
| HP | 80 | Att | 110 | Def | 60 |
| Spd | 70 | Sp. Att | 150 | Sp. Def | 130 |
| Magician | The Pokémon steals the held item of a Pokémon it hits with a move. |

| Max Stats | Level | HP | Att | Def |
| Spd | Sp.Att | Sp.Def | ||
| Hindering Nature | 50 | 140 - 187 | 103 - 145 | 58 - 100 |
| 67 - 109 | 139 - 181 | 121 - 163 | ||
| Hindering Nature | 100 | 270 - 364 | 202 - 287 | 112 - 197 |
| 130 - 215 | 274 - 359 | 238 - 323 | ||
| Neutral Nature | 50 | 140 - 187 | 115 - 162 | 65 - 112 |
| 75 - 122 | 155 - 202 | 135 - 182 | ||
| Neutral Nature | 100 | 270 - 364 | 225 - 319 | 125 - 219 |
| 145 - 239 | 305 - 399 | 265 - 359 | ||
| Beneficial Nature | 50 | 140 - 187 | 126 - 178 | 71 - 123 |
| 82 - 134 | 170 - 222 | 148 - 200 | ||
| Beneficial Nature | 100 | 270 - 364 | 247 - 350 | 137 - 240 |
| 159 - 262 | 335 - 438 | 291 - 394 |
| Pokemon | Evolution condition |
![]() Hoopa | -- |
![]() | 0x | ![]() | 1 | ![]() | 1 |
![]() | 1 | ![]() | 1 | ![]() | 1 |
![]() | 0x | ![]() | 1/2x | ![]() | 1 |
![]() | 1 | ![]() | 1/2x | ![]() | 1 |
![]() | 1 | ![]() | 4x | ![]() | 1 |
![]() | 4x | ![]() | 1 | ![]() | 1 |
| Sun | |
| Moon |
| Move | Level | Type | Att. | Acc. | PP |
| Category | |||||
| Description | |||||
| Hyperspace Hole | - | ![]() | 80 | -- | 5 |
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| Using a hyperspace hole, the user appears right next to the target and strikes. This also hits a target using a move such as Protect or Detect. | |||||
| Trick | - | ![]() | -- | 100 | 10 |
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| The user catches the target off guard and swaps its held item with its own. | |||||
| Destiny Bond | - | ![]() | -- | -- | 5 |
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| After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession. | |||||
| Ally Switch | - | ![]() | -- | -- | 15 |
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| The user teleports using a strange power and switches places with one of its allies. | |||||
| Confusion | - | ![]() | 50 | 100 | 25 |
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| The target is hit by a weak telekinetic force. This may also confuse the target.(10%) | |||||
| Astonish | 6 | ![]() | 30 | 100 | 15 |
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| The user attacks the target while shouting in a startling fashion. This may also make the target flinch.(30%) | |||||
| Magic Coat | 10 | ![]() | -- | -- | 15 |
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| A barrier reflects back to the target moves like Leech Seed and moves that damage status. | |||||
| Light Screen | 15 | ![]() | -- | -- | 30 |
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| A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||
| Psybeam | 19 | ![]() | 65 | 100 | 20 |
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| The target is attacked with a peculiar ray. This may also leave the target confused.(10%) | |||||
| Skill Swap | 25 | ![]() | -- | -- | 10 |
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| The user employs its psychic power to exchange Abilities with the target. | |||||
| Power Split | 29 | ![]() | -- | -- | 10 |
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| The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target. | |||||
| Guard Split | 29 | ![]() | -- | -- | 10 |
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| The user employs its psychic power to average its Defense and Sp. Def stats with those of the target. | |||||
| Phantom Force | 35 | ![]() | 90 | 100 | 10 |
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| The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. | |||||
| Zen Headbutt | 46 | ![]() | 80 | 90 | 15 |
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| The user focuses its willpower to its head and attacks the target. This may also make the target flinch.(20%) | |||||
| Wonder Room | 50 | ![]() | -- | -- | 10 |
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| The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. | |||||
| Trick Room | 50 | ![]() | -- | -- | 5 |
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| The user creates a bizarre area in which slower Pokémon get to move first for five turns. | |||||
| Shadow Ball | 55 | ![]() | 80 | 100 | 15 |
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| The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.(20%) | |||||
| Nasty Plot | 68 | ![]() | -- | -- | 20 |
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| The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat. | |||||
| Psychic | 75 | ![]() | 90 | 100 | 10 |
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| The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.(10%) | |||||
| Hyperspace Hole | 85 | ![]() | 80 | -- | 5 |
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| Using a hyperspace hole, the user appears right next to the target and strikes. This also hits a target using a move such as Protect or Detect. | |||||
| Move | TM | Type | Att. | Acc. | PP |
| Category | |||||
| Description | |||||
| Psyshock | TM03 | ![]() | 80 | 100 | 10 |
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| The user materializes an odd psychic wave to attack the target. This attack does physical damage. | |||||
| Calm Mind | TM04 | ![]() | -- | -- | 20 |
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| The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||
| Toxic | TM06 | ![]() | -- | 90 | 10 |
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| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||
| Hidden Power | TM10 | ![]() | 60 | 100 | 15 |
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| A unique attack that varies in type depending on the Pokémon using it. | |||||
| Sunny Day | TM11 | ![]() | -- | -- | 5 |
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| The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||
| Taunt | TM12 | ![]() | -- | 100 | 20 |
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| The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||
| Hyper Beam | TM15 | ![]() | 150 | 90 | 5 |
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| The target is attacked with a powerful beam. The user can't move on the next turn. | |||||
| Light Screen | TM16 | ![]() | -- | -- | 30 |
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| A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||
| Protect | TM17 | ![]() | -- | -- | 10 |
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| Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||
| Rain Dance | TM18 | ![]() | -- | -- | 5 |
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| The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||
| Safeguard | TM20 | ![]() | -- | -- | 25 |
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| The user creates a protective field that prevents status conditions for five turns. | |||||
| Frustration | TM21 | ![]() | ?? | 100 | 20 |
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| This full-power attack grows more powerful the less the user likes its Trainer. | |||||
| Thunderbolt | TM24 | ![]() | 90 | 100 | 15 |
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| A strong electric blast crashes down on the target. This may also leave the target with paralysis.(10%) | |||||
| Return | TM27 | ![]() | ?? | 100 | 20 |
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| This full-power attack grows more powerful the more the user likes its Trainer. | |||||
| Psychic | TM29 | ![]() | 90 | 100 | 10 |
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| The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.(10%) | |||||
| Shadow Ball | TM30 | ![]() | 80 | 100 | 15 |
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| The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.(20%) | |||||
| Brick Break | TM31 | ![]() | 75 | 100 | 15 |
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| The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | |||||
| Double Team | TM32 | ![]() | -- | -- | 15 |
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| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||
| Reflect | TM33 | ![]() | -- | -- | 20 |
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| A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |||||
| Torment | TM41 | ![]() | -- | 100 | 15 |
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| The user torments and enrages the target, making it incapable of using the same move twice in a row. | |||||
| Facade | TM42 | ![]() | 70 | 100 | 20 |
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| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||
| Rest | TM44 | ![]() | -- | -- | 10 |
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| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||
| Thief | TM46 | ![]() | 60 | 100 | 25 |
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| The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||
| Round | TM48 | ![]() | 60 | 100 | 15 |
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| The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||
| Focus Blast | TM52 | ![]() | 120 | 70 | 5 |
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| The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.(10%) | |||||
| Energy Ball | TM53 | ![]() | 90 | 100 | 10 |
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| The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.(10%) | |||||
| Fling | TM56 | ![]() | ?? | 100 | 10 |
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| The user flings its held item at the target to attack. This move's power and effects depend on the item. | |||||
| Charge Beam | TM57 | ![]() | 50 | 90 | 10 |
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| The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.(70%) | |||||
| Quash | TM60 | ![]() | -- | 100 | 15 |
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| The user suppresses the target and makes its move go last. | |||||
| Embargo | TM63 | ![]() | -- | 100 | 15 |
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| This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it. | |||||
| Giga Impact | TM68 | ![]() | 150 | 90 | 5 |
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| The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||
| Thunder Wave | TM73 | ![]() | -- | 90 | 20 |
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| The user launches a weak jolt of electricity that paralyzes the target. | |||||
| Psych Up | TM77 | ![]() | -- | -- | 10 |
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| The user hypnotizes itself into copying any stat change made by the target. | |||||
| Dream Eater | TM85 | ![]() | 100 | 100 | 15 |
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| The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. | |||||
| Grass Knot | TM86 | ![]() | ?? | 100 | 20 |
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| The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |||||
| Swagger | TM87 | ![]() | -- | 85 | 15 |
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| The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||
| Sleep Talk | TM88 | ![]() | -- | -- | 10 |
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| While it is asleep, the user randomly uses one of the moves it knows. | |||||
| Substitute | TM90 | ![]() | -- | -- | 10 |
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| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||
| Trick Room | TM92 | ![]() | -- | -- | 5 |
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| The user creates a bizarre area in which slower Pokémon get to move first for five turns. | |||||
| Dark Pulse | TM97 | ![]() | 80 | 100 | 15 |
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| The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.(20%) | |||||
| Confide | TM100 | ![]() | -- | -- | 20 |
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| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%) | |||||
| Move | Type | Max Att. | Acc. | PP |
| Category | ||||
| Description | ||||
| Breakneck Blitz | ![]() | 200(Phy)/200 | -- | 1 |
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| The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | ||||
| All-Out Pummeling | ![]() | 140(Phy)/190 | -- | 1 |
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| The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move. | ||||
| Never-Ending Nightmare | ![]() | 175(Phy)/160 | -- | 1 |
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| Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move. | ||||
| Bloom Doom | ![]() | 175 | -- | 1 |
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| The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move. | ||||
| Gigavolt Havoc | ![]() | 175 | -- | 1 |
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| The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move. | ||||
| Shattered Psyche | ![]() | 160(Phy)/180 | -- | 1 |
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| The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move. | ||||
| Black Hole Eclipse | ![]() | 180(Phy)/160 | -- | 1 |
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| The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. | ||||
| Move | Method | Type | Att. | Acc. | PP |
| Category | |||||
| Description | |||||
| Flash | Gen VI TM70 | ![]() | -- | 100 | 20 |
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| The user flashes a bright light that cuts the target's accuracy. | |||||
| Secret Power | Gen VI TM94 (ΩRαS) | ![]() | 70 | 100 | 20 |
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| The additional effects of this attack depend upon where it was used.(30%) | |||||
| Power-up Punch | Gen VI TM98 | ![]() | 40 | 100 | 20 |
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| Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.(100%) | |||||
| Block | Move Tutor - ORAS | ![]() | -- | -- | 5 |
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| The user blocks the target's way with arms spread wide to prevent escape. | |||||
| Covet | Move Tutor - ORAS | ![]() | 60 | 100 | 25 |
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| The user endearingly approaches the target, then steals the target's held item. | |||||
| Drain Punch | Move Tutor - ORAS | ![]() | 75 | 100 | 10 |
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| An energy-draining punch. The user's HP is restored by half the damage taken by the target. | |||||
| Dual Chop | Move Tutor - ORAS | ![]() | 40 | 90 | 15 |
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| The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. | |||||
| Fire Punch | Move Tutor - ORAS | ![]() | 75 | 100 | 15 |
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| The target is punched with a fiery fist. This may also leave the target with a burn.(10%) | |||||
| Focus Punch | Move Tutor - ORAS | ![]() | 150 | 100 | 20 |
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| The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. | |||||
| Foul Play | Move Tutor - ORAS | ![]() | 95 | 100 | 15 |
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| The user turns the target's power against it. The higher the target's Attack stat, the greater the move's power. | |||||
| Gravity | Move Tutor - ORAS | ![]() | -- | -- | 5 |
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| Enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Flying moves can't be used. | |||||
| Gunk Shot | Move Tutor - ORAS | ![]() | 120 | 80 | 5 |
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| The user shoots filthy garbage at the target to attack. This may also poison the target.(30%) | |||||
| Ice Punch | Move Tutor - ORAS | ![]() | 75 | 100 | 15 |
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| The target is punched with an icy fist. This may also leave the target frozen.(10%) | |||||
| Knock Off | Move Tutor - ORAS | ![]() | 65 | 100 | 20 |
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| The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item. | |||||
| Last Resort | Move Tutor - ORAS | ![]() | 140 | 100 | 5 |
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| This move can be used only after the user has used all the other moves it knows in the battle. | |||||
| Magic Room | Move Tutor - ORAS | ![]() | -- | -- | 10 |
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| The user creates a bizarre area in which Pokémon's held items lose their effects for five turns. | |||||
| Recycle | Move Tutor - ORAS | ![]() | -- | -- | 10 |
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| The user recycles a held item that has been used in battle so it can be used again. | |||||
| Role Play | Move Tutor - ORAS | ![]() | -- | -- | 10 |
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| The user mimics the target completely, copying the target's natural Ability. | |||||
| Shock Wave | Move Tutor - ORAS | ![]() | 60 | -- | 20 |
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| The user strikes the target with a quick jolt of electricity. This attack never misses. | |||||
| Signal Beam | Move Tutor - ORAS | ![]() | 75 | 100 | 15 |
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| The user attacks with a sinister beam of light. This may also confuse the target.(10%) | |||||
| Snatch | Move Tutor - ORAS | ![]() | -- | -- | 10 |
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| The user steals the effects of any attempts to use a healing or stat-changing move. | |||||
| Snore | Move Tutor - ORAS | ![]() | 50 | 100 | 15 |
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| This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%) | |||||
| Thunder Punch | Move Tutor - ORAS | ![]() | 75 | 100 | 15 |
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| The target is punched with an electrified fist. This may also leave the target with paralysis.(10%) | |||||
