HP | 65 | Att | 65 | Def | 45 |
Spd | 95 | Sp. Att | 75 | Sp. Def | 45 |
Speed Boost | Speed increases by one stage at the end of each turn. |
Compoundeyes | Raises the Pokémon’s accuracy by 30%. |
Frisk (hidden) | Reveals the foe’s held item. |
Max Stats | Level | HP | Att | Def |
Spd | Sp.Att | Sp.Def | ||
Hindering Nature | 50 | 125 - 172 | 63 - 105 | 45 - 87 |
90 - 132 | 72 - 114 | 45 - 87 | ||
Hindering Nature | 100 | 240 - 334 | 121 - 206 | 85 - 170 |
175 - 260 | 139 - 224 | 85 - 170 | ||
Neutral Nature | 50 | 125 - 172 | 70 - 117 | 50 - 97 |
100 - 147 | 80 - 127 | 50 - 97 | ||
Neutral Nature | 100 | 240 - 334 | 135 - 229 | 95 - 189 |
195 - 289 | 155 - 249 | 95 - 189 | ||
Beneficial Nature | 50 | 125 - 172 | 77 - 128 | 55 - 106 |
110 - 161 | 88 - 139 | 55 - 106 | ||
Beneficial Nature | 100 | 240 - 334 | 148 - 251 | 104 - 207 |
214 - 317 | 170 - 273 | 104 - 207 |
1 | 2x | 1 | |||
1/4x | 2x | 2x | |||
1/4x | 1 | 0x | |||
2x | 1 | 1/2x | |||
4x | 1 | 1 | |||
1 | 1 | 1 |
Sun | |
Moon |
Move | Level | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Tackle | - | 40 | 100 | 35 | |
A physical attack in which the user charges and slams into the target with its whole body. | |||||
Foresight | - | -- | -- | 40 | |
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. | |||||
Quick Attack | 6 | 40 | 100 | 30 | |
The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | |||||
Double Team | 11 | -- | -- | 15 | |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||
Sonic Boom | 14 | ?? | 90 | 20 | |
The target is hit with a destructive shock wave that always inflicts 20 HP damage. | |||||
Detect | 17 | -- | -- | 5 | |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||
Supersonic | 22 | -- | 55 | 20 | |
The user generates odd sound waves from its body that confuse the target. | |||||
Uproar | 27 | 90 | 100 | 10 | |
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | |||||
Pursuit | 30 | 40 | 100 | 20 | |
The power of this attack move is doubled if it's used on a target that's switching out of battle. | |||||
Ancient Power | 33 | 60 | 100 | 5 | |
The user attacks with a prehistoric power. This may also raise all the user's stats at once.(10%) | |||||
Hypnosis | 38 | -- | 60 | 20 | |
The user employs hypnotic suggestion to make the target fall into a deep sleep. | |||||
Wing Attack | 43 | 60 | 100 | 35 | |
The target is struck with large, imposing wings spread wide to inflict damage. | |||||
Screech | 46 | -- | 85 | 40 | |
An earsplitting screech harshly lowers the target's Defense stat. | |||||
U-turn | 49 | 70 | 100 | 20 | |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||
Air Slash | 54 | 75 | 95 | 15 | |
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.(30%) | |||||
Bug Buzz | 57 | 90 | 100 | 10 | |
The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat.(10%) |
Move | TM | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Toxic | TM06 | -- | 90 | 10 | |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||
Hidden Power | TM10 | 60 | 100 | 15 | |
A unique attack that varies in type depending on the Pokémon using it. | |||||
Sunny Day | TM11 | -- | -- | 5 | |
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||
Protect | TM17 | -- | -- | 10 | |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||
Roost | TM19 | -- | -- | 10 | |
The user lands and rests its body. It restores the user's HP by up to half of its max HP. | |||||
Frustration | TM21 | ?? | 100 | 20 | |
This full-power attack grows more powerful the less the user likes its Trainer. | |||||
Solar Beam | TM22 | 120 | 100 | 10 | |
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | |||||
Return | TM27 | ?? | 100 | 20 | |
This full-power attack grows more powerful the more the user likes its Trainer. | |||||
Psychic | TM29 | 90 | 100 | 10 | |
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.(10%) | |||||
Shadow Ball | TM30 | 80 | 100 | 15 | |
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.(20%) | |||||
Double Team | TM32 | -- | -- | 15 | |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||
Aerial Ace | TM40 | 60 | -- | 20 | |
The user confounds the target with speed, then slashes. This attack never misses. | |||||
Facade | TM42 | 70 | 100 | 20 | |
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||
Rest | TM44 | -- | -- | 10 | |
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||
Attract | TM45 | -- | 100 | 15 | |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||
Thief | TM46 | 60 | 100 | 25 | |
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||
Round | TM48 | 60 | 100 | 15 | |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||
Steel Wing | TM51 | 70 | 90 | 25 | |
The target is hit with wings of steel. This may also raise the user's Defense stat.(10%) | |||||
Dream Eater | TM85 | 100 | 100 | 15 | |
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. | |||||
Swagger | TM87 | -- | 85 | 15 | |
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||
Sleep Talk | TM88 | -- | -- | 10 | |
While it is asleep, the user randomly uses one of the moves it knows. | |||||
U-turn | TM89 | 70 | 100 | 20 | |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||
Substitute | TM90 | -- | -- | 10 | |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||
Confide | TM100 | -- | -- | 20 | |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%) |
Move | Type | Att. | Acc. | PP |
Category | ||||
Description | ||||
Whirlwind | -- | -- | 20 | |
The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | ||||
Reversal | ?? | 100 | 15 | |
An all-out attack that becomes more powerful the less HP the user has. | ||||
Leech Life | 80 | 100 | 10 | |
The user drains the target's blood. The user's HP is restored by half the damage taken by the target. | ||||
Signal Beam | 75 | 100 | 15 | |
The user attacks with a sinister beam of light. This may also confuse the target.(10%) | ||||
Silver Wind | 60 | 100 | 5 | |
The target is attacked with powdery scales blown by the wind. This may also raise all the user's stats.(10%) | ||||
Feint | 30 | 100 | 10 | |
This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves. | ||||
Feint Attack | 60 | -- | 20 | |
The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. | ||||
Pursuit | 40 | 100 | 20 | |
The power of this attack move is doubled if it's used on a target that's switching out of battle. | ||||
Double-Edge | 120 | 100 | 15 | |
A reckless, life-risking tackle. This also damages the user quite a lot. | ||||
Secret Power | 70 | 100 | 20 | |
The additional effects of this attack depend upon where it was used.(30%) |
Move | Type | Max Att. | Acc. | PP |
Category | ||||
Description | ||||
Breakneck Blitz | 190(Phy)/175(Spe) | -- | 1 | |
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | ||||
All-Out Pummeling | 160 | -- | 1 | |
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move. | ||||
Supersonic Skystrike | 120(Phy)/140(Spe) | -- | 1 | |
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move. | ||||
Continental Crush | 120 | -- | 1 | |
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move. | ||||
Savage Spin-Out | 160(Phy)/175(Spe) | -- | 1 | |
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move. | ||||
Never-Ending Nightmare | 160 | -- | 1 | |
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move. | ||||
Corkscrew Crash | 140 | -- | 1 | |
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move. | ||||
Bloom Doom | 190 | -- | 1 | |
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move. | ||||
Shattered Psyche | 180 | -- | 1 | |
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move. | ||||
Black Hole Eclipse | 120 | -- | 1 | |
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. |
Move | Method | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Flash | Gen VI TM70 | -- | 100 | 20 | |
The user flashes a bright light that cuts the target's accuracy. | |||||
Bug Bite | Move Tutor - ORAS | 60 | 100 | 20 | |
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. | |||||
Giga Drain | Move Tutor - ORAS | 75 | 100 | 10 | |
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||
Snore | Move Tutor - ORAS | 50 | 100 | 15 | |
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%) | |||||
Tailwind | Move Tutor - ORAS | -- | -- | 15 | |
The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns. | |||||
Endure | Gen IV TM58 | -- | -- | 10 | |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||
Captivate | Gen IV TM78 | -- | 100 | 20 | |
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | |||||
Natural Gift | Gen IV TM83 | ?? | 100 | 15 | |
The user draws power to attack by using its held Berry. The Berry determines the move's type and power. | |||||
Defog | Gen IV HM05 DPt | -- | -- | 15 | |
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. | |||||
Air Cutter | Move Tutor - PtHGSS | 60 | 95 | 25 | |
The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily. | |||||
Ominous Wind | Move Tutor - PtHGSS | 60 | 100 | 5 | |
The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once.(20%) | |||||
Swift | Move Tutor - PtHGSS | 60 | -- | 20 | |
Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | |||||
String Shot | Move Tutor - HGSS | -- | 95 | 40 | |
The opposing Pokémon are bound with silk blown from the user's mouth that harshly lowers the Speed stat. | |||||
Headbutt | Move Tutor - HGSS | 70 | 100 | 15 | |
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.(30%) | |||||
Mimic | Move Tutor - FRLG | -- | -- | 10 | |
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. |