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Gothitelle DB: stats, moves, locations & evolution

Details of Gothitelle : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Gothitelle: Stats and Abilities

Gothitelle

Base Stats

HP70Att55Def95
Spd65Sp. Att95Sp. Def110

Abilities

Frisk Reveals the foe’s held item.
Competitive Raises Sp. Atk stat by two stages whenever a stat is lowered
Shadow Tag
(hidden)
The opponent cannot run nor switch while this Pokémon is in play. The opponent may still switch by using Baton Pass, U-turn or Volt Switch, if it is holding a Shed Shell or is a Ghost-type.

QR Code

Gothitelle

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50130 - 17754 - 9690 - 132
63 - 10590 - 132103 - 145
Hindering Nature 100250 - 344103 - 188175 - 260
121 - 206175 - 260202 - 287
Neutral Nature 50130 - 17760 - 107100 - 147
70 - 117100 - 147115 - 162
Neutral Nature 100250 - 344115 - 209195 - 289
135 - 229195 - 289225 - 319
Beneficial Nature 50130 - 17766 - 117110 - 161
77 - 128110 - 161126 - 178
Beneficial Nature 100250 - 344126 - 229214 - 317
148 - 251214 - 317247 - 350

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
576psychic
HeightWeightGender
1.5m44.0kgMale ♂:25%
Female ♀:7:75%

Evolution Chart

PokemonEvolution condition
Gothita
Gothita
--
Gothorita
Gothorita
Level 32
Gothitelle
Gothitelle
Level 41

Type Effectiveness

Resistance/Weaknesses Chart

Normal1Fire1Water1
Grass1Electric1Ice1
Fighting1/2xPoison1Ground1
Flying1Psychic1/2xBug2x
Rock1Ghost2xDragon1
Dark2xSteel1Fairy1

Location / How to get

Location

SunEvolve Gothorita
MoonEvolve Gothorita

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Pound-normal4010035
physical
The target is physically pounded with a long tail, a foreleg, or the like.
Confusion-psychic5010025
special
The target is hit by a weak telekinetic force. This may also confuse the target.(10%)
Tickle-normal--10020
other
The user tickles the target into laughing, reducing its Attack and Defense stats.
Play Nice-normal----20
other
The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat.(100%)
Confusion3psychic5010025
special
The target is hit by a weak telekinetic force. This may also confuse the target.(10%)
Tickle7normal--10020
other
The user tickles the target into laughing, reducing its Attack and Defense stats.
Fake Tears10dark--10020
other
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
Double Slap14normal158510
physical
The target is slapped repeatedly, back and forth, two to five times in a row.
Psybeam16psychic6510020
special
The target is attacked with a peculiar ray. This may also leave the target confused.(10%)
Embargo19dark--10015
other
This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it.
Feint Attack24dark60--20
physical
The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.
Psyshock25psychic8010010
special
The user materializes an odd psychic wave to attack the target. This attack does physical damage.
Flatter28dark--10015
other
Flattery is used to confuse the target. However, this also raises the target's Sp. Atk stat.
Future Sight31psychic12010010
special
Two turns after this move is used, a hunk of psychic energy attacks the target.
Heal Block34psychic--10015
other
For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.
Psychic39psychic9010010
special
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.(10%)
Telekinesis45psychic----15
other
The user makes the target float with its psychic power. The target is easier to hit for three turns.
Charm54fairy--10020
other
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.
Magic Room59psychic----10
other
The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
PsyshockTM03psychic8010010
special
The user materializes an odd psychic wave to attack the target. This attack does physical damage.
Calm MindTM04psychic----20
other
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
TauntTM12dark--10020
other
The target is taunted into a rage that allows it to use only attack moves for three turns.
Hyper BeamTM15normal150905
special
The target is attacked with a powerful beam. The user can't move on the next turn.
Light ScreenTM16psychic----30
other
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain DanceTM18water----5
other
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
SafeguardTM20normal----25
other
The user creates a protective field that prevents status conditions for five turns.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
ThunderboltTM24electric9010015
special
A strong electric blast crashes down on the target. This may also leave the target with paralysis.(10%)
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
PsychicTM29psychic9010010
special
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.(10%)
Shadow BallTM30ghost8010015
special
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.(20%)
Brick BreakTM31fighting7510015
physical
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
ReflectTM33psychic----20
other
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
Rock TombTM39rock609515
physical
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.(100%)
TormentTM41dark--10015
other
The user torments and enrages the target, making it incapable of using the same move twice in a row.
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
AttractTM45normal--10015
other
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
ThiefTM46dark6010025
physical
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
Low SweepTM47fighting6510020
physical
The user makes a swift attack on the target's legs, which lowers the target's Speed stat.(100%)
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
Energy BallTM53grass9010010
special
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.(10%)
FlingTM56dark??10010
physical
The user flings its held item at the target to attack. This move's power and effects depend on the item.
Charge BeamTM57electric509010
special
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.(70%)
EmbargoTM63dark--10015
other
This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it.
PaybackTM66dark5010010
physical
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
Giga ImpactTM68normal150905
physical
The user charges at the target using every bit of its power. The user can't move on the next turn.
Thunder WaveTM73electric--9020
other
The user launches a weak jolt of electricity that paralyzes the target.
Psych UpTM77normal----10
other
The user hypnotizes itself into copying any stat change made by the target.
Rock SlideTM80rock759010
physical
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.(30%)
Dream EaterTM85psychic10010015
special
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
Grass KnotTM86grass??10020
special
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Trick RoomTM92psychic----5
other
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Dark PulseTM97dark8010015
special
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.(20%)
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Learn by bleeding (egg moves)

MoveTypeAtt.Acc.PP
Category
Description
Mirror Coatpsychic??10020
special
A retaliation move that counters any special attack, inflicting double the damage taken.
Uproarnormal9010010
special
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Miracle Eyepsychic----40
other
Enables a Dark-type target to be hit by Psychic-type attacks. This also enables an evasive target to be hit.
Captivatenormal--10020
other
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Mean Looknormal----5
other
The user pins the target with a dark, arresting look. The target becomes unable to flee.
Dark Pulsedark8010015
special
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.(20%)
Heal Pulsepsychic----10
other
The user emits a healing pulse that restores the target's HP by up to half of its max HP.

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal200(Phy)/200(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummelingfighting140--1
physical
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Continental Crushrock140--1
physical
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Never-Ending Nightmareghost160--1
special
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
Bloom Doomgrass175--1
special
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Gigavolt Havocelectric175--1
special
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.
Shattered Psychepsychic190--1
special
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Black Hole Eclipsedark120(Phy)/160(Spe)--1
physical
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.

Transfer Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
FlashGen VI TM70normal--10020
other
The user flashes a bright light that cuts the target's accuracy.
Secret PowerGen VI TM94 (ΩRαS)normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
Power-up PunchGen VI TM98fighting4010020
physical
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.(100%)
CovetMove Tutor - ORASnormal6010025
physical
The user endearingly approaches the target, then steals the target's held item.
Foul PlayMove Tutor - ORASdark9510015
physical
The user turns the target's power against it. The higher the target's Attack stat, the greater the move's power.
GravityMove Tutor - ORASpsychic----5
other
Enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Flying moves can't be used.
Heal BellMove Tutor - ORASnormal----5
other
The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.
Helping HandMove Tutor - ORASnormal----20
other
The user assists an ally by boosting the power of that ally's attack.
Magic CoatMove Tutor - ORASpsychic----15
other
A barrier reflects back to the target moves like Leech Seed and moves that damage status.
RecycleMove Tutor - ORASnormal----10
other
The user recycles a held item that has been used in battle so it can be used again.
Role PlayMove Tutor - ORASpsychic----10
other
The user mimics the target completely, copying the target's natural Ability.
Shock WaveMove Tutor - ORASelectric60--20
special
The user strikes the target with a quick jolt of electricity. This attack never misses.
Signal BeamMove Tutor - ORASbug7510015
special
The user attacks with a sinister beam of light. This may also confuse the target.(10%)
Skill SwapMove Tutor - ORASpsychic----10
other
The user employs its psychic power to exchange Abilities with the target.
SnatchMove Tutor - ORASdark----10
other
The user steals the effects of any attempts to use a healing or stat-changing move.
SnoreMove Tutor - ORASnormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)
TrickMove Tutor - ORASpsychic--10010
other
The user catches the target off guard and swaps its held item with its own.

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

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