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Stunfisk DB: stats, moves, locations & evolution

Details of Stunfisk : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Stunfisk: Stats and Abilities

Stunfisk

Base Stats

HP109Att66Def84
Spd32Sp. Att81Sp. Def99

Abilities

Static The opponent has a 30% chance of being induced with PARALYZE when using an attack, that requires physical contact, against this Pokémon.
Limber The Pokémon cannot be Paralysed while having this ability.
Sand Veil
(hidden)
Raises the Pokémon’s evasion during a sandstorm by one level.

QR Code

Stunfisk

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50169 - 21663 - 10680 - 122
33 - 7577 - 11993 - 135
Hindering Nature 100328 - 422123 - 207155 - 240
62 - 146150 - 234182 - 267
Neutral Nature 50169 - 21671 - 11889 - 136
37 - 8486 - 133104 - 151
Neutral Nature 100328 - 422137 - 231173 - 267
69 - 163167 - 261203 - 297
Beneficial Nature 50169 - 21678 - 12997 - 149
40 - 9294 - 146114 - 166
Beneficial Nature 100328 - 422150 - 254190 - 293
75 - 179183 - 287223 - 326

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
618groundelectric
HeightWeightGender
0.7m11.0kgMale ♂:50%
Female ♀:5:50%

Evolution Chart

PokemonEvolution condition
Stunfisk
Stunfisk
--

Type Effectiveness

Resistance/Weaknesses Chart

Normal1Fire1Water2x
Grass2xElectric0xIce2x
Fighting1Poison1/2xGround2x
Flying1/2xPsychic1Bug1
Rock1/2xGhost1Dragon1
Dark1Steel1/2xFairy1

Location / How to get

Location

Sun
Moon

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Fissure-ground??305
physical
The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.
Flail-normal??10015
physical
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
Tackle-normal4010035
physical
A physical attack in which the user charges and slams into the target with its whole body.
Water Gun-water4010025
special
The target is blasted with a forceful shot of water.
Mud-Slap-ground2010010
special
The user hurls mud in the target's face to inflict damage and lower its accuracy.(100%)
Mud Sport-ground----15
other
The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns.
Bide5normal??--10
physical
The user endures attacks for two turns, then strikes back to cause double the damage taken.
Thunder Shock9electric4010030
special
A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis.(10%)
Mud Shot13ground559515
special
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.(100%)
Camouflage17normal----20
other
The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave.
Mud Bomb21ground658510
special
The user launches a hard-packed mud ball to attack. This may also lower the target's accuracy.(30%)
Discharge25electric8010015
special
The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.(30%)
Endure30normal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Bounce35flying85855
physical
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.(30%)
Muddy Water40water908510
special
The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy.(30%)
Thunderbolt45electric9010015
special
A strong electric blast crashes down on the target. This may also leave the target with paralysis.(10%)
Revenge50fighting6010010
physical
This attack move's power is doubled if the user has been hurt by the opponent in the same turn.
Flail55normal??10015
physical
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
Fissure61ground??305
physical
The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain DanceTM18water----5
other
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
ThunderboltTM24electric9010015
special
A strong electric blast crashes down on the target. This may also leave the target with paralysis.(10%)
ThunderTM25electric1107010
special
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.(30%)
EarthquakeTM26ground10010010
physical
The user sets off an earthquake that strikes every Pokémon around it.
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Sludge WaveTM34poison9510010
special
The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.(10%)
Sludge BombTM36poison9010010
special
Unsanitary sludge is hurled at the target. This may also poison the target.(30%)
SandstormTM37rock----10
other
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
Rock TombTM39rock609515
physical
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.(100%)
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
AttractTM45normal--10015
other
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
ScaldTM55water8010015
special
The user shoots boiling hot water at its target. This may also leave the target with a burn.(30%)
PaybackTM66dark5010010
physical
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
Stone EdgeTM71rock100805
physical
The user stabs the target from below with sharpened stones. Critical hits land more easily.
Thunder WaveTM73electric--9020
other
The user launches a weak jolt of electricity that paralyzes the target.
BulldozeTM78ground6010020
physical
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.(100%)
Rock SlideTM80rock759010
physical
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.(30%)
InfestationTM83bug2010020
special
The target is infested and attacked for four to five turns. The target can't flee during this time.(100%)
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
SurfTM94water9010015
special
The user attacks everything around it by swamping its surroundings with a giant wave.
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Learn by bleeding (egg moves)

MoveTypeAtt.Acc.PP
Category
Description
Shock Waveelectric60--20
special
The user strikes the target with a quick jolt of electricity. This attack never misses.
Earth Powerground9010010
special
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.(10%)
Yawnnormal----10
other
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
Sleep Talknormal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
Astonishghost3010015
physical
The user attacks the target while shouting in a startling fashion. This may also make the target flinch.(30%)
Curseghost----10
other
A move that works differently for the Ghost type than for all other types.
Spiteghost--10010
other
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Sparkelectric6510020
physical
The user throws an electrically charged tackle at the target. This may also leave the target with paralysis.(30%)
Pain Splitnormal----20
other
The user adds its HP to the target's HP, then equally shares the combined HP with the target.
Eerie Impulseelectric--10015
other
The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
Reflect Typenormal----15
other
The user reflects the target's type, making it the same type as the target.
Me Firstnormal??--20
other
The user cuts ahead of the target to copy and use the target's intended move with greater power. This move fails if it isn't used first.

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal160(Phy)/120(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummelingfighting120--1
physical
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Supersonic Skystrikeflying160--1
physical
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
Acid Downpourpoison175--1
special
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
Tectonic Rageground180(Phy)/175(Spe)--1
physical
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Continental Crushrock180--1
physical
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Savage Spin-Outbug100--1
special
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Never-Ending Nightmareghost100--1
physical
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
Hydro Vortexwater175--1
special
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.
Gigavolt Havocelectric120(Phy)/185(Spe)--1
physical
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.
Black Hole Eclipsedark100--1
physical
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.

Transfer Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
DigGen VI TM28ground8010010
physical
The user burrows, then attacks on the next turn.
FlashGen VI TM70normal--10020
other
The user flashes a bright light that cuts the target's accuracy.
Secret PowerGen VI TM94 (ΩRαS)normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
Aqua TailMove Tutor - ORASwater909010
physical
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
ElectrowebMove Tutor - ORASelectric559515
special
The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stat.(100%)
EndeavorMove Tutor - ORASnormal??1005
physical
This attack move cuts down the target's HP to equal the user's HP.
Foul PlayMove Tutor - ORASdark9510015
physical
The user turns the target's power against it. The higher the target's Attack stat, the greater the move's power.
Magnet RiseMove Tutor - ORASelectric----10
other
The user levitates using electrically generated magnetism for five turns.
SnoreMove Tutor - ORASnormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)
Stealth RockMove Tutor - ORASrock----20
other
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
UproarMove Tutor - ORASnormal9010010
special
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

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