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Trevenant DB: stats, moves, locations & evolution

Details of Trevenant : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Trevenant: Stats and Abilities

Trevenant

Base Stats

HP85Att110Def76
Spd56Sp. Att65Sp. Def82

Abilities

Natural Cure The Pokémon’s status (BURN, PARALYZE, SLEEP, POISON, FREEZE) is healed when withdrawn from battle.
Frisk Reveals the foe’s held item.
Harvest
(hidden)
The Pokémon has a 50% chance of restoring a consumed berry. During sunshine, this chance increases to 100%

QR Code

Trevenant

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50145 - 192103 - 14572 - 115
54 - 9763 - 10578 - 120
Hindering Nature 100280 - 374202 - 287141 - 225
105 - 189121 - 206152 - 236
Neutral Nature 50145 - 192115 - 16281 - 128
61 - 10870 - 11787 - 134
Neutral Nature 100280 - 374225 - 319157 - 251
117 - 211135 - 229169 - 263
Beneficial Nature 50145 - 192126 - 17889 - 140
67 - 11877 - 12895 - 147
Beneficial Nature 100280 - 374247 - 350172 - 276
128 - 232148 - 251185 - 289

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
709ghostgrass
HeightWeightGender
1.5m71.0kgMale ♂:50%
Female ♀:5:50%

Evolution Chart

PokemonEvolution condition
Phantump
Phantump
--
Trevenant
Trevenant
Level trade

Type Effectiveness

Resistance/Weaknesses Chart

Normal0xFire2xWater1/2x
Grass1/2xElectric1/2xIce2x
Fighting0xPoison1Ground1/2x
Flying2xPsychic1Bug1
Rock1Ghost2xDragon1
Dark2xSteel1Fairy1

Location / How to get

Location

SunEvolve Phantump
MoonEvolve Phantump

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Shadow Claw-ghost7010015
physical
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
Horn Leech-grass7510010
physical
The user drains the target's energy with its horns. The user's HP is restored by half the damage taken by the target.
Tackle-normal4010035
physical
A physical attack in which the user charges and slams into the target with its whole body.
Confuse Ray-ghost--10010
other
The target is exposed to a sinister ray that triggers confusion.
Astonish-ghost3010015
physical
The user attacks the target while shouting in a startling fashion. This may also make the target flinch.(30%)
Growth-normal----20
other
The user's body grows all at once, raising the Attack and Sp. Atk stats.
Astonish5ghost3010015
physical
The user attacks the target while shouting in a startling fashion. This may also make the target flinch.(30%)
Growth8normal----20
other
The user's body grows all at once, raising the Attack and Sp. Atk stats.
Ingrain13grass----20
other
The user lays roots that restore its HP on every turn. Because it's rooted, it can't switch out.
Feint Attack19dark60--20
physical
The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.
Leech Seed23grass--9010
other
A seed is planted on the target. It steals some HP from the target every turn.
Curse28ghost----10
other
A move that works differently for the Ghost type than for all other types.
Will-O-Wisp31fire--8515
other
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
Forest's Curse35grass--10020
other
The user puts a forest curse on the target. The target is now Grass type as well.
Destiny Bond39ghost----5
other
After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession.
Phantom Force45ghost9010010
physical
The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
Wood Hammer49grass12010015
physical
The user slams its rugged body into the target to attack. This also damages the user quite a lot.
Horn Leech54grass7510010
physical
The user drains the target's energy with its horns. The user's HP is restored by half the damage taken by the target.

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
Calm MindTM04psychic----20
other
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
Sunny DayTM11fire----5
other
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Hyper BeamTM15normal150905
special
The target is attacked with a powerful beam. The user can't move on the next turn.
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
SafeguardTM20normal----25
other
The user creates a protective field that prevents status conditions for five turns.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
Solar BeamTM22grass12010010
special
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
EarthquakeTM26ground10010010
physical
The user sets off an earthquake that strikes every Pokémon around it.
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
PsychicTM29psychic9010010
special
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.(10%)
Shadow BallTM30ghost8010015
special
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.(20%)
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
ReflectTM33psychic----20
other
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
AttractTM45normal--10015
other
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
ThiefTM46dark6010025
physical
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
Focus BlastTM52fighting120705
special
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.(10%)
Energy BallTM53grass9010010
special
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.(10%)
Brutal SwingTM59dark6010020
physical
The user swings its body around violently to inflict damage on everything in its vicinity.
Will-O-WispTM61fire--8515
other
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
Shadow ClawTM65ghost7010015
physical
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
Giga ImpactTM68normal150905
physical
The user charges at the target using every bit of its power. The user can't move on the next turn.
BulldozeTM78ground6010020
physical
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.(100%)
Rock SlideTM80rock759010
physical
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.(30%)
X-ScissorTM81bug8010015
physical
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
Poison JabTM84poison8010020
physical
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.(30%)
Dream EaterTM85psychic10010015
special
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
Grass KnotTM86grass??10020
special
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Trick RoomTM92psychic----5
other
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Nature PowerTM96normal----20
other
This attack makes use of nature's power. Its effects vary depending on the user's environment.
Dark PulseTM97dark8010015
special
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.(20%)
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Learn by bleeding (egg moves)

MoveTypeAtt.Acc.PP
Category
Description
Grudgeghost----5
other
If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out.
Bestownormal----15
other
The user passes its held item to the target when the target isn't holding an item.
Imprisonpsychic----10
other
If opposing Pokémon know any move also known by the user, they are prevented from using it.
Venom Drenchpoison--10020
other
Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.(100%)

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal200(Phy)/200(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummelingfighting190--1
special
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Acid Downpourpoison160--1
physical
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
Tectonic Rageground180--1
physical
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Continental Crushrock140--1
physical
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Savage Spin-Outbug160--1
physical
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Never-Ending Nightmareghost175(Phy)/160(Spe)--1
physical
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
Bloom Doomgrass190(Phy)/190(Spe)--1
physical
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Shattered Psychepsychic180--1
special
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Black Hole Eclipsedark120(Phy)/160(Spe)--1
physical
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.

Transfer Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
Hone ClawsGen VI TM01dark----15
other
The user sharpens its claws to boost its Attack stat and accuracy.
DigGen VI TM28ground8010010
physical
The user burrows, then attacks on the next turn.
Rock SmashGen VI TM94 (XY)
HM06 (ΩRαS)
fighting4010015
physical
The user attacks with a punch. This may also lower the target's Defense stat.(50%)
Secret PowerGen VI TM94 (ΩRαS)normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
Power-up PunchGen VI TM98fighting4010020
physical
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.(100%)
CutGen VI HM01normal509530
physical
The target is cut with a scythe or claw.
StrengthGen VI HM04normal8010015
physical
The target is slugged with a punch thrown at maximum power.
BlockMove Tutor - ORASnormal----5
other
The user blocks the target's way with arms spread wide to prevent escape.
Drain PunchMove Tutor - ORASfighting7510010
physical
An energy-draining punch. The user's HP is restored by half the damage taken by the target.
Foul PlayMove Tutor - ORASdark9510015
physical
The user turns the target's power against it. The higher the target's Attack stat, the greater the move's power.
Giga DrainMove Tutor - ORASgrass7510010
special
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Magic CoatMove Tutor - ORASpsychic----15
other
A barrier reflects back to the target moves like Leech Seed and moves that damage status.
Pain SplitMove Tutor - ORASnormal----20
other
The user adds its HP to the target's HP, then equally shares the combined HP with the target.
Role PlayMove Tutor - ORASpsychic----10
other
The user mimics the target completely, copying the target's natural Ability.
Seed BombMove Tutor - ORASgrass8010015
physical
The user slams a barrage of hard-shelled seeds down on the target from above.
Skill SwapMove Tutor - ORASpsychic----10
other
The user employs its psychic power to exchange Abilities with the target.
SnoreMove Tutor - ORASnormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)
SpiteMove Tutor - ORASghost--10010
other
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
TrickMove Tutor - ORASpsychic--10010
other
The user catches the target off guard and swaps its held item with its own.

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

Post

Comments are appreciated!

Comments

Commens and feedback

Ranking

Comments (updated every hour)

Recycle is not a TM in Sun and Moon. But it is in Diamond and Pearl.
Does the to pec has to be male or female?
Great thanks
Z-Move 2
I think we need a special z move for magearna
> Go to the latest comments

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