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Squirtle DB: stats, moves, locations & evolution

Details of Squirtle : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Squirtle: Stats and Abilities

Squirtle

Base Stats

HP44Att48Def65
Spd43Sp. Att50Sp. Def64

Abilities

Torrent When HP is below 1/3rd its maximum, power of Water-type moves is increased by 50%.
Rain Dish
(hidden)
If Heavy Rain weather is in effect, recovers 1/16th max Hit Points at the end of the turn.

QR Code

Squirtle

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50104 - 15147 - 9063 - 105
43 - 8549 - 9162 - 104
Hindering Nature 100198 - 29290 - 175121 - 206
81 - 16694 - 179119 - 204
Neutral Nature 50104 - 15153 - 10070 - 117
48 - 9555 - 10269 - 116
Neutral Nature 100198 - 292101 - 195135 - 229
91 - 185105 - 199133 - 227
Beneficial Nature 50104 - 15158 - 11077 - 128
52 - 10460 - 11275 - 127
Beneficial Nature 100198 - 292111 - 214148 - 251
100 - 203115 - 218146 - 249

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
007water
HeightWeightGender
0.5m9.0kgMale ♂:87.5%
Female ♀:12.5%

Evolution Chart

PokemonEvolution condition
Squirtle
Squirtle
--
Wartortle
Wartortle
Level 16
Blastoise
Blastoise
Level 36

Type Effectiveness

Resistance/Weaknesses Chart

Normal1Fire1/2xWater1/2x
Grass2xElectric2xIce1/2x
Fighting1Poison1Ground1
Flying1Psychic1Bug1
Rock1Ghost1Dragon1
Dark1Steel1/2xFairy1

Location / How to get

Location

Sun
Moon

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Tackle-normal4010035
physical
A physical attack in which the user charges and slams into the target with its whole body.
Tail Whip4normal--10030
other
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
Water Gun7water4010025
special
The target is blasted with a forceful shot of water.
Withdraw10water----40
other
The user withdraws its body into its hard shell, raising its Defense stat.
Bubble13water4010030
special
A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat.(10%)
Bite16dark6010025
physical
The target is bitten with viciously sharp fangs. This may also make the target flinch.(30%)
Rapid Spin19normal2010040
physical
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.
Protect22normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Water Pulse25water6010020
special
The user attacks the target with a pulsing blast of water. This may also confuse the target.(20%)
Aqua Tail28water909010
physical
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Skull Bash31normal13010010
physical
The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.(100%)
Iron Defense34steel----15
other
The user hardens its body's surface like iron, sharply raising its Defense stat.
Rain Dance37water----5
other
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
Hydro Pump40water110805
special
The target is blasted by a huge volume of water launched under great pressure.

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
Work UpTM01normal----30
other
The user is roused, and its Attack and Sp. Atk stats increase.
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
HailTM07ice----10
other
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
Ice BeamTM13ice9010010
special
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.(10%)
BlizzardTM14ice110705
special
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.(10%)
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain DanceTM18water----5
other
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
Brick BreakTM31fighting7510015
physical
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Rock TombTM39rock609515
physical
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.(100%)
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
AttractTM45normal--10015
other
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
ScaldTM55water8010015
special
The user shoots boiling hot water at its target. This may also leave the target with a burn.(30%)
FlingTM56dark??10010
physical
The user flings its held item at the target to attack. This move's power and effects depend on the item.
Gyro BallTM74steel??1005
physical
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
SurfTM94water9010015
special
The user attacks everything around it by swamping its surroundings with a giant wave.
WaterfallTM98water8010015
physical
The user charges at the target and may make it flinch.(20%)
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Learn by bleeding (egg moves)

MoveTypeAtt.Acc.PP
Category
Description
Mirror Coatpsychic??10020
special
A retaliation move that counters any special attack, inflicting double the damage taken.
Hazeice----30
other
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Mistice----30
other
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
Foresightnormal----40
other
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.
Flailnormal??10015
physical
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
Refreshnormal----20
other
The user rests to cure itself of poisoning, a burn, or paralysis.
Mud Sportground----15
other
The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns.
Yawnnormal----10
other
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
Muddy Waterwater908510
special
The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy.(30%)
Fake Outnormal4010010
physical
This attack hits first and makes the target flinch. It only works the first turn the user is in battle.(100%)
Aqua Ringwater----20
other
The user envelops itself in a veil made of water. It regains some HP every turn.
Aqua Jetwater4010020
physical
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
Water Spoutwater1501005
special
The user spouts water to damage opposing Pokémon. The lower the user's HP, the lower the move's power.
Brinewater6510010
special
If the target's HP is half or less, this attack will hit with double the power.
Dragon Pulsedragon8510010
special
The target is attacked with a shock wave generated by the user's gaping mouth.
Aura Spherefighting80--20
special
The user lets loose a blast of aura power from deep within its body at the target. This attack never misses.
Water Pledgewater8010010
special

Learn by tutoring

MoveTypeAtt.Acc.PP
Category
Description
Water Pledgewater8010010
special
A column of water strikes the target. When combined with its fire equivalent, its power increases and a rainbow appears.

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal195(Phy)/120(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummelingfighting140(Phy)/160(Spe)--1
physical
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Continental Crushrock120--1
physical
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Corkscrew Crashsteel160--1
physical
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Hydro Vortexwater175(Phy)/200(Spe)--1
physical
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.
Shattered Psychepsychic100--1
special
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Subzero Slammerice185--1
special
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.
Devastating Drakedragon160--1
special
The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Black Hole Eclipsedark120--1
physical
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.

Transfer Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
DigGen VI TM28ground8010010
physical
The user burrows, then attacks on the next turn.
Rock SmashGen VI TM94 (XY)
HM06 (ΩRαS)
fighting4010015
physical
The user attacks with a punch. This may also lower the target's Defense stat.(50%)
Secret PowerGen VI TM94 (ΩRαS)normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
Power-up PunchGen VI TM98fighting4010020
physical
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.(100%)
StrengthGen VI HM04normal8010015
physical
The target is slugged with a punch thrown at maximum power.
DiveGen VI HM07 (ΩRαS)water8010010
physical
Diving on the first turn, the user floats up and attacks on the next turn.
Focus PunchMove Tutor - ORASfighting15010020
physical
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Ice PunchMove Tutor - ORASice7510015
physical
The target is punched with an icy fist. This may also leave the target frozen.(10%)
Icy WindMove Tutor - ORASice559515
special
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.(100%)
Iron TailMove Tutor - ORASsteel1007515
physical
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.(30%)
SnoreMove Tutor - ORASnormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)
Zen HeadbuttMove Tutor - ORASpsychic809015
physical
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.(20%)
Focus PunchGen IV TM01fighting15010020
physical
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Secret PowerGen IV TM43normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
EndureGen IV TM58normal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
CaptivateGen IV TM78normal--10020
other
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Natural GiftGen IV TM83normal??10015
physical
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
WhirlpoolGen IV HM05 HGSSwater358515
special
The user traps the target in a violent swirling whirlpool for four to five turns.(100%)
Mud-slapMove Tutor - PtHGSSground2010010
special
The user hurls mud in the target's face to inflict damage and lower its accuracy.(100%)
RolloutMove Tutor - PtHGSSrock309020
physical
The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
HeadbuttMove Tutor - HGSSnormal7010015
physical
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.(30%)
Mega PunchMove Tutor - FRLGnormal808520
physical
The target is slugged by a punch thrown with muscle-packed power.
Mega KickMove Tutor - FRLGnormal120755
physical
The target is attacked by a kick launched with muscle-packed power.
Body SlamMove Tutor - FRLGnormal8510015
physical
The user drops onto the target with its full body weight. This may also leave the target with paralysis.(30%)
Double-edgeMove Tutor - FRLGnormal12010015
physical
A reckless, life-risking tackle. This also damages the user quite a lot.
CounterMove Tutor - FRLGfighting??10020
physical
A retaliation move that counters any physical attack, inflicting double the damage taken.
Seismic TossMove Tutor - FRLGfighting??10020
physical
The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
MimicMove Tutor - FRLGnormal----10
other
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Dynamic PunchMove Tutor - Emeraldfighting100505
physical
The user punches the target with full, concentrated power. This confuses the target if it hits.(100%)
EndureMove Tutor - Emeraldnormal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Defense CurlMove Tutor - Emeraldnormal----40
other
The user curls up to conceal weak spots and raise its Defense stat.
Take DownGen I TM09normal908520
physical
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
Bubble BeamGen I TM11water6510020
special
A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.(10%)
SubmissionGen I TM17fighting808020
physical
The user grabs the target and recklessly dives for the ground. This also damages the user a little.
RageGen I TM20normal2010020
physical
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
ReflectGen I TM33psychic----20
other
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

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Comments are appreciated!

Comments

Anonymous
i really need help getting a squirtle in sun
<< Anonymous
GameA1 Reply
Hi,
Thank you for your comment. How to get Squirtle in Sun and Moon is not revealed at this point, but will be obtained using Pokemon Bank.

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