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Arbok DB: stats, moves, locations & evolution

Details of Arbok : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Arbok: Stats and Abilities

Arbok

Base Stats

HP60Att95Def69
Spd80Sp. Att65Sp. Def79

Abilities

Intimidate Upon entering battle, the opponent’s Attack lowers one stage. In a Double Battle, both opponents’ Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected. In a link battle, if both sides switch on the same turn, and first player sends out a Pokémon with Intimidate, the opponent’s Attack will be lowered before the opponent’s Pokémon switches.
Shed Skin Every turn, it has a 1 in 3 chance of healing from a status condition (BURN, PARALYZE, SLEEP, POISON, FREEZE).
Unnerve
(hidden)
The opponent Pokémon will never use their held Berry while the Pokémon is in battle

QR Code

Arbok

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50120 - 16790 - 13266 - 108
76 - 11863 - 10575 - 117
Hindering Nature 100230 - 324175 - 260128 - 213
148 - 233121 - 206146 - 231
Neutral Nature 50120 - 167100 - 14774 - 121
85 - 13270 - 11784 - 131
Neutral Nature 100230 - 324195 - 289143 - 237
165 - 259135 - 229163 - 257
Beneficial Nature 50120 - 167110 - 16181 - 133
93 - 14577 - 12892 - 144
Beneficial Nature 100230 - 324214 - 317157 - 260
181 - 284148 - 251179 - 282

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
024poison
HeightWeightGender
3.5m65.0kgMale ♂:50%
Female ♀:5:50%

Evolution Chart

PokemonEvolution condition
Ekans
Ekans
--
Arbok
Arbok
Level 22

Type Effectiveness

Resistance/Weaknesses Chart

Normal1Fire1Water1
Grass1/2xElectric1Ice1
Fighting1/2xPoison1/2xGround2x
Flying1Psychic2xBug1/2x
Rock1Ghost1Dragon1
Dark1Steel1Fairy1/2x

Location / How to get

Location

Sun
Moon

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Crunch-dark8010015
physical
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.(20%)
Ice Fang-ice659515
physical
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.(20%)
Thunder Fang-electric659515
physical
The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.(20%)
Fire Fang-fire659515
physical
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.(20%)
Wrap-normal159020
physical
A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.(100%)
Leer-normal--10030
other
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.(100%)
Poison Sting-poison1510035
physical
The user stabs the target with a poisonous stinger. This may also poison the target.(30%)
Bite-dark6010025
physical
The target is bitten with viciously sharp fangs. This may also make the target flinch.(30%)
Poison Sting4poison1510035
physical
The user stabs the target with a poisonous stinger. This may also poison the target.(30%)
Bite9dark6010025
physical
The target is bitten with viciously sharp fangs. This may also make the target flinch.(30%)
Glare12normal--10030
other
The user intimidates the target with the pattern on its belly to cause paralysis.
Screech17normal--8540
other
An earsplitting screech harshly lowers the target's Defense stat.
Acid20poison4010030
special
The opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stat.(10%)
Stockpile27normal----20
other
The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.
Swallow27normal----10
other
The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.
Spit Up27normal??10010
special
The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.
Acid Spray32poison4010020
special
The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat.(100%)
Mud Bomb39ground658510
special
The user launches a hard-packed mud ball to attack. This may also lower the target's accuracy.(30%)
Gastro Acid44poison--10010
other
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
Belch48poison1209010
special
The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.
Haze51ice----30
other
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Coil56poison----20
other
The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy.
Gunk Shot63poison120805
physical
The user shoots filthy garbage at the target to attack. This may also poison the target.(30%)

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
VenoshockTM09poison6510010
special
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
Sunny DayTM11fire----5
other
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Hyper BeamTM15normal150905
special
The target is attacked with a powerful beam. The user can't move on the next turn.
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain DanceTM18water----5
other
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
EarthquakeTM26ground10010010
physical
The user sets off an earthquake that strikes every Pokémon around it.
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Sludge WaveTM34poison9510010
special
The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.(10%)
Sludge BombTM36poison9010010
special
Unsanitary sludge is hurled at the target. This may also poison the target.(30%)
Rock TombTM39rock609515
physical
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.(100%)
TormentTM41dark--10015
other
The user torments and enrages the target, making it incapable of using the same move twice in a row.
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
AttractTM45normal--10015
other
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
ThiefTM46dark6010025
physical
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
Brutal SwingTM59dark6010020
physical
The user swings its body around violently to inflict damage on everything in its vicinity.
PaybackTM66dark5010010
physical
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
Giga ImpactTM68normal150905
physical
The user charges at the target using every bit of its power. The user can't move on the next turn.
BulldozeTM78ground6010020
physical
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.(100%)
Rock SlideTM80rock759010
physical
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.(30%)
Dragon TailTM82dragon609010
physical
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
InfestationTM83bug2010020
special
The target is infested and attacked for four to five turns. The target can't flee during this time.(100%)
Poison JabTM84poison8010020
physical
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.(30%)
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Dark PulseTM97dark8010015
special
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.(20%)
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Learn by bleeding (egg moves)

MoveTypeAtt.Acc.PP
Category
Description
Pursuitdark4010020
physical
The power of this attack move is doubled if it's used on a target that's switching out of battle.
Slamnormal807520
physical
The target is slammed with a long tail, vines, or the like to inflict damage.
Spiteghost--10010
other
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Beat Updark??10010
physical
The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
Poison Fangpoison5010015
physical
The user bites the target with toxic fangs. This may also leave the target badly poisoned.(50%)
Scary Facenormal--10010
other
The user frightens the target with a scary face to harshly lower its Speed stat.
Poison Tailpoison5010025
physical
The user hits the target with its tail. This may also poison the target. Critical hits land more easily.(10%)
Disablenormal--10020
other
For four turns, this move prevents the target from using the move it last used.
Switcheroodark--10010
other
The user trades held items with the target faster than the eye can follow.
Iron Tailsteel1007515
physical
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.(30%)
Sucker Punchdark701005
physical
This move enables the user to attack first. This move fails if the target is not readying an attack.
Snatchdark----10
other
The user steals the effects of any attempts to use a healing or stat-changing move.

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal200(Phy)/200(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
Acid Downpourpoison190(Phy)/190(Spe)--1
physical
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
Tectonic Rageground180(Phy)/120(Spe)--1
physical
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Continental Crushrock140--1
physical
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Savage Spin-Outbug100--1
special
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Corkscrew Crashsteel180--1
physical
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Inferno Overdrivefire120--1
physical
The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move.
Gigavolt Havocelectric120--1
physical
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.
Subzero Slammerice120--1
physical
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.
Devastating Drakedragon120--1
physical
The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Black Hole Eclipsedark160(Phy)/160(Spe)--1
physical
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.

Transfer Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
DigGen VI TM28ground8010010
physical
The user burrows, then attacks on the next turn.
Secret PowerGen VI TM94 (ΩRαS)normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
StrengthGen VI HM04normal8010015
physical
The target is slugged with a punch thrown at maximum power.
Aqua TailMove Tutor - ORASwater909010
physical
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
BindMove Tutor - ORASnormal158520
physical
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.(100%)
Giga DrainMove Tutor - ORASgrass7510010
special
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Seed BombMove Tutor - ORASgrass8010015
physical
The user slams a barrage of hard-shelled seeds down on the target from above.
SnoreMove Tutor - ORASnormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)
Secret PowerGen IV TM43normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
EndureGen IV TM58normal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
CaptivateGen IV TM78normal--10020
other
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Natural GiftGen IV TM83normal??10015
physical
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
HeadbuttMove Tutor - HGSSnormal7010015
physical
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.(30%)
Body SlamMove Tutor - FRLGnormal8510015
physical
The user drops onto the target with its full body weight. This may also leave the target with paralysis.(30%)
Double-edgeMove Tutor - FRLGnormal12010015
physical
A reckless, life-risking tackle. This also damages the user quite a lot.
MimicMove Tutor - FRLGnormal----10
other
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Rock SlideMove Tutor - FRLGrock759010
physical
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.(30%)
SubstituteMove Tutor - FRLGnormal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
SnoreMove Tutor - Emeraldnormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)
EndureMove Tutor - Emeraldnormal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
SwaggerMove Tutor - Emeraldnormal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkMove Tutor - Emeraldnormal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
Take DownGen I TM09normal908520
physical
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
RageGen I TM20normal2010020
physical
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
Mega DrainGen I TM21grass4010015
special
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
FissureGen I TM27ground??305
physical
The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.
BideGen I TM34normal??--10
physical
The user endures attacks for two turns, then strikes back to cause double the damage taken.

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

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