HP | 80 | Att | 70 | Def | 65 |
Spd | 100 | Sp. Att | 80 | Sp. Def | 120 |
Clear Body | Opponents’ moves which lower this Pokémon’s stats have no effect. However this Pokémon may lower its own stats with its own moves. |
Liquid Ooze | When the opponent absorbs Hit Points from this Pokémon, the opponent instead loses Hit Points. |
Rain Dish (hidden) | If Heavy Rain weather is in effect, recovers 1/16th max Hit Points at the end of the turn. |
Max Stats | Level | HP | Att | Def |
Spd | Sp.Att | Sp.Def | ||
Hindering Nature | 50 | 140 - 187 | 67 - 109 | 63 - 105 |
94 - 136 | 76 - 118 | 112 - 154 | ||
Hindering Nature | 100 | 270 - 364 | 130 - 215 | 121 - 206 |
184 - 269 | 148 - 233 | 220 - 305 | ||
Neutral Nature | 50 | 140 - 187 | 75 - 122 | 70 - 117 |
105 - 152 | 85 - 132 | 125 - 172 | ||
Neutral Nature | 100 | 270 - 364 | 145 - 239 | 135 - 229 |
205 - 299 | 165 - 259 | 245 - 339 | ||
Beneficial Nature | 50 | 140 - 187 | 82 - 134 | 77 - 128 |
115 - 167 | 93 - 145 | 137 - 189 | ||
Beneficial Nature | 100 | 270 - 364 | 159 - 262 | 148 - 251 |
225 - 328 | 181 - 284 | 269 - 372 |
Pokemon | Evolution condition |
Tentacool | -- |
Tentacruel | Level 30 |
1 | 1/2x | 1/2x | |||
1 | 2x | 1/2x | |||
1/2x | 1/2x | 2x | |||
1 | 2x | 1/2x | |||
1 | 1 | 1 | |||
1 | 1/2x | 1/2x |
Sun | Poni Wilds |
Moon | Poni Wilds |
Move | Level | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Reflect Type | - | -- | -- | 15 | |
The user reflects the target's type, making it the same type as the target. | |||||
Wring Out | - | ?? | 100 | 5 | |
The user powerfully wrings the target. The more HP the target has, the greater the move's power. | |||||
Poison Sting | - | 15 | 100 | 35 | |
The user stabs the target with a poisonous stinger. This may also poison the target.(30%) | |||||
Supersonic | - | -- | 55 | 20 | |
The user generates odd sound waves from its body that confuse the target. | |||||
Constrict | - | 10 | 100 | 35 | |
The target is attacked with long, creeping tentacles, vines, or the like. This may also lower the target's Speed stat.(10%) | |||||
Acid | - | 40 | 100 | 30 | |
The opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stat.(10%) | |||||
Supersonic | 4 | -- | 55 | 20 | |
The user generates odd sound waves from its body that confuse the target. | |||||
Constrict | 7 | 10 | 100 | 35 | |
The target is attacked with long, creeping tentacles, vines, or the like. This may also lower the target's Speed stat.(10%) | |||||
Acid | 10 | 40 | 100 | 30 | |
The opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stat.(10%) | |||||
Toxic Spikes | 13 | -- | -- | 20 | |
The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. | |||||
Water Pulse | 16 | 60 | 100 | 20 | |
The user attacks the target with a pulsing blast of water. This may also confuse the target.(20%) | |||||
Wrap | 19 | 15 | 90 | 20 | |
A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.(100%) | |||||
Acid Spray | 22 | 40 | 100 | 20 | |
The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat.(100%) | |||||
Bubble Beam | 25 | 65 | 100 | 20 | |
A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.(10%) | |||||
Barrier | 28 | -- | -- | 20 | |
The user throws up a sturdy wall that sharply raises its Defense stat. | |||||
Poison Jab | 32 | 80 | 100 | 20 | |
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.(30%) | |||||
Brine | 36 | 65 | 100 | 10 | |
If the target's HP is half or less, this attack will hit with double the power. | |||||
Screech | 40 | -- | 85 | 40 | |
An earsplitting screech harshly lowers the target's Defense stat. | |||||
Hex | 44 | 65 | 100 | 10 | |
This relentless attack does massive damage to a target affected by status conditions. | |||||
Sludge Wave | 48 | 95 | 100 | 10 | |
The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.(10%) | |||||
Hydro Pump | 52 | 110 | 80 | 5 | |
The target is blasted by a huge volume of water launched under great pressure. | |||||
Wring Out | 56 | ?? | 100 | 5 | |
The user powerfully wrings the target. The more HP the target has, the greater the move's power. |
Move | TM | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Toxic | TM06 | -- | 90 | 10 | |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||
Hail | TM07 | -- | -- | 10 | |
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||
Venoshock | TM09 | 65 | 100 | 10 | |
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. | |||||
Hidden Power | TM10 | 60 | 100 | 15 | |
A unique attack that varies in type depending on the Pokémon using it. | |||||
Ice Beam | TM13 | 90 | 100 | 10 | |
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.(10%) | |||||
Blizzard | TM14 | 110 | 70 | 5 | |
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.(10%) | |||||
Hyper Beam | TM15 | 150 | 90 | 5 | |
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||
Protect | TM17 | -- | -- | 10 | |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||
Rain Dance | TM18 | -- | -- | 5 | |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||
Safeguard | TM20 | -- | -- | 25 | |
The user creates a protective field that prevents status conditions for five turns. | |||||
Frustration | TM21 | ?? | 100 | 20 | |
This full-power attack grows more powerful the less the user likes its Trainer. | |||||
Return | TM27 | ?? | 100 | 20 | |
This full-power attack grows more powerful the more the user likes its Trainer. | |||||
Double Team | TM32 | -- | -- | 15 | |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||
Sludge Wave | TM34 | 95 | 100 | 10 | |
The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.(10%) | |||||
Sludge Bomb | TM36 | 90 | 100 | 10 | |
Unsanitary sludge is hurled at the target. This may also poison the target.(30%) | |||||
Facade | TM42 | 70 | 100 | 20 | |
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||
Rest | TM44 | -- | -- | 10 | |
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||
Attract | TM45 | -- | 100 | 15 | |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||
Thief | TM46 | 60 | 100 | 25 | |
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||
Round | TM48 | 60 | 100 | 15 | |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||
Scald | TM55 | 80 | 100 | 15 | |
The user shoots boiling hot water at its target. This may also leave the target with a burn.(30%) | |||||
Payback | TM66 | 50 | 100 | 10 | |
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |||||
Giga Impact | TM68 | 150 | 90 | 5 | |
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||
Swords Dance | TM75 | -- | -- | 20 | |
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. | |||||
Infestation | TM83 | 20 | 100 | 20 | |
The target is infested and attacked for four to five turns. The target can't flee during this time.(100%) | |||||
Poison Jab | TM84 | 80 | 100 | 20 | |
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.(30%) | |||||
Swagger | TM87 | -- | 85 | 15 | |
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||
Sleep Talk | TM88 | -- | -- | 10 | |
While it is asleep, the user randomly uses one of the moves it knows. | |||||
Substitute | TM90 | -- | -- | 10 | |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||
Surf | TM94 | 90 | 100 | 15 | |
The user attacks everything around it by swamping its surroundings with a giant wave. | |||||
Waterfall | TM98 | 80 | 100 | 15 | |
The user charges at the target and may make it flinch.(20%) | |||||
Dazzling Gleam | TM99 | 80 | 100 | 10 | |
The user damages opposing Pokémon by emitting a powerful flash. | |||||
Confide | TM100 | -- | -- | 20 | |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%) |
Move | Type | Att. | Acc. | PP |
Category | ||||
Description | ||||
Aurora Beam | 65 | 100 | 20 | |
The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat.(10%) | ||||
Mirror Coat | ?? | 100 | 20 | |
A retaliation move that counters any special attack, inflicting double the damage taken. | ||||
Rapid Spin | 20 | 100 | 40 | |
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. | ||||
Haze | -- | -- | 30 | |
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | ||||
Confuse Ray | -- | 100 | 10 | |
The target is exposed to a sinister ray that triggers confusion. | ||||
Knock Off | 65 | 100 | 20 | |
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item. | ||||
Acupressure | -- | -- | 30 | |
The user applies pressure to stress points, sharply boosting one of its or its allies' stats. | ||||
Muddy Water | 90 | 85 | 10 | |
The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy.(30%) | ||||
Bubble | 40 | 100 | 30 | |
A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat.(10%) | ||||
Aqua Ring | -- | -- | 20 | |
The user envelops itself in a veil made of water. It regains some HP every turn. | ||||
Tickle | -- | 100 | 20 | |
The user tickles the target into laughing, reducing its Attack and Defense stats. |
Move | Type | Max Att. | Acc. | PP |
Category | ||||
Description | ||||
Breakneck Blitz | 200(Phy)/200(Spe) | -- | 1 | |
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | ||||
Acid Downpour | 160(Phy)/175(Spe) | -- | 1 | |
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move. | ||||
Savage Spin-Out | 100 | -- | 1 | |
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move. | ||||
Never-Ending Nightmare | 160 | -- | 1 | |
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move. | ||||
Hydro Vortex | 160(Phy)/185(Spe) | -- | 1 | |
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move. | ||||
Shattered Psyche | 100 | -- | 1 | |
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move. | ||||
Subzero Slammer | 185 | -- | 1 | |
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move. | ||||
Black Hole Eclipse | 120 | -- | 1 | |
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. | ||||
Twinkle Tackle | 160 | -- | 1 | |
The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move. |
Move | Method | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Secret Power | Gen VI TM94 (ΩRαS) | 70 | 100 | 20 | |
The additional effects of this attack depend upon where it was used.(30%) | |||||
Cut | Gen VI HM01 | 50 | 95 | 30 | |
The target is cut with a scythe or claw. | |||||
Dive | Gen VI HM07 (ΩRαS) | 80 | 100 | 10 | |
Diving on the first turn, the user floats up and attacks on the next turn. | |||||
Bind | Move Tutor - ORAS | 15 | 85 | 20 | |
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.(100%) | |||||
Giga Drain | Move Tutor - ORAS | 75 | 100 | 10 | |
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||
Icy Wind | Move Tutor - ORAS | 55 | 95 | 15 | |
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.(100%) | |||||
Magic Coat | Move Tutor - ORAS | -- | -- | 15 | |
A barrier reflects back to the target moves like Leech Seed and moves that damage status. | |||||
Snore | Move Tutor - ORAS | 50 | 100 | 15 | |
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%) | |||||
Secret Power | Gen IV TM43 | 70 | 100 | 20 | |
The additional effects of this attack depend upon where it was used.(30%) | |||||
Endure | Gen IV TM58 | -- | -- | 10 | |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||
Captivate | Gen IV TM78 | -- | 100 | 20 | |
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | |||||
Natural Gift | Gen IV TM83 | ?? | 100 | 15 | |
The user draws power to attack by using its held Berry. The Berry determines the move's type and power. | |||||
Whirlpool | Gen IV HM05 HGSS | 35 | 85 | 15 | |
The user traps the target in a violent swirling whirlpool for four to five turns.(100%) | |||||
Swords Dance | Move Tutor - FRLG | -- | -- | 20 | |
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. | |||||
Double-edge | Move Tutor - FRLG | 120 | 100 | 15 | |
A reckless, life-risking tackle. This also damages the user quite a lot. | |||||
Mimic | Move Tutor - FRLG | -- | -- | 10 | |
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | |||||
Substitute | Move Tutor - FRLG | -- | -- | 10 | |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||
Snore | Move Tutor - Emerald | 50 | 100 | 15 | |
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%) | |||||
Icy Wind | Move Tutor - Emerald | 55 | 95 | 15 | |
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.(100%) | |||||
Endure | Move Tutor - Emerald | -- | -- | 10 | |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||
Swagger | Move Tutor - Emerald | -- | 85 | 15 | |
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||
Sleep Talk | Move Tutor - Emerald | -- | -- | 10 | |
While it is asleep, the user randomly uses one of the moves it knows. | |||||
Take Down | Gen I TM09 | 90 | 85 | 20 | |
A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |||||
Water Gun | Gen I TM12 | 40 | 100 | 25 | |
The target is blasted with a forceful shot of water. | |||||
Rage | Gen I TM20 | 20 | 100 | 20 | |
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. | |||||
Mega Drain | Gen I TM21 | 40 | 100 | 15 | |
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||
Reflect | Gen I TM33 | -- | -- | 20 | |
A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |||||
Bide | Gen I TM34 | ?? | -- | 10 | |
The user endures attacks for two turns, then strikes back to cause double the damage taken. |