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Makuhita DB: stats, moves, locations & evolution

Details of Makuhita : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Makuhita: Stats and Abilities

Makuhita

Base Stats

HP72Att60Def30
Spd25Sp. Att20Sp. Def30

Abilities

Thick Fat Fire and Ice-type moves deal 50% damage.
Guts Attack is increased by 50% when induced with a status (BURN, PARALYZE, SLEEP, POISON, FREEZE). Burn’s effect of lowering Attack is not applied.
Sheer Force
(hidden)
Moves with a secondary effect are increased in power by 33% but lose their secondary effect

QR Code

Makuhita

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50132 - 17958 - 10031 - 73
27 - 6922 - 6431 - 73
Hindering Nature 100254 - 348112 - 19758 - 143
49 - 13440 - 12558 - 143
Neutral Nature 50132 - 17965 - 11235 - 82
30 - 7725 - 7235 - 82
Neutral Nature 100254 - 348125 - 21965 - 159
55 - 14945 - 13965 - 159
Beneficial Nature 50132 - 17971 - 12338 - 90
33 - 8427 - 7938 - 90
Beneficial Nature 100254 - 348137 - 24071 - 174
60 - 16349 - 15271 - 174

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
296fighting
HeightWeightGender
1.0m86.4kgMale ♂:75%
Female ♀:2:25%

Evolution Chart

PokemonEvolution condition
Makuhita
Makuhita
--
Hariyama
Hariyama
Level 24

Type Effectiveness

Resistance/Weaknesses Chart

Normal1Fire1Water1
Grass1Electric1Ice1
Fighting1Poison1Ground1
Flying2xPsychic2xBug1/2x
Rock1/2xGhost1Dragon1
Dark1/2xSteel1Fairy2x

Location / How to get

Location

SunRoute 2
MoonRoute 2

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Tackle-normal4010035
physical
A physical attack in which the user charges and slams into the target with its whole body.
Focus Energy-normal----30
other
The user takes a deep breath and focuses so that critical hits land more easily.
Sand Attack4ground--10015
other
Sand is hurled in the target's face, reducing the target's accuracy.
Arm Thrust7fighting1510020
physical
The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row.
Fake Out10normal4010010
physical
This attack hits first and makes the target flinch. It only works the first turn the user is in battle.(100%)
Force Palm13fighting6010010
physical
The target is attacked with a shock wave. This may also leave the target with paralysis.(30%)
Whirlwind16normal----20
other
The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Knock Off19dark6510020
physical
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
Vital Throw22fighting70--10
physical
The user attacks last. In return, this throw move never misses.
Belly Drum25normal----10
other
The user maximizes its Attack stat in exchange for HP equal to half its max HP.
Smelling Salts28normal7010010
physical
This attack's power is doubled when used on a target with paralysis. This also cures the target's paralysis, however.
Seismic Toss31fighting??10020
physical
The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
Wake-Up Slap34fighting7010010
physical
This attack inflicts big damage on a sleeping target. This also wakes the target up, however.
Endure37normal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Close Combat40fighting1201005
physical
The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.(100%)
Reversal43fighting??10015
physical
An all-out attack that becomes more powerful the less HP the user has.
Heavy Slam46steel??10010
physical
The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
Work UpTM01normal----30
other
The user is roused, and its Attack and Sp. Atk stats increase.
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Bulk UpTM08fighting----20
other
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
Sunny DayTM11fire----5
other
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain DanceTM18water----5
other
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
Smack DownTM23rock5010015
physical
The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it's hit.(100%)
EarthquakeTM26ground10010010
physical
The user sets off an earthquake that strikes every Pokémon around it.
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
Brick BreakTM31fighting7510015
physical
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Rock TombTM39rock609515
physical
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.(100%)
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
AttractTM45normal--10015
other
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
Low SweepTM47fighting6510020
physical
The user makes a swift attack on the target's legs, which lowers the target's Speed stat.(100%)
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
Focus BlastTM52fighting120705
special
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.(10%)
FlingTM56dark??10010
physical
The user flings its held item at the target to attack. This move's power and effects depend on the item.
BulldozeTM78ground6010020
physical
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.(100%)
Rock SlideTM80rock759010
physical
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.(30%)
Poison JabTM84poison8010020
physical
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.(30%)
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
SurfTM94water9010015
special
The user attacks everything around it by swamping its surroundings with a giant wave.
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Learn by bleeding (egg moves)

MoveTypeAtt.Acc.PP
Category
Description
Feint Attackdark60--20
physical
The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.
Detectfighting----5
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Foresightnormal----40
other
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.
Helping Handnormal----20
other
The user assists an ally by boosting the power of that ally's attack.
Cross Chopfighting100805
physical
The user delivers a double chop with its forearms crossed. Critical hits land more easily.
Revengefighting6010010
physical
This attack move's power is doubled if the user has been hurt by the opponent in the same turn.
Dynamic Punchfighting100505
physical
The user punches the target with full, concentrated power. This confuses the target if it hits.(100%)
Counterfighting??10020
physical
A retaliation move that counters any physical attack, inflicting double the damage taken.
Wake-Up Slapfighting7010010
physical
This attack inflicts big damage on a sleeping target. This also wakes the target up, however.
Bullet Punchsteel4010030
physical
The user strikes the target with tough punches as fast as bullets. This move always goes first.
Feintnormal3010010
physical
This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves.
Wide Guardrock----10
other
The user and its allies are protected from wide-ranging attacks for one turn.
Focus Punchfighting15010020
physical
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Chip Awaynormal7010020
physical
Looking for an opening, the user strikes consistently. The target's stat changes don't affect this attack's damage.

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal160(Phy)/120(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummelingfighting200(Phy)/190(Spe)--1
physical
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Acid Downpourpoison160--1
physical
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
Tectonic Rageground180--1
physical
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Continental Crushrock140--1
physical
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Corkscrew Crashsteel160--1
physical
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Hydro Vortexwater175--1
special
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.
Black Hole Eclipsedark120--1
physical
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.

Transfer Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
DigGen VI TM28ground8010010
physical
The user burrows, then attacks on the next turn.
RetaliateGen VI TM67normal701005
physical
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
Rock SmashGen VI TM94 (XY)
HM06 (ΩRαS)
fighting4010015
physical
The user attacks with a punch. This may also lower the target's Defense stat.(50%)
Secret PowerGen VI TM94 (ΩRαS)normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
Power-up PunchGen VI TM98fighting4010020
physical
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.(100%)
StrengthGen VI HM04normal8010015
physical
The target is slugged with a punch thrown at maximum power.
Fire PunchMove Tutor - ORASfire7510015
physical
The target is punched with a fiery fist. This may also leave the target with a burn.(10%)
Ice PunchMove Tutor - ORASice7510015
physical
The target is punched with an icy fist. This may also leave the target frozen.(10%)
Low KickMove Tutor - ORASfighting??10020
physical
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
Role PlayMove Tutor - ORASpsychic----10
other
The user mimics the target completely, copying the target's natural Ability.
SnoreMove Tutor - ORASnormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)
SuperpowerMove Tutor - ORASfighting1201005
physical
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.(100%)
Thunder PunchMove Tutor - ORASelectric7510015
physical
The target is punched with an electrified fist. This may also leave the target with paralysis.(10%)
Secret PowerGen IV TM43normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
CaptivateGen IV TM78normal--10020
other
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Natural GiftGen IV TM83normal??10015
physical
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
WhirlpoolGen IV HM05 HGSSwater358515
special
The user traps the target in a violent swirling whirlpool for four to five turns.(100%)
Vacuum WaveMove Tutor - PtHGSSfighting4010030
special
The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.
Mud-slapMove Tutor - PtHGSSground2010010
special
The user hurls mud in the target's face to inflict damage and lower its accuracy.(100%)
HeadbuttMove Tutor - HGSSnormal7010015
physical
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.(30%)
Mega PunchMove Tutor - FRLGnormal808520
physical
The target is slugged by a punch thrown with muscle-packed power.
Mega KickMove Tutor - FRLGnormal120755
physical
The target is attacked by a kick launched with muscle-packed power.
Body SlamMove Tutor - FRLGnormal8510015
physical
The user drops onto the target with its full body weight. This may also leave the target with paralysis.(30%)
Double-edgeMove Tutor - FRLGnormal12010015
physical
A reckless, life-risking tackle. This also damages the user quite a lot.
MimicMove Tutor - FRLGnormal----10
other
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

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