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Gurdurr DB: stats, moves, locations & evolution

Details of Gurdurr : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Gurdurr: Stats and Abilities

Gurdurr

Base Stats

HP85Att105Def85
Spd40Sp. Att40Sp. Def50

Abilities

Guts Attack is increased by 50% when induced with a status (BURN, PARALYZE, SLEEP, POISON, FREEZE). Burn’s effect of lowering Attack is not applied.
Sheer Force Moves with a secondary effect are increased in power by 33% but lose their secondary effect
Iron Fist
(hidden)
The power of punching moves is increased by 20%.

QR Code

Gurdurr

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50145 - 19299 - 14181 - 123
40 - 8240 - 8249 - 91
Hindering Nature 100280 - 374193 - 278157 - 242
76 - 16176 - 16194 - 179
Neutral Nature 50145 - 192110 - 15790 - 137
45 - 9245 - 9255 - 102
Neutral Nature 100280 - 374215 - 309175 - 269
85 - 17985 - 179105 - 199
Beneficial Nature 50145 - 192121 - 17299 - 150
49 - 10149 - 10160 - 112
Beneficial Nature 100280 - 374236 - 339192 - 295
93 - 19693 - 196115 - 218

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
533fighting
HeightWeightGender
1.2m40.0kgMale ♂:75%
Female ♀:2:25%

Evolution Chart

PokemonEvolution condition
Timburr
Timburr
--
Gurdurr
Gurdurr
Level 25
Conkeldurr
Conkeldurr
Level trade

Type Effectiveness

Resistance/Weaknesses Chart

Normal1Fire1Water1
Grass1Electric1Ice1
Fighting1Poison1Ground1
Flying2xPsychic2xBug1/2x
Rock1/2xGhost1Dragon1
Dark1/2xSteel1Fairy2x

Location / How to get

Location

SunEvolve Timburr
MoonEvolve Timburr

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Pound-normal4010035
physical
The target is physically pounded with a long tail, a foreleg, or the like.
Leer-normal--10030
other
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.(100%)
Focus Energy-normal----30
other
The user takes a deep breath and focuses so that critical hits land more easily.
Bide-normal??--10
physical
The user endures attacks for two turns, then strikes back to cause double the damage taken.
Focus Energy4normal----30
other
The user takes a deep breath and focuses so that critical hits land more easily.
Bide8normal??--10
physical
The user endures attacks for two turns, then strikes back to cause double the damage taken.
Low Kick12fighting??10020
physical
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
Rock Throw16rock509015
physical
The user picks up and throws a small rock at the target to attack.
Wake-Up Slap20fighting7010010
physical
This attack inflicts big damage on a sleeping target. This also wakes the target up, however.
Chip Away24normal7010020
physical
Looking for an opening, the user strikes consistently. The target's stat changes don't affect this attack's damage.
Bulk Up29fighting----20
other
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
Rock Slide33rock759010
physical
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.(30%)
Dynamic Punch37fighting100505
physical
The user punches the target with full, concentrated power. This confuses the target if it hits.(100%)
Scary Face41normal--10010
other
The user frightens the target with a scary face to harshly lower its Speed stat.
Hammer Arm45fighting1009010
physical
The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however.(100%)
Stone Edge49rock100805
physical
The user stabs the target from below with sharpened stones. Critical hits land more easily.
Focus Punch53fighting15010020
physical
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Superpower57fighting1201005
physical
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.(100%)

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
Work UpTM01normal----30
other
The user is roused, and its Attack and Sp. Atk stats increase.
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Bulk UpTM08fighting----20
other
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
Sunny DayTM11fire----5
other
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TauntTM12dark--10020
other
The target is taunted into a rage that allows it to use only attack moves for three turns.
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain DanceTM18water----5
other
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
Smack DownTM23rock5010015
physical
The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it's hit.(100%)
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
Brick BreakTM31fighting7510015
physical
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Rock TombTM39rock609515
physical
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.(100%)
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
AttractTM45normal--10015
other
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
Low SweepTM47fighting6510020
physical
The user makes a swift attack on the target's legs, which lowers the target's Speed stat.(100%)
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
Focus BlastTM52fighting120705
special
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.(10%)
FlingTM56dark??10010
physical
The user flings its held item at the target to attack. This move's power and effects depend on the item.
Brutal SwingTM59dark6010020
physical
The user swings its body around violently to inflict damage on everything in its vicinity.
PaybackTM66dark5010010
physical
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
Stone EdgeTM71rock100805
physical
The user stabs the target from below with sharpened stones. Critical hits land more easily.
Rock SlideTM80rock759010
physical
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.(30%)
Poison JabTM84poison8010020
physical
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.(30%)
Grass KnotTM86grass??10020
special
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Learn by bleeding (egg moves)

MoveTypeAtt.Acc.PP
Category
Description
Drain Punchfighting7510010
physical
An energy-draining punch. The user's HP is restored by half the damage taken by the target.
Endurenormal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Counterfighting??10020
physical
A retaliation move that counters any physical attack, inflicting double the damage taken.
Comet Punchnormal188515
physical
The target is hit with a flurry of punches that strike two to five times in a row.
Foresightnormal----40
other
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.
Smelling Saltsnormal7010010
physical
This attack's power is doubled when used on a target with paralysis. This also cures the target's paralysis, however.
Detectfighting----5
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Wide Guardrock----10
other
The user and its allies are protected from wide-ranging attacks for one turn.
Force Palmfighting6010010
physical
The target is attacked with a shock wave. This may also leave the target with paralysis.(30%)
Reversalfighting??10015
physical
An all-out attack that becomes more powerful the less HP the user has.
Mach Punchfighting4010030
physical
The user throws a punch at blinding speed. This move always goes first.

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal160(Phy)/120(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummelingfighting200(Phy)/190(Spe)--1
physical
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Acid Downpourpoison160--1
physical
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
Continental Crushrock180--1
physical
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Bloom Doomgrass160--1
special
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Black Hole Eclipsedark120--1
physical
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.

Transfer Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
DigGen VI TM28ground8010010
physical
The user burrows, then attacks on the next turn.
RetaliateGen VI TM67normal701005
physical
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
Rock SmashGen VI TM94 (XY)
HM06 (ΩRαS)
fighting4010015
physical
The user attacks with a punch. This may also lower the target's Defense stat.(50%)
Secret PowerGen VI TM94 (ΩRαS)normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
Power-up PunchGen VI TM98fighting4010020
physical
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.(100%)
StrengthGen VI HM04normal8010015
physical
The target is slugged with a punch thrown at maximum power.
BlockMove Tutor - ORASnormal----5
other
The user blocks the target's way with arms spread wide to prevent escape.
Fire PunchMove Tutor - ORASfire7510015
physical
The target is punched with a fiery fist. This may also leave the target with a burn.(10%)
Helping HandMove Tutor - ORASnormal----20
other
The user assists an ally by boosting the power of that ally's attack.
Ice PunchMove Tutor - ORASice7510015
physical
The target is punched with an icy fist. This may also leave the target frozen.(10%)
Knock OffMove Tutor - ORASdark6510020
physical
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
SnoreMove Tutor - ORASnormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

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