
| HP | 100 | Att | 77 | Def | 77 |
| Spd | 90 | Sp. Att | 128 | Sp. Def | 128 |
| Serene Grace | The chances of a move having a secondary effect is doubled. |

| Max Stats | Level | HP | Att | Def |
| Spd | Sp.Att | Sp.Def | ||
| Hindering Nature | 50 | 160 - 207 | 73 - 116 | 73 - 116 |
| 85 - 127 | 119 - 162 | 119 - 162 | ||
| Hindering Nature | 100 | 310 - 404 | 143 - 227 | 143 - 227 |
| 166 - 251 | 234 - 319 | 234 - 319 | ||
| Neutral Nature | 50 | 160 - 207 | 82 - 129 | 82 - 129 |
| 95 - 142 | 133 - 180 | 133 - 180 | ||
| Neutral Nature | 100 | 310 - 404 | 159 - 253 | 159 - 253 |
| 185 - 279 | 261 - 355 | 261 - 355 | ||
| Beneficial Nature | 50 | 160 - 207 | 90 - 141 | 90 - 141 |
| 104 - 156 | 146 - 198 | 146 - 198 | ||
| Beneficial Nature | 100 | 310 - 404 | 174 - 278 | 174 - 278 |
| 203 - 306 | 287 - 390 | 287 - 390 |
| Pokemon | Evolution condition |
![]() Meloetta | -- |
![]() | 1 | ![]() | 1 | ![]() | 1 |
![]() | 1 | ![]() | 1 | ![]() | 1 |
![]() | 1 | ![]() | 1 | ![]() | 1 |
![]() | 1 | ![]() | 1/2x | ![]() | 2x |
![]() | 1 | ![]() | 0x | ![]() | 1 |
![]() | 2x | ![]() | 1 | ![]() | 1 |
| Sun | |
| Moon |
| Move | Level | Type | Att. | Acc. | PP |
| Category | |||||
| Description | |||||
| Round | - | ![]() | 60 | 100 | 15 |
![]() | |||||
| The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||
| Quick Attack | - | ![]() | 40 | 100 | 30 |
![]() | |||||
| The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | |||||
| Confusion | - | ![]() | 50 | 100 | 25 |
![]() | |||||
| The target is hit by a weak telekinetic force. This may also confuse the target.(10%) | |||||
| Sing | - | ![]() | -- | 55 | 15 |
![]() | |||||
| A soothing lullaby is sung in a calming voice that puts the target into a deep slumber. | |||||
| Quick Attack | 6 | ![]() | 40 | 100 | 30 |
![]() | |||||
| The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | |||||
| Confusion | 11 | ![]() | 50 | 100 | 25 |
![]() | |||||
| The target is hit by a weak telekinetic force. This may also confuse the target.(10%) | |||||
| Sing | 16 | ![]() | -- | 55 | 15 |
![]() | |||||
| A soothing lullaby is sung in a calming voice that puts the target into a deep slumber. | |||||
| Teeter Dance | 21 | ![]() | -- | 100 | 20 |
![]() | |||||
| The user performs a wobbly dance that confuses the Pokémon around it. | |||||
| Acrobatics | 26 | ![]() | 55 | 100 | 15 |
![]() | |||||
| The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. | |||||
| Psybeam | 31 | ![]() | 65 | 100 | 20 |
![]() | |||||
| The target is attacked with a peculiar ray. This may also leave the target confused.(10%) | |||||
| Echoed Voice | 36 | ![]() | 40 | 100 | 15 |
![]() | |||||
| The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. | |||||
| U-turn | 43 | ![]() | 70 | 100 | 20 |
![]() | |||||
| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||
| Wake-Up Slap | 50 | ![]() | 70 | 100 | 10 |
![]() | |||||
| This attack inflicts big damage on a sleeping target. This also wakes the target up, however. | |||||
| Psychic | 57 | ![]() | 90 | 100 | 10 |
![]() | |||||
| The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.(10%) | |||||
| Hyper Voice | 64 | ![]() | 90 | 100 | 10 |
![]() | |||||
| The user lets loose a horribly echoing shout with the power to inflict damage. | |||||
| Role Play | 71 | ![]() | -- | -- | 10 |
![]() | |||||
| The user mimics the target completely, copying the target's natural Ability. | |||||
| Close Combat | 78 | ![]() | 120 | 100 | 5 |
![]() | |||||
| The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.(100%) | |||||
| Perish Song | 85 | ![]() | -- | -- | 5 |
![]() | |||||
| Any Pokémon that hears this song faints in three turns, unless it switches out of battle. | |||||
| Move | TM | Type | Att. | Acc. | PP |
| Category | |||||
| Description | |||||
| Work Up | TM01 | ![]() | -- | -- | 30 |
![]() | |||||
| The user is roused, and its Attack and Sp. Atk stats increase. | |||||
| Psyshock | TM03 | ![]() | 80 | 100 | 10 |
![]() | |||||
| The user materializes an odd psychic wave to attack the target. This attack does physical damage. | |||||
| Calm Mind | TM04 | ![]() | -- | -- | 20 |
![]() | |||||
| The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||
| Toxic | TM06 | ![]() | -- | 90 | 10 |
![]() | |||||
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||
| Hidden Power | TM10 | ![]() | 60 | 100 | 15 |
![]() | |||||
| A unique attack that varies in type depending on the Pokémon using it. | |||||
| Sunny Day | TM11 | ![]() | -- | -- | 5 |
![]() | |||||
| The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||
| Hyper Beam | TM15 | ![]() | 150 | 90 | 5 |
![]() | |||||
| The target is attacked with a powerful beam. The user can't move on the next turn. | |||||
| Light Screen | TM16 | ![]() | -- | -- | 30 |
![]() | |||||
| A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||
| Protect | TM17 | ![]() | -- | -- | 10 |
![]() | |||||
| Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||
| Rain Dance | TM18 | ![]() | -- | -- | 5 |
![]() | |||||
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||
| Safeguard | TM20 | ![]() | -- | -- | 25 |
![]() | |||||
| The user creates a protective field that prevents status conditions for five turns. | |||||
| Frustration | TM21 | ![]() | ?? | 100 | 20 |
![]() | |||||
| This full-power attack grows more powerful the less the user likes its Trainer. | |||||
| Thunderbolt | TM24 | ![]() | 90 | 100 | 15 |
![]() | |||||
| A strong electric blast crashes down on the target. This may also leave the target with paralysis.(10%) | |||||
| Thunder | TM25 | ![]() | 110 | 70 | 10 |
![]() | |||||
| A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.(30%) | |||||
| Return | TM27 | ![]() | ?? | 100 | 20 |
![]() | |||||
| This full-power attack grows more powerful the more the user likes its Trainer. | |||||
| Psychic | TM29 | ![]() | 90 | 100 | 10 |
![]() | |||||
| The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.(10%) | |||||
| Shadow Ball | TM30 | ![]() | 80 | 100 | 15 |
![]() | |||||
| The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.(20%) | |||||
| Brick Break | TM31 | ![]() | 75 | 100 | 15 |
![]() | |||||
| The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | |||||
| Double Team | TM32 | ![]() | -- | -- | 15 |
![]() | |||||
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||
| Facade | TM42 | ![]() | 70 | 100 | 20 |
![]() | |||||
| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||
| Rest | TM44 | ![]() | -- | -- | 10 |
![]() | |||||
| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||
| Low Sweep | TM47 | ![]() | 65 | 100 | 20 |
![]() | |||||
| The user makes a swift attack on the target's legs, which lowers the target's Speed stat.(100%) | |||||
| Round | TM48 | ![]() | 60 | 100 | 15 |
![]() | |||||
| The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||
| Echoed Voice | TM49 | ![]() | 40 | 100 | 15 |
![]() | |||||
| The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. | |||||
| Focus Blast | TM52 | ![]() | 120 | 70 | 5 |
![]() | |||||
| The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.(10%) | |||||
| Energy Ball | TM53 | ![]() | 90 | 100 | 10 |
![]() | |||||
| The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.(10%) | |||||
| Fling | TM56 | ![]() | ?? | 100 | 10 |
![]() | |||||
| The user flings its held item at the target to attack. This move's power and effects depend on the item. | |||||
| Charge Beam | TM57 | ![]() | 50 | 90 | 10 |
![]() | |||||
| The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.(70%) | |||||
| Acrobatics | TM62 | ![]() | 55 | 100 | 15 |
![]() | |||||
| The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. | |||||
| Embargo | TM63 | ![]() | -- | 100 | 15 |
![]() | |||||
| This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it. | |||||
| Shadow Claw | TM65 | ![]() | 70 | 100 | 15 |
![]() | |||||
| The user slashes with a sharp claw made from shadows. Critical hits land more easily. | |||||
| Payback | TM66 | ![]() | 50 | 100 | 10 |
![]() | |||||
| The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |||||
| Giga Impact | TM68 | ![]() | 150 | 90 | 5 |
![]() | |||||
| The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||
| Stone Edge | TM71 | ![]() | 100 | 80 | 5 |
![]() | |||||
| The user stabs the target from below with sharpened stones. Critical hits land more easily. | |||||
| Thunder Wave | TM73 | ![]() | -- | 90 | 20 |
![]() | |||||
| The user launches a weak jolt of electricity that paralyzes the target. | |||||
| Psych Up | TM77 | ![]() | -- | -- | 10 |
![]() | |||||
| The user hypnotizes itself into copying any stat change made by the target. | |||||
| Dream Eater | TM85 | ![]() | 100 | 100 | 15 |
![]() | |||||
| The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. | |||||
| Grass Knot | TM86 | ![]() | ?? | 100 | 20 |
![]() | |||||
| The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |||||
| Swagger | TM87 | ![]() | -- | 85 | 15 |
![]() | |||||
| The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||
| Sleep Talk | TM88 | ![]() | -- | -- | 10 |
![]() | |||||
| While it is asleep, the user randomly uses one of the moves it knows. | |||||
| U-turn | TM89 | ![]() | 70 | 100 | 20 |
![]() | |||||
| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||
| Substitute | TM90 | ![]() | -- | -- | 10 |
![]() | |||||
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||
| Trick Room | TM92 | ![]() | -- | -- | 5 |
![]() | |||||
| The user creates a bizarre area in which slower Pokémon get to move first for five turns. | |||||
| Dazzling Gleam | TM99 | ![]() | 80 | 100 | 10 |
![]() | |||||
| The user damages opposing Pokémon by emitting a powerful flash. | |||||
| Confide | TM100 | ![]() | -- | -- | 20 |
![]() | |||||
| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%) | |||||
| Relic Song | 100 | 10 | 10 | ||
| (The user sings an an%) | |||||
| Move | Type | Att. | Acc. | PP |
| Category | ||||
| Description | ||||
| Relic Song | ![]() | 75 | 100 | 10 |
![]() | ||||
| The user sings an ancient song and attacks by appealing to the hearts of the listening opposing Pokémon. This may also induce sleep.(10%) | ||||
| Move | Type | Max Att. | Acc. | PP |
| Category | ||||
| Description | ||||
| Breakneck Blitz | ![]() | 200(Phy)/200(Spe) | -- | 1 |
![]() | ||||
| The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | ||||
| All-Out Pummeling | ![]() | 190(Phy)/190(Spe) | -- | 1 |
![]() | ||||
| The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move. | ||||
| Supersonic Skystrike | ![]() | 100 | -- | 1 |
![]() | ||||
| The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move. | ||||
| Continental Crush | ![]() | 180 | -- | 1 |
![]() | ||||
| The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move. | ||||
| Savage Spin-Out | ![]() | 140 | -- | 1 |
![]() | ||||
| The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move. | ||||
| Never-Ending Nightmare | ![]() | 140(Phy)/160(Spe) | -- | 1 |
![]() | ||||
| Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move. | ||||
| Bloom Doom | ![]() | 175 | -- | 1 |
![]() | ||||
| The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move. | ||||
| Gigavolt Havoc | ![]() | 185 | -- | 1 |
![]() | ||||
| The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move. | ||||
| Shattered Psyche | ![]() | 180 | -- | 1 |
![]() | ||||
| The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move. | ||||
| Black Hole Eclipse | ![]() | 100 | -- | 1 |
![]() | ||||
| The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. | ||||
| Twinkle Tackle | ![]() | 160 | -- | 1 |
![]() | ||||
| The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move. | ||||
| Move | Method | Type | Att. | Acc. | PP |
| Category | |||||
| Description | |||||
| Hone Claws | Gen VI TM01 | ![]() | -- | -- | 15 |
![]() | |||||
| The user sharpens its claws to boost its Attack stat and accuracy. | |||||
| Retaliate | Gen VI TM67 | ![]() | 70 | 100 | 5 |
![]() | |||||
| The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased. | |||||
| Flash | Gen VI TM70 | ![]() | -- | 100 | 20 |
![]() | |||||
| The user flashes a bright light that cuts the target's accuracy. | |||||
| Rock Smash | Gen VI TM94 (XY) HM06 (ΩRαS) | ![]() | 40 | 100 | 15 |
![]() | |||||
| The user attacks with a punch. This may also lower the target's Defense stat.(50%) | |||||
| Secret Power | Gen VI TM94 (ΩRαS) | ![]() | 70 | 100 | 20 |
![]() | |||||
| The additional effects of this attack depend upon where it was used.(30%) | |||||
| Power-up Punch | Gen VI TM98 | ![]() | 40 | 100 | 20 |
![]() | |||||
| Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.(100%) | |||||
| Strength | Gen VI HM04 | ![]() | 80 | 100 | 15 |
![]() | |||||
| The target is slugged with a punch thrown at maximum power. | |||||
| Covet | Move Tutor - ORAS | ![]() | 60 | 100 | 25 |
![]() | |||||
| The user endearingly approaches the target, then steals the target's held item. | |||||
| Drain Punch | Move Tutor - ORAS | ![]() | 75 | 100 | 10 |
![]() | |||||
| An energy-draining punch. The user's HP is restored by half the damage taken by the target. | |||||
| Dual Chop | Move Tutor - ORAS | ![]() | 40 | 90 | 15 |
![]() | |||||
| The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. | |||||
| Fire Punch | Move Tutor - ORAS | ![]() | 75 | 100 | 15 |
![]() | |||||
| The target is punched with a fiery fist. This may also leave the target with a burn.(10%) | |||||
| Focus Punch | Move Tutor - ORAS | ![]() | 150 | 100 | 20 |
![]() | |||||
| The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. | |||||
| Gravity | Move Tutor - ORAS | ![]() | -- | -- | 5 |
![]() | |||||
| Enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Flying moves can't be used. | |||||
| Heal Bell | Move Tutor - ORAS | ![]() | -- | -- | 5 |
![]() | |||||
| The user makes a soothing bell chime to heal the status conditions of all the party Pokémon. | |||||
| Helping Hand | Move Tutor - ORAS | ![]() | -- | -- | 20 |
![]() | |||||
| The user assists an ally by boosting the power of that ally's attack. | |||||
| Ice Punch | Move Tutor - ORAS | ![]() | 75 | 100 | 15 |
![]() | |||||
| The target is punched with an icy fist. This may also leave the target frozen.(10%) | |||||
| Knock Off | Move Tutor - ORAS | ![]() | 65 | 100 | 20 |
![]() | |||||
| The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item. | |||||
| Last Resort | Move Tutor - ORAS | ![]() | 140 | 100 | 5 |
![]() | |||||
| This move can be used only after the user has used all the other moves it knows in the battle. | |||||
| Low Kick | Move Tutor - ORAS | ![]() | ?? | 100 | 20 |
![]() | |||||
| A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | |||||
| Magic Coat | Move Tutor - ORAS | ![]() | -- | -- | 15 |
![]() | |||||
| A barrier reflects back to the target moves like Leech Seed and moves that damage status. | |||||
| Magic Room | Move Tutor - ORAS | ![]() | -- | -- | 10 |
![]() | |||||
| The user creates a bizarre area in which Pokémon's held items lose their effects for five turns. | |||||
| Recycle | Move Tutor - ORAS | ![]() | -- | -- | 10 |
![]() | |||||
| The user recycles a held item that has been used in battle so it can be used again. | |||||
| Shock Wave | Move Tutor - ORAS | ![]() | 60 | -- | 20 |
![]() | |||||
| The user strikes the target with a quick jolt of electricity. This attack never misses. | |||||
| Signal Beam | Move Tutor - ORAS | ![]() | 75 | 100 | 15 |
![]() | |||||
| The user attacks with a sinister beam of light. This may also confuse the target.(10%) | |||||
| Skill Swap | Move Tutor - ORAS | ![]() | -- | -- | 10 |
![]() | |||||
| The user employs its psychic power to exchange Abilities with the target. | |||||
| Snatch | Move Tutor - ORAS | ![]() | -- | -- | 10 |
![]() | |||||
| The user steals the effects of any attempts to use a healing or stat-changing move. | |||||
| Snore | Move Tutor - ORAS | ![]() | 50 | 100 | 15 |
![]() | |||||
| This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%) | |||||
| Thunder Punch | Move Tutor - ORAS | ![]() | 75 | 100 | 15 |
![]() | |||||
| The target is punched with an electrified fist. This may also leave the target with paralysis.(10%) | |||||
| Trick | Move Tutor - ORAS | ![]() | -- | 100 | 10 |
![]() | |||||
| The user catches the target off guard and swaps its held item with its own. | |||||
| Uproar | Move Tutor - ORAS | ![]() | 90 | 100 | 10 |
![]() | |||||
| The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | |||||
| Wonder Room | Move Tutor - ORAS | ![]() | -- | -- | 10 |
![]() | |||||
| The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. | |||||
| Zen Headbutt | Move Tutor - ORAS | ![]() | 80 | 90 | 15 |
![]() | |||||
| The user focuses its willpower to its head and attacks the target. This may also make the target flinch.(20%) | |||||
