
| HP | 130 | Att | 85 | Def | 80 |
| Spd | 60 | Sp. Att | 85 | Sp. Def | 95 |
| Water Absorb | The Pokémon heals up to 1/4 of its maximum Hit Points when hit with Water-type moves. |
| Shell Armor | Opponent’s moves cannot Critical Hit. |
| Hydration (hidden) | All status problems |

| Max Stats | Level | HP | Att | Def |
| Spd | Sp.Att | Sp.Def | ||
| Hindering Nature | 50 | 190 - 237 | 81 - 123 | 76 - 118 |
| 58 - 100 | 81 - 123 | 90 - 132 | ||
| Hindering Nature | 100 | 370 - 464 | 157 - 242 | 148 - 233 |
| 112 - 197 | 157 - 242 | 175 - 260 | ||
| Neutral Nature | 50 | 190 - 237 | 90 - 137 | 85 - 132 |
| 65 - 112 | 90 - 137 | 100 - 147 | ||
| Neutral Nature | 100 | 370 - 464 | 175 - 269 | 165 - 259 |
| 125 - 219 | 175 - 269 | 195 - 289 | ||
| Beneficial Nature | 50 | 190 - 237 | 99 - 150 | 93 - 145 |
| 71 - 123 | 99 - 150 | 110 - 161 | ||
| Beneficial Nature | 100 | 370 - 464 | 192 - 295 | 181 - 284 |
| 137 - 240 | 192 - 295 | 214 - 317 |
| Pokemon | Evolution condition |
![]() Lapras | -- |
![]() | 1 | ![]() | 1 | ![]() | 1/2x |
![]() | 2x | ![]() | 2x | ![]() | 1/4x |
![]() | 2x | ![]() | 1 | ![]() | 1 |
![]() | 1 | ![]() | 1 | ![]() | 1 |
![]() | 2x | ![]() | 1 | ![]() | 1 |
![]() | 1 | ![]() | 1 | ![]() | 1 |
| Sun | Poni Wilds |
| Moon | Poni Wilds |
| Move | Level | Type | Att. | Acc. | PP |
| Category | |||||
| Description | |||||
| Sing | - | ![]() | -- | 55 | 15 |
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| A soothing lullaby is sung in a calming voice that puts the target into a deep slumber. | |||||
| Growl | - | ![]() | -- | 100 | 40 |
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| The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat. | |||||
| Water Gun | - | ![]() | 40 | 100 | 25 |
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| The target is blasted with a forceful shot of water. | |||||
| Mist | 4 | ![]() | -- | -- | 30 |
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| The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. | |||||
| Confuse Ray | 7 | ![]() | -- | 100 | 10 |
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| The target is exposed to a sinister ray that triggers confusion. | |||||
| Ice Shard | 10 | ![]() | 40 | 100 | 30 |
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| The user flash-freezes chunks of ice and hurls them at the target. This move always goes first. | |||||
| Water Pulse | 14 | ![]() | 60 | 100 | 20 |
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| The user attacks the target with a pulsing blast of water. This may also confuse the target.(20%) | |||||
| Body Slam | 18 | ![]() | 85 | 100 | 15 |
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| The user drops onto the target with its full body weight. This may also leave the target with paralysis.(30%) | |||||
| Rain Dance | 22 | ![]() | -- | -- | 5 |
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| The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||
| Perish Song | 27 | ![]() | -- | -- | 5 |
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| Any Pokémon that hears this song faints in three turns, unless it switches out of battle. | |||||
| Ice Beam | 32 | ![]() | 90 | 100 | 10 |
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| The target is struck with an icy-cold beam of energy. This may also leave the target frozen.(10%) | |||||
| Brine | 37 | ![]() | 65 | 100 | 10 |
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| If the target's HP is half or less, this attack will hit with double the power. | |||||
| Safeguard | 43 | ![]() | -- | -- | 25 |
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| The user creates a protective field that prevents status conditions for five turns. | |||||
| Hydro Pump | 47 | ![]() | 110 | 80 | 5 |
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| The target is blasted by a huge volume of water launched under great pressure. | |||||
| Sheer Cold | 50 | ![]() | ?? | 30 | 5 |
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| The target faints instantly. It's less likely to hit the target if it's used by Pokémon other than Ice types. | |||||
| Move | TM | Type | Att. | Acc. | PP |
| Category | |||||
| Description | |||||
| Roar | TM05 | ![]() | -- | -- | 20 |
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| The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |||||
| Toxic | TM06 | ![]() | -- | 90 | 10 |
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| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||
| Hail | TM07 | ![]() | -- | -- | 10 |
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| The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||
| Hidden Power | TM10 | ![]() | 60 | 100 | 15 |
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| A unique attack that varies in type depending on the Pokémon using it. | |||||
| Ice Beam | TM13 | ![]() | 90 | 100 | 10 |
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| The target is struck with an icy-cold beam of energy. This may also leave the target frozen.(10%) | |||||
| Blizzard | TM14 | ![]() | 110 | 70 | 5 |
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| A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.(10%) | |||||
| Hyper Beam | TM15 | ![]() | 150 | 90 | 5 |
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| The target is attacked with a powerful beam. The user can't move on the next turn. | |||||
| Protect | TM17 | ![]() | -- | -- | 10 |
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| Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||
| Rain Dance | TM18 | ![]() | -- | -- | 5 |
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| The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||
| Safeguard | TM20 | ![]() | -- | -- | 25 |
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| The user creates a protective field that prevents status conditions for five turns. | |||||
| Frustration | TM21 | ![]() | ?? | 100 | 20 |
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| This full-power attack grows more powerful the less the user likes its Trainer. | |||||
| Thunderbolt | TM24 | ![]() | 90 | 100 | 15 |
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| A strong electric blast crashes down on the target. This may also leave the target with paralysis.(10%) | |||||
| Thunder | TM25 | ![]() | 110 | 70 | 10 |
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| A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.(30%) | |||||
| Return | TM27 | ![]() | ?? | 100 | 20 |
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| This full-power attack grows more powerful the more the user likes its Trainer. | |||||
| Psychic | TM29 | ![]() | 90 | 100 | 10 |
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| The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.(10%) | |||||
| Double Team | TM32 | ![]() | -- | -- | 15 |
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| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||
| Facade | TM42 | ![]() | 70 | 100 | 20 |
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| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||
| Rest | TM44 | ![]() | -- | -- | 10 |
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| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||
| Attract | TM45 | ![]() | -- | 100 | 15 |
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| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||
| Round | TM48 | ![]() | 60 | 100 | 15 |
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| The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||
| Echoed Voice | TM49 | ![]() | 40 | 100 | 15 |
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| The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. | |||||
| Smart Strike | TM67 | ![]() | 70 | -- | 10 |
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| The user stabs the target with a sharp horn. This attack never misses. | |||||
| Giga Impact | TM68 | ![]() | 150 | 90 | 5 |
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| The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||
| Bulldoze | TM78 | ![]() | 60 | 100 | 20 |
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| The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.(100%) | |||||
| Frost Breath | TM79 | ![]() | 60 | 90 | 10 |
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| The user blows its cold breath on the target. This attack always results in a critical hit.(100%) | |||||
| Dream Eater | TM85 | ![]() | 100 | 100 | 15 |
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| The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. | |||||
| Swagger | TM87 | ![]() | -- | 85 | 15 |
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| The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||
| Sleep Talk | TM88 | ![]() | -- | -- | 10 |
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| While it is asleep, the user randomly uses one of the moves it knows. | |||||
| Substitute | TM90 | ![]() | -- | -- | 10 |
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| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||
| Surf | TM94 | ![]() | 90 | 100 | 15 |
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| The user attacks everything around it by swamping its surroundings with a giant wave. | |||||
| Waterfall | TM98 | ![]() | 80 | 100 | 15 |
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| The user charges at the target and may make it flinch.(20%) | |||||
| Confide | TM100 | ![]() | -- | -- | 20 |
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| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%) | |||||
| Move | Type | Att. | Acc. | PP |
| Category | ||||
| Description | ||||
| Foresight | ![]() | -- | -- | 40 |
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| Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. | ||||
| Tickle | ![]() | -- | 100 | 20 |
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| The user tickles the target into laughing, reducing its Attack and Defense stats. | ||||
| Refresh | ![]() | -- | -- | 20 |
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| The user rests to cure itself of poisoning, a burn, or paralysis. | ||||
| Dragon Dance | ![]() | -- | -- | 20 |
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| The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats. | ||||
| Curse | ![]() | -- | -- | 10 |
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| A move that works differently for the Ghost type than for all other types. | ||||
| Sleep Talk | ![]() | -- | -- | 10 |
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| While it is asleep, the user randomly uses one of the moves it knows. | ||||
| Horn Drill | ![]() | ?? | 30 | 5 |
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| The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits. | ||||
| Ancient Power | ![]() | 60 | 100 | 5 |
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| The user attacks with a prehistoric power. This may also raise all the user's stats at once.(10%) | ||||
| Whirlpool | ![]() | 35 | 85 | 15 |
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| The user traps the target in a violent swirling whirlpool for four to five turns.(100%) | ||||
| Fissure | ![]() | ?? | 30 | 5 |
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| The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. | ||||
| Dragon Pulse | ![]() | 85 | 100 | 10 |
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| The target is attacked with a shock wave generated by the user's gaping mouth. | ||||
| Avalanche | ![]() | 60 | 100 | 10 |
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| The power of this attack move is doubled if the user has been hurt by the target in the same turn. | ||||
| Future Sight | ![]() | 120 | 100 | 10 |
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| Two turns after this move is used, a hunk of psychic energy attacks the target. | ||||
| Freeze-Dry | ![]() | 70 | 100 | 20 |
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| The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.(10%) | ||||
| Move | Type | Max Att. | Acc. | PP |
| Category | ||||
| Description | ||||
| Breakneck Blitz | ![]() | 200(Phy)/200(Spe) | -- | 1 |
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| The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | ||||
| Tectonic Rage | ![]() | 180 | -- | 1 |
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| The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move. | ||||
| Continental Crush | ![]() | 120 | -- | 1 |
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| The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move. | ||||
| Corkscrew Crash | ![]() | 140 | -- | 1 |
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| The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move. | ||||
| Hydro Vortex | ![]() | 160(Phy)/185(Spe) | -- | 1 |
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| The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move. | ||||
| Gigavolt Havoc | ![]() | 185 | -- | 1 |
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| The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move. | ||||
| Shattered Psyche | ![]() | 190 | -- | 1 |
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| The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move. | ||||
| Subzero Slammer | ![]() | 120(Phy)/185(Spe) | -- | 1 |
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| The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move. | ||||
| Devastating Drake | ![]() | 160 | -- | 1 |
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| The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move. | ||||
| Move | Method | Type | Att. | Acc. | PP |
| Category | |||||
| Description | |||||
| Rock Smash | Gen VI TM94 (XY) HM06 (ΩRαS) | ![]() | 40 | 100 | 15 |
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| The user attacks with a punch. This may also lower the target's Defense stat.(50%) | |||||
| Secret Power | Gen VI TM94 (ΩRαS) | ![]() | 70 | 100 | 20 |
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| The additional effects of this attack depend upon where it was used.(30%) | |||||
| Strength | Gen VI HM04 | ![]() | 80 | 100 | 15 |
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| The target is slugged with a punch thrown at maximum power. | |||||
| Dive | Gen VI HM07 (ΩRαS) | ![]() | 80 | 100 | 10 |
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| Diving on the first turn, the user floats up and attacks on the next turn. | |||||
| Aqua Tail | Move Tutor - ORAS | ![]() | 90 | 90 | 10 |
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| The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | |||||
| Block | Move Tutor - ORAS | ![]() | -- | -- | 5 |
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| The user blocks the target's way with arms spread wide to prevent escape. | |||||
| Drill Run | Move Tutor - ORAS | ![]() | 80 | 95 | 10 |
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| The user crashes into its target while rotating its body like a drill. Critical hits land more easily. | |||||
| Heal Bell | Move Tutor - ORAS | ![]() | -- | -- | 5 |
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| The user makes a soothing bell chime to heal the status conditions of all the party Pokémon. | |||||
| Hyper Voice | Move Tutor - ORAS | ![]() | 90 | 100 | 10 |
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| The user lets loose a horribly echoing shout with the power to inflict damage. | |||||
| Icy Wind | Move Tutor - ORAS | ![]() | 55 | 95 | 15 |
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| The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.(100%) | |||||
| Iron Head | Move Tutor - ORAS | ![]() | 80 | 100 | 15 |
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| The user slams the target with its steel-hard head. This may also make the target flinch.(30%) | |||||
| Iron Tail | Move Tutor - ORAS | ![]() | 100 | 75 | 15 |
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| The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.(30%) | |||||
| Outrage | Move Tutor - ORAS | ![]() | 120 | 100 | 10 |
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| The user rampages and attacks for two to three turns. The user then becomes confused. | |||||
| Shock Wave | Move Tutor - ORAS | ![]() | 60 | -- | 20 |
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| The user strikes the target with a quick jolt of electricity. This attack never misses. | |||||
| Signal Beam | Move Tutor - ORAS | ![]() | 75 | 100 | 15 |
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| The user attacks with a sinister beam of light. This may also confuse the target.(10%) | |||||
| Snore | Move Tutor - ORAS | ![]() | 50 | 100 | 15 |
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| This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%) | |||||
| Zen Headbutt | Move Tutor - ORAS | ![]() | 80 | 90 | 15 |
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| The user focuses its willpower to its head and attacks the target. This may also make the target flinch.(20%) | |||||
| Shock Wave | Gen IV TM34 | ![]() | 60 | -- | 20 |
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| The user strikes the target with a quick jolt of electricity. This attack never misses. | |||||
| Secret Power | Gen IV TM43 | ![]() | 70 | 100 | 20 |
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| The additional effects of this attack depend upon where it was used.(30%) | |||||
| Endure | Gen IV TM58 | ![]() | -- | -- | 10 |
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| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||
| Captivate | Gen IV TM78 | ![]() | -- | 100 | 20 |
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| If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | |||||
| Natural Gift | Gen IV TM83 | ![]() | ?? | 100 | 15 |
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| The user draws power to attack by using its held Berry. The Berry determines the move's type and power. | |||||
| Headbutt | Move Tutor - HGSS | ![]() | 70 | 100 | 15 |
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| The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.(30%) | |||||
| Body Slam | Move Tutor - FRLG | ![]() | 85 | 100 | 15 |
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| The user drops onto the target with its full body weight. This may also leave the target with paralysis.(30%) | |||||
| Double-edge | Move Tutor - FRLG | ![]() | 120 | 100 | 15 |
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| A reckless, life-risking tackle. This also damages the user quite a lot. | |||||
| Mimic | Move Tutor - FRLG | ![]() | -- | -- | 10 |
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| The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | |||||
| Dream Eater | Move Tutor - FRLG | ![]() | 100 | 100 | 15 |
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| The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. | |||||
| Substitute | Move Tutor - FRLG | ![]() | -- | -- | 10 |
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| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||
| Snore | Move Tutor - Emerald | ![]() | 50 | 100 | 15 |
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| This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%) | |||||
| Icy Wind | Move Tutor - Emerald | ![]() | 55 | 95 | 15 |
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| The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.(100%) | |||||
| Endure | Move Tutor - Emerald | ![]() | -- | -- | 10 |
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| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||
| Swagger | Move Tutor - Emerald | ![]() | -- | 85 | 15 |
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| The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||
| Sleep Talk | Move Tutor - Emerald | ![]() | -- | -- | 10 |
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| While it is asleep, the user randomly uses one of the moves it knows. | |||||
| Nightmare | Move Tutor - XD | ![]() | -- | 100 | 15 |
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| A sleeping target sees a nightmare that inflicts some damage every turn. | |||||
| Take Down | Gen I TM09 | ![]() | 90 | 85 | 20 |
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| A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |||||
| Bubble Beam | Gen I TM11 | ![]() | 65 | 100 | 20 |
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| A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.(10%) | |||||
| Rage | Gen I TM20 | ![]() | 20 | 100 | 20 |
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| As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. | |||||
| Solar Beam | Gen I TM22 | ![]() | 120 | 100 | 10 |
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| In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | |||||
| Dragon Rage | Gen I TM23 | ![]() | ?? | 100 | 10 |
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| This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage. | |||||
| Reflect | Gen I TM33 | ![]() | -- | -- | 20 |
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| A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |||||
| Bide | Gen I TM34 | ![]() | ?? | -- | 10 |
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| The user endures attacks for two turns, then strikes back to cause double the damage taken. | |||||
| Skull Bash | Gen I TM40 | ![]() | 130 | 100 | 10 |
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| The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.(100%) | |||||
