HP | 60 | Att | 45 | Def | 70 |
Spd | 95 | Sp. Att | 45 | Sp. Def | 90 |
Run Away | Except for trainer battles, can always run from battle. Cannot run during Mean Look or Block or when the opponent is trapping with the Arena Trap, Magnet Pull, or Shadow Tag ability. |
Pickup | Has a 10% chance of finding and holding an item after battle. Will not work if this Pokémon is already holding an item. From Black & White, it allows for the user to pick up the item of its opponent or ally if they used up the item in battle. |
Volt Absorb (hidden) | The Pokémon heals up to 1/4 of its maximum Hit Points when hit with Electric-type moves. |
Max Stats | Level | HP | Att | Def |
Spd | Sp.Att | Sp.Def | ||
Hindering Nature | 50 | 120 - 167 | 45 - 87 | 67 - 109 |
90 - 132 | 45 - 87 | 85 - 127 | ||
Hindering Nature | 100 | 230 - 324 | 85 - 170 | 130 - 215 |
175 - 260 | 85 - 170 | 166 - 251 | ||
Neutral Nature | 50 | 120 - 167 | 50 - 97 | 75 - 122 |
100 - 147 | 50 - 97 | 95 - 142 | ||
Neutral Nature | 100 | 230 - 324 | 95 - 189 | 145 - 239 |
195 - 289 | 95 - 189 | 185 - 279 | ||
Beneficial Nature | 50 | 120 - 167 | 55 - 106 | 82 - 134 |
110 - 161 | 55 - 106 | 104 - 156 | ||
Beneficial Nature | 100 | 230 - 324 | 104 - 207 | 159 - 262 |
214 - 317 | 104 - 207 | 203 - 306 |
Pokemon | Evolution condition |
Pachirisu | -- |
1 | 1 | 1 | |||
1 | 1/2x | 1 | |||
1 | 1 | 2x | |||
1/2x | 1 | 1 | |||
1 | 1 | 1 | |||
1 | 1/2x | 1 |
Sun | |
Moon |
Move | Level | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Growl | - | -- | 100 | 40 | |
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat. | |||||
Bide | - | ?? | -- | 10 | |
The user endures attacks for two turns, then strikes back to cause double the damage taken. | |||||
Quick Attack | 5 | 40 | 100 | 30 | |
The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | |||||
Charm | 9 | -- | 100 | 20 | |
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat. | |||||
Spark | 13 | 65 | 100 | 20 | |
The user throws an electrically charged tackle at the target. This may also leave the target with paralysis.(30%) | |||||
Endure | 17 | -- | -- | 10 | |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||
Nuzzle | 19 | 20 | 100 | 20 | |
The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.(100%) | |||||
Swift | 21 | 60 | -- | 20 | |
Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | |||||
Electro Ball | 25 | ?? | 100 | 10 | |
The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. | |||||
Sweet Kiss | 29 | -- | 75 | 10 | |
The user kisses the target with a sweet, angelic cuteness that causes confusion. | |||||
Thunder Wave | 33 | -- | 90 | 20 | |
The user launches a weak jolt of electricity that paralyzes the target. | |||||
Super Fang | 37 | ?? | 90 | 10 | |
The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. | |||||
Discharge | 41 | 80 | 100 | 15 | |
The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.(30%) | |||||
Last Resort | 45 | 140 | 100 | 5 | |
This move can be used only after the user has used all the other moves it knows in the battle. | |||||
Hyper Fang | 49 | 80 | 90 | 15 | |
The user bites hard on the target with its sharp front fangs. This may also make the target flinch.(10%) |
Move | TM | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Toxic | TM06 | -- | 90 | 10 | |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||
Hidden Power | TM10 | 60 | 100 | 15 | |
A unique attack that varies in type depending on the Pokémon using it. | |||||
Light Screen | TM16 | -- | -- | 30 | |
A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||
Protect | TM17 | -- | -- | 10 | |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||
Rain Dance | TM18 | -- | -- | 5 | |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||
Frustration | TM21 | ?? | 100 | 20 | |
This full-power attack grows more powerful the less the user likes its Trainer. | |||||
Thunderbolt | TM24 | 90 | 100 | 15 | |
A strong electric blast crashes down on the target. This may also leave the target with paralysis.(10%) | |||||
Thunder | TM25 | 110 | 70 | 10 | |
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.(30%) | |||||
Return | TM27 | ?? | 100 | 20 | |
This full-power attack grows more powerful the more the user likes its Trainer. | |||||
Double Team | TM32 | -- | -- | 15 | |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||
Facade | TM42 | 70 | 100 | 20 | |
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||
Rest | TM44 | -- | -- | 10 | |
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||
Attract | TM45 | -- | 100 | 15 | |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||
Round | TM48 | 60 | 100 | 15 | |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||
Echoed Voice | TM49 | 40 | 100 | 15 | |
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. | |||||
Fling | TM56 | ?? | 100 | 10 | |
The user flings its held item at the target to attack. This move's power and effects depend on the item. | |||||
Charge Beam | TM57 | 50 | 90 | 10 | |
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.(70%) | |||||
Volt Switch | TM72 | 70 | 100 | 20 | |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||
Thunder Wave | TM73 | -- | 90 | 20 | |
The user launches a weak jolt of electricity that paralyzes the target. | |||||
Grass Knot | TM86 | ?? | 100 | 20 | |
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |||||
Swagger | TM87 | -- | 85 | 15 | |
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||
Sleep Talk | TM88 | -- | -- | 10 | |
While it is asleep, the user randomly uses one of the moves it knows. | |||||
U-turn | TM89 | 70 | 100 | 20 | |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||
Substitute | TM90 | -- | -- | 10 | |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||
Confide | TM100 | -- | -- | 20 | |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%) |
Move | Type | Att. | Acc. | PP |
Category | ||||
Description | ||||
Covet | 60 | 100 | 25 | |
The user endearingly approaches the target, then steals the target's held item. | ||||
Bite | 60 | 100 | 25 | |
The target is bitten with viciously sharp fangs. This may also make the target flinch.(30%) | ||||
Fake Tears | -- | 100 | 20 | |
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | ||||
Defense Curl | -- | -- | 40 | |
The user curls up to conceal weak spots and raise its Defense stat. | ||||
Rollout | 30 | 90 | 20 | |
The user continually rolls into the target over five turns. It becomes more powerful each time it hits. | ||||
Flatter | -- | 100 | 15 | |
Flattery is used to confuse the target. However, this also raises the target's Sp. Atk stat. | ||||
Flail | ?? | 100 | 15 | |
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | ||||
Iron Tail | 100 | 75 | 15 | |
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.(30%) | ||||
Tail Whip | -- | 100 | 30 | |
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | ||||
Follow Me | -- | -- | 20 | |
The user draws attention to itself, making all targets take aim only at the user. | ||||
Charge | -- | -- | 20 | |
The user boosts the power of the Electric move it uses on the next turn. This also raises the user's Sp. Def stat. | ||||
Bestow | -- | -- | 15 | |
The user passes its held item to the target when the target isn't holding an item. | ||||
Ion Deluge | -- | -- | 25 | |
The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves. |
Move | Type | Max Att. | Acc. | PP |
Category | ||||
Description | ||||
Breakneck Blitz | 200(Phy)/120(Spe) | -- | 1 | |
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | ||||
Continental Crush | 100 | -- | 1 | |
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move. | ||||
Savage Spin-Out | 140 | -- | 1 | |
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move. | ||||
Corkscrew Crash | 180 | -- | 1 | |
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move. | ||||
Bloom Doom | 160 | -- | 1 | |
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move. | ||||
Gigavolt Havoc | 120(Phy)/185(Spe) | -- | 1 | |
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move. | ||||
Black Hole Eclipse | 120 | -- | 1 | |
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. |
Move | Method | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Dig | Gen VI TM28 | 80 | 100 | 10 | |
The user burrows, then attacks on the next turn. | |||||
Flash | Gen VI TM70 | -- | 100 | 20 | |
The user flashes a bright light that cuts the target's accuracy. | |||||
Secret Power | Gen VI TM94 (ΩRαS) | 70 | 100 | 20 | |
The additional effects of this attack depend upon where it was used.(30%) | |||||
Cut | Gen VI HM01 | 50 | 95 | 30 | |
The target is cut with a scythe or claw. | |||||
Electroweb | Move Tutor - ORAS | 55 | 95 | 15 | |
The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stat.(100%) | |||||
Gunk Shot | Move Tutor - ORAS | 120 | 80 | 5 | |
The user shoots filthy garbage at the target to attack. This may also poison the target.(30%) | |||||
Helping Hand | Move Tutor - ORAS | -- | -- | 20 | |
The user assists an ally by boosting the power of that ally's attack. | |||||
Magnet Rise | Move Tutor - ORAS | -- | -- | 10 | |
The user levitates using electrically generated magnetism for five turns. | |||||
Seed Bomb | Move Tutor - ORAS | 80 | 100 | 15 | |
The user slams a barrage of hard-shelled seeds down on the target from above. | |||||
Shock Wave | Move Tutor - ORAS | 60 | -- | 20 | |
The user strikes the target with a quick jolt of electricity. This attack never misses. | |||||
Snore | Move Tutor - ORAS | 50 | 100 | 15 | |
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%) | |||||
Thunder Punch | Move Tutor - ORAS | 75 | 100 | 15 | |
The target is punched with an electrified fist. This may also leave the target with paralysis.(10%) | |||||
Uproar | Move Tutor - ORAS | 90 | 100 | 10 | |
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | |||||
Shock Wave | Gen IV TM34 | 60 | -- | 20 | |
The user strikes the target with a quick jolt of electricity. This attack never misses. | |||||
Secret Power | Gen IV TM43 | 70 | 100 | 20 | |
The additional effects of this attack depend upon where it was used.(30%) | |||||
Captivate | Gen IV TM78 | -- | 100 | 20 | |
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | |||||
Natural Gift | Gen IV TM83 | ?? | 100 | 15 | |
The user draws power to attack by using its held Berry. The Berry determines the move's type and power. | |||||
Mud-slap | Move Tutor - PtHGSS | 20 | 100 | 10 | |
The user hurls mud in the target's face to inflict damage and lower its accuracy.(100%) |