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Tepig DB: stats, moves, locations & evolution

Details of Tepig : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Tepig: Stats and Abilities

Tepig

Base Stats

HP65Att63Def45
Spd45Sp. Att45Sp. Def45

Abilities

Blaze When HP is below 1/3rd its maximum, power of Fire-type moves is increased by 50%.
Thick Fat
(hidden)
Fire and Ice-type moves deal 50% damage.

QR Code

Tepig

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50125 - 17261 - 10345 - 87
45 - 8745 - 8745 - 87
Hindering Nature 100240 - 334117 - 20285 - 170
85 - 17085 - 17085 - 170
Neutral Nature 50125 - 17268 - 11550 - 97
50 - 9750 - 9750 - 97
Neutral Nature 100240 - 334131 - 22595 - 189
95 - 18995 - 18995 - 189
Beneficial Nature 50125 - 17274 - 12655 - 106
55 - 10655 - 10655 - 106
Beneficial Nature 100240 - 334144 - 247104 - 207
104 - 207104 - 207104 - 207

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
498fire
HeightWeightGender
0.5m9.9kgMale ♂:87.5%
Female ♀:12.5%

Evolution Chart

PokemonEvolution condition
Tepig
Tepig
--
Pignite
Pignite
Level 17
Emboar
Emboar
Level 36

Type Effectiveness

Resistance/Weaknesses Chart

Normal1Fire1/2xWater2x
Grass1/2xElectric1Ice1/2x
Fighting1Poison1Ground2x
Flying1Psychic1Bug1/2x
Rock2xGhost1Dragon1
Dark1Steel1/2xFairy1/2x

Location / How to get

Location

SunBreed Emboar
MoonBreed Emboar

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Tackle-normal4010035
physical
A physical attack in which the user charges and slams into the target with its whole body.
Tail Whip3normal--10030
other
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
Ember7fire4010025
special
The target is attacked with small flames. This may also leave the target with a burn.(10%)
Odor Sleuth9normal----40
other
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.
Defense Curl13normal----40
other
The user curls up to conceal weak spots and raise its Defense stat.
Flame Charge15fire5010020
physical
Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat.(100%)
Smog19poison307020
special
The target is attacked with a discharge of filthy gases. This may also poison the target.(40%)
Rollout21rock309020
physical
The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
Take Down25normal908520
physical
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
Heat Crash27fire??10010
physical
The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the move's power.
Assurance31dark6010010
physical
If the target has already taken some damage in the same turn, this attack's power is doubled.
Flamethrower33fire9010015
special
The target is scorched with an intense blast of fire. This may also leave the target with a burn.(10%)
Head Smash37rock150805
physical
The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly.
Roar39normal----20
other
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Flare Blitz43fire12010015
physical
The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn.(10%)

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
Work UpTM01normal----30
other
The user is roused, and its Attack and Sp. Atk stats increase.
RoarTM05normal----20
other
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
Sunny DayTM11fire----5
other
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TauntTM12dark--10020
other
The target is taunted into a rage that allows it to use only attack moves for three turns.
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
Solar BeamTM22grass12010010
special
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
FlamethrowerTM35fire9010015
special
The target is scorched with an intense blast of fire. This may also leave the target with a burn.(10%)
Fire BlastTM38fire110855
special
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.(10%)
Rock TombTM39rock609515
physical
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.(100%)
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Flame ChargeTM43fire5010020
physical
Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat.(100%)
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
AttractTM45normal--10015
other
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
Echoed VoiceTM49normal4010015
special
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
OverheatTM50fire130905
special
The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.(100%)
Will-O-WispTM61fire--8515
other
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
Gyro BallTM74steel??1005
physical
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.
Grass KnotTM86grass??10020
special
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Wild ChargeTM93electric9010015
physical
The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Learn by bleeding (egg moves)

MoveTypeAtt.Acc.PP
Category
Description
Covetnormal6010025
physical
The user endearingly approaches the target, then steals the target's held item.
Body Slamnormal8510015
physical
The user drops onto the target with its full body weight. This may also leave the target with paralysis.(30%)
Thrashnormal12010010
physical
The user rampages and attacks for two to three turns. The user then becomes confused.
Magnitudeground??10030
physical
The user attacks everything around it with a ground-shaking quake. Its power varies.
Superpowerfighting1201005
physical
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.(100%)
Curseghost----10
other
A move that works differently for the Ghost type than for all other types.
Endeavornormal??1005
physical
This attack move cuts down the target's HP to equal the user's HP.
Yawnnormal----10
other
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
Sleep Talknormal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
Heavy Slamsteel??10010
physical
The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.
Sucker Punchdark701005
physical
This move enables the user to attack first. This move fails if the target is not readying an attack.
Fire Pledgefire8010010
special

Learn by tutoring

MoveTypeAtt.Acc.PP
Category
Description
Fire Pledgefire8010010
special
A column of fire hits the target. When used with its grass equivalent, its power increases and a vast sea of fire appears.

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal190(Phy)/120(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummelingfighting190--1
physical
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Acid Downpourpoison100--1
special
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
Tectonic Rageground140--1
physical
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Continental Crushrock200--1
physical
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Corkscrew Crashsteel160--1
physical
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Inferno Overdrivefire190(Phy)/195(Spe)--1
physical
The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move.
Bloom Doomgrass190--1
special
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Gigavolt Havocelectric175--1
physical
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.
Black Hole Eclipsedark140--1
physical
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.

Transfer Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
IncinerateGen VI TM59fire6010015
special
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
Rock SmashGen VI TM94 (XY)
HM06 (ΩRαS)
fighting4010015
physical
The user attacks with a punch. This may also lower the target's Defense stat.(50%)
Secret PowerGen VI TM94 (ΩRαS)normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
StrengthGen VI HM04normal8010015
physical
The target is slugged with a punch thrown at maximum power.
Heat WaveMove Tutor - ORASfire959010
special
The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn.(10%)
Helping HandMove Tutor - ORASnormal----20
other
The user assists an ally by boosting the power of that ally's attack.
Iron TailMove Tutor - ORASsteel1007515
physical
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.(30%)
SnoreMove Tutor - ORASnormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

Post

Comments are appreciated!

Comments

Commens and feedback

Ranking

Comments (updated every hour)

Recycle is not a TM in Sun and Moon. But it is in Diamond and Pearl.
Great thanks
Z-Move 2
I think we need a special z move for magearna
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