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Tapu Lele DB: stats, moves, locations & evolution

Details of Tapu Lele : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Tapu Lele: Stats and Abilities

Tapu Lele

Base Stats

HP70Att85Def75
Spd95Sp. Att130Sp. Def115

Abilities

Psychic Surge Turns the ground into Psychic Terrain when the Pokémon enters a battle.
Telepathy
(hidden)
Prevents damage from team-mates during Double and Triple battles

QR Code

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50130 - 17781 - 12372 - 114
90 - 132121 - 163108 - 150
Hindering Nature 100250 - 344157 - 242139 - 224
175 - 260238 - 323211 - 296
Neutral Nature 50130 - 17790 - 13780 - 127
100 - 147135 - 182120 - 167
Neutral Nature 100250 - 344175 - 269155 - 249
195 - 289265 - 359235 - 329
Beneficial Nature 50130 - 17799 - 15088 - 139
110 - 161148 - 200132 - 183
Beneficial Nature 100250 - 344192 - 295170 - 273
214 - 317291 - 394258 - 361

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
786psychicfairy
HeightWeightGender
1.2m18.6kgTapu Lele is Genderless:100%

Evolution Chart

PokemonEvolution condition
Tapu Lele
Tapu Lele
--

Type Effectiveness

Resistance/Weaknesses Chart

Normal1Fire1Water1
Grass1Electric1Ice1
Fighting1/4xPoison2xGround1
Flying1Psychic1/2xBug1
Rock1Ghost2xDragon0x
Dark1Steel2xFairy1

Location / How to get

Location

SunRuins of Life
MoonRuins of Life

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Psychic Terrain-psychic----10
other
This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
Aromatic Mist-fairy----20
other
The user raises the Sp. Def stat of an ally Pokémon by using a mysterious aroma.
Aromatherapy-grass----5
other
The user releases a soothing scent that heals all status conditions affecting the user's party.
Mean Look-normal----5
other
The user pins the target with a dark, arresting look. The target becomes unable to flee.
Draining Kiss-fairy5010010
special
The user steals the target's HP with a kiss. The user's HP is restored by over half of the damage taken by the target.
Astonish-ghost3010015
physical
The user attacks the target while shouting in a startling fashion. This may also make the target flinch.(30%)
Withdraw-water----40
other
The user withdraws its body into its hard shell, raising its Defense stat.
Confusion-psychic5010025
special
The target is hit by a weak telekinetic force. This may also confuse the target.(10%)
Psywave8psychic??10015
special
The target is attacked with an odd psychic wave. The attack varies in intensity.
Psybeam14psychic6510020
special
The target is attacked with a peculiar ray. This may also leave the target confused.(10%)
Sweet Scent20normal--10020
other
A sweet scent that harshly lowers opposing Pokémon's evasiveness.
Skill Swap26psychic----10
other
The user employs its psychic power to exchange Abilities with the target.
Psyshock32psychic8010010
special
The user materializes an odd psychic wave to attack the target. This attack does physical damage.
Tickle38normal--10020
other
The user tickles the target into laughing, reducing its Attack and Defense stats.
Nature's Madness43fairy??9010
special
The user hits the target with the force of nature. It halves the target's HP.
Extrasensory48psychic8010020
special
The user attacks with an odd, unseeable power. This may also make the target flinch.(10%)
Flatter53dark--10015
other
Flattery is used to confuse the target. However, this also raises the target's Sp. Atk stat.
Moonblast58fairy9510015
special
Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat.(30%)

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
PsyshockTM03psychic8010010
special
The user materializes an odd psychic wave to attack the target. This attack does physical damage.
Calm MindTM04psychic----20
other
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
Sunny DayTM11fire----5
other
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TauntTM12dark--10020
other
The target is taunted into a rage that allows it to use only attack moves for three turns.
Hyper BeamTM15normal150905
special
The target is attacked with a powerful beam. The user can't move on the next turn.
Light ScreenTM16psychic----30
other
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
SafeguardTM20normal----25
other
The user creates a protective field that prevents status conditions for five turns.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
ThunderboltTM24electric9010015
special
A strong electric blast crashes down on the target. This may also leave the target with paralysis.(10%)
ThunderTM25electric1107010
special
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.(30%)
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
PsychicTM29psychic9010010
special
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.(10%)
Shadow BallTM30ghost8010015
special
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.(20%)
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
ReflectTM33psychic----20
other
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
TormentTM41dark--10015
other
The user torments and enrages the target, making it incapable of using the same move twice in a row.
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
ThiefTM46dark6010025
physical
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
Echoed VoiceTM49normal4010015
special
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
Focus BlastTM52fighting120705
special
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.(10%)
Energy BallTM53grass9010010
special
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.(10%)
FlingTM56dark??10010
physical
The user flings its held item at the target to attack. This move's power and effects depend on the item.
Charge BeamTM57electric509010
special
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.(70%)
Giga ImpactTM68normal150905
physical
The user charges at the target using every bit of its power. The user can't move on the next turn.
Psych UpTM77normal----10
other
The user hypnotizes itself into copying any stat change made by the target.
Grass KnotTM86grass??10020
special
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Nature PowerTM96normal----20
other
This attack makes use of nature's power. Its effects vary depending on the user's environment.
Dazzling GleamTM99fairy8010010
special
The user damages opposing Pokémon by emitting a powerful flash.
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal200(Phy)/200(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummelingfighting190--1
special
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Never-Ending Nightmareghost100(Phy)/160(Spe)--1
physical
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
Bloom Doomgrass175--1
special
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Gigavolt Havocelectric185--1
special
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.
Shattered Psychepsychic175--1
special
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Black Hole Eclipsedark120--1
physical
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
Twinkle Tacklefairy175--1
special
The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move.
Guardian of Alolafairy1--1
physical
The user, the Land Spirit Pokémon, obtains Alola's energy using its Z-Power and attacks the target with full force. This reduces the target's HP greatly.

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

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