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Bergmite DB: stats, moves, locations & evolution

Details of Bergmite : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Bergmite: Stats and Abilities

Bergmite

Base Stats

HP55Att69Def85
Spd28Sp. Att32Sp. Def35

Abilities

Own Tempo The Pokémon cannot be Confused while having this ability.
Ice Body HP is restored by 1/16th of maximum HP when its hailing.
Sturdy
(hidden)
The Pokémon will remain with 1 HP if it was going to be knocked out by a move when at full Hit Points, and it is immune to One Hit KO moves.

QR Code

Bergmite

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50115 - 16266 - 10881 - 123
29 - 7233 - 7536 - 78
Hindering Nature 100220 - 314128 - 213157 - 242
54 - 13962 - 14667 - 152
Neutral Nature 50115 - 16274 - 12190 - 137
33 - 8037 - 8440 - 87
Neutral Nature 100220 - 314143 - 237175 - 269
61 - 15569 - 16375 - 169
Beneficial Nature 50115 - 16281 - 13399 - 150
36 - 8840 - 9244 - 95
Beneficial Nature 100220 - 314157 - 260192 - 295
67 - 17075 - 17982 - 185

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
712ice
HeightWeightGender
1.0m99.5kgMale ♂:50%
Female ♀:5:50%

Evolution Chart

PokemonEvolution condition
Bergmite
Bergmite
--
Avalugg
Avalugg
Level 37

Type Effectiveness

Resistance/Weaknesses Chart

Normal1Fire2xWater1
Grass1Electric1Ice1/2x
Fighting2xPoison1Ground1
Flying1Psychic1Bug1
Rock2xGhost1Dragon1
Dark1Steel2xFairy1

Location / How to get

Location

Sun
Moon

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Tackle-normal4010035
physical
A physical attack in which the user charges and slams into the target with its whole body.
Bite-dark6010025
physical
The target is bitten with viciously sharp fangs. This may also make the target flinch.(30%)
Harden-normal----30
other
The user stiffens all the muscles in its body to raise its Defense stat.
Powder Snow5ice4010025
special
The user attacks with a chilling gust of powdery snow. This may also freeze the opposing Pokémon.(10%)
Icy Wind10ice559515
special
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.(100%)
Take Down15normal908520
physical
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
Sharpen20normal----30
other
The user makes its edges more jagged, which raises its Attack stat.
Curse22ghost----10
other
A move that works differently for the Ghost type than for all other types.
Ice Fang26ice659515
physical
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.(20%)
Ice Ball30ice309020
physical
The user attacks the target for five turns. The move's power increases each time it hits.
Rapid Spin35normal2010040
physical
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.
Avalanche39ice6010010
physical
The power of this attack move is doubled if the user has been hurt by the target in the same turn.
Blizzard43ice110705
special
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.(10%)
Recover47normal----10
other
Restoring its own cells, the user restores its own HP by half of its max HP.
Double-Edge49normal12010015
physical
A reckless, life-risking tackle. This also damages the user quite a lot.

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
HailTM07ice----10
other
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
Ice BeamTM13ice9010010
special
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.(10%)
BlizzardTM14ice110705
special
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.(10%)
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain DanceTM18water----5
other
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
SafeguardTM20normal----25
other
The user creates a protective field that prevents status conditions for five turns.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Rock TombTM39rock609515
physical
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.(100%)
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
AttractTM45normal--10015
other
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
Rock PolishTM69rock----20
other
The user polishes its body to reduce drag. This can sharply raise the Speed stat.
Stone EdgeTM71rock100805
physical
The user stabs the target from below with sharpened stones. Critical hits land more easily.
Gyro BallTM74steel??1005
physical
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.
Frost BreathTM79ice609010
special
The user blows its cold breath on the target. This attack always results in a critical hit.(100%)
Rock SlideTM80rock759010
physical
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.(30%)
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Flash CannonTM91steel8010010
special
The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat.(10%)
SurfTM94water9010015
special
The user attacks everything around it by swamping its surroundings with a giant wave.
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Learn by bleeding (egg moves)

MoveTypeAtt.Acc.PP
Category
Description
Recovernormal----10
other
Restoring its own cells, the user restores its own HP by half of its max HP.
Mistice----30
other
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
Barrierpsychic----20
other
The user throws up a sturdy wall that sharply raises its Defense stat.
Mirror Coatpsychic??10020
special
A retaliation move that counters any special attack, inflicting double the damage taken.

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal190(Phy)/120(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
Continental Crushrock180--1
physical
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Corkscrew Crashsteel160(Phy)/160(Spe)--1
physical
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Hydro Vortexwater175--1
special
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.
Shattered Psychepsychic100--1
special
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Subzero Slammerice120(Phy)/185(Spe)--1
physical
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.
Black Hole Eclipsedark120--1
physical
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.

Transfer Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
FlashGen VI TM70normal--10020
other
The user flashes a bright light that cuts the target's accuracy.
Rock SmashGen VI TM94 (XY)
HM06 (ΩRαS)
fighting4010015
physical
The user attacks with a punch. This may also lower the target's Defense stat.(50%)
Secret PowerGen VI TM94 (ΩRαS)normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
StrengthGen VI HM04normal8010015
physical
The target is slugged with a punch thrown at maximum power.
After YouMove Tutor - ORASnormal----15
other
The user helps the target and makes it use its move right after the user.
Iron DefenseMove Tutor - ORASsteel----15
other
The user hardens its body's surface like iron, sharply raising its Defense stat.
SnoreMove Tutor - ORASnormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

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