HP | 60 | Att | 110 | Def | 70 |
Spd | 110 | Sp. Att | 60 | Sp. Def | 60 |
Run Away | Except for trainer battles, can always run from battle. Cannot run during Mean Look or Block or when the opponent is trapping with the Arena Trap, Magnet Pull, or Shadow Tag ability. |
Early Bird | Sleep conditions lasts for half as long, rounding down. For example, half of three turns is 1.5, which rounds down to one turn. When the number of turns to sleep is one, half of this rounded down is zero, and the Pokémon wakes up instantly. |
Tangled Feet (hidden) | Pokémon’s evasion raises one level when Confused. |
Max Stats | Level | HP | Att | Def |
Spd | Sp.Att | Sp.Def | ||
Hindering Nature | 50 | 120 - 167 | 103 - 145 | 67 - 109 |
103 - 145 | 58 - 100 | 58 - 100 | ||
Hindering Nature | 100 | 230 - 324 | 202 - 287 | 130 - 215 |
202 - 287 | 112 - 197 | 112 - 197 | ||
Neutral Nature | 50 | 120 - 167 | 115 - 162 | 75 - 122 |
115 - 162 | 65 - 112 | 65 - 112 | ||
Neutral Nature | 100 | 230 - 324 | 225 - 319 | 145 - 239 |
225 - 319 | 125 - 219 | 125 - 219 | ||
Beneficial Nature | 50 | 120 - 167 | 126 - 178 | 82 - 134 |
126 - 178 | 71 - 123 | 71 - 123 | ||
Beneficial Nature | 100 | 230 - 324 | 247 - 350 | 159 - 262 |
247 - 350 | 137 - 240 | 137 - 240 |
1 | 1 | 1 | |||
1/2x | 2x | 2x | |||
1 | 1 | 0x | |||
1 | 1 | 1/2x | |||
2x | 0x | 1 | |||
1 | 1 | 1 |
Sun | |
Moon |
Move | Level | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Tri Attack | - | 80 | 100 | 10 | |
The user strikes with a simultaneous three-beam attack. May also burn, freeze, or paralyze the target.(20%) | |||||
Peck | - | 35 | 100 | 35 | |
The target is jabbed with a sharply pointed beak or horn. | |||||
Growl | - | -- | 100 | 40 | |
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat. | |||||
Quick Attack | - | 40 | 100 | 30 | |
The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | |||||
Rage | - | 20 | 100 | 20 | |
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. | |||||
Quick Attack | 5 | 40 | 100 | 30 | |
The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | |||||
Rage | 8 | 20 | 100 | 20 | |
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. | |||||
Fury Attack | 12 | 15 | 85 | 20 | |
The target is jabbed repeatedly with a horn or beak two to five times in a row. | |||||
Pursuit | 15 | 40 | 100 | 20 | |
The power of this attack move is doubled if it's used on a target that's switching out of battle. | |||||
Pluck | 19 | 60 | 100 | 20 | |
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. | |||||
Double Hit | 22 | 35 | 90 | 10 | |
The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row. | |||||
Agility | 26 | -- | -- | 30 | |
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | |||||
Uproar | 29 | 90 | 100 | 10 | |
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | |||||
Acupressure | 34 | -- | -- | 30 | |
The user applies pressure to stress points, sharply boosting one of its or its allies' stats. | |||||
Swords Dance | 38 | -- | -- | 20 | |
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. | |||||
Jump Kick | 43 | 100 | 95 | 10 | |
The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself. | |||||
Drill Peck | 47 | 80 | 100 | 20 | |
A corkscrewing attack with a sharp beak acting as a drill. | |||||
Endeavor | 52 | ?? | 100 | 5 | |
This attack move cuts down the target's HP to equal the user's HP. | |||||
Thrash | 56 | 120 | 100 | 10 | |
The user rampages and attacks for two to three turns. The user then becomes confused. |
Move | TM | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Work Up | TM01 | -- | -- | 30 | |
The user is roused, and its Attack and Sp. Atk stats increase. | |||||
Toxic | TM06 | -- | 90 | 10 | |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||
Hidden Power | TM10 | 60 | 100 | 15 | |
A unique attack that varies in type depending on the Pokémon using it. | |||||
Sunny Day | TM11 | -- | -- | 5 | |
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||
Taunt | TM12 | -- | 100 | 20 | |
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||
Hyper Beam | TM15 | 150 | 90 | 5 | |
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||
Protect | TM17 | -- | -- | 10 | |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||
Roost | TM19 | -- | -- | 10 | |
The user lands and rests its body. It restores the user's HP by up to half of its max HP. | |||||
Frustration | TM21 | ?? | 100 | 20 | |
This full-power attack grows more powerful the less the user likes its Trainer. | |||||
Return | TM27 | ?? | 100 | 20 | |
This full-power attack grows more powerful the more the user likes its Trainer. | |||||
Double Team | TM32 | -- | -- | 15 | |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||
Aerial Ace | TM40 | 60 | -- | 20 | |
The user confounds the target with speed, then slashes. This attack never misses. | |||||
Torment | TM41 | -- | 100 | 15 | |
The user torments and enrages the target, making it incapable of using the same move twice in a row. | |||||
Facade | TM42 | 70 | 100 | 20 | |
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||
Rest | TM44 | -- | -- | 10 | |
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||
Attract | TM45 | -- | 100 | 15 | |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||
Thief | TM46 | 60 | 100 | 25 | |
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||
Round | TM48 | 60 | 100 | 15 | |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||
Echoed Voice | TM49 | 40 | 100 | 15 | |
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. | |||||
Steel Wing | TM51 | 70 | 90 | 25 | |
The target is hit with wings of steel. This may also raise the user's Defense stat.(10%) | |||||
Payback | TM66 | 50 | 100 | 10 | |
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |||||
Giga Impact | TM68 | 150 | 90 | 5 | |
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||
Swords Dance | TM75 | -- | -- | 20 | |
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. | |||||
Fly | TM76 | 90 | 95 | 15 | |
The user soars and then strikes its target on the next turn. | |||||
Swagger | TM87 | -- | 85 | 15 | |
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||
Sleep Talk | TM88 | -- | -- | 10 | |
While it is asleep, the user randomly uses one of the moves it knows. | |||||
Substitute | TM90 | -- | -- | 10 | |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||
Confide | TM100 | -- | -- | 20 | |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%) |
Move | Type | Att. | Acc. | PP |
Category | ||||
Description | ||||
Quick Attack | 40 | 100 | 30 | |
The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | ||||
Supersonic | -- | 55 | 20 | |
The user generates odd sound waves from its body that confuse the target. | ||||
Haze | -- | -- | 30 | |
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | ||||
Feint Attack | 60 | -- | 20 | |
The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. | ||||
Flail | ?? | 100 | 15 | |
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | ||||
Endeavor | ?? | 100 | 5 | |
This attack move cuts down the target's HP to equal the user's HP. | ||||
Mirror Move | -- | -- | 20 | |
The user counters the target by mimicking the target's last move. | ||||
Brave Bird | 120 | 100 | 15 | |
The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot. | ||||
Natural Gift | ?? | 100 | 15 | |
The user draws power to attack by using its held Berry. The Berry determines the move's type and power. | ||||
Assurance | 60 | 100 | 10 | |
If the target has already taken some damage in the same turn, this attack's power is doubled. |
Move | Type | Max Att. | Acc. | PP |
Category | ||||
Description | ||||
Breakneck Blitz | 200(Phy)/200(Spe) | -- | 1 | |
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | ||||
All-Out Pummeling | 180 | -- | 1 | |
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move. | ||||
Supersonic Skystrike | 190 | -- | 1 | |
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move. | ||||
Corkscrew Crash | 140 | -- | 1 | |
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move. | ||||
Black Hole Eclipse | 120 | -- | 1 | |
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. |
Move | Method | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Secret Power | Gen VI TM94 (ΩRαS) | 70 | 100 | 20 | |
The additional effects of this attack depend upon where it was used.(30%) | |||||
Knock Off | Move Tutor - ORAS | 65 | 100 | 20 | |
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item. | |||||
Sky Attack | Move Tutor - ORAS | 140 | 90 | 5 | |
A second-turn attack move where critical hits land more easily. This may also make the target flinch.(30%) | |||||
Snore | Move Tutor - ORAS | 50 | 100 | 15 | |
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%) | |||||
Secret Power | Gen IV TM43 | 70 | 100 | 20 | |
The additional effects of this attack depend upon where it was used.(30%) | |||||
Endure | Gen IV TM58 | -- | -- | 10 | |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||
Captivate | Gen IV TM78 | -- | 100 | 20 | |
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | |||||
Air Cutter | Move Tutor - PtHGSS | 60 | 95 | 25 | |
The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily. | |||||
Swift | Move Tutor - PtHGSS | 60 | -- | 20 | |
Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | |||||
Mud-slap | Move Tutor - PtHGSS | 20 | 100 | 10 | |
The user hurls mud in the target's face to inflict damage and lower its accuracy.(100%) | |||||
Body Slam | Move Tutor - FRLG | 85 | 100 | 15 | |
The user drops onto the target with its full body weight. This may also leave the target with paralysis.(30%) | |||||
Double-edge | Move Tutor - FRLG | 120 | 100 | 15 | |
A reckless, life-risking tackle. This also damages the user quite a lot. | |||||
Mimic | Move Tutor - FRLG | -- | -- | 10 | |
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | |||||
Substitute | Move Tutor - FRLG | -- | -- | 10 | |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||
Snore | Move Tutor - Emerald | 50 | 100 | 15 | |
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%) | |||||
Endure | Move Tutor - Emerald | -- | -- | 10 | |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||
Mud-slap | Move Tutor - Emerald | 20 | 100 | 10 | |
The user hurls mud in the target's face to inflict damage and lower its accuracy.(100%) | |||||
Swagger | Move Tutor - Emerald | -- | 85 | 15 | |
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||
Sleep Talk | Move Tutor - Emerald | -- | -- | 10 | |
While it is asleep, the user randomly uses one of the moves it knows. | |||||
Swift | Move Tutor - Emerald | 60 | -- | 20 | |
Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | |||||
Sky Attack | Move Tutor - XD | 140 | 90 | 5 | |
A second-turn attack move where critical hits land more easily. This may also make the target flinch.(30%) | |||||
Whirlwind | Gen I TM04 | -- | -- | 20 | |
The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |||||
Take Down | Gen I TM09 | 90 | 85 | 20 | |
A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |||||
Reflect | Gen I TM33 | -- | -- | 20 | |
A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |||||
Bide | Gen I TM34 | ?? | -- | 10 | |
The user endures attacks for two turns, then strikes back to cause double the damage taken. |