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Shellos DB: stats, moves, locations & evolution

Details of Shellos : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Shellos: Stats and Abilities

Shellos

Base Stats

HP76Att48Def48
Spd34Sp. Att57Sp. Def62

Abilities

Sticky Hold This Pokémon’s item cannot be taken.
Storm Drain Water-type moves are drawn to this Pokémon. Water-type moves will do no damage and the Pokémon's SP ATK is raised one stage
Sand Force
(hidden)
Ground-type, Rock-type & Steel-type moves have their power increased by 33% in a Sandstorm

QR Code

Shellos

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50136 - 18347 - 9047 - 90
35 - 7755 - 9860 - 102
Hindering Nature 100262 - 35690 - 17590 - 175
65 - 150107 - 191116 - 200
Neutral Nature 50136 - 18353 - 10053 - 100
39 - 8662 - 10967 - 114
Neutral Nature 100262 - 356101 - 195101 - 195
73 - 167119 - 213129 - 223
Beneficial Nature 50136 - 18358 - 11058 - 110
42 - 9468 - 11973 - 125
Beneficial Nature 100262 - 356111 - 214111 - 214
80 - 183130 - 234141 - 245

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
422water
HeightWeightGender
0.3m6.3kgMale ♂:50%
Female ♀:5:50%

Evolution Chart

PokemonEvolution condition
Shellos
Shellos
--
Gastrodon
Gastrodon
Level 30

Type Effectiveness

Resistance/Weaknesses Chart

Normal1Fire1/2xWater1/2x
Grass2xElectric2xIce1/2x
Fighting1Poison1Ground1
Flying1Psychic1Bug1
Rock1Ghost1Dragon1
Dark1Steel1/2xFairy1

Location / How to get

Location

SunBreed Gastrodon
MoonBreed Gastrodon

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Mud-Slap-ground2010010
special
The user hurls mud in the target's face to inflict damage and lower its accuracy.(100%)
Mud Sport2ground----15
other
The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns.
Harden4normal----30
other
The user stiffens all the muscles in its body to raise its Defense stat.
Water Pulse7water6010020
special
The user attacks the target with a pulsing blast of water. This may also confuse the target.(20%)
Mud Bomb11ground658510
special
The user launches a hard-packed mud ball to attack. This may also lower the target's accuracy.(30%)
Hidden Power16normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
Rain Dance22water----5
other
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
Body Slam29normal8510015
physical
The user drops onto the target with its full body weight. This may also leave the target with paralysis.(30%)
Muddy Water37water908510
special
The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy.(30%)
Recover46normal----10
other
Restoring its own cells, the user restores its own HP by half of its max HP.

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
HailTM07ice----10
other
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
Ice BeamTM13ice9010010
special
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.(10%)
BlizzardTM14ice110705
special
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.(10%)
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain DanceTM18water----5
other
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
AttractTM45normal--10015
other
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
ScaldTM55water8010015
special
The user shoots boiling hot water at its target. This may also leave the target with a burn.(30%)
InfestationTM83bug2010020
special
The target is infested and attacked for four to five turns. The target can't flee during this time.(100%)
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
SurfTM94water9010015
special
The user attacks everything around it by swamping its surroundings with a giant wave.
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Learn by bleeding (egg moves)

MoveTypeAtt.Acc.PP
Category
Description
Counterfighting??10020
physical
A retaliation move that counters any physical attack, inflicting double the damage taken.
Mirror Coatpsychic??10020
special
A retaliation move that counters any special attack, inflicting double the damage taken.
Stockpilenormal----20
other
The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.
Swallownormal----10
other
The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.
Spit Upnormal??10010
special
The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.
Yawnnormal----10
other
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
Mementodark--10010
other
The user faints when using this move. In return, this harshly lowers the target's Attack and Sp. Atk stats.
Curseghost----10
other
A move that works differently for the Ghost type than for all other types.
Amnesiapsychic----20
other
The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat.
Fissureground??305
physical
The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.
Trump Cardnormal??--5
special
The fewer PP this move has, the greater its power.
Sludgepoison6510020
special
Unsanitary sludge is hurled at the target. This may also poison the target.(30%)
Clear Smogpoison50--15
special
The user attacks by throwing a clump of special mud. All stat changes are returned to normal.
Brinewater6510010
special
If the target's HP is half or less, this attack will hit with double the power.
Mistice----30
other
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
Acid Armorpoison----20
other
The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal160(Phy)/160(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummelingfighting100--1
physical
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Acid Downpourpoison120--1
special
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
Tectonic Rageground180(Phy)/120(Spe)--1
physical
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Savage Spin-Outbug100--1
special
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Hydro Vortexwater175--1
special
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.
Shattered Psychepsychic100--1
special
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Subzero Slammerice185--1
special
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.

Transfer Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
Secret PowerGen VI TM94 (ΩRαS)normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
DiveGen VI HM07 (ΩRαS)water8010010
physical
Diving on the first turn, the user floats up and attacks on the next turn.
Earth PowerMove Tutor - ORASground9010010
special
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.(10%)
Icy WindMove Tutor - ORASice559515
special
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.(100%)
Pain SplitMove Tutor - ORASnormal----20
other
The user adds its HP to the target's HP, then equally shares the combined HP with the target.
SnoreMove Tutor - ORASnormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)
Secret PowerGen IV TM43normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
EndureGen IV TM58normal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
CaptivateGen IV TM78normal--10020
other
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Natural GiftGen IV TM83normal??10015
physical
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
WhirlpoolGen IV HM05 HGSSwater358515
special
The user traps the target in a violent swirling whirlpool for four to five turns.(100%)
Ancient PowerMove Tutor - PtHGSSrock601005
special
The user attacks with a prehistoric power. This may also raise all the user's stats at once.(10%)
String ShotMove Tutor - HGSSbug--9540
other
The opposing Pokémon are bound with silk blown from the user's mouth that harshly lowers the Speed stat.

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

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Anonymous
That QR Code is Cherubi's

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