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Hypno DB: stats, moves, locations & evolution

Details of Hypno : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Hypno: Stats and Abilities

Hypno

Base Stats

HP85Att73Def70
Spd67Sp. Att73Sp. Def115

Abilities

Insomnia The Pokémon cannot be put to Sleep while having this ability.
Forewarn Reveals the foe’s strongest move.
Inner Focus
(hidden)
This Pokémon will not flinch. Does not prevent flinching with Focus Punch.

QR Code

Hypno

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50145 - 19270 - 11267 - 109
64 - 10770 - 112108 - 150
Hindering Nature 100280 - 374135 - 220130 - 215
125 - 209135 - 220211 - 296
Neutral Nature 50145 - 19278 - 12575 - 122
72 - 11978 - 125120 - 167
Neutral Nature 100280 - 374151 - 245145 - 239
139 - 233151 - 245235 - 329
Beneficial Nature 50145 - 19285 - 13782 - 134
79 - 13085 - 137132 - 183
Beneficial Nature 100280 - 374166 - 269159 - 262
152 - 256166 - 269258 - 361

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
097psychic
HeightWeightGender
1.6m75.6kgMale ♂:50%
Female ♀:5:50%

Evolution Chart

PokemonEvolution condition
Drowzee
Drowzee
--
Hypno
Hypno
Level 26

Type Effectiveness

Resistance/Weaknesses Chart

Normal1Fire1Water1
Grass1Electric1Ice1
Fighting1/2xPoison1Ground1
Flying1Psychic1/2xBug2x
Rock1Ghost2xDragon1
Dark2xSteel1Fairy1

Location / How to get

Location

SunPoni Plains
MoonPoni Plains

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Future Sight-psychic12010010
special
Two turns after this move is used, a hunk of psychic energy attacks the target.
Nasty Plot-dark----20
other
The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.
Nightmare-ghost--10015
other
A sleeping target sees a nightmare that inflicts some damage every turn.
Switcheroo-dark--10010
other
The user trades held items with the target faster than the eye can follow.
Pound-normal4010035
physical
The target is physically pounded with a long tail, a foreleg, or the like.
Hypnosis-psychic--6020
other
The user employs hypnotic suggestion to make the target fall into a deep sleep.
Disable-normal--10020
other
For four turns, this move prevents the target from using the move it last used.
Confusion-psychic5010025
special
The target is hit by a weak telekinetic force. This may also confuse the target.(10%)
Disable5normal--10020
other
For four turns, this move prevents the target from using the move it last used.
Confusion9psychic5010025
special
The target is hit by a weak telekinetic force. This may also confuse the target.(10%)
Headbutt13normal7010015
physical
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.(30%)
Poison Gas17poison--9040
other
A cloud of poison gas is sprayed in the face of opposing Pokémon, poisoning those hit.
Meditate21psychic----40
other
The user meditates to awaken the power deep within its body and raise its Attack stat.
Psybeam25psychic6510020
special
The target is attacked with a peculiar ray. This may also leave the target confused.(10%)
Headbutt29normal7010015
physical
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.(30%)
Psych Up33normal----10
other
The user hypnotizes itself into copying any stat change made by the target.
Synchronoise37psychic12010010
special
Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.
Zen Headbutt41psychic809015
physical
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.(20%)
Swagger45normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Psychic49psychic9010010
special
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.(10%)
Nasty Plot53dark----20
other
The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.
Psyshock57psychic8010010
special
The user materializes an odd psychic wave to attack the target. This attack does physical damage.
Future Sight61psychic12010010
special
Two turns after this move is used, a hunk of psychic energy attacks the target.

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
PsyshockTM03psychic8010010
special
The user materializes an odd psychic wave to attack the target. This attack does physical damage.
Calm MindTM04psychic----20
other
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
Sunny DayTM11fire----5
other
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TauntTM12dark--10020
other
The target is taunted into a rage that allows it to use only attack moves for three turns.
Hyper BeamTM15normal150905
special
The target is attacked with a powerful beam. The user can't move on the next turn.
Light ScreenTM16psychic----30
other
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain DanceTM18water----5
other
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
SafeguardTM20normal----25
other
The user creates a protective field that prevents status conditions for five turns.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
PsychicTM29psychic9010010
special
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.(10%)
Shadow BallTM30ghost8010015
special
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.(20%)
Brick BreakTM31fighting7510015
physical
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
ReflectTM33psychic----20
other
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
TormentTM41dark--10015
other
The user torments and enrages the target, making it incapable of using the same move twice in a row.
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
AttractTM45normal--10015
other
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
ThiefTM46dark6010025
physical
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
Low SweepTM47fighting6510020
physical
The user makes a swift attack on the target's legs, which lowers the target's Speed stat.(100%)
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
Focus BlastTM52fighting120705
special
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.(10%)
FlingTM56dark??10010
physical
The user flings its held item at the target to attack. This move's power and effects depend on the item.
Giga ImpactTM68normal150905
physical
The user charges at the target using every bit of its power. The user can't move on the next turn.
Thunder WaveTM73electric--9020
other
The user launches a weak jolt of electricity that paralyzes the target.
Psych UpTM77normal----10
other
The user hypnotizes itself into copying any stat change made by the target.
Dream EaterTM85psychic10010015
special
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
Grass KnotTM86grass??10020
special
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Trick RoomTM92psychic----5
other
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Dazzling GleamTM99fairy8010010
special
The user damages opposing Pokémon by emitting a powerful flash.
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Learn by bleeding (egg moves)

MoveTypeAtt.Acc.PP
Category
Description
Barrierpsychic----20
other
The user throws up a sturdy wall that sharply raises its Defense stat.
Assistnormal----20
other
The user hurriedly and randomly uses a move among those known by ally Pokémon.
Role Playpsychic----10
other
The user mimics the target completely, copying the target's natural Ability.
Fire Punchfire7510015
physical
The target is punched with a fiery fist. This may also leave the target with a burn.(10%)
Thunder Punchelectric7510015
physical
The target is punched with an electrified fist. This may also leave the target with paralysis.(10%)
Ice Punchice7510015
physical
The target is punched with an icy fist. This may also leave the target frozen.(10%)
Nasty Plotdark----20
other
The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.
Flatterdark--10015
other
Flattery is used to confuse the target. However, this also raises the target's Sp. Atk stat.
Psycho Cutpsychic7010020
physical
The user tears at the target with blades formed by psychic power. Critical hits land more easily.
Guard Swappsychic----10
other
The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.
Secret Powernormal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
Skill Swappsychic----10
other
The user employs its psychic power to exchange Abilities with the target.

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal200(Phy)/200(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummelingfighting140(Phy)/190(Spe)--1
physical
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Never-Ending Nightmareghost160--1
special
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
Inferno Overdrivefire140--1
physical
The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move.
Bloom Doomgrass160--1
special
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Gigavolt Havocelectric140--1
physical
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.
Shattered Psychepsychic160(Phy)/190(Spe)--1
physical
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Subzero Slammerice140--1
physical
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.
Black Hole Eclipsedark120--1
physical
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
Twinkle Tacklefairy160--1
special
The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move.

Transfer Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
FlashGen VI TM70normal--10020
other
The user flashes a bright light that cuts the target's accuracy.
Power-up PunchGen VI TM98fighting4010020
physical
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.(100%)
Drain PunchMove Tutor - ORASfighting7510010
physical
An energy-draining punch. The user's HP is restored by half the damage taken by the target.
Focus PunchMove Tutor - ORASfighting15010020
physical
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Foul PlayMove Tutor - ORASdark9510015
physical
The user turns the target's power against it. The higher the target's Attack stat, the greater the move's power.
Low KickMove Tutor - ORASfighting??10020
physical
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
Magic CoatMove Tutor - ORASpsychic----15
other
A barrier reflects back to the target moves like Leech Seed and moves that damage status.
Magic RoomMove Tutor - ORASpsychic----10
other
The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.
RecycleMove Tutor - ORASnormal----10
other
The user recycles a held item that has been used in battle so it can be used again.
Signal BeamMove Tutor - ORASbug7510015
special
The user attacks with a sinister beam of light. This may also confuse the target.(10%)
SnatchMove Tutor - ORASdark----10
other
The user steals the effects of any attempts to use a healing or stat-changing move.
SnoreMove Tutor - ORASnormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)
TrickMove Tutor - ORASpsychic--10010
other
The user catches the target off guard and swaps its held item with its own.
TelekinesisGen V TM19psychic----15
other
The user makes the target float with its psychic power. The target is easier to hit for three turns.
Focus PunchGen IV TM01fighting15010020
physical
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
EndureGen IV TM58normal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
CaptivateGen IV TM78normal--10020
other
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Natural GiftGen IV TM83normal??10015
physical
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
Mega PunchMove Tutor - FRLGnormal808520
physical
The target is slugged by a punch thrown with muscle-packed power.
Mega KickMove Tutor - FRLGnormal120755
physical
The target is attacked by a kick launched with muscle-packed power.
Body SlamMove Tutor - FRLGnormal8510015
physical
The user drops onto the target with its full body weight. This may also leave the target with paralysis.(30%)
Double-edgeMove Tutor - FRLGnormal12010015
physical
A reckless, life-risking tackle. This also damages the user quite a lot.
CounterMove Tutor - FRLGfighting??10020
physical
A retaliation move that counters any physical attack, inflicting double the damage taken.
Seismic TossMove Tutor - FRLGfighting??10020
physical
The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
MimicMove Tutor - FRLGnormal----10
other
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
MetronomeMove Tutor - FRLGnormal----10
other
The user waggles a finger and stimulates its brain into randomly using nearly any move.
Dream EaterMove Tutor - FRLGpsychic10010015
special
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
Thunder WaveMove Tutor - FRLGelectric--9020
other
The user launches a weak jolt of electricity that paralyzes the target.
SubstituteMove Tutor - FRLGnormal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Dynamic PunchMove Tutor - Emeraldfighting100505
physical
The user punches the target with full, concentrated power. This confuses the target if it hits.(100%)
Psych UpMove Tutor - Emeraldnormal----10
other
The user hypnotizes itself into copying any stat change made by the target.
SnoreMove Tutor - Emeraldnormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)
EndureMove Tutor - Emeraldnormal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Ice PunchMove Tutor - Emeraldice7510015
physical
The target is punched with an icy fist. This may also leave the target frozen.(10%)
SwaggerMove Tutor - Emeraldnormal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkMove Tutor - Emeraldnormal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
Thunder PunchMove Tutor - Emeraldelectric7510015
physical
The target is punched with an electrified fist. This may also leave the target with paralysis.(10%)
Fire PunchMove Tutor - Emeraldfire7510015
physical
The target is punched with a fiery fist. This may also leave the target with a burn.(10%)
NightmareMove Tutor - XDghost--10015
other
A sleeping target sees a nightmare that inflicts some damage every turn.
Take DownGen I TM09normal908520
physical
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
SubmissionGen I TM17fighting808020
physical
The user grabs the target and recklessly dives for the ground. This also damages the user a little.
RageGen I TM20normal2010020
physical
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
TeleportGen I TM30psychic----20
other
Use it to flee from any wild Pokémon.
BideGen I TM34normal??--10
physical
The user endures attacks for two turns, then strikes back to cause double the damage taken.
Skull BashGen I TM40normal13010010
physical
The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.(100%)
PsywaveGen I TM46psychic??10015
special
The target is attacked with an odd psychic wave. The attack varies in intensity.

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

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