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Pinsir DB: stats, moves, locations & evolution

Details of Pinsir : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Pinsir: Stats and Abilities

Pinsir

Base Stats

HP65Att125Def100
Spd85Sp. Att55Sp. Def70

Abilities

Hyper Cutter Opponent cannot lower this Pokémon’s Attack value. This Pokémon may still lower its own Attack value using a move of by itself.
Mold Breaker The Pokémon's moves are not affected by foe’s abilities during battle
Moxie
(hidden)
Attack is raised by one stage when the Pokémon knocks out another Pokémon

QR Code

Pinsir

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50125 - 172117 - 15994 - 136
81 - 12354 - 9667 - 109
Hindering Nature 100240 - 334229 - 314184 - 269
157 - 242103 - 188130 - 215
Neutral Nature 50125 - 172130 - 177105 - 152
90 - 13760 - 10775 - 122
Neutral Nature 100240 - 334255 - 349205 - 299
175 - 269115 - 209145 - 239
Beneficial Nature 50125 - 172143 - 194115 - 167
99 - 15066 - 11782 - 134
Beneficial Nature 100240 - 334280 - 383225 - 328
192 - 295126 - 229159 - 262

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
127bug
HeightWeightGender
1.5m55.0kgMale ♂:50%
Female ♀:5:50%

Evolution Chart

PokemonEvolution condition
Pinsir
Pinsir
--

Type Effectiveness

Resistance/Weaknesses Chart

Normal1Fire2xWater1
Grass1/2xElectric1Ice1
Fighting1/2xPoison1Ground1/2x
Flying2xPsychic1Bug1
Rock2xGhost1Dragon1
Dark1Steel1Fairy1

Location / How to get

Location

SunLush Jungle, Poni Grove
MoonLush Jungle, Poni Grove

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Vice Grip-normal5510030
physical
The target is gripped and squeezed from both sides to inflict damage.
Focus Energy-normal----30
other
The user takes a deep breath and focuses so that critical hits land more easily.
Bind4normal158520
physical
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.(100%)
Seismic Toss8fighting??10020
physical
The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
Harden11normal----30
other
The user stiffens all the muscles in its body to raise its Defense stat.
Revenge15fighting6010010
physical
This attack move's power is doubled if the user has been hurt by the opponent in the same turn.
Vital Throw18fighting70--10
physical
The user attacks last. In return, this throw move never misses.
Double Hit22normal359010
physical
The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.
Brick Break26fighting7510015
physical
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
X-Scissor29bug8010015
physical
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
Submission33fighting808020
physical
The user grabs the target and recklessly dives for the ground. This also damages the user a little.
Storm Throw36fighting6010010
physical
The user strikes the target with a fierce blow. This attack always results in a critical hit.
Swords Dance40normal----20
other
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
Thrash43normal12010010
physical
The user rampages and attacks for two to three turns. The user then becomes confused.
Superpower47fighting1201005
physical
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.(100%)
Guillotine50normal??305
physical
A vicious, tearing attack with big pincers. The target faints instantly if this attack hits.

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Bulk UpTM08fighting----20
other
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
Sunny DayTM11fire----5
other
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Hyper BeamTM15normal150905
special
The target is attacked with a powerful beam. The user can't move on the next turn.
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain DanceTM18water----5
other
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
Smack DownTM23rock5010015
physical
The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it's hit.(100%)
EarthquakeTM26ground10010010
physical
The user sets off an earthquake that strikes every Pokémon around it.
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
Brick BreakTM31fighting7510015
physical
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Rock TombTM39rock609515
physical
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.(100%)
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
AttractTM45normal--10015
other
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
ThiefTM46dark6010025
physical
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
Focus BlastTM52fighting120705
special
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.(10%)
False SwipeTM54normal4010040
physical
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
FlingTM56dark??10010
physical
The user flings its held item at the target to attack. This move's power and effects depend on the item.
Brutal SwingTM59dark6010020
physical
The user swings its body around violently to inflict damage on everything in its vicinity.
Giga ImpactTM68normal150905
physical
The user charges at the target using every bit of its power. The user can't move on the next turn.
Stone EdgeTM71rock100805
physical
The user stabs the target from below with sharpened stones. Critical hits land more easily.
Swords DanceTM75normal----20
other
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
BulldozeTM78ground6010020
physical
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.(100%)
Rock SlideTM80rock759010
physical
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.(30%)
X-ScissorTM81bug8010015
physical
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Learn by bleeding (egg moves)

MoveTypeAtt.Acc.PP
Category
Description
Fury Attacknormal158520
physical
The target is jabbed repeatedly with a horn or beak two to five times in a row.
Flailnormal??10015
physical
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
Feint Attackdark60--20
physical
The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.
Quick Attacknormal4010030
physical
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
Close Combatfighting1201005
physical
The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.(100%)
Feintnormal3010010
physical
This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves.
Me Firstnormal??--20
other
The user cuts ahead of the target to copy and use the target's intended move with greater power. This move fails if it isn't used first.
Bug Bitebug6010020
physical
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
Superpowerfighting1201005
physical
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.(100%)

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal200(Phy)/200(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummelingfighting190(Phy)/190(Spe)--1
physical
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Tectonic Rageground180--1
physical
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Continental Crushrock180--1
physical
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Savage Spin-Outbug160--1
physical
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Black Hole Eclipsedark120--1
physical
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.

Transfer Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
DigGen VI TM28ground8010010
physical
The user burrows, then attacks on the next turn.
Struggle BugGen VI TM76bug5010020
special
While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit.(100%)
Rock SmashGen VI TM94 (XY)
HM06 (ΩRαS)
fighting4010015
physical
The user attacks with a punch. This may also lower the target's Defense stat.(50%)
Secret PowerGen VI TM94 (ΩRαS)normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
CutGen VI HM01normal509530
physical
The target is cut with a scythe or claw.
StrengthGen VI HM04normal8010015
physical
The target is slugged with a punch thrown at maximum power.
Focus PunchMove Tutor - ORASfighting15010020
physical
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Iron DefenseMove Tutor - ORASsteel----15
other
The user hardens its body's surface like iron, sharply raising its Defense stat.
Knock OffMove Tutor - ORASdark6510020
physical
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
SnoreMove Tutor - ORASnormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)
Stealth RockMove Tutor - ORASrock----20
other
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
Focus PunchGen IV TM01fighting15010020
physical
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Secret PowerGen IV TM43normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
EndureGen IV TM58normal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
CaptivateGen IV TM78normal--10020
other
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Natural GiftGen IV TM83normal??10015
physical
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
Fury CutterMove Tutor - PtHGSSbug409520
physical
The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
String ShotMove Tutor - HGSSbug--9540
other
The opposing Pokémon are bound with silk blown from the user's mouth that harshly lowers the Speed stat.
HeadbuttMove Tutor - HGSSnormal7010015
physical
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.(30%)
Body SlamMove Tutor - FRLGnormal8510015
physical
The user drops onto the target with its full body weight. This may also leave the target with paralysis.(30%)
Double-edgeMove Tutor - FRLGnormal12010015
physical
A reckless, life-risking tackle. This also damages the user quite a lot.
MimicMove Tutor - FRLGnormal----10
other
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
EndureMove Tutor - Emeraldnormal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Take DownGen I TM09normal908520
physical
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
RageGen I TM20normal2010020
physical
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

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