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Lapras DB: stats, moves, locations & evolution

Details of Lapras : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Lapras: Stats and Abilities

Lapras

Base Stats

HP130Att85Def80
Spd60Sp. Att85Sp. Def95

Abilities

Water Absorb The Pokémon heals up to 1/4 of its maximum Hit Points when hit with Water-type moves.
Shell Armor Opponent’s moves cannot Critical Hit.
Hydration
(hidden)
All status problems

QR Code

Lapras

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50190 - 23781 - 12376 - 118
58 - 10081 - 12390 - 132
Hindering Nature 100370 - 464157 - 242148 - 233
112 - 197157 - 242175 - 260
Neutral Nature 50190 - 23790 - 13785 - 132
65 - 11290 - 137100 - 147
Neutral Nature 100370 - 464175 - 269165 - 259
125 - 219175 - 269195 - 289
Beneficial Nature 50190 - 23799 - 15093 - 145
71 - 12399 - 150110 - 161
Beneficial Nature 100370 - 464192 - 295181 - 284
137 - 240192 - 295214 - 317

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
131waterice
HeightWeightGender
2.5m220.0kgMale ♂:50%
Female ♀:5:50%

Evolution Chart

PokemonEvolution condition
Lapras
Lapras
--

Type Effectiveness

Resistance/Weaknesses Chart

Normal1Fire1Water1/2x
Grass2xElectric2xIce1/4x
Fighting2xPoison1Ground1
Flying1Psychic1Bug1
Rock2xGhost1Dragon1
Dark1Steel1Fairy1

Location / How to get

Location

SunPoni Wilds
MoonPoni Wilds

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Sing-normal--5515
other
A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.
Growl-normal--10040
other
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat.
Water Gun-water4010025
special
The target is blasted with a forceful shot of water.
Mist4ice----30
other
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
Confuse Ray7ghost--10010
other
The target is exposed to a sinister ray that triggers confusion.
Ice Shard10ice4010030
physical
The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.
Water Pulse14water6010020
special
The user attacks the target with a pulsing blast of water. This may also confuse the target.(20%)
Body Slam18normal8510015
physical
The user drops onto the target with its full body weight. This may also leave the target with paralysis.(30%)
Rain Dance22water----5
other
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
Perish Song27normal----5
other
Any Pokémon that hears this song faints in three turns, unless it switches out of battle.
Ice Beam32ice9010010
special
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.(10%)
Brine37water6510010
special
If the target's HP is half or less, this attack will hit with double the power.
Safeguard43normal----25
other
The user creates a protective field that prevents status conditions for five turns.
Hydro Pump47water110805
special
The target is blasted by a huge volume of water launched under great pressure.
Sheer Cold50ice??305
special
The target faints instantly. It's less likely to hit the target if it's used by Pokémon other than Ice types.

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
RoarTM05normal----20
other
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
HailTM07ice----10
other
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
Ice BeamTM13ice9010010
special
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.(10%)
BlizzardTM14ice110705
special
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.(10%)
Hyper BeamTM15normal150905
special
The target is attacked with a powerful beam. The user can't move on the next turn.
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain DanceTM18water----5
other
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
SafeguardTM20normal----25
other
The user creates a protective field that prevents status conditions for five turns.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
ThunderboltTM24electric9010015
special
A strong electric blast crashes down on the target. This may also leave the target with paralysis.(10%)
ThunderTM25electric1107010
special
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.(30%)
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
PsychicTM29psychic9010010
special
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.(10%)
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
AttractTM45normal--10015
other
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
Echoed VoiceTM49normal4010015
special
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
Smart StrikeTM67steel70--10
physical
The user stabs the target with a sharp horn. This attack never misses.
Giga ImpactTM68normal150905
physical
The user charges at the target using every bit of its power. The user can't move on the next turn.
BulldozeTM78ground6010020
physical
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.(100%)
Frost BreathTM79ice609010
special
The user blows its cold breath on the target. This attack always results in a critical hit.(100%)
Dream EaterTM85psychic10010015
special
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
SurfTM94water9010015
special
The user attacks everything around it by swamping its surroundings with a giant wave.
WaterfallTM98water8010015
physical
The user charges at the target and may make it flinch.(20%)
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Learn by bleeding (egg moves)

MoveTypeAtt.Acc.PP
Category
Description
Foresightnormal----40
other
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.
Ticklenormal--10020
other
The user tickles the target into laughing, reducing its Attack and Defense stats.
Refreshnormal----20
other
The user rests to cure itself of poisoning, a burn, or paralysis.
Dragon Dancedragon----20
other
The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.
Curseghost----10
other
A move that works differently for the Ghost type than for all other types.
Sleep Talknormal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
Horn Drillnormal??305
physical
The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.
Ancient Powerrock601005
special
The user attacks with a prehistoric power. This may also raise all the user's stats at once.(10%)
Whirlpoolwater358515
special
The user traps the target in a violent swirling whirlpool for four to five turns.(100%)
Fissureground??305
physical
The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.
Dragon Pulsedragon8510010
special
The target is attacked with a shock wave generated by the user's gaping mouth.
Avalancheice6010010
physical
The power of this attack move is doubled if the user has been hurt by the target in the same turn.
Future Sightpsychic12010010
special
Two turns after this move is used, a hunk of psychic energy attacks the target.
Freeze-Dryice7010020
special
The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.(10%)

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal200(Phy)/200(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
Tectonic Rageground180--1
physical
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Continental Crushrock120--1
special
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Corkscrew Crashsteel140--1
physical
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Hydro Vortexwater160(Phy)/185(Spe)--1
physical
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.
Gigavolt Havocelectric185--1
special
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.
Shattered Psychepsychic190--1
special
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Subzero Slammerice120(Phy)/185(Spe)--1
physical
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.
Devastating Drakedragon160--1
special
The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move.

Transfer Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
Rock SmashGen VI TM94 (XY)
HM06 (ΩRαS)
fighting4010015
physical
The user attacks with a punch. This may also lower the target's Defense stat.(50%)
Secret PowerGen VI TM94 (ΩRαS)normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
StrengthGen VI HM04normal8010015
physical
The target is slugged with a punch thrown at maximum power.
DiveGen VI HM07 (ΩRαS)water8010010
physical
Diving on the first turn, the user floats up and attacks on the next turn.
Aqua TailMove Tutor - ORASwater909010
physical
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
BlockMove Tutor - ORASnormal----5
other
The user blocks the target's way with arms spread wide to prevent escape.
Drill RunMove Tutor - ORASground809510
physical
The user crashes into its target while rotating its body like a drill. Critical hits land more easily.
Heal BellMove Tutor - ORASnormal----5
other
The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.
Hyper VoiceMove Tutor - ORASnormal9010010
special
The user lets loose a horribly echoing shout with the power to inflict damage.
Icy WindMove Tutor - ORASice559515
special
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.(100%)
Iron HeadMove Tutor - ORASsteel8010015
physical
The user slams the target with its steel-hard head. This may also make the target flinch.(30%)
Iron TailMove Tutor - ORASsteel1007515
physical
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.(30%)
OutrageMove Tutor - ORASdragon12010010
physical
The user rampages and attacks for two to three turns. The user then becomes confused.
Shock WaveMove Tutor - ORASelectric60--20
special
The user strikes the target with a quick jolt of electricity. This attack never misses.
Signal BeamMove Tutor - ORASbug7510015
special
The user attacks with a sinister beam of light. This may also confuse the target.(10%)
SnoreMove Tutor - ORASnormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)
Zen HeadbuttMove Tutor - ORASpsychic809015
physical
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.(20%)
Shock WaveGen IV TM34electric60--20
special
The user strikes the target with a quick jolt of electricity. This attack never misses.
Secret PowerGen IV TM43normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
EndureGen IV TM58normal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
CaptivateGen IV TM78normal--10020
other
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Natural GiftGen IV TM83normal??10015
physical
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
HeadbuttMove Tutor - HGSSnormal7010015
physical
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.(30%)
Body SlamMove Tutor - FRLGnormal8510015
physical
The user drops onto the target with its full body weight. This may also leave the target with paralysis.(30%)
Double-edgeMove Tutor - FRLGnormal12010015
physical
A reckless, life-risking tackle. This also damages the user quite a lot.
MimicMove Tutor - FRLGnormal----10
other
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Dream EaterMove Tutor - FRLGpsychic10010015
special
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
SubstituteMove Tutor - FRLGnormal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
SnoreMove Tutor - Emeraldnormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)
Icy WindMove Tutor - Emeraldice559515
special
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.(100%)
EndureMove Tutor - Emeraldnormal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
SwaggerMove Tutor - Emeraldnormal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkMove Tutor - Emeraldnormal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
NightmareMove Tutor - XDghost--10015
other
A sleeping target sees a nightmare that inflicts some damage every turn.
Take DownGen I TM09normal908520
physical
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
Bubble BeamGen I TM11water6510020
special
A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.(10%)
RageGen I TM20normal2010020
physical
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
Solar BeamGen I TM22grass12010010
special
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
Dragon RageGen I TM23dragon??10010
special
This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage.
ReflectGen I TM33psychic----20
other
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
BideGen I TM34normal??--10
physical
The user endures attacks for two turns, then strikes back to cause double the damage taken.
Skull BashGen I TM40normal13010010
physical
The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.(100%)

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

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