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Magmar DB: stats, moves, locations & evolution

Details of Magmar : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Magmar: Stats and Abilities

Magmar

Base Stats

HP65Att95Def57
Spd93Sp. Att100Sp. Def85

Abilities

Flame Body The opponent has a 30% chance of being induced with Burn when using an attack, that requires physical contact, against this Pokémon.
Vital Spirit
(hidden)
The Pokémon cannot be Asleep while having this ability.

QR Code

Magmar

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50125 - 17290 - 13255 - 98
88 - 13094 - 13681 - 123
Hindering Nature 100240 - 334175 - 260107 - 191
171 - 256184 - 269157 - 242
Neutral Nature 50125 - 172100 - 14762 - 109
98 - 145105 - 15290 - 137
Neutral Nature 100240 - 334195 - 289119 - 213
191 - 285205 - 299175 - 269
Beneficial Nature 50125 - 172110 - 16168 - 119
107 - 159115 - 16799 - 150
Beneficial Nature 100240 - 334214 - 317130 - 234
210 - 313225 - 328192 - 295

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
126fire
HeightWeightGender
1.3m44.5kgMale ♂:75%
Female ♀:2:25%

Evolution Chart

PokemonEvolution condition
Magby
Magby
--
Magmar
Magmar
Level 30
Magmortar
Magmortar
Level trademagmarizer

Type Effectiveness

Resistance/Weaknesses Chart

Normal1Fire1/2xWater2x
Grass1/2xElectric1Ice1/2x
Fighting1Poison1Ground2x
Flying1Psychic1Bug1/2x
Rock2xGhost1Dragon1
Dark1Steel1/2xFairy1/2x

Location / How to get

Location

SunWela Volcano Park (SOS Only)
MoonWela Volcano Park (SOS Only)

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Smog-poison307020
special
The target is attacked with a discharge of filthy gases. This may also poison the target.(40%)
Leer-normal--10030
other
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.(100%)
Ember-fire4010025
special
The target is attacked with small flames. This may also leave the target with a burn.(10%)
Ember5fire4010025
special
The target is attacked with small flames. This may also leave the target with a burn.(10%)
Smokescreen8normal--10020
other
The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy.
Feint Attack12dark60--20
physical
The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.
Fire Spin15fire358515
special
The target becomes trapped within a fierce vortex of fire that rages for four to five turns.(100%)
Clear Smog19poison50--15
special
The user attacks by throwing a clump of special mud. All stat changes are returned to normal.
Flame Burst22fire7010015
special
The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.
Confuse Ray26ghost--10010
other
The target is exposed to a sinister ray that triggers confusion.
Fire Punch29fire7510015
physical
The target is punched with a fiery fist. This may also leave the target with a burn.(10%)
Lava Plume36fire8010015
special
The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.(30%)
Sunny Day42fire----5
other
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Flamethrower49fire9010015
special
The target is scorched with an intense blast of fire. This may also leave the target with a burn.(10%)
Fire Blast55fire110855
special
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.(10%)

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
Sunny DayTM11fire----5
other
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Hyper BeamTM15normal150905
special
The target is attacked with a powerful beam. The user can't move on the next turn.
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
PsychicTM29psychic9010010
special
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.(10%)
Brick BreakTM31fighting7510015
physical
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
FlamethrowerTM35fire9010015
special
The target is scorched with an intense blast of fire. This may also leave the target with a burn.(10%)
Fire BlastTM38fire110855
special
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.(10%)
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Flame ChargeTM43fire5010020
physical
Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat.(100%)
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
AttractTM45normal--10015
other
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
ThiefTM46dark6010025
physical
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
Low SweepTM47fighting6510020
physical
The user makes a swift attack on the target's legs, which lowers the target's Speed stat.(100%)
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
OverheatTM50fire130905
special
The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.(100%)
Focus BlastTM52fighting120705
special
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.(10%)
FlingTM56dark??10010
physical
The user flings its held item at the target to attack. This move's power and effects depend on the item.
Will-O-WispTM61fire--8515
other
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
Giga ImpactTM68normal150905
physical
The user charges at the target using every bit of its power. The user can't move on the next turn.
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Learn by bleeding (egg moves)

MoveTypeAtt.Acc.PP
Category
Description
Karate Chopfighting5010025
physical
The target is attacked with a sharp chop. Critical hits land more easily.
Mega Punchnormal808520
physical
The target is slugged by a punch thrown with muscle-packed power.
Barrierpsychic----20
other
The user throws up a sturdy wall that sharply raises its Defense stat.
Screechnormal--8540
other
An earsplitting screech harshly lowers the target's Defense stat.
Cross Chopfighting100805
physical
The user delivers a double chop with its forearms crossed. Critical hits land more easily.
Thunder Punchelectric7510015
physical
The target is punched with an electrified fist. This may also leave the target with paralysis.(10%)
Mach Punchfighting4010030
physical
The user throws a punch at blinding speed. This move always goes first.
Dynamic Punchfighting100505
physical
The user punches the target with full, concentrated power. This confuses the target if it hits.(100%)
Flare Blitzfire12010015
physical
The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn.(10%)
Belly Drumnormal----10
other
The user maximizes its Attack stat in exchange for HP equal to half its max HP.
Iron Tailsteel1007515
physical
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.(30%)
Focus Energynormal----30
other
The user takes a deep breath and focuses so that critical hits land more easily.
Power Swappsychic----10
other
The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.
Belchpoison1209010
special
The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal200(Phy)/200(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummelingfighting180(Phy)/190(Spe)--1
physical
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Acid Downpourpoison190--1
special
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
Corkscrew Crashsteel180--1
physical
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Inferno Overdrivefire190(Phy)/195(Spe)--1
physical
The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move.
Gigavolt Havocelectric140--1
physical
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.
Shattered Psychepsychic175--1
special
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Black Hole Eclipsedark120--1
physical
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.

Transfer Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
IncinerateGen VI TM59fire6010015
special
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
Rock SmashGen VI TM94 (XY)
HM06 (ΩRαS)
fighting4010015
physical
The user attacks with a punch. This may also lower the target's Defense stat.(50%)
Secret PowerGen VI TM94 (ΩRαS)normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
Power-up PunchGen VI TM98fighting4010020
physical
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.(100%)
StrengthGen VI HM04normal8010015
physical
The target is slugged with a punch thrown at maximum power.
CovetMove Tutor - ORASnormal6010025
physical
The user endearingly approaches the target, then steals the target's held item.
Dual ChopMove Tutor - ORASdragon409015
physical
The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.
Focus PunchMove Tutor - ORASfighting15010020
physical
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Heat WaveMove Tutor - ORASfire959010
special
The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn.(10%)
Helping HandMove Tutor - ORASnormal----20
other
The user assists an ally by boosting the power of that ally's attack.
Low KickMove Tutor - ORASfighting??10020
physical
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
SnoreMove Tutor - ORASnormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)
Focus PunchGen IV TM01fighting15010020
physical
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Secret PowerGen IV TM43normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
EndureGen IV TM58normal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
CaptivateGen IV TM78normal--10020
other
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Natural GiftGen IV TM83normal??10015
physical
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
Mud-slapMove Tutor - PtHGSSground2010010
special
The user hurls mud in the target's face to inflict damage and lower its accuracy.(100%)
HeadbuttMove Tutor - HGSSnormal7010015
physical
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.(30%)
Mega KickMove Tutor - FRLGnormal120755
physical
The target is attacked by a kick launched with muscle-packed power.
Body SlamMove Tutor - FRLGnormal8510015
physical
The user drops onto the target with its full body weight. This may also leave the target with paralysis.(30%)
Double-edgeMove Tutor - FRLGnormal12010015
physical
A reckless, life-risking tackle. This also damages the user quite a lot.
CounterMove Tutor - FRLGfighting??10020
physical
A retaliation move that counters any physical attack, inflicting double the damage taken.
Seismic TossMove Tutor - FRLGfighting??10020
physical
The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
MimicMove Tutor - FRLGnormal----10
other
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
EndureMove Tutor - Emeraldnormal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Take DownGen I TM09normal908520
physical
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
SubmissionGen I TM17fighting808020
physical
The user grabs the target and recklessly dives for the ground. This also damages the user a little.
RageGen I TM20normal2010020
physical
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
TeleportGen I TM30psychic----20
other
Use it to flee from any wild Pokémon.
BideGen I TM34normal??--10
physical
The user endures attacks for two turns, then strikes back to cause double the damage taken.
MetronomeGen I TM35normal----10
other
The user waggles a finger and stimulates its brain into randomly using nearly any move.
Skull BashGen I TM40normal13010010
physical
The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.(100%)

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

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