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Bidoof DB: stats, moves, locations & evolution

Details of Bidoof : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Bidoof: Stats and Abilities

Bidoof

Base Stats

HP59Att45Def40
Spd31Sp. Att35Sp. Def40

Abilities

Simple The effectiveness of all stat modifications is doubled.
Unaware Foe’s stat modifications are ignored.
Moody
(hidden)
At the end of every turn, a random stat is raised by two stages while another is lowered by one stage.

QR Code

Bidoof

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50119 - 16645 - 8740 - 82
32 - 7436 - 7840 - 82
Hindering Nature 100228 - 32285 - 17076 - 161
60 - 14467 - 15276 - 161
Neutral Nature 50119 - 16650 - 9745 - 92
36 - 8340 - 8745 - 92
Neutral Nature 100228 - 32295 - 18985 - 179
67 - 16175 - 16985 - 179
Beneficial Nature 50119 - 16655 - 10649 - 101
39 - 9144 - 9549 - 101
Beneficial Nature 100228 - 322104 - 20793 - 196
73 - 17782 - 18593 - 196

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
399normal
HeightWeightGender
0.5m20.0kgMale ♂:50%
Female ♀:5:50%

Evolution Chart

PokemonEvolution condition
Bidoof
Bidoof
--
Bibarel
Bibarel
Level 15

Type Effectiveness

Resistance/Weaknesses Chart

Normal1Fire1Water1
Grass1Electric1Ice1
Fighting2xPoison1Ground1
Flying1Psychic1Bug1
Rock1Ghost0xDragon1
Dark1Steel1Fairy1

Location / How to get

Location

Sun
Moon

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Tackle-normal4010035
physical
A physical attack in which the user charges and slams into the target with its whole body.
Growl-normal--10040
other
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat.
Defense Curl5normal----40
other
The user curls up to conceal weak spots and raise its Defense stat.
Rollout9rock309020
physical
The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
Headbutt13normal7010015
physical
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.(30%)
Hyper Fang17normal809015
physical
The user bites hard on the target with its sharp front fangs. This may also make the target flinch.(10%)
Yawn21normal----10
other
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
Crunch25dark8010015
physical
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.(20%)
Take Down29normal908520
physical
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
Super Fang33normal??9010
physical
The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half.
Swords Dance37normal----20
other
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
Amnesia41psychic----20
other
The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat.
Superpower45fighting1201005
physical
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.(100%)
Curse49ghost----10
other
A move that works differently for the Ghost type than for all other types.

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
Work UpTM01normal----30
other
The user is roused, and its Attack and Sp. Atk stats increase.
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
Sunny DayTM11fire----5
other
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TauntTM12dark--10020
other
The target is taunted into a rage that allows it to use only attack moves for three turns.
Ice BeamTM13ice9010010
special
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.(10%)
BlizzardTM14ice110705
special
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.(10%)
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain DanceTM18water----5
other
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
ThunderboltTM24electric9010015
special
A strong electric blast crashes down on the target. This may also leave the target with paralysis.(10%)
ThunderTM25electric1107010
special
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.(30%)
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
Shadow BallTM30ghost8010015
special
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.(20%)
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
AttractTM45normal--10015
other
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
ThiefTM46dark6010025
physical
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
Echoed VoiceTM49normal4010015
special
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
Charge BeamTM57electric509010
special
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.(70%)
Thunder WaveTM73electric--9020
other
The user launches a weak jolt of electricity that paralyzes the target.
Swords DanceTM75normal----20
other
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
Grass KnotTM86grass??10020
special
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Learn by bleeding (egg moves)

MoveTypeAtt.Acc.PP
Category
Description
Quick Attacknormal4010030
physical
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
Water Sportwater----15
other
The user soaks the battlefield with water. This weakens Fire-type moves for five turns.
Double-Edgenormal12010015
physical
A reckless, life-risking tackle. This also damages the user quite a lot.
Fury Swipesnormal188015
physical
The target is raked with sharp claws or scythes quickly two to five times in a row.
Defense Curlnormal----40
other
The user curls up to conceal weak spots and raise its Defense stat.
Rolloutrock309020
physical
The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
Odor Sleuthnormal----40
other
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.
Aqua Tailwater909010
physical
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Rock Climbnormal908520
physical
The user attacks the target by smashing into it with incredible force. This may also confuse the target.(20%)
Sleep Talknormal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
Endurenormal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Skull Bashnormal13010010
physical
The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.(100%)

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal195(Phy)/120(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummelingfighting190--1
physical
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Continental Crushrock100--1
physical
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Never-Ending Nightmareghost160--1
special
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
Hydro Vortexwater175--1
physical
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.
Bloom Doomgrass160--1
special
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Gigavolt Havocelectric185--1
special
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.
Subzero Slammerice185--1
special
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.
Black Hole Eclipsedark160--1
physical
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.

Transfer Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
DigGen VI TM28ground8010010
physical
The user burrows, then attacks on the next turn.
RetaliateGen VI TM67normal701005
physical
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
Rock SmashGen VI TM94 (XY)
HM06 (ΩRαS)
fighting4010015
physical
The user attacks with a punch. This may also lower the target's Defense stat.(50%)
Secret PowerGen VI TM94 (ΩRαS)normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
CutGen VI HM01normal509530
physical
The target is cut with a scythe or claw.
CovetMove Tutor - ORASnormal6010025
physical
The user endearingly approaches the target, then steals the target's held item.
Icy WindMove Tutor - ORASice559515
special
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.(100%)
Iron TailMove Tutor - ORASsteel1007515
physical
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.(30%)
Last ResortMove Tutor - ORASnormal1401005
physical
This move can be used only after the user has used all the other moves it knows in the battle.
Shock WaveMove Tutor - ORASelectric60--20
special
The user strikes the target with a quick jolt of electricity. This attack never misses.
SnoreMove Tutor - ORASnormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)
Stealth RockMove Tutor - ORASrock----20
other
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
PluckGen V TM88flying6010020
physical
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
Shock WaveGen IV TM34electric60--20
special
The user strikes the target with a quick jolt of electricity. This attack never misses.
Secret PowerGen IV TM43normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
CaptivateGen IV TM78normal--10020
other
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Natural GiftGen IV TM83normal??10015
physical
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
Fury CutterMove Tutor - PtHGSSbug409520
physical
The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
SwiftMove Tutor - PtHGSSnormal60--20
special
Star-shaped rays are shot at the opposing Pokémon. This attack never misses.

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

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