60 | 100 | 10 | |
The power of this attack move is doubled if the user has been hurt by the target in the same turn. | |||||
Hail | 38 | -- | -- | 10 | |
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||
Nature Power | 43 | -- | -- | 20 | |
This attack makes use of nature's power. Its effects vary depending on the user's environment. | |||||
Encore | 46 | -- | 100 | 5 | |
The user compels the target to keep using the move it encored for three turns. | |||||
Light Screen | 50 | -- | -- | 30 | |
A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||
Ice Beam | 56 | 90 | 100 | 10 | |
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.(10%) | |||||
Hyper Beam | 63 | 150 | 90 | 5 | |
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||
Blizzard | 74 | 110 | 70 | 5 | |
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.(10%) |
Move | TM | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Calm Mind | TM04 | -- | -- | 20 | |
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||
Roar | TM05 | -- | -- | 20 | |
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |||||
Toxic | TM06 | -- | 90 | 10 | |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||
Hail | TM07 | -- | -- | 10 | |
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||
Hidden Power | TM10 | 60 | 100 | 15 | |
A unique attack that varies in type depending on the Pokémon using it. | |||||
Ice Beam | TM13 | 90 | 100 | 10 | |
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.(10%) | |||||
Blizzard | TM14 | 110 | 70 | 5 | |
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.(10%) | |||||
Hyper Beam | TM15 | 150 | 90 | 5 | |
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||
Light Screen | TM16 | -- | -- | 30 | |
A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||
Protect | TM17 | -- | -- | 10 | |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||
Rain Dance | TM18 | -- | -- | 5 | |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||
Safeguard | TM20 | -- | -- | 25 | |
The user creates a protective field that prevents status conditions for five turns. | |||||
Frustration | TM21 | ?? | 100 | 20 | |
This full-power attack grows more powerful the less the user likes its Trainer. | |||||
Thunderbolt | TM24 | 90 | 100 | 15 | |
A strong electric blast crashes down on the target. This may also leave the target with paralysis.(10%) | |||||
Thunder | TM25 | 110 | 70 | 10 | |
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.(30%) | |||||
Earthquake | TM26 | 100 | 100 | 10 | |
The user sets off an earthquake that strikes every Pokémon around it. | |||||
Return | TM27 | ?? | 100 | 20 | |
This full-power attack grows more powerful the more the user likes its Trainer. | |||||
Psychic | TM29 | 90 | 100 | 10 | |
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.(10%) | |||||
Double Team | TM32 | -- | -- | 15 | |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||
Reflect | TM33 | -- | -- | 20 | |
A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |||||
Sandstorm | TM37 | -- | -- | 10 | |
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | |||||
Rock Tomb | TM39 | 60 | 95 | 15 | |
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.(100%) | |||||
Facade | TM42 | 70 | 100 | 20 | |
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||
Rest | TM44 | -- | -- | 10 | |
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||
Attract | TM45 | -- | 100 | 15 | |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||
Round | TM48 | 60 | 100 | 15 | |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||
Echoed Voice | TM49 | 40 | 100 | 15 | |
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. | |||||
Charge Beam | TM57 | 50 | 90 | 10 | |
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.(70%) | |||||
Giga Impact | TM68 | 150 | 90 | 5 | |
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||
Rock Polish | TM69 | -- | -- | 20 | |
The user polishes its body to reduce drag. This can sharply raise the Speed stat. | |||||
Stone Edge | TM71 | 100 | 80 | 5 | |
The user stabs the target from below with sharpened stones. Critical hits land more easily. | |||||
Thunder Wave | TM73 | -- | 90 | 20 | |
The user launches a weak jolt of electricity that paralyzes the target. | |||||
Psych Up | TM77 | -- | -- | 10 | |
The user hypnotizes itself into copying any stat change made by the target. | |||||
Bulldoze | TM78 | 60 | 100 | 20 | |
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.(100%) | |||||
Frost Breath | TM79 | 60 | 90 | 10 | |
The user blows its cold breath on the target. This attack always results in a critical hit.(100%) | |||||
Rock Slide | TM80 | 75 | 90 | 10 | |
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.(30%) | |||||
Dragon Tail | TM82 | 60 | 90 | 10 | |
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |||||
Dream Eater | TM85 | 100 | 100 | 15 | |
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. | |||||
Swagger | TM87 | -- | 85 | 15 | |
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||
Sleep Talk | TM88 | -- | -- | 10 | |
While it is asleep, the user randomly uses one of the moves it knows. | |||||
Substitute | TM90 | -- | -- | 10 | |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||
Flash Cannon | TM91 | 80 | 100 | 10 | |
The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat.(10%) | |||||
Nature Power | TM96 | -- | -- | 20 | |
This attack makes use of nature's power. Its effects vary depending on the user's environment. | |||||
Dark Pulse | TM97 | 80 | 100 | 15 | |
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.(20%) | |||||
Confide | TM100 | -- | -- | 20 | |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%) |
Move | Type | Att. | Acc. | PP |
Category | ||||
Description | ||||
Haze | -- | -- | 30 | |
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | ||||
Barrier | -- | -- | 20 | |
The user throws up a sturdy wall that sharply raises its Defense stat. | ||||
Mirror Coat | ?? | 100 | 20 | |
A retaliation move that counters any special attack, inflicting double the damage taken. | ||||
Magnet Rise | -- | -- | 10 | |
The user levitates using electrically generated magnetism for five turns. | ||||
Discharge | 80 | 100 | 15 | |
The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.(30%) |
Move | Type | Max Att. | Acc. | PP |
Category | ||||
Description | ||||
Breakneck Blitz | 200(Phy)/200(Spe) | -- | 1 | |
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | ||||
Tectonic Rage | 180 | -- | 1 | |
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move. | ||||
Continental Crush | 180(Phy)/120(Spe) | -- | 1 | |
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move. | ||||
Corkscrew Crash | 160 | -- | 1 | |
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move. | ||||
Gigavolt Havoc | 185 | -- | 1 | |
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move. | ||||
Shattered Psyche | 180 | -- | 1 | |
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move. | ||||
Subzero Slammer | 120(Phy)/185(Spe) | -- | 1 | |
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move. | ||||
Devastating Drake | 120 | -- | 1 | |
The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move. | ||||
Black Hole Eclipse | 160 | -- | 1 | |
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. |
Move | Method | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Flash | Gen VI TM70 | -- | 100 | 20 | |
The user flashes a bright light that cuts the target's accuracy. | |||||
Rock Smash | Gen VI TM94 (XY) HM06 (ΩRαS) | 40 | 100 | 15 | |
The user attacks with a punch. This may also lower the target's Defense stat.(50%) | |||||
Secret Power | Gen VI TM94 (ΩRαS) | 70 | 100 | 20 | |
The additional effects of this attack depend upon where it was used.(30%) | |||||
Aqua Tail | Move Tutor - ORAS | 90 | 90 | 10 | |
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | |||||
Earth Power | Move Tutor - ORAS | 90 | 100 | 10 | |
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.(10%) | |||||
Hyper Voice | Move Tutor - ORAS | 90 | 100 | 10 | |
The user lets loose a horribly echoing shout with the power to inflict damage. | |||||
Iron Defense | Move Tutor - ORAS | -- | -- | 15 | |
The user hardens its body's surface like iron, sharply raising its Defense stat. | |||||
Iron Head | Move Tutor - ORAS | 80 | 100 | 15 | |
The user slams the target with its steel-hard head. This may also make the target flinch.(30%) | |||||
Iron Tail | Move Tutor - ORAS | 100 | 75 | 15 | |
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.(30%) | |||||
Outrage | Move Tutor - ORAS | 120 | 100 | 10 | |
The user rampages and attacks for two to three turns. The user then becomes confused. | |||||
Snore | Move Tutor - ORAS | 50 | 100 | 15 | |
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%) | |||||
Stealth Rock | Move Tutor - ORAS | -- | -- | 20 | |
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. | |||||
Water Pulse | Move Tutor - ORAS | 60 | 100 | 20 | |
The user attacks the target with a pulsing blast of water. This may also confuse the target.(20%) |