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Wailmer DB: stats, moves, locations & evolution

Details of Wailmer : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Wailmer: Stats and Abilities

Wailmer

Base Stats

HP130Att70Def35
Spd60Sp. Att70Sp. Def35

Abilities

Water Veil This Pokémon cannot be Burned while having this ability.
Oblivious The Pokémon cannot be under the Attract condition, or be taunted, while having this ability.
Pressure
(hidden)
When this Pokémon is hit by a move, the opponent’s PP lowers by 2 rather than 1.

QR Code

Wailmer

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50190 - 23767 - 10936 - 78
58 - 10067 - 10936 - 78
Hindering Nature 100370 - 464130 - 21567 - 152
112 - 197130 - 21567 - 152
Neutral Nature 50190 - 23775 - 12240 - 87
65 - 11275 - 12240 - 87
Neutral Nature 100370 - 464145 - 23975 - 169
125 - 219145 - 23975 - 169
Beneficial Nature 50190 - 23782 - 13444 - 95
71 - 12382 - 13444 - 95
Beneficial Nature 100370 - 464159 - 26282 - 185
137 - 240159 - 26282 - 185

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
320water
HeightWeightGender
2.0m130.0kgMale ♂:50%
Female ♀:5:50%

Evolution Chart

PokemonEvolution condition
Wailmer
Wailmer
--
Wailord
Wailord
Level 40

Type Effectiveness

Resistance/Weaknesses Chart

Normal1Fire1/2xWater1/2x
Grass2xElectric2xIce1/2x
Fighting1Poison1Ground1
Flying1Psychic1Bug1
Rock1Ghost1Dragon1
Dark1Steel1/2xFairy1

Location / How to get

Location

SunPoni Breaker Coast, Poni Wilds, Seafolk Village
MoonPoni Breaker Coast, Poni Wilds, Seafolk Village

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Splash-normal----40
other
The user just flops and splashes around to no effect at all...
Growl4normal--10040
other
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat.
Water Gun7water4010025
special
The target is blasted with a forceful shot of water.
Rollout10rock309020
physical
The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
Whirlpool13water358515
special
The user traps the target in a violent swirling whirlpool for four to five turns.(100%)
Astonish16ghost3010015
physical
The user attacks the target while shouting in a startling fashion. This may also make the target flinch.(30%)
Water Pulse19water6010020
special
The user attacks the target with a pulsing blast of water. This may also confuse the target.(20%)
Mist22ice----30
other
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
Brine25water6510010
special
If the target's HP is half or less, this attack will hit with double the power.
Rest29psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
Water Spout33water1501005
special
The user spouts water to damage opposing Pokémon. The lower the user's HP, the lower the move's power.
Amnesia37psychic----20
other
The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat.
Dive41water8010010
physical
Diving on the first turn, the user floats up and attacks on the next turn.
Bounce45flying85855
physical
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.(30%)
Hydro Pump49water110805
special
The target is blasted by a huge volume of water launched under great pressure.
Heavy Slam53steel??10010
physical
The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
RoarTM05normal----20
other
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
HailTM07ice----10
other
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
Ice BeamTM13ice9010010
special
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.(10%)
BlizzardTM14ice110705
special
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.(10%)
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain DanceTM18water----5
other
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
EarthquakeTM26ground10010010
physical
The user sets off an earthquake that strikes every Pokémon around it.
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Rock TombTM39rock609515
physical
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.(100%)
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
AttractTM45normal--10015
other
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
Echoed VoiceTM49normal4010015
special
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
ScaldTM55water8010015
special
The user shoots boiling hot water at its target. This may also leave the target with a burn.(30%)
BulldozeTM78ground6010020
physical
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.(100%)
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
SurfTM94water9010015
special
The user attacks everything around it by swamping its surroundings with a giant wave.
WaterfallTM98water8010015
physical
The user charges at the target and may make it flinch.(20%)
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Learn by bleeding (egg moves)

MoveTypeAtt.Acc.PP
Category
Description
Double-Edgenormal12010015
physical
A reckless, life-risking tackle. This also damages the user quite a lot.
Thrashnormal12010010
physical
The user rampages and attacks for two to three turns. The user then becomes confused.
Snorenormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)
Sleep Talknormal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
Curseghost----10
other
A move that works differently for the Ghost type than for all other types.
Fissureground??305
physical
The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.
Ticklenormal--10020
other
The user tickles the target into laughing, reducing its Attack and Defense stats.
Defense Curlnormal----40
other
The user curls up to conceal weak spots and raise its Defense stat.
Body Slamnormal8510015
physical
The user drops onto the target with its full body weight. This may also leave the target with paralysis.(30%)
Aqua Ringwater----20
other
The user envelops itself in a veil made of water. It regains some HP every turn.
Soakwater--10020
other
The user shoots a torrent of water at the target and changes the target's type to Water.
Zen Headbuttpsychic809015
physical
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.(20%)
Clear Smogpoison50--15
special
The user attacks by throwing a clump of special mud. All stat changes are returned to normal.

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal190(Phy)/120(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
Supersonic Skystrikeflying160--1
physical
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
Acid Downpourpoison100--1
special
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
Tectonic Rageground180--1
physical
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Continental Crushrock120--1
physical
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Never-Ending Nightmareghost100--1
physical
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
Corkscrew Crashsteel160--1
physical
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Hydro Vortexwater160(Phy)/200(Spe)--1
physical
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.
Shattered Psychepsychic160--1
physical
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Subzero Slammerice185--1
special
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.

Transfer Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
Rock SmashGen VI TM94 (XY)
HM06 (ΩRαS)
fighting4010015
physical
The user attacks with a punch. This may also lower the target's Defense stat.(50%)
Secret PowerGen VI TM94 (ΩRαS)normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
StrengthGen VI HM04normal8010015
physical
The target is slugged with a punch thrown at maximum power.
Hyper VoiceMove Tutor - ORASnormal9010010
special
The user lets loose a horribly echoing shout with the power to inflict damage.
Icy WindMove Tutor - ORASice559515
special
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.(100%)
Secret PowerGen IV TM43normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
EndureGen IV TM58normal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
AvalancheGen IV TM72ice6010010
physical
The power of this attack move is doubled if the user has been hurt by the target in the same turn.
CaptivateGen IV TM78normal--10020
other
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Natural GiftGen IV TM83normal??10015
physical
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
HeadbuttMove Tutor - HGSSnormal7010015
physical
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.(30%)
Body SlamMove Tutor - FRLGnormal8510015
physical
The user drops onto the target with its full body weight. This may also leave the target with paralysis.(30%)
Double-edgeMove Tutor - FRLGnormal12010015
physical
A reckless, life-risking tackle. This also damages the user quite a lot.
MimicMove Tutor - FRLGnormal----10
other
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
SubstituteMove Tutor - FRLGnormal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
RolloutMove Tutor - Emeraldrock309020
physical
The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
SnoreMove Tutor - Emeraldnormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)
Icy WindMove Tutor - Emeraldice559515
special
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.(100%)
EndureMove Tutor - Emeraldnormal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
SwaggerMove Tutor - Emeraldnormal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkMove Tutor - Emeraldnormal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
Defense CurlMove Tutor - Emeraldnormal----40
other
The user curls up to conceal weak spots and raise its Defense stat.

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

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