HP | 60 | Att | 55 | Def | 145 |
Spd | 40 | Sp. Att | 75 | Sp. Def | 150 |
Sturdy | The Pokémon will remain with 1 HP if it was going to be knocked out by a move when at full Hit Points, and it is immune to One Hit KO moves. |
Magnet Pull | Steel types cannot run nor switch while this Pokémon is in battle. Because the opponent’s switching is blocked, the opponent cannot switch on the turn this Pokémon switches out of battle. The opponent may still switch with Baton Pass. |
Sand Force (hidden) | Ground-type, Rock-type & Steel-type moves have their power increased by 33% in a Sandstorm |
Max Stats | Level | HP | Att | Def |
Spd | Sp.Att | Sp.Def | ||
Hindering Nature | 50 | 120 - 167 | 54 - 96 | 135 - 177 |
40 - 82 | 72 - 114 | 139 - 181 | ||
Hindering Nature | 100 | 230 - 324 | 103 - 188 | 265 - 350 |
76 - 161 | 139 - 224 | 274 - 359 | ||
Neutral Nature | 50 | 120 - 167 | 60 - 107 | 150 - 197 |
45 - 92 | 80 - 127 | 155 - 202 | ||
Neutral Nature | 100 | 230 - 324 | 115 - 209 | 295 - 389 |
85 - 179 | 155 - 249 | 305 - 399 | ||
Beneficial Nature | 50 | 120 - 167 | 66 - 117 | 165 - 216 |
49 - 101 | 88 - 139 | 170 - 222 | ||
Beneficial Nature | 100 | 230 - 324 | 126 - 229 | 324 - 427 |
93 - 196 | 170 - 273 | 335 - 438 |
1/4x | 1 | 2x | |||
1 | 1 | 1/2x | |||
4x | 0x | 4x | |||
1/4x | 1/2x | 1/2x | |||
1/2x | 1 | 1/2x | |||
1 | 1 | 1/2x |
Sun | Evolve Nosepass |
Moon | Evolve Nosepass |
Move | Level | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Tri Attack | - | 80 | 100 | 10 | |
The user strikes with a simultaneous three-beam attack. May also burn, freeze, or paralyze the target.(20%) | |||||
Magnetic Flux | - | -- | -- | 20 | |
The user manipulates magnetic fields, which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability. | |||||
Magnet Rise | - | -- | -- | 10 | |
The user levitates using electrically generated magnetism for five turns. | |||||
Gravity | - | -- | -- | 5 | |
Enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Flying moves can't be used. | |||||
Wide Guard | - | -- | -- | 10 | |
The user and its allies are protected from wide-ranging attacks for one turn. | |||||
Tackle | - | 40 | 100 | 35 | |
A physical attack in which the user charges and slams into the target with its whole body. | |||||
Iron Defense | - | -- | -- | 15 | |
The user hardens its body's surface like iron, sharply raising its Defense stat. | |||||
Block | - | -- | -- | 5 | |
The user blocks the target's way with arms spread wide to prevent escape. | |||||
Magnet Bomb | - | 60 | -- | 20 | |
The user launches steel bombs that stick to the target. This attack never misses. | |||||
Iron Defense | 4 | -- | -- | 15 | |
The user hardens its body's surface like iron, sharply raising its Defense stat. | |||||
Block | 7 | -- | -- | 5 | |
The user blocks the target's way with arms spread wide to prevent escape. | |||||
Magnet Bomb | 10 | 60 | -- | 20 | |
The user launches steel bombs that stick to the target. This attack never misses. | |||||
Thunder Wave | 13 | -- | 90 | 20 | |
The user launches a weak jolt of electricity that paralyzes the target. | |||||
Rest | 16 | -- | -- | 10 | |
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||
Spark | 19 | 65 | 100 | 20 | |
The user throws an electrically charged tackle at the target. This may also leave the target with paralysis.(30%) | |||||
Rock Slide | 22 | 75 | 90 | 10 | |
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.(30%) | |||||
Power Gem | 25 | 80 | 100 | 20 | |
The user attacks with a ray of light that sparkles as if it were made of gemstones. | |||||
Rock Blast | 28 | 25 | 90 | 10 | |
The user hurls hard rocks at the target. Two to five rocks are launched in a row. | |||||
Discharge | 31 | 80 | 100 | 15 | |
The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.(30%) | |||||
Sandstorm | 34 | -- | -- | 10 | |
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | |||||
Earth Power | 37 | 90 | 100 | 10 | |
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.(10%) | |||||
Stone Edge | 40 | 100 | 80 | 5 | |
The user stabs the target from below with sharpened stones. Critical hits land more easily. | |||||
Lock-On | 43 | -- | -- | 5 | |
The user takes sure aim at the target. This ensures the next attack does not miss the target. | |||||
Zap Cannon | 43 | 120 | 50 | 5 | |
The user fires an electric blast like a cannon to inflict damage and cause paralysis.(100%) |
Move | TM | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Toxic | TM06 | -- | 90 | 10 | |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||
Hidden Power | TM10 | 60 | 100 | 15 | |
A unique attack that varies in type depending on the Pokémon using it. | |||||
Sunny Day | TM11 | -- | -- | 5 | |
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||
Taunt | TM12 | -- | 100 | 20 | |
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||
Hyper Beam | TM15 | 150 | 90 | 5 | |
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||
Protect | TM17 | -- | -- | 10 | |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||
Frustration | TM21 | ?? | 100 | 20 | |
This full-power attack grows more powerful the less the user likes its Trainer. | |||||
Smack Down | TM23 | 50 | 100 | 15 | |
The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it's hit.(100%) | |||||
Thunderbolt | TM24 | 90 | 100 | 15 | |
A strong electric blast crashes down on the target. This may also leave the target with paralysis.(10%) | |||||
Thunder | TM25 | 110 | 70 | 10 | |
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.(30%) | |||||
Earthquake | TM26 | 100 | 100 | 10 | |
The user sets off an earthquake that strikes every Pokémon around it. | |||||
Return | TM27 | ?? | 100 | 20 | |
This full-power attack grows more powerful the more the user likes its Trainer. | |||||
Double Team | TM32 | -- | -- | 15 | |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||
Sandstorm | TM37 | -- | -- | 10 | |
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | |||||
Rock Tomb | TM39 | 60 | 95 | 15 | |
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.(100%) | |||||
Torment | TM41 | -- | 100 | 15 | |
The user torments and enrages the target, making it incapable of using the same move twice in a row. | |||||
Facade | TM42 | 70 | 100 | 20 | |
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||
Rest | TM44 | -- | -- | 10 | |
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||
Attract | TM45 | -- | 100 | 15 | |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||
Round | TM48 | 60 | 100 | 15 | |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||
Explosion | TM64 | 250 | 100 | 5 | |
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. | |||||
Giga Impact | TM68 | 150 | 90 | 5 | |
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||
Rock Polish | TM69 | -- | -- | 20 | |
The user polishes its body to reduce drag. This can sharply raise the Speed stat. | |||||
Stone Edge | TM71 | 100 | 80 | 5 | |
The user stabs the target from below with sharpened stones. Critical hits land more easily. | |||||
Volt Switch | TM72 | 70 | 100 | 20 | |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||
Thunder Wave | TM73 | -- | 90 | 20 | |
The user launches a weak jolt of electricity that paralyzes the target. | |||||
Bulldoze | TM78 | 60 | 100 | 20 | |
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.(100%) | |||||
Rock Slide | TM80 | 75 | 90 | 10 | |
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.(30%) | |||||
Swagger | TM87 | -- | 85 | 15 | |
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||
Sleep Talk | TM88 | -- | -- | 10 | |
While it is asleep, the user randomly uses one of the moves it knows. | |||||
Substitute | TM90 | -- | -- | 10 | |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||
Flash Cannon | TM91 | 80 | 100 | 10 | |
The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat.(10%) | |||||
Dazzling Gleam | TM99 | 80 | 100 | 10 | |
The user damages opposing Pokémon by emitting a powerful flash. | |||||
Confide | TM100 | -- | -- | 20 | |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%) |
Move | Type | Att. | Acc. | PP |
Category | ||||
Description | ||||
Magnitude | ?? | 100 | 30 | |
The user attacks everything around it with a ground-shaking quake. Its power varies. | ||||
Rollout | 30 | 90 | 20 | |
The user continually rolls into the target over five turns. It becomes more powerful each time it hits. | ||||
Double-Edge | 120 | 100 | 15 | |
A reckless, life-risking tackle. This also damages the user quite a lot. | ||||
Block | -- | -- | 5 | |
The user blocks the target's way with arms spread wide to prevent escape. | ||||
Stealth Rock | -- | -- | 20 | |
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. | ||||
Endure | -- | -- | 10 | |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ||||
Wide Guard | -- | -- | 10 | |
The user and its allies are protected from wide-ranging attacks for one turn. |
Move | Type | Max Att. | Acc. | PP |
Category | ||||
Description | ||||
Breakneck Blitz | 200(Phy)/200(Spe) | -- | 1 | |
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | ||||
Tectonic Rage | 180(Phy)/175(Spe) | -- | 1 | |
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move. | ||||
Continental Crush | 180(Phy)/160(Spe) | -- | 1 | |
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move. | ||||
Corkscrew Crash | 120(Phy)/160(Spe) | -- | 1 | |
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move. | ||||
Gigavolt Havoc | 120(Phy)/190(Spe) | -- | 1 | |
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move. | ||||
Twinkle Tackle | 160 | -- | 1 | |
The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move. |
Move | Method | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Harden | Lv. 4 Nosepass | -- | -- | 30 | |
The user stiffens all the muscles in its body to raise its Defense stat. | |||||
Rock Throw | Lv. 10 Nosepass | 50 | 90 | 15 | |
The user picks up and throws a small rock at the target to attack. |
Move | Method | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Rock Smash | Gen VI TM94 (XY) HM06 (ΩRαS) | 40 | 100 | 15 | |
The user attacks with a punch. This may also lower the target's Defense stat.(50%) | |||||
Secret Power | Gen VI TM94 (ΩRαS) | 70 | 100 | 20 | |
The additional effects of this attack depend upon where it was used.(30%) | |||||
Strength | Gen VI HM04 | 80 | 100 | 15 | |
The target is slugged with a punch thrown at maximum power. | |||||
Fire Punch | Move Tutor - ORAS | 75 | 100 | 15 | |
The target is punched with a fiery fist. This may also leave the target with a burn.(10%) | |||||
Ice Punch | Move Tutor - ORAS | 75 | 100 | 15 | |
The target is punched with an icy fist. This may also leave the target frozen.(10%) | |||||
Iron Head | Move Tutor - ORAS | 80 | 100 | 15 | |
The user slams the target with its steel-hard head. This may also make the target flinch.(30%) | |||||
Magic Coat | Move Tutor - ORAS | -- | -- | 15 | |
A barrier reflects back to the target moves like Leech Seed and moves that damage status. | |||||
Pain Split | Move Tutor - ORAS | -- | -- | 20 | |
The user adds its HP to the target's HP, then equally shares the combined HP with the target. | |||||
Shock Wave | Move Tutor - ORAS | 60 | -- | 20 | |
The user strikes the target with a quick jolt of electricity. This attack never misses. | |||||
Snore | Move Tutor - ORAS | 50 | 100 | 15 | |
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%) | |||||
Thunder Punch | Move Tutor - ORAS | 75 | 100 | 15 | |
The target is punched with an electrified fist. This may also leave the target with paralysis.(10%) | |||||
Shock Wave | Gen IV TM34 | 60 | -- | 20 | |
The user strikes the target with a quick jolt of electricity. This attack never misses. | |||||
Secret Power | Gen IV TM43 | 70 | 100 | 20 | |
The additional effects of this attack depend upon where it was used.(30%) | |||||
Captivate | Gen IV TM78 | -- | 100 | 20 | |
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | |||||
Natural Gift | Gen IV TM83 | ?? | 100 | 15 | |
The user draws power to attack by using its held Berry. The Berry determines the move's type and power. | |||||
Ancient Power | Move Tutor - PtHGSS | 60 | 100 | 5 | |
The user attacks with a prehistoric power. This may also raise all the user's stats at once.(10%) | |||||
Mud-slap | Move Tutor - PtHGSS | 20 | 100 | 10 | |
The user hurls mud in the target's face to inflict damage and lower its accuracy.(100%) |