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Pachirisu DB: stats, moves, locations & evolution

Details of Pachirisu : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Pachirisu: Stats and Abilities

Pachirisu

Base Stats

HP60Att45Def70
Spd95Sp. Att45Sp. Def90

Abilities

Run Away Except for trainer battles, can always run from battle. Cannot run during Mean Look or Block or when the opponent is trapping with the Arena Trap, Magnet Pull, or Shadow Tag ability.
Pickup Has a 10% chance of finding and holding an item after battle. Will not work if this Pokémon is already holding an item. From Black & White, it allows for the user to pick up the item of its opponent or ally if they used up the item in battle.
Volt Absorb
(hidden)
The Pokémon heals up to 1/4 of its maximum Hit Points when hit with Electric-type moves.

QR Code

Pachirisu

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50120 - 16745 - 8767 - 109
90 - 13245 - 8785 - 127
Hindering Nature 100230 - 32485 - 170130 - 215
175 - 26085 - 170166 - 251
Neutral Nature 50120 - 16750 - 9775 - 122
100 - 14750 - 9795 - 142
Neutral Nature 100230 - 32495 - 189145 - 239
195 - 28995 - 189185 - 279
Beneficial Nature 50120 - 16755 - 10682 - 134
110 - 16155 - 106104 - 156
Beneficial Nature 100230 - 324104 - 207159 - 262
214 - 317104 - 207203 - 306

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
417electric
HeightWeightGender
0.4m3.9kgMale ♂:50%
Female ♀:5:50%

Evolution Chart

PokemonEvolution condition
Pachirisu
Pachirisu
--

Type Effectiveness

Resistance/Weaknesses Chart

Normal1Fire1Water1
Grass1Electric1/2xIce1
Fighting1Poison1Ground2x
Flying1/2xPsychic1Bug1
Rock1Ghost1Dragon1
Dark1Steel1/2xFairy1

Location / How to get

Location

Sun
Moon

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Growl-normal--10040
other
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat.
Bide-normal??--10
physical
The user endures attacks for two turns, then strikes back to cause double the damage taken.
Quick Attack5normal4010030
physical
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
Charm9fairy--10020
other
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.
Spark13electric6510020
physical
The user throws an electrically charged tackle at the target. This may also leave the target with paralysis.(30%)
Endure17normal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Nuzzle19electric2010020
physical
The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.(100%)
Swift21normal60--20
special
Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
Electro Ball25electric??10010
special
The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
Sweet Kiss29fairy--7510
other
The user kisses the target with a sweet, angelic cuteness that causes confusion.
Thunder Wave33electric--9020
other
The user launches a weak jolt of electricity that paralyzes the target.
Super Fang37normal??9010
physical
The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half.
Discharge41electric8010015
special
The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.(30%)
Last Resort45normal1401005
physical
This move can be used only after the user has used all the other moves it knows in the battle.
Hyper Fang49normal809015
physical
The user bites hard on the target with its sharp front fangs. This may also make the target flinch.(10%)

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
Light ScreenTM16psychic----30
other
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain DanceTM18water----5
other
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
ThunderboltTM24electric9010015
special
A strong electric blast crashes down on the target. This may also leave the target with paralysis.(10%)
ThunderTM25electric1107010
special
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.(30%)
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
AttractTM45normal--10015
other
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
Echoed VoiceTM49normal4010015
special
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
FlingTM56dark??10010
physical
The user flings its held item at the target to attack. This move's power and effects depend on the item.
Charge BeamTM57electric509010
special
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.(70%)
Volt SwitchTM72electric7010020
special
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Thunder WaveTM73electric--9020
other
The user launches a weak jolt of electricity that paralyzes the target.
Grass KnotTM86grass??10020
special
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
U-turnTM89bug7010020
physical
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Learn by bleeding (egg moves)

MoveTypeAtt.Acc.PP
Category
Description
Covetnormal6010025
physical
The user endearingly approaches the target, then steals the target's held item.
Bitedark6010025
physical
The target is bitten with viciously sharp fangs. This may also make the target flinch.(30%)
Fake Tearsdark--10020
other
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
Defense Curlnormal----40
other
The user curls up to conceal weak spots and raise its Defense stat.
Rolloutrock309020
physical
The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
Flatterdark--10015
other
Flattery is used to confuse the target. However, this also raises the target's Sp. Atk stat.
Flailnormal??10015
physical
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
Iron Tailsteel1007515
physical
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.(30%)
Tail Whipnormal--10030
other
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
Follow Menormal----20
other
The user draws attention to itself, making all targets take aim only at the user.
Chargeelectric----20
other
The user boosts the power of the Electric move it uses on the next turn. This also raises the user's Sp. Def stat.
Bestownormal----15
other
The user passes its held item to the target when the target isn't holding an item.
Ion Delugeelectric----25
other
The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves.

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal200(Phy)/120(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
Continental Crushrock100--1
physical
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Savage Spin-Outbug140--1
physical
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Corkscrew Crashsteel180--1
physical
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Bloom Doomgrass160--1
special
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Gigavolt Havocelectric120(Phy)/185(Spe)--1
physical
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.
Black Hole Eclipsedark120--1
physical
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.

Transfer Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
DigGen VI TM28ground8010010
physical
The user burrows, then attacks on the next turn.
FlashGen VI TM70normal--10020
other
The user flashes a bright light that cuts the target's accuracy.
Secret PowerGen VI TM94 (ΩRαS)normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
CutGen VI HM01normal509530
physical
The target is cut with a scythe or claw.
ElectrowebMove Tutor - ORASelectric559515
special
The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stat.(100%)
Gunk ShotMove Tutor - ORASpoison120805
physical
The user shoots filthy garbage at the target to attack. This may also poison the target.(30%)
Helping HandMove Tutor - ORASnormal----20
other
The user assists an ally by boosting the power of that ally's attack.
Magnet RiseMove Tutor - ORASelectric----10
other
The user levitates using electrically generated magnetism for five turns.
Seed BombMove Tutor - ORASgrass8010015
physical
The user slams a barrage of hard-shelled seeds down on the target from above.
Shock WaveMove Tutor - ORASelectric60--20
special
The user strikes the target with a quick jolt of electricity. This attack never misses.
SnoreMove Tutor - ORASnormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)
Thunder PunchMove Tutor - ORASelectric7510015
physical
The target is punched with an electrified fist. This may also leave the target with paralysis.(10%)
UproarMove Tutor - ORASnormal9010010
special
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Shock WaveGen IV TM34electric60--20
special
The user strikes the target with a quick jolt of electricity. This attack never misses.
Secret PowerGen IV TM43normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
CaptivateGen IV TM78normal--10020
other
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Natural GiftGen IV TM83normal??10015
physical
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
Mud-slapMove Tutor - PtHGSSground2010010
special
The user hurls mud in the target's face to inflict damage and lower its accuracy.(100%)

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

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