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Diancie DB: stats, moves, locations & evolution

Details of Diancie : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Diancie: Stats and Abilities

Diancie

Base Stats

HP50Att100Def150
Spd50Sp. Att100Sp. Def150

Abilities

Clear Body Opponents’ moves which lower this Pokémon’s stats have no effect. However this Pokémon may lower its own stats with its own moves.

QR Code

Diancie

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50110 - 15794 - 136139 - 181
49 - 9194 - 136139 - 181
Hindering Nature 100210 - 304184 - 269274 - 359
94 - 179184 - 269274 - 359
Neutral Nature 50110 - 157105 - 152155 - 202
55 - 102105 - 152155 - 202
Neutral Nature 100210 - 304205 - 299305 - 399
105 - 199205 - 299305 - 399
Beneficial Nature 50110 - 157115 - 167170 - 222
60 - 112115 - 167170 - 222
Beneficial Nature 100210 - 304225 - 328335 - 438
115 - 218225 - 328335 - 438

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
719rockfairy
HeightWeightGender
0.7m8.8kgDiancie is Genderless:100%

Evolution Chart

PokemonEvolution condition
Diancie
Diancie
--

Type Effectiveness

Resistance/Weaknesses Chart

Normal1/2xFire1/2xWater2x
Grass2xElectric1Ice1
Fighting1Poison1Ground2x
Flying1/2xPsychic1Bug1/2x
Rock1Ghost1Dragon0x
Dark1/2xSteel4xFairy1

Location / How to get

Location

Sun
Moon

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Tackle-normal4010035
physical
A physical attack in which the user charges and slams into the target with its whole body.
Harden-normal----30
other
The user stiffens all the muscles in its body to raise its Defense stat.
Rock Throw-rock509015
physical
The user picks up and throws a small rock at the target to attack.
Sharpen5normal----30
other
The user makes its edges more jagged, which raises its Attack stat.
Smack Down8rock5010015
physical
The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it's hit.(100%)
Reflect12psychic----20
other
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
Stealth Rock18rock----20
other
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
Guard Split21psychic----10
other
The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.
Ancient Power27rock601005
special
The user attacks with a prehistoric power. This may also raise all the user's stats at once.(10%)
Flail31normal??10015
physical
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
Skill Swap35psychic----10
other
The user employs its psychic power to exchange Abilities with the target.
Power Gem40rock8010020
special
The user attacks with a ray of light that sparkles as if it were made of gemstones.
Trick Room46psychic----5
other
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Stone Edge49rock100805
physical
The user stabs the target from below with sharpened stones. Critical hits land more easily.
Moonblast50fairy9510015
special
Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat.(30%)
Diamond Storm50rock100955
physical
The user whips up a storm of diamonds to damage opposing Pokémon. This may also sharply raise the user's Defense stat.(50%)
Light Screen60psychic----30
other
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
Safeguard70normal----25
other
The user creates a protective field that prevents status conditions for five turns.

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
PsyshockTM03psychic8010010
special
The user materializes an odd psychic wave to attack the target. This attack does physical damage.
Calm MindTM04psychic----20
other
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
HailTM07ice----10
other
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
Sunny DayTM11fire----5
other
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Hyper BeamTM15normal150905
special
The target is attacked with a powerful beam. The user can't move on the next turn.
Light ScreenTM16psychic----30
other
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
SafeguardTM20normal----25
other
The user creates a protective field that prevents status conditions for five turns.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
Smack DownTM23rock5010015
physical
The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it's hit.(100%)
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
PsychicTM29psychic9010010
special
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.(10%)
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
ReflectTM33psychic----20
other
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
SandstormTM37rock----10
other
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
Rock TombTM39rock609515
physical
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.(100%)
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
ExplosionTM64normal2501005
physical
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
Giga ImpactTM68normal150905
physical
The user charges at the target using every bit of its power. The user can't move on the next turn.
Rock PolishTM69rock----20
other
The user polishes its body to reduce drag. This can sharply raise the Speed stat.
Stone EdgeTM71rock100805
physical
The user stabs the target from below with sharpened stones. Critical hits land more easily.
Gyro BallTM74steel??1005
physical
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.
Psych UpTM77normal----10
other
The user hypnotizes itself into copying any stat change made by the target.
Rock SlideTM80rock759010
physical
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.(30%)
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Trick RoomTM92psychic----5
other
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Nature PowerTM96normal----20
other
This attack makes use of nature's power. Its effects vary depending on the user's environment.
Dazzling GleamTM99fairy8010010
special
The user damages opposing Pokémon by emitting a powerful flash.
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal200(Phy)/200(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
Continental Crushrock180(Phy)/160(Spe)--1
physical
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Corkscrew Crashsteel160--1
physical
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Shattered Psychepsychic175--1
special
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Twinkle Tacklefairy175--1
special
The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move.

Transfer Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
FlashGen VI TM70normal--10020
other
The user flashes a bright light that cuts the target's accuracy.
Secret PowerGen VI TM94 (ΩRαS)normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
After YouMove Tutor - ORASnormal----15
other
The user helps the target and makes it use its move right after the user.
CovetMove Tutor - ORASnormal6010025
physical
The user endearingly approaches the target, then steals the target's held item.
Earth PowerMove Tutor - ORASground9010010
special
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.(10%)
EndeavorMove Tutor - ORASnormal??1005
physical
This attack move cuts down the target's HP to equal the user's HP.
GravityMove Tutor - ORASpsychic----5
other
Enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Flying moves can't be used.
Heal BellMove Tutor - ORASnormal----5
other
The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.
Helping HandMove Tutor - ORASnormal----20
other
The user assists an ally by boosting the power of that ally's attack.
Iron DefenseMove Tutor - ORASsteel----15
other
The user hardens its body's surface like iron, sharply raising its Defense stat.
Last ResortMove Tutor - ORASnormal1401005
physical
This move can be used only after the user has used all the other moves it knows in the battle.
Magnet RiseMove Tutor - ORASelectric----10
other
The user levitates using electrically generated magnetism for five turns.
SnoreMove Tutor - ORASnormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

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