HP | 70 | Att | 85 | Def | 75 |
Spd | 95 | Sp. Att | 130 | Sp. Def | 115 |
Psychic Surge | Turns the ground into Psychic Terrain when the Pokémon enters a battle. |
Telepathy (hidden) | Prevents damage from team-mates during Double and Triple battles |
Max Stats | Level | HP | Att | Def |
Spd | Sp.Att | Sp.Def | ||
Hindering Nature | 50 | 130 - 177 | 81 - 123 | 72 - 114 |
90 - 132 | 121 - 163 | 108 - 150 | ||
Hindering Nature | 100 | 250 - 344 | 157 - 242 | 139 - 224 |
175 - 260 | 238 - 323 | 211 - 296 | ||
Neutral Nature | 50 | 130 - 177 | 90 - 137 | 80 - 127 |
100 - 147 | 135 - 182 | 120 - 167 | ||
Neutral Nature | 100 | 250 - 344 | 175 - 269 | 155 - 249 |
195 - 289 | 265 - 359 | 235 - 329 | ||
Beneficial Nature | 50 | 130 - 177 | 99 - 150 | 88 - 139 |
110 - 161 | 148 - 200 | 132 - 183 | ||
Beneficial Nature | 100 | 250 - 344 | 192 - 295 | 170 - 273 |
214 - 317 | 291 - 394 | 258 - 361 |
Pokemon | Evolution condition |
Tapu Lele | -- |
1 | 1 | 1 | |||
1 | 1 | 1 | |||
1/4x | 2x | 1 | |||
1 | 1/2x | 1 | |||
1 | 2x | 0x | |||
1 | 2x | 1 |
Sun | Ruins of Life |
Moon | Ruins of Life |
Move | Level | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Psychic Terrain | - | -- | -- | 10 | |
This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. | |||||
Aromatic Mist | - | -- | -- | 20 | |
The user raises the Sp. Def stat of an ally Pokémon by using a mysterious aroma. | |||||
Aromatherapy | - | -- | -- | 5 | |
The user releases a soothing scent that heals all status conditions affecting the user's party. | |||||
Mean Look | - | -- | -- | 5 | |
The user pins the target with a dark, arresting look. The target becomes unable to flee. | |||||
Draining Kiss | - | 50 | 100 | 10 | |
The user steals the target's HP with a kiss. The user's HP is restored by over half of the damage taken by the target. | |||||
Astonish | - | 30 | 100 | 15 | |
The user attacks the target while shouting in a startling fashion. This may also make the target flinch.(30%) | |||||
Withdraw | - | -- | -- | 40 | |
The user withdraws its body into its hard shell, raising its Defense stat. | |||||
Confusion | - | 50 | 100 | 25 | |
The target is hit by a weak telekinetic force. This may also confuse the target.(10%) | |||||
Psywave | 8 | ?? | 100 | 15 | |
The target is attacked with an odd psychic wave. The attack varies in intensity. | |||||
Psybeam | 14 | 65 | 100 | 20 | |
The target is attacked with a peculiar ray. This may also leave the target confused.(10%) | |||||
Sweet Scent | 20 | -- | 100 | 20 | |
A sweet scent that harshly lowers opposing Pokémon's evasiveness. | |||||
Skill Swap | 26 | -- | -- | 10 | |
The user employs its psychic power to exchange Abilities with the target. | |||||
Psyshock | 32 | 80 | 100 | 10 | |
The user materializes an odd psychic wave to attack the target. This attack does physical damage. | |||||
Tickle | 38 | -- | 100 | 20 | |
The user tickles the target into laughing, reducing its Attack and Defense stats. | |||||
Nature's Madness | 43 | ?? | 90 | 10 | |
The user hits the target with the force of nature. It halves the target's HP. | |||||
Extrasensory | 48 | 80 | 100 | 20 | |
The user attacks with an odd, unseeable power. This may also make the target flinch.(10%) | |||||
Flatter | 53 | -- | 100 | 15 | |
Flattery is used to confuse the target. However, this also raises the target's Sp. Atk stat. | |||||
Moonblast | 58 | 95 | 100 | 15 | |
Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat.(30%) |
Move | TM | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Psyshock | TM03 | 80 | 100 | 10 | |
The user materializes an odd psychic wave to attack the target. This attack does physical damage. | |||||
Calm Mind | TM04 | -- | -- | 20 | |
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||
Toxic | TM06 | -- | 90 | 10 | |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||
Hidden Power | TM10 | 60 | 100 | 15 | |
A unique attack that varies in type depending on the Pokémon using it. | |||||
Sunny Day | TM11 | -- | -- | 5 | |
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||
Taunt | TM12 | -- | 100 | 20 | |
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||
Hyper Beam | TM15 | 150 | 90 | 5 | |
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||
Light Screen | TM16 | -- | -- | 30 | |
A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||
Protect | TM17 | -- | -- | 10 | |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||
Safeguard | TM20 | -- | -- | 25 | |
The user creates a protective field that prevents status conditions for five turns. | |||||
Frustration | TM21 | ?? | 100 | 20 | |
This full-power attack grows more powerful the less the user likes its Trainer. | |||||
Thunderbolt | TM24 | 90 | 100 | 15 | |
A strong electric blast crashes down on the target. This may also leave the target with paralysis.(10%) | |||||
Thunder | TM25 | 110 | 70 | 10 | |
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.(30%) | |||||
Return | TM27 | ?? | 100 | 20 | |
This full-power attack grows more powerful the more the user likes its Trainer. | |||||
Psychic | TM29 | 90 | 100 | 10 | |
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.(10%) | |||||
Shadow Ball | TM30 | 80 | 100 | 15 | |
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.(20%) | |||||
Double Team | TM32 | -- | -- | 15 | |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||
Reflect | TM33 | -- | -- | 20 | |
A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |||||
Torment | TM41 | -- | 100 | 15 | |
The user torments and enrages the target, making it incapable of using the same move twice in a row. | |||||
Facade | TM42 | 70 | 100 | 20 | |
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||
Thief | TM46 | 60 | 100 | 25 | |
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||
Round | TM48 | 60 | 100 | 15 | |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||
Echoed Voice | TM49 | 40 | 100 | 15 | |
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. | |||||
Focus Blast | TM52 | 120 | 70 | 5 | |
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.(10%) | |||||
Energy Ball | TM53 | 90 | 100 | 10 | |
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.(10%) | |||||
Fling | TM56 | ?? | 100 | 10 | |
The user flings its held item at the target to attack. This move's power and effects depend on the item. | |||||
Charge Beam | TM57 | 50 | 90 | 10 | |
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.(70%) | |||||
Giga Impact | TM68 | 150 | 90 | 5 | |
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||
Psych Up | TM77 | -- | -- | 10 | |
The user hypnotizes itself into copying any stat change made by the target. | |||||
Grass Knot | TM86 | ?? | 100 | 20 | |
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |||||
Swagger | TM87 | -- | 85 | 15 | |
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||
Sleep Talk | TM88 | -- | -- | 10 | |
While it is asleep, the user randomly uses one of the moves it knows. | |||||
Substitute | TM90 | -- | -- | 10 | |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||
Nature Power | TM96 | -- | -- | 20 | |
This attack makes use of nature's power. Its effects vary depending on the user's environment. | |||||
Dazzling Gleam | TM99 | 80 | 100 | 10 | |
The user damages opposing Pokémon by emitting a powerful flash. | |||||
Confide | TM100 | -- | -- | 20 | |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%) |
Move | Type | Max Att. | Acc. | PP |
Category | ||||
Description | ||||
Breakneck Blitz | 200(Phy)/200(Spe) | -- | 1 | |
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | ||||
All-Out Pummeling | 190 | -- | 1 | |
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move. | ||||
Never-Ending Nightmare | 100(Phy)/160(Spe) | -- | 1 | |
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move. | ||||
Bloom Doom | 175 | -- | 1 | |
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move. | ||||
Gigavolt Havoc | 185 | -- | 1 | |
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move. | ||||
Shattered Psyche | 175 | -- | 1 | |
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move. | ||||
Black Hole Eclipse | 120 | -- | 1 | |
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. | ||||
Twinkle Tackle | 175 | -- | 1 | |
The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move. | ||||
Guardian of Alola | 1 | -- | 1 | |
The user, the Land Spirit Pokémon, obtains Alola's energy using its Z-Power and attacks the target with full force. This reduces the target's HP greatly. |