Content

Snivy DB: stats, moves, locations & evolution

Details of Snivy : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Snivy: Stats and Abilities

Snivy

Base Stats

HP45Att45Def55
Spd63Sp. Att45Sp. Def55

Abilities

Overgrow When HP is below 1/3rd its maximum, power of Grass-type moves is increased by 50%.
Contrary
(hidden)
Moves used on the Pokémon that raise stats lower the stats, while the moves that lower the stats raise the stat

QR Code

Snivy

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50105 - 15245 - 8754 - 96
61 - 10345 - 8754 - 96
Hindering Nature 100200 - 29485 - 170103 - 188
117 - 20285 - 170103 - 188
Neutral Nature 50105 - 15250 - 9760 - 107
68 - 11550 - 9760 - 107
Neutral Nature 100200 - 29495 - 189115 - 209
131 - 22595 - 189115 - 209
Beneficial Nature 50105 - 15255 - 10666 - 117
74 - 12655 - 10666 - 117
Beneficial Nature 100200 - 294104 - 207126 - 229
144 - 247104 - 207126 - 229

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
495grass
HeightWeightGender
0.6m8.1kgMale ♂:87.5%
Female ♀:12.5%

Evolution Chart

PokemonEvolution condition
Snivy
Snivy
--
Servine
Servine
Level 17
Serperior
Serperior
Level 36

Type Effectiveness

Resistance/Weaknesses Chart

Normal1Fire2xWater1/2x
Grass1/2xElectric1/2xIce2x
Fighting1Poison2xGround1/2x
Flying2xPsychic1Bug2x
Rock1Ghost1Dragon1
Dark1Steel1Fairy1

Location / How to get

Location

SunBreed Serperior
MoonBreed Serperior

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Tackle-normal4010035
physical
A physical attack in which the user charges and slams into the target with its whole body.
Leer4normal--10030
other
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.(100%)
Vine Whip7grass4510025
physical
The target is struck with slender, whiplike vines to inflict damage.
Wrap10normal159020
physical
A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.(100%)
Growth13normal----20
other
The user's body grows all at once, raising the Attack and Sp. Atk stats.
Leaf Tornado16grass659010
special
The user attacks its target by encircling it in sharp leaves. This attack may also lower the target's accuracy.(50%)
Leech Seed19grass--9010
other
A seed is planted on the target. It steals some HP from the target every turn.
Mega Drain22grass4010015
special
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Slam25normal807520
physical
The target is slammed with a long tail, vines, or the like to inflict damage.
Leaf Blade28grass9010015
physical
The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily.
Coil31poison----20
other
The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy.
Giga Drain34grass7510010
special
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Wring Out37normal??1005
special
The user powerfully wrings the target. The more HP the target has, the greater the move's power.
Gastro Acid40poison--10010
other
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
Leaf Storm43grass130905
special
The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat.(100%)

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
Work UpTM01normal----30
other
The user is roused, and its Attack and Sp. Atk stats increase.
Calm MindTM04psychic----20
other
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
Sunny DayTM11fire----5
other
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TauntTM12dark--10020
other
The target is taunted into a rage that allows it to use only attack moves for three turns.
Light ScreenTM16psychic----30
other
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
SafeguardTM20normal----25
other
The user creates a protective field that prevents status conditions for five turns.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
Solar BeamTM22grass12010010
special
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
ReflectTM33psychic----20
other
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
Aerial AceTM40flying60--20
physical
The user confounds the target with speed, then slashes. This attack never misses.
TormentTM41dark--10015
other
The user torments and enrages the target, making it incapable of using the same move twice in a row.
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
AttractTM45normal--10015
other
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
Energy BallTM53grass9010010
special
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.(10%)
Swords DanceTM75normal----20
other
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
Grass KnotTM86grass??10020
special
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Nature PowerTM96normal----20
other
This attack makes use of nature's power. Its effects vary depending on the user's environment.
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Learn by bleeding (egg moves)

MoveTypeAtt.Acc.PP
Category
Description
Captivatenormal--10020
other
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Natural Giftnormal??10015
physical
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
Glarenormal--10030
other
The user intimidates the target with the pattern on its belly to cause paralysis.
Iron Tailsteel1007515
physical
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.(30%)
Magical Leafgrass60--20
special
The user scatters curious leaves that chase the target. This attack never misses.
Sweet Scentnormal--10020
other
A sweet scent that harshly lowers opposing Pokémon's evasiveness.
Mirror Coatpsychic??10020
special
A retaliation move that counters any special attack, inflicting double the damage taken.
Pursuitdark4010020
physical
The power of this attack move is doubled if it's used on a target that's switching out of battle.
Mean Looknormal----5
other
The user pins the target with a dark, arresting look. The target becomes unable to flee.
Twisterdragon4010020
special
The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch.(20%)
Grassy Terraingrass----10
other
The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass type-moves.
Grass Pledgegrass8010010
special

Learn by tutoring

MoveTypeAtt.Acc.PP
Category
Description
Grass Pledgegrass8010010
special
A column of grass hits the target. When used with its water equivalent, its power increases and a vast swamp appears.

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal160(Phy)/190(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
Supersonic Skystrikeflying120--1
physical
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
Corkscrew Crashsteel180--1
physical
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Bloom Doomgrass175(Phy)/195(Spe)--1
physical
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Shattered Psychepsychic100--1
special
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Devastating Drakedragon100--1
special
The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Black Hole Eclipsedark100--1
physical
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.

Transfer Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
FlashGen VI TM70normal--10020
other
The user flashes a bright light that cuts the target's accuracy.
Secret PowerGen VI TM94 (ΩRαS)normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
CutGen VI HM01normal509530
physical
The target is cut with a scythe or claw.
Aqua TailMove Tutor - ORASwater909010
physical
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
BindMove Tutor - ORASnormal158520
physical
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.(100%)
Knock OffMove Tutor - ORASdark6510020
physical
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
Seed BombMove Tutor - ORASgrass8010015
physical
The user slams a barrage of hard-shelled seeds down on the target from above.
SnatchMove Tutor - ORASdark----10
other
The user steals the effects of any attempts to use a healing or stat-changing move.
SnoreMove Tutor - ORASnormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)
SynthesisMove Tutor - ORASgrass----5
other
The user restores its own HP. The amount of HP regained varies with the weather.

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

Post

Comments are appreciated!

Comments

Anonymous
QR code is for Arceus.

Commens and feedback

Ranking

Comments (updated every hour)

QA

Another Game Site