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Dewott DB: stats, moves, locations & evolution

Details of Dewott : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Dewott: Stats and Abilities

Dewott

Base Stats

HP75Att75Def60
Spd60Sp. Att83Sp. Def60

Abilities

Torrent When HP is below 1/3rd its maximum, power of Water-type moves is increased by 50%.
Shell Armor
(hidden)
Opponent’s moves cannot Critical Hit.

QR Code

Dewott

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50135 - 18272 - 11458 - 100
58 - 10079 - 12158 - 100
Hindering Nature 100260 - 354139 - 224112 - 197
112 - 197153 - 238112 - 197
Neutral Nature 50135 - 18280 - 12765 - 112
65 - 11288 - 13565 - 112
Neutral Nature 100260 - 354155 - 249125 - 219
125 - 219171 - 265125 - 219
Beneficial Nature 50135 - 18288 - 13971 - 123
71 - 12396 - 14871 - 123
Beneficial Nature 100260 - 354170 - 273137 - 240
137 - 240188 - 291137 - 240

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
502water
HeightWeightGender
0.8m24.5kgMale ♂:87.5%
Female ♀:12.5%

Evolution Chart

PokemonEvolution condition
Oshawott
Oshawott
--
Dewott
Dewott
Level 17
Samurott
Samurott
Level 36

Type Effectiveness

Resistance/Weaknesses Chart

Normal1Fire1/2xWater1/2x
Grass2xElectric2xIce1/2x
Fighting1Poison1Ground1
Flying1Psychic1Bug1
Rock1Ghost1Dragon1
Dark1Steel1/2xFairy1

Location / How to get

Location

SunEvolve Oshawott
MoonEvolve Oshawott

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Tackle-normal4010035
physical
A physical attack in which the user charges and slams into the target with its whole body.
Tail Whip-normal--10030
other
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
Water Gun-water4010025
special
The target is blasted with a forceful shot of water.
Water Sport-water----15
other
The user soaks the battlefield with water. This weakens Fire-type moves for five turns.
Tail Whip5normal--10030
other
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
Water Gun7water4010025
special
The target is blasted with a forceful shot of water.
Water Sport11water----15
other
The user soaks the battlefield with water. This weakens Fire-type moves for five turns.
Focus Energy13normal----30
other
The user takes a deep breath and focuses so that critical hits land more easily.
Razor Shell18water759510
physical
The user cuts its target with sharp shells. This may also lower the target's Defense stat.(50%)
Fury Cutter21bug409520
physical
The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
Water Pulse26water6010020
special
The user attacks the target with a pulsing blast of water. This may also confuse the target.(20%)
Revenge29fighting6010010
physical
This attack move's power is doubled if the user has been hurt by the opponent in the same turn.
Aqua Jet34water4010020
physical
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
Encore37normal--1005
other
The user compels the target to keep using the move it encored for three turns.
Aqua Tail42water909010
physical
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Retaliate45normal701005
physical
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
Swords Dance50normal----20
other
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
Hydro Pump53water110805
special
The target is blasted by a huge volume of water launched under great pressure.

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
Work UpTM01normal----30
other
The user is roused, and its Attack and Sp. Atk stats increase.
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
HailTM07ice----10
other
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
TauntTM12dark--10020
other
The target is taunted into a rage that allows it to use only attack moves for three turns.
Ice BeamTM13ice9010010
special
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.(10%)
BlizzardTM14ice110705
special
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.(10%)
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain DanceTM18water----5
other
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Aerial AceTM40flying60--20
physical
The user confounds the target with speed, then slashes. This attack never misses.
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
AttractTM45normal--10015
other
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
False SwipeTM54normal4010040
physical
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
ScaldTM55water8010015
special
The user shoots boiling hot water at its target. This may also leave the target with a burn.(30%)
FlingTM56dark??10010
physical
The user flings its held item at the target to attack. This move's power and effects depend on the item.
Swords DanceTM75normal----20
other
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
X-ScissorTM81bug8010015
physical
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
Grass KnotTM86grass??10020
special
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
SurfTM94water9010015
special
The user attacks everything around it by swamping its surroundings with a giant wave.
WaterfallTM98water8010015
physical
The user charges at the target and may make it flinch.(20%)
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Learn by bleeding (egg moves)

MoveTypeAtt.Acc.PP
Category
Description
Copycatnormal----20
other
The user mimics the move used immediately before it. The move fails if no other move has been used yet.
Detectfighting----5
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Air Slashflying759515
special
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.(30%)
Assurancedark6010010
physical
If the target has already taken some damage in the same turn, this attack's power is doubled.
Brinewater6510010
special
If the target's HP is half or less, this attack will hit with double the power.
Night Slashdark7010015
physical
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
Trump Cardnormal??--5
special
The fewer PP this move has, the greater its power.
Screechnormal--8540
other
An earsplitting screech harshly lowers the target's Defense stat.
Water Pledgewater8010010
special

Learn by tutoring

MoveTypeAtt.Acc.PP
Category
Description
Water Pledgewater8010010
special
A column of water strikes the target. When combined with its fire equivalent, its power increases and a rainbow appears.

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal160(Phy)/160(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummelingfighting120--1
physical
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Supersonic Skystrikeflying120(Phy)/140(Spe)--1
physical
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
Savage Spin-Outbug160--1
physical
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Hydro Vortexwater175(Phy)/185(Spe)--1
physical
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.
Bloom Doomgrass160--1
special
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Subzero Slammerice185--1
special
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.
Black Hole Eclipsedark140--1
physical
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.

Transfer Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
DigGen VI TM28ground8010010
physical
The user burrows, then attacks on the next turn.
Rock SmashGen VI TM94 (XY)
HM06 (ΩRαS)
fighting4010015
physical
The user attacks with a punch. This may also lower the target's Defense stat.(50%)
Secret PowerGen VI TM94 (ΩRαS)normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
CutGen VI HM01normal509530
physical
The target is cut with a scythe or claw.
DiveGen VI HM07 (ΩRαS)water8010010
physical
Diving on the first turn, the user floats up and attacks on the next turn.
CovetMove Tutor - ORASnormal6010025
physical
The user endearingly approaches the target, then steals the target's held item.
Helping HandMove Tutor - ORASnormal----20
other
The user assists an ally by boosting the power of that ally's attack.
Icy WindMove Tutor - ORASice559515
special
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.(100%)
Iron TailMove Tutor - ORASsteel1007515
physical
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.(30%)

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

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