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Emolga DB: stats, moves, locations & evolution

Details of Emolga : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Emolga: Stats and Abilities

Emolga

Base Stats

HP55Att75Def60
Spd103Sp. Att75Sp. Def60

Abilities

Static The opponent has a 30% chance of being induced with PARALYZE when using an attack, that requires physical contact, against this Pokémon.
Motor Drive
(hidden)
The Pokémon takes no damage from Electric-type attacks and Speed raises by one level.

QR Code

Emolga

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50115 - 16272 - 11458 - 100
97 - 13972 - 11458 - 100
Hindering Nature 100220 - 314139 - 224112 - 197
189 - 274139 - 224112 - 197
Neutral Nature 50115 - 16280 - 12765 - 112
108 - 15580 - 12765 - 112
Neutral Nature 100220 - 314155 - 249125 - 219
211 - 305155 - 249125 - 219
Beneficial Nature 50115 - 16288 - 13971 - 123
118 - 17088 - 13971 - 123
Beneficial Nature 100220 - 314170 - 273137 - 240
232 - 335170 - 273137 - 240

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
587electricflying
HeightWeightGender
0.4m5.0kgMale ♂:50%
Female ♀:5:50%

Evolution Chart

PokemonEvolution condition
Emolga
Emolga
--

Type Effectiveness

Resistance/Weaknesses Chart

Normal1Fire1Water1
Grass1/2xElectric1Ice2x
Fighting1/2xPoison1Ground0x
Flying1/2xPsychic1Bug1/2x
Rock2xGhost1Dragon1
Dark1Steel1/2xFairy1

Location / How to get

Location

SunPoni Plains
MoonPoni Plains

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Thunder Shock-electric4010030
special
A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis.(10%)
Quick Attack4normal4010030
physical
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
Tail Whip7normal--10030
other
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
Charge10electric----20
other
The user boosts the power of the Electric move it uses on the next turn. This also raises the user's Sp. Def stat.
Spark13electric6510020
physical
The user throws an electrically charged tackle at the target. This may also leave the target with paralysis.(30%)
Nuzzle15electric2010020
physical
The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.(100%)
Pursuit16dark4010020
physical
The power of this attack move is doubled if it's used on a target that's switching out of battle.
Double Team19normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Shock Wave22electric60--20
special
The user strikes the target with a quick jolt of electricity. This attack never misses.
Electro Ball26electric??10010
special
The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
Acrobatics30flying5510015
physical
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
Light Screen34psychic----30
other
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
Encore38normal--1005
other
The user compels the target to keep using the move it encored for three turns.
Volt Switch42electric7010020
special
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Agility46psychic----30
other
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
Discharge50electric8010015
special
The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.(30%)

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
TauntTM12dark--10020
other
The target is taunted into a rage that allows it to use only attack moves for three turns.
Light ScreenTM16psychic----30
other
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain DanceTM18water----5
other
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
RoostTM19flying----10
other
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
ThunderboltTM24electric9010015
special
A strong electric blast crashes down on the target. This may also leave the target with paralysis.(10%)
ThunderTM25electric1107010
special
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.(30%)
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Aerial AceTM40flying60--20
physical
The user confounds the target with speed, then slashes. This attack never misses.
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
AttractTM45normal--10015
other
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
FlingTM56dark??10010
physical
The user flings its held item at the target to attack. This move's power and effects depend on the item.
Charge BeamTM57electric509010
special
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.(70%)
AcrobaticsTM62flying5510015
physical
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
Volt SwitchTM72electric7010020
special
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Thunder WaveTM73electric--9020
other
The user launches a weak jolt of electricity that paralyzes the target.
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
U-turnTM89bug7010020
physical
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Wild ChargeTM93electric9010015
physical
The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Learn by bleeding (egg moves)

MoveTypeAtt.Acc.PP
Category
Description
Roostflying----10
other
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
Iron Tailsteel1007515
physical
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.(30%)
Astonishghost3010015
physical
The user attacks the target while shouting in a startling fashion. This may also make the target flinch.(30%)
Air Slashflying759515
special
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.(30%)
Shock Waveelectric60--20
special
The user strikes the target with a quick jolt of electricity. This attack never misses.
Charmfairy--10020
other
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.
Covetnormal6010025
physical
The user endearingly approaches the target, then steals the target's held item.
Ticklenormal--10020
other
The user tickles the target into laughing, reducing its Attack and Defense stats.
Baton Passnormal----40
other
The user switches places with a party Pokémon in waiting and passes along any stat changes.
Ion Delugeelectric----25
other
The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves.
Speed Swappsychic----10
other
The user exchanges Speed stats with the target.

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal160(Phy)/120(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
Supersonic Skystrikeflying120(Phy)/140(Spe)--1
physical
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
Savage Spin-Outbug140--1
physical
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Never-Ending Nightmareghost100--1
physical
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
Corkscrew Crashsteel180--1
physical
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Gigavolt Havocelectric175(Phy)/185(Spe)--1
physical
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.
Black Hole Eclipsedark100--1
physical
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.

Transfer Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
FlashGen VI TM70normal--10020
other
The user flashes a bright light that cuts the target's accuracy.
Secret PowerGen VI TM94 (ΩRαS)normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
CutGen VI HM01normal509530
physical
The target is cut with a scythe or claw.
ElectrowebMove Tutor - ORASelectric559515
special
The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stat.(100%)
Helping HandMove Tutor - ORASnormal----20
other
The user assists an ally by boosting the power of that ally's attack.
Knock OffMove Tutor - ORASdark6510020
physical
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
Last ResortMove Tutor - ORASnormal1401005
physical
This move can be used only after the user has used all the other moves it knows in the battle.
Signal BeamMove Tutor - ORASbug7510015
special
The user attacks with a sinister beam of light. This may also confuse the target.(10%)
SnoreMove Tutor - ORASnormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

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