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Cherubi DB: stats, moves, locations & evolution

Details of Cherubi : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Cherubi: Stats and Abilities

Cherubi

Base Stats

HP45Att35Def45
Spd35Sp. Att62Sp. Def53

Abilities

Chlorophyll When sunny, the Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Strong Sunlight.

QR Code

Cherubi

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50105 - 15236 - 7845 - 87
36 - 7860 - 10252 - 94
Hindering Nature 100200 - 29467 - 15285 - 170
67 - 152116 - 20099 - 184
Neutral Nature 50105 - 15240 - 8750 - 97
40 - 8767 - 11458 - 105
Neutral Nature 100200 - 29475 - 16995 - 189
75 - 169129 - 223111 - 205
Beneficial Nature 50105 - 15244 - 9555 - 106
44 - 9573 - 12563 - 115
Beneficial Nature 100200 - 29482 - 185104 - 207
82 - 185141 - 245122 - 225

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
420grass
HeightWeightGender
0.4m3.3kgMale ♂:50%
Female ♀:5:50%

Evolution Chart

PokemonEvolution condition
Cherubi
Cherubi
--
Cherrim
Cherrim
Level 25

Type Effectiveness

Resistance/Weaknesses Chart

Normal1Fire2xWater1/2x
Grass1/2xElectric1/2xIce2x
Fighting1Poison2xGround1/2x
Flying2xPsychic1Bug2x
Rock1Ghost1Dragon1
Dark1Steel1Fairy1

Location / How to get

Location

Sun
Moon

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Morning Sun-normal----5
other
The user restores its own HP. The amount of HP regained varies with the weather.
Tackle-normal4010035
physical
A physical attack in which the user charges and slams into the target with its whole body.
Growth7normal----20
other
The user's body grows all at once, raising the Attack and Sp. Atk stats.
Leech Seed10grass--9010
other
A seed is planted on the target. It steals some HP from the target every turn.
Helping Hand13normal----20
other
The user assists an ally by boosting the power of that ally's attack.
Magical Leaf19grass60--20
special
The user scatters curious leaves that chase the target. This attack never misses.
Sunny Day22fire----5
other
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Worry Seed28grass--10010
other
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.
Take Down31normal908520
physical
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
Solar Beam37grass12010010
special
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
Lucky Chant40normal----30
other
The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns.
Petal Blizzard47grass9010015
physical
The user stirs up a violent petal blizzard and attacks everything around it.

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
Sunny DayTM11fire----5
other
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
SafeguardTM20normal----25
other
The user creates a protective field that prevents status conditions for five turns.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
Solar BeamTM22grass12010010
special
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
AttractTM45normal--10015
other
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
Energy BallTM53grass9010010
special
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.(10%)
Swords DanceTM75normal----20
other
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
Grass KnotTM86grass??10020
special
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Nature PowerTM96normal----20
other
This attack makes use of nature's power. Its effects vary depending on the user's environment.
Dazzling GleamTM99fairy8010010
special
The user damages opposing Pokémon by emitting a powerful flash.
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Learn by bleeding (egg moves)

MoveTypeAtt.Acc.PP
Category
Description
Razor Leafgrass559525
physical
Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily.
Sweet Scentnormal--10020
other
A sweet scent that harshly lowers opposing Pokémon's evasiveness.
Ticklenormal--10020
other
The user tickles the target into laughing, reducing its Attack and Defense stats.
Nature Powernormal----20
other
This attack makes use of nature's power. Its effects vary depending on the user's environment.
Grass Whistlegrass--5515
other
The user plays a pleasant melody that lulls the target into a deep sleep.
Aromatherapygrass----5
other
The user releases a soothing scent that heals all status conditions affecting the user's party.
Weather Ballnormal5010010
special
This attack move varies in power and type depending on the weather.
Heal Pulsepsychic----10
other
The user emits a healing pulse that restores the target's HP by up to half of its max HP.
Healing Wishpsychic----10
other
The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.
Seed Bombgrass8010015
physical
The user slams a barrage of hard-shelled seeds down on the target from above.
Natural Giftnormal??10015
physical
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
Defense Curlnormal----40
other
The user curls up to conceal weak spots and raise its Defense stat.
Rolloutrock309020
physical
The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
Flower Shieldfairy----10
other
The user raises the Defense stat of all Grass-type Pokémon in battle with a mysterious power.(100%)

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal175(Phy)/160(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
Continental Crushrock100--1
physical
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Bloom Doomgrass175(Phy)/190(Spe)--1
physical
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Twinkle Tacklefairy160--1
special
The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move.

Transfer Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
FlashGen VI TM70normal--10020
other
The user flashes a bright light that cuts the target's accuracy.
Secret PowerGen VI TM94 (ΩRαS)normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
Giga DrainMove Tutor - ORASgrass7510010
special
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
SnoreMove Tutor - ORASnormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)
SynthesisMove Tutor - ORASgrass----5
other
The user restores its own HP. The amount of HP regained varies with the weather.
Bullet SeedGen IV TM09grass2510030
physical
The user forcefully shoots seeds at the target two to five times in a row.
Secret PowerGen IV TM43normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
EndureGen IV TM58normal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

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