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Pyukumuku DB: stats, moves, locations & evolution

Details of Pyukumuku : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Pyukumuku: Stats and Abilities

Pyukumuku

Base Stats

HP55Att60Def130
Spd5Sp. Att30Sp. Def130

Abilities

Innards Out Damages the attacker landing the finishing hit by the amount equal to its last HP.
Unaware
(hidden)
Foe’s stat modifications are ignored.

QR Code

Pyukumuku

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50115 - 16258 - 100121 - 163
9 - 5131 - 73121 - 163
Hindering Nature 100220 - 314112 - 197238 - 323
13 - 9858 - 143238 - 323
Neutral Nature 50115 - 16265 - 112135 - 182
10 - 5735 - 82135 - 182
Neutral Nature 100220 - 314125 - 219265 - 359
15 - 10965 - 159265 - 359
Beneficial Nature 50115 - 16271 - 123148 - 200
11 - 6238 - 90148 - 200
Beneficial Nature 100220 - 314137 - 240291 - 394
16 - 11971 - 174291 - 394

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
771water
HeightWeightGender
0.3m1.2kgMale ♂:50%
Female ♀:5:50%

Evolution Chart

PokemonEvolution condition
Pyukumuku
Pyukumuku
--

Type Effectiveness

Resistance/Weaknesses Chart

Normal1Fire1/2xWater1/2x
Grass2xElectric2xIce1/2x
Fighting1Poison1Ground1
Flying1Psychic1Bug1
Rock1Ghost1Dragon1
Dark1Steel1/2xFairy1

Location / How to get

Location

SunRoute 7, Hano Beach
MoonRoute 7, Hano Beach

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Baton Pass-normal----40
other
The user switches places with a party Pokémon in waiting and passes along any stat changes.
Water Sport-water----15
other
The user soaks the battlefield with water. This weakens Fire-type moves for five turns.
Mud Sport-ground----15
other
The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns.
Harden-normal----30
other
The user stiffens all the muscles in its body to raise its Defense stat.
Bide-normal??--10
physical
The user endures attacks for two turns, then strikes back to cause double the damage taken.
Helping Hand5normal----20
other
The user assists an ally by boosting the power of that ally's attack.
Taunt9dark--10020
other
The target is taunted into a rage that allows it to use only attack moves for three turns.
Safeguard13normal----25
other
The user creates a protective field that prevents status conditions for five turns.
Counter17fighting??10020
physical
A retaliation move that counters any physical attack, inflicting double the damage taken.
Purify21poison----20
other
The user heals the target's status condition. If the move succeeds, it also restores the user's own HP.
Curse25ghost----10
other
A move that works differently for the Ghost type than for all other types.
Gastro Acid29poison--10010
other
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
Pain Split33normal----20
other
The user adds its HP to the target's HP, then equally shares the combined HP with the target.
Recover37normal----10
other
Restoring its own cells, the user restores its own HP by half of its max HP.
Soak41water--10020
other
The user shoots a torrent of water at the target and changes the target's type to Water.
Toxic45poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Memento49dark--10010
other
The user faints when using this move. In return, this harshly lowers the target's Attack and Sp. Atk stats.

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
HailTM07ice----10
other
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TauntTM12dark--10020
other
The target is taunted into a rage that allows it to use only attack moves for three turns.
Light ScreenTM16psychic----30
other
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain DanceTM18water----5
other
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
SafeguardTM20normal----25
other
The user creates a protective field that prevents status conditions for five turns.
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
ReflectTM33psychic----20
other
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
AttractTM45normal--10015
other
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
QuashTM60dark--10015
other
The user suppresses the target and makes its move go last.
Psych UpTM77normal----10
other
The user hypnotizes itself into copying any stat change made by the target.
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Learn by bleeding (egg moves)

MoveTypeAtt.Acc.PP
Category
Description
Endurenormal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Venom Drenchpoison--10020
other
Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.(100%)
Bestownormal----15
other
The user passes its held item to the target when the target isn't holding an item.
Ticklenormal--10020
other
The user tickles the target into laughing, reducing its Attack and Defense stats.

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal100--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummelingfighting100--1
physical
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

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