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Kyogre DB: stats, moves, locations & evolution

Details of Kyogre : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Kyogre: Stats and Abilities

Kyogre

Base Stats

HP100Att100Def90
Spd90Sp. Att150Sp. Def140

Abilities

Drizzle Weather changes to Heavy Rain when the Pokémon enters the battle. As of X & Y, this lasts 5 turns.

QR Code

Kyogre

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50160 - 20794 - 13685 - 127
85 - 127139 - 181130 - 172
Hindering Nature 100310 - 404184 - 269166 - 251
166 - 251274 - 359256 - 341
Neutral Nature 50160 - 207105 - 15295 - 142
95 - 142155 - 202145 - 192
Neutral Nature 100310 - 404205 - 299185 - 279
185 - 279305 - 399285 - 379
Beneficial Nature 50160 - 207115 - 167104 - 156
104 - 156170 - 222159 - 211
Beneficial Nature 100310 - 404225 - 328203 - 306
203 - 306335 - 438313 - 416

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
382water
HeightWeightGender
4.5m352.0kgKyogre is Genderless:100%

Evolution Chart

PokemonEvolution condition
Kyogre
Kyogre
--

Type Effectiveness

Resistance/Weaknesses Chart

Normal1Fire1/2xWater1/2x
Grass2xElectric2xIce1/2x
Fighting1Poison1Ground1
Flying1Psychic1Bug1
Rock1Ghost1Dragon1
Dark1Steel1/2xFairy1

Location / How to get

Location

Sun
Moon

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Ancient Power-rock601005
special
The user attacks with a prehistoric power. This may also raise all the user's stats at once.(10%)
Water Pulse-water6010020
special
The user attacks the target with a pulsing blast of water. This may also confuse the target.(20%)
Scary Face5normal--10010
other
The user frightens the target with a scary face to harshly lower its Speed stat.
Aqua Tail15water909010
physical
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Body Slam20normal8510015
physical
The user drops onto the target with its full body weight. This may also leave the target with paralysis.(30%)
Aqua Ring30water----20
other
The user envelops itself in a veil made of water. It regains some HP every turn.
Ice Beam35ice9010010
special
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.(10%)
Origin Pulse45water1108510
special
The user attacks opposing Pokémon with countless beams of light that glow a deep and brilliant blue.
Calm Mind50psychic----20
other
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
Muddy Water60water908510
special
The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy.(30%)
Sheer Cold65ice??305
special
The target faints instantly. It's less likely to hit the target if it's used by Pokémon other than Ice types.
Hydro Pump75water110805
special
The target is blasted by a huge volume of water launched under great pressure.
Double-Edge80normal12010015
physical
A reckless, life-risking tackle. This also damages the user quite a lot.
Water Spout90water1501005
special
The user spouts water to damage opposing Pokémon. The lower the user's HP, the lower the move's power.

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
Calm MindTM04psychic----20
other
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
RoarTM05normal----20
other
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
HailTM07ice----10
other
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
Ice BeamTM13ice9010010
special
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.(10%)
BlizzardTM14ice110705
special
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.(10%)
Hyper BeamTM15normal150905
special
The target is attacked with a powerful beam. The user can't move on the next turn.
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain DanceTM18water----5
other
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
SafeguardTM20normal----25
other
The user creates a protective field that prevents status conditions for five turns.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
ThunderboltTM24electric9010015
special
A strong electric blast crashes down on the target. This may also leave the target with paralysis.(10%)
ThunderTM25electric1107010
special
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.(30%)
EarthquakeTM26ground10010010
physical
The user sets off an earthquake that strikes every Pokémon around it.
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
Brick BreakTM31fighting7510015
physical
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Rock TombTM39rock609515
physical
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.(100%)
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
ScaldTM55water8010015
special
The user shoots boiling hot water at its target. This may also leave the target with a burn.(30%)
Giga ImpactTM68normal150905
physical
The user charges at the target using every bit of its power. The user can't move on the next turn.
Thunder WaveTM73electric--9020
other
The user launches a weak jolt of electricity that paralyzes the target.
Psych UpTM77normal----10
other
The user hypnotizes itself into copying any stat change made by the target.
BulldozeTM78ground6010020
physical
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.(100%)
Rock SlideTM80rock759010
physical
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.(30%)
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
SurfTM94water9010015
special
The user attacks everything around it by swamping its surroundings with a giant wave.
WaterfallTM98water8010015
physical
The user charges at the target and may make it flinch.(20%)
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal200(Phy)/200(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummelingfighting140--1
physical
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Tectonic Rageground180--1
physical
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Continental Crushrock140(Phy)/120(Spe)--1
physical
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Hydro Vortexwater175(Phy)/200(Spe)--1
physical
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.
Gigavolt Havocelectric185--1
special
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.
Subzero Slammerice185--1
special
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.

Transfer Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
Rock SmashGen VI TM94 (XY)
HM06 (ΩRαS)
fighting4010015
physical
The user attacks with a punch. This may also lower the target's Defense stat.(50%)
Secret PowerGen VI TM94 (ΩRαS)normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
StrengthGen VI HM04normal8010015
physical
The target is slugged with a punch thrown at maximum power.
DiveGen VI HM07 (ΩRαS)water8010010
physical
Diving on the first turn, the user floats up and attacks on the next turn.
BlockMove Tutor - ORASnormal----5
other
The user blocks the target's way with arms spread wide to prevent escape.
Icy WindMove Tutor - ORASice559515
special
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.(100%)
Iron HeadMove Tutor - ORASsteel8010015
physical
The user slams the target with its steel-hard head. This may also make the target flinch.(30%)
Shock WaveMove Tutor - ORASelectric60--20
special
The user strikes the target with a quick jolt of electricity. This attack never misses.
Signal BeamMove Tutor - ORASbug7510015
special
The user attacks with a sinister beam of light. This may also confuse the target.(10%)
SnoreMove Tutor - ORASnormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)
UproarMove Tutor - ORASnormal9010010
special
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Shock WaveGen IV TM34electric60--20
special
The user strikes the target with a quick jolt of electricity. This attack never misses.
Secret PowerGen IV TM43normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
BrineGen IV TM55water6510010
special
If the target's HP is half or less, this attack will hit with double the power.
EndureGen IV TM58normal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
AvalancheGen IV TM72ice6010010
physical
The power of this attack move is doubled if the user has been hurt by the target in the same turn.
Natural GiftGen IV TM83normal??10015
physical
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
WhirlpoolGen IV HM05 HGSSwater358515
special
The user traps the target in a violent swirling whirlpool for four to five turns.(100%)
SwiftMove Tutor - PtHGSSnormal60--20
special
Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
Mud-slapMove Tutor - PtHGSSground2010010
special
The user hurls mud in the target's face to inflict damage and lower its accuracy.(100%)
HeadbuttMove Tutor - HGSSnormal7010015
physical
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.(30%)
MimicMove Tutor - FRLGnormal----10
other
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
EndureMove Tutor - Emeraldnormal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

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