HP | 80 | Att | 70 | Def | 40 |
Spd | 145 | Sp. Att | 100 | Sp. Def | 60 |
Hydration | All status problems |
Sticky Hold | This Pokémon’s item cannot be taken. |
Unburden (hidden) | Speed is doubled once the held item is consumed. |
Max Stats | Level | HP | Att | Def |
Spd | Sp.Att | Sp.Def | ||
Hindering Nature | 50 | 140 - 187 | 67 - 109 | 40 - 82 |
135 - 177 | 94 - 136 | 58 - 100 | ||
Hindering Nature | 100 | 270 - 364 | 130 - 215 | 76 - 161 |
265 - 350 | 184 - 269 | 112 - 197 | ||
Neutral Nature | 50 | 140 - 187 | 75 - 122 | 45 - 92 |
150 - 197 | 105 - 152 | 65 - 112 | ||
Neutral Nature | 100 | 270 - 364 | 145 - 239 | 85 - 179 |
295 - 389 | 205 - 299 | 125 - 219 | ||
Beneficial Nature | 50 | 140 - 187 | 82 - 134 | 49 - 101 |
165 - 216 | 115 - 167 | 71 - 123 | ||
Beneficial Nature | 100 | 270 - 364 | 159 - 262 | 93 - 196 |
324 - 427 | 225 - 328 | 137 - 240 |
1 | 2x | 1 | |||
1/2x | 1 | 1 | |||
1/2x | 1 | 1/2x | |||
2x | 1 | 1 | |||
2x | 1 | 1 | |||
1 | 1 | 1 |
Sun | |
Moon |
Move | Level | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Water Shuriken | - | 15 | 100 | 20 | |
The user hits the target with throwing stars two to five times in a row. This move always goes first. | |||||
Final Gambit | - | ?? | 100 | 5 | |
The user risks everything to attack its target. The user faints but does damage equal to its HP. | |||||
Power Swap | - | -- | -- | 10 | |
The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. | |||||
Absorb | - | 20 | 100 | 25 | |
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||
Acid Spray | - | 40 | 100 | 20 | |
The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat.(100%) | |||||
Double Team | - | -- | -- | 15 | |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||
Quick Attack | - | 40 | 100 | 30 | |
The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | |||||
Acid Spray | 4 | 40 | 100 | 20 | |
The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat.(100%) | |||||
Double Team | 8 | -- | -- | 15 | |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||
Quick Attack | 13 | 40 | 100 | 30 | |
The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | |||||
Struggle Bug | 16 | 50 | 100 | 20 | |
While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit.(100%) | |||||
Mega Drain | 20 | 40 | 100 | 15 | |
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||
Swift | 25 | 60 | -- | 20 | |
Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | |||||
Me First | 28 | ?? | -- | 20 | |
The user cuts ahead of the target to copy and use the target's intended move with greater power. This move fails if it isn't used first. | |||||
Agility | 32 | -- | -- | 30 | |
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | |||||
Giga Drain | 37 | 75 | 100 | 10 | |
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||
U-turn | 40 | 70 | 100 | 20 | |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||
Bug Buzz | 44 | 90 | 100 | 10 | |
The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat.(10%) | |||||
Recover | 49 | -- | -- | 10 | |
Restoring its own cells, the user restores its own HP by half of its max HP. | |||||
Power Swap | 52 | -- | -- | 10 | |
The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. | |||||
Final Gambit | 56 | ?? | 100 | 5 | |
The user risks everything to attack its target. The user faints but does damage equal to its HP. |
Move | TM | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Toxic | TM06 | -- | 90 | 10 | |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||
Venoshock | TM09 | 65 | 100 | 10 | |
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. | |||||
Hidden Power | TM10 | 60 | 100 | 15 | |
A unique attack that varies in type depending on the Pokémon using it. | |||||
Hyper Beam | TM15 | 150 | 90 | 5 | |
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||
Protect | TM17 | -- | -- | 10 | |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||
Rain Dance | TM18 | -- | -- | 5 | |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||
Frustration | TM21 | ?? | 100 | 20 | |
This full-power attack grows more powerful the less the user likes its Trainer. | |||||
Return | TM27 | ?? | 100 | 20 | |
This full-power attack grows more powerful the more the user likes its Trainer. | |||||
Leech Life | TM28 | 80 | 100 | 10 | |
The user drains the target's blood. The user's HP is restored by half the damage taken by the target. | |||||
Double Team | TM32 | -- | -- | 15 | |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||
Sludge Bomb | TM36 | 90 | 100 | 10 | |
Unsanitary sludge is hurled at the target. This may also poison the target.(30%) | |||||
Sandstorm | TM37 | -- | -- | 10 | |
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | |||||
Facade | TM42 | 70 | 100 | 20 | |
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||
Rest | TM44 | -- | -- | 10 | |
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||
Attract | TM45 | -- | 100 | 15 | |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||
Round | TM48 | 60 | 100 | 15 | |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||
Focus Blast | TM52 | 120 | 70 | 5 | |
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.(10%) | |||||
Energy Ball | TM53 | 90 | 100 | 10 | |
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.(10%) | |||||
Giga Impact | TM68 | 150 | 90 | 5 | |
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||
Infestation | TM83 | 20 | 100 | 20 | |
The target is infested and attacked for four to five turns. The target can't flee during this time.(100%) | |||||
Swagger | TM87 | -- | 85 | 15 | |
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||
Sleep Talk | TM88 | -- | -- | 10 | |
While it is asleep, the user randomly uses one of the moves it knows. | |||||
U-turn | TM89 | 70 | 100 | 20 | |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||
Substitute | TM90 | -- | -- | 10 | |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||
Confide | TM100 | -- | -- | 20 | |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%) |
Move | Type | Att. | Acc. | PP |
Category | ||||
Description | ||||
Endure | -- | -- | 10 | |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ||||
Baton Pass | -- | -- | 40 | |
The user switches places with a party Pokémon in waiting and passes along any stat changes. | ||||
Double-Edge | 120 | 100 | 15 | |
A reckless, life-risking tackle. This also damages the user quite a lot. | ||||
Encore | -- | 100 | 5 | |
The user compels the target to keep using the move it encored for three turns. | ||||
Guard Split | -- | -- | 10 | |
The user employs its psychic power to average its Defense and Sp. Def stats with those of the target. | ||||
Mind Reader | -- | -- | 5 | |
The user senses the target's movements with its mind to ensure its next attack does not miss the target. | ||||
Mud-Slap | 20 | 100 | 10 | |
The user hurls mud in the target's face to inflict damage and lower its accuracy.(100%) | ||||
Spikes | -- | -- | 20 | |
The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle. | ||||
Feint | 30 | 100 | 10 | |
This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves. | ||||
Pursuit | 40 | 100 | 20 | |
The power of this attack move is doubled if it's used on a target that's switching out of battle. |
Move | Type | Max Att. | Acc. | PP |
Category | ||||
Description | ||||
Breakneck Blitz | 200(Phy)/200(Spe) | -- | 1 | |
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | ||||
All-Out Pummeling | 190 | -- | 1 | |
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move. | ||||
Acid Downpour | 100(Phy)/175(Spe) | -- | 1 | |
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move. | ||||
Tectonic Rage | 100 | -- | 1 | |
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move. | ||||
Savage Spin-Out | 160(Phy)/175(Spe) | -- | 1 | |
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move. | ||||
Hydro Vortex | 100 | -- | 1 | |
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move. | ||||
Bloom Doom | 175 | -- | 1 | |
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move. | ||||
Black Hole Eclipse | 100 | -- | 1 | |
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. |
Move | Method | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Acid | Lv. 4 Shelmet | 40 | 100 | 30 | |
The opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stat.(10%) | |||||
Bide | Lv. 8 Shelmet | ?? | -- | 10 | |
The user endures attacks for two turns, then strikes back to cause double the damage taken. | |||||
Curse | Lv. 13 Shelmet | -- | -- | 10 | |
A move that works differently for the Ghost type than for all other types. | |||||
Yawn | Lv. 25 Shelmet | -- | -- | 10 | |
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | |||||
Protect | Lv. 28 Shelmet | -- | -- | 10 | |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||
Acid Armor | Lv. 32 Shelmet | -- | -- | 20 | |
The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. | |||||
Body Slam | Lv. 40 Shelmet | 85 | 100 | 15 | |
The user drops onto the target with its full body weight. This may also leave the target with paralysis.(30%) | |||||
Guard Swap | Lv. 50 Shelmet | -- | -- | 10 | |
The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target. |
Move | Method | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Secret Power | Gen VI TM94 (ΩRαS) | 70 | 100 | 20 | |
The additional effects of this attack depend upon where it was used.(30%) | |||||
Bug Bite | Move Tutor - ORAS | 60 | 100 | 20 | |
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. | |||||
Gastro Acid | Move Tutor - ORAS | -- | 100 | 10 | |
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability. | |||||
Knock Off | Move Tutor - ORAS | 65 | 100 | 20 | |
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item. | |||||
Signal Beam | Move Tutor - ORAS | 75 | 100 | 15 | |
The user attacks with a sinister beam of light. This may also confuse the target.(10%) |