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Swampert DB: stats, moves, locations & evolution

Details of Swampert : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Swampert: Stats and Abilities

Swampert

Base Stats

HP100Att110Def90
Spd60Sp. Att85Sp. Def90

Abilities

Torrent When HP is below 1/3rd its maximum, power of Water-type moves is increased by 50%.
Damp
(hidden)
Explosion and Selfdestruct will not work while the Pokémon is on the field.

QR Code

Swampert

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50160 - 207103 - 14585 - 127
58 - 10081 - 12385 - 127
Hindering Nature 100310 - 404202 - 287166 - 251
112 - 197157 - 242166 - 251
Neutral Nature 50160 - 207115 - 16295 - 142
65 - 11290 - 13795 - 142
Neutral Nature 100310 - 404225 - 319185 - 279
125 - 219175 - 269185 - 279
Beneficial Nature 50160 - 207126 - 178104 - 156
71 - 12399 - 150104 - 156
Beneficial Nature 100310 - 404247 - 350203 - 306
137 - 240192 - 295203 - 306

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
260waterground
HeightWeightGender
1.5m81.9kgMale ♂:87.5%
Female ♀:12.5%

Evolution Chart

PokemonEvolution condition
Mudkip
Mudkip
--
Marshtomp
Marshtomp
Level 16
Swampert
Swampert
Level 36

Type Effectiveness

Resistance/Weaknesses Chart

Normal1Fire1/2xWater1
Grass4xElectric0xIce1
Fighting1Poison1/2xGround1
Flying1Psychic1Bug1
Rock1/2xGhost1Dragon1
Dark1Steel1/2xFairy1

Location / How to get

Location

Sun
Moon

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Mud Shot-ground559515
special
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.(100%)
Hammer Arm-fighting1009010
physical
The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however.(100%)
Tackle-normal4010035
physical
A physical attack in which the user charges and slams into the target with its whole body.
Growl-normal--10040
other
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat.
Water Gun-water4010025
special
The target is blasted with a forceful shot of water.
Mud-Slap-ground2010010
special
The user hurls mud in the target's face to inflict damage and lower its accuracy.(100%)
Water Gun4water4010025
special
The target is blasted with a forceful shot of water.
Mud-Slap9ground2010010
special
The user hurls mud in the target's face to inflict damage and lower its accuracy.(100%)
Foresight12normal----40
other
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.
Bide18normal??--10
physical
The user endures attacks for two turns, then strikes back to cause double the damage taken.
Mud Bomb22ground658510
special
The user launches a hard-packed mud ball to attack. This may also lower the target's accuracy.(30%)
Rock Slide28rock759010
physical
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.(30%)
Protect32normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Muddy Water39water908510
special
The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy.(30%)
Take Down44normal908520
physical
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
Earthquake51ground10010010
physical
The user sets off an earthquake that strikes every Pokémon around it.
Endeavor56normal??1005
physical
This attack move cuts down the target's HP to equal the user's HP.
Hammer Arm63fighting1009010
physical
The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however.(100%)

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
Work UpTM01normal----30
other
The user is roused, and its Attack and Sp. Atk stats increase.
RoarTM05normal----20
other
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
HailTM07ice----10
other
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
Ice BeamTM13ice9010010
special
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.(10%)
BlizzardTM14ice110705
special
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.(10%)
Hyper BeamTM15normal150905
special
The target is attacked with a powerful beam. The user can't move on the next turn.
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain DanceTM18water----5
other
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
EarthquakeTM26ground10010010
physical
The user sets off an earthquake that strikes every Pokémon around it.
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
Brick BreakTM31fighting7510015
physical
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Sludge WaveTM34poison9510010
special
The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.(10%)
Rock TombTM39rock609515
physical
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.(100%)
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
AttractTM45normal--10015
other
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
Echoed VoiceTM49normal4010015
special
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
Focus BlastTM52fighting120705
special
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.(10%)
ScaldTM55water8010015
special
The user shoots boiling hot water at its target. This may also leave the target with a burn.(30%)
FlingTM56dark??10010
physical
The user flings its held item at the target to attack. This move's power and effects depend on the item.
Giga ImpactTM68normal150905
physical
The user charges at the target using every bit of its power. The user can't move on the next turn.
Stone EdgeTM71rock100805
physical
The user stabs the target from below with sharpened stones. Critical hits land more easily.
BulldozeTM78ground6010020
physical
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.(100%)
Rock SlideTM80rock759010
physical
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.(30%)
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
SurfTM94water9010015
special
The user attacks everything around it by swamping its surroundings with a giant wave.
WaterfallTM98water8010015
physical
The user charges at the target and may make it flinch.(20%)
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Learn by bleeding (egg moves)

MoveTypeAtt.Acc.PP
Category
Description
Refreshnormal----20
other
The user rests to cure itself of poisoning, a burn, or paralysis.
Uproarnormal9010010
special
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Curseghost----10
other
A move that works differently for the Ghost type than for all other types.
Stompnormal6510020
physical
The target is stomped with a big foot. This may also make the target flinch.(30%)
Ice Ballice309020
physical
The user attacks the target for five turns. The move's power increases each time it hits.
Mirror Coatpsychic??10020
special
A retaliation move that counters any special attack, inflicting double the damage taken.
Counterfighting??10020
physical
A retaliation move that counters any physical attack, inflicting double the damage taken.
Ancient Powerrock601005
special
The user attacks with a prehistoric power. This may also raise all the user's stats at once.(10%)
Whirlpoolwater358515
special
The user traps the target in a violent swirling whirlpool for four to five turns.(100%)
Bitedark6010025
physical
The target is bitten with viciously sharp fangs. This may also make the target flinch.(30%)
Double-Edgenormal12010015
physical
A reckless, life-risking tackle. This also damages the user quite a lot.
Mud Bombground658510
special
The user launches a hard-packed mud ball to attack. This may also lower the target's accuracy.(30%)
Yawnnormal----10
other
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
Sludgepoison6510020
special
Unsanitary sludge is hurled at the target. This may also poison the target.(30%)
Avalancheice6010010
physical
The power of this attack move is doubled if the user has been hurt by the target in the same turn.
Wide Guardrock----10
other
The user and its allies are protected from wide-ranging attacks for one turn.
Barrierpsychic----20
other
The user throws up a sturdy wall that sharply raises its Defense stat.
Hydro Cannonwater150905
special
Water Pledgewater8010010
special

Learn by tutoring

MoveTypeAtt.Acc.PP
Category
Description
Hydro Cannonwater150905
special
The target is hit with a watery blast. The user can't move on the next turn.
Water Pledgewater8010010
special
A column of water strikes the target. When combined with its fire equivalent, its power increases and a rainbow appears.

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal200(Phy)/200(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummelingfighting180(Phy)/190(Spe)--1
physical
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Acid Downpourpoison175--1
special
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
Tectonic Rageground180(Phy)/120(Spe)--1
physical
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Continental Crushrock180(Phy)/120(Spe)--1
physical
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Hydro Vortexwater160(Phy)/200(Spe)--1
physical
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.
Shattered Psychepsychic100--1
special
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Subzero Slammerice120(Phy)/185(Spe)--1
physical
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.
Black Hole Eclipsedark120--1
physical
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.

Pre-Evolution Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
Mud SportLv. 20
Mudkip
Mudkip
ground----15
other
The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns.
Rock ThrowLv. 25
Mudkip
Mudkip
rock509015
physical
The user picks up and throws a small rock at the target to attack.
WhirlpoolLv. 33
Mudkip
Mudkip
water358515
special
The user traps the target in a violent swirling whirlpool for four to five turns.(100%)
Hydro PumpLv. 41
Mudkip
Mudkip
water110805
special
The target is blasted by a huge volume of water launched under great pressure.

Transfer Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
DigGen VI TM28ground8010010
physical
The user burrows, then attacks on the next turn.
Rock SmashGen VI TM94 (XY)
HM06 (ΩRαS)
fighting4010015
physical
The user attacks with a punch. This may also lower the target's Defense stat.(50%)
Secret PowerGen VI TM94 (ΩRαS)normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
Power-up PunchGen VI TM98fighting4010020
physical
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.(100%)
StrengthGen VI HM04normal8010015
physical
The target is slugged with a punch thrown at maximum power.
DiveGen VI HM07 (ΩRαS)water8010010
physical
Diving on the first turn, the user floats up and attacks on the next turn.
Aqua TailMove Tutor - ORASwater909010
physical
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Earth PowerMove Tutor - ORASground9010010
special
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.(10%)
Focus PunchMove Tutor - ORASfighting15010020
physical
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Ice PunchMove Tutor - ORASice7510015
physical
The target is punched with an icy fist. This may also leave the target frozen.(10%)
Icy WindMove Tutor - ORASice559515
special
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.(100%)
Iron TailMove Tutor - ORASsteel1007515
physical
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.(30%)
Low KickMove Tutor - ORASfighting??10020
physical
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
OutrageMove Tutor - ORASdragon12010010
physical
The user rampages and attacks for two to three turns. The user then becomes confused.
SnoreMove Tutor - ORASnormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)
Stealth RockMove Tutor - ORASrock----20
other
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
SuperpowerMove Tutor - ORASfighting1201005
physical
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.(100%)
Water PulseMove Tutor - ORASwater6010020
special
The user attacks the target with a pulsing blast of water. This may also confuse the target.(20%)
Focus PunchGen IV TM01fighting15010020
physical
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Water PulseGen IV TM03water6010020
special
The user attacks the target with a pulsing blast of water. This may also confuse the target.(20%)
Secret PowerGen IV TM43normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
EndureGen IV TM58normal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
CaptivateGen IV TM78normal--10020
other
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Natural GiftGen IV TM83normal??10015
physical
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
RolloutMove Tutor - PtHGSSrock309020
physical
The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
HeadbuttMove Tutor - HGSSnormal7010015
physical
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.(30%)
Mega PunchMove Tutor - FRLGnormal808520
physical
The target is slugged by a punch thrown with muscle-packed power.
Mega KickMove Tutor - FRLGnormal120755
physical
The target is attacked by a kick launched with muscle-packed power.
Body SlamMove Tutor - FRLGnormal8510015
physical
The user drops onto the target with its full body weight. This may also leave the target with paralysis.(30%)
Seismic TossMove Tutor - FRLGfighting??10020
physical
The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
MimicMove Tutor - FRLGnormal----10
other
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Dynamic PunchMove Tutor - Emeraldfighting100505
physical
The user punches the target with full, concentrated power. This confuses the target if it hits.(100%)
EndureMove Tutor - Emeraldnormal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

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