HP | 55 | Att | 70 | Def | 40 |
Spd | 40 | Sp. Att | 60 | Sp. Def | 40 |
Snow Cloak | Raises the Pokémon’s evasion during a hailstorm by one level. |
Slush Rush | Doubles the Pokémon's Speed when Hail is in effect |
Rattled (hidden) | Speed is raised by one stage when the Pokémon is hit by a Bug-type, Ghost-type or Dark-type move |
Max Stats | Level | HP | Att | Def |
Spd | Sp.Att | Sp.Def | ||
Hindering Nature | 50 | 115 - 162 | 67 - 109 | 40 - 82 |
40 - 82 | 58 - 100 | 40 - 82 | ||
Hindering Nature | 100 | 220 - 314 | 130 - 215 | 76 - 161 |
76 - 161 | 112 - 197 | 76 - 161 | ||
Neutral Nature | 50 | 115 - 162 | 75 - 122 | 45 - 92 |
45 - 92 | 65 - 112 | 45 - 92 | ||
Neutral Nature | 100 | 220 - 314 | 145 - 239 | 85 - 179 |
85 - 179 | 125 - 219 | 85 - 179 | ||
Beneficial Nature | 50 | 115 - 162 | 82 - 134 | 49 - 101 |
49 - 101 | 71 - 123 | 49 - 101 | ||
Beneficial Nature | 100 | 220 - 314 | 159 - 262 | 93 - 196 |
93 - 196 | 137 - 240 | 93 - 196 |
1 | 2x | 1 | |||
1 | 1 | 1/2x | |||
2x | 1 | 1 | |||
1 | 1 | 1 | |||
2x | 1 | 1 | |||
1 | 2x | 1 |
Sun | |
Moon |
Move | Level | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Growl | - | -- | 100 | 40 | |
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat. | |||||
Powder Snow | 5 | 40 | 100 | 25 | |
The user attacks with a chilling gust of powdery snow. This may also freeze the opposing Pokémon.(10%) | |||||
Bide | 9 | ?? | -- | 10 | |
The user endures attacks for two turns, then strikes back to cause double the damage taken. | |||||
Icy Wind | 13 | 55 | 95 | 15 | |
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.(100%) | |||||
Play Nice | 15 | -- | -- | 20 | |
The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat.(100%) | |||||
Fury Swipes | 17 | 18 | 80 | 15 | |
The target is raked with sharp claws or scythes quickly two to five times in a row. | |||||
Brine | 21 | 65 | 100 | 10 | |
If the target's HP is half or less, this attack will hit with double the power. | |||||
Endure | 25 | -- | -- | 10 | |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||
Charm | 29 | -- | 100 | 20 | |
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat. | |||||
Slash | 33 | 70 | 100 | 20 | |
The target is attacked with a slash of claws or blades. Critical hits land more easily. | |||||
Flail | 36 | ?? | 100 | 15 | |
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | |||||
Rest | 41 | -- | -- | 10 | |
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||
Blizzard | 45 | 110 | 70 | 5 | |
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.(10%) | |||||
Hail | 49 | -- | -- | 10 | |
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||
Thrash | 53 | 120 | 100 | 10 | |
The user rampages and attacks for two to three turns. The user then becomes confused. | |||||
Sheer Cold | 57 | ?? | 30 | 5 | |
The target faints instantly. It's less likely to hit the target if it's used by Pokémon other than Ice types. |
Move | TM | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Toxic | TM06 | -- | 90 | 10 | |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||
Hail | TM07 | -- | -- | 10 | |
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||
Hidden Power | TM10 | 60 | 100 | 15 | |
A unique attack that varies in type depending on the Pokémon using it. | |||||
Ice Beam | TM13 | 90 | 100 | 10 | |
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.(10%) | |||||
Blizzard | TM14 | 110 | 70 | 5 | |
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.(10%) | |||||
Protect | TM17 | -- | -- | 10 | |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||
Rain Dance | TM18 | -- | -- | 5 | |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||
Frustration | TM21 | ?? | 100 | 20 | |
This full-power attack grows more powerful the less the user likes its Trainer. | |||||
Return | TM27 | ?? | 100 | 20 | |
This full-power attack grows more powerful the more the user likes its Trainer. | |||||
Double Team | TM32 | -- | -- | 15 | |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||
Rock Tomb | TM39 | 60 | 95 | 15 | |
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.(100%) | |||||
Aerial Ace | TM40 | 60 | -- | 20 | |
The user confounds the target with speed, then slashes. This attack never misses. | |||||
Facade | TM42 | 70 | 100 | 20 | |
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||
Rest | TM44 | -- | -- | 10 | |
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||
Attract | TM45 | -- | 100 | 15 | |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||
Round | TM48 | 60 | 100 | 15 | |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||
Echoed Voice | TM49 | 40 | 100 | 15 | |
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. | |||||
Fling | TM56 | ?? | 100 | 10 | |
The user flings its held item at the target to attack. This move's power and effects depend on the item. | |||||
Shadow Claw | TM65 | 70 | 100 | 15 | |
The user slashes with a sharp claw made from shadows. Critical hits land more easily. | |||||
Frost Breath | TM79 | 60 | 90 | 10 | |
The user blows its cold breath on the target. This attack always results in a critical hit.(100%) | |||||
Grass Knot | TM86 | ?? | 100 | 20 | |
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |||||
Swagger | TM87 | -- | 85 | 15 | |
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||
Sleep Talk | TM88 | -- | -- | 10 | |
While it is asleep, the user randomly uses one of the moves it knows. | |||||
Substitute | TM90 | -- | -- | 10 | |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||
Surf | TM94 | 90 | 100 | 15 | |
The user attacks everything around it by swamping its surroundings with a giant wave. | |||||
Confide | TM100 | -- | -- | 20 | |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%) |
Move | Type | Att. | Acc. | PP |
Category | ||||
Description | ||||
Yawn | -- | -- | 10 | |
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | ||||
Avalanche | 60 | 100 | 10 | |
The power of this attack move is doubled if the user has been hurt by the target in the same turn. | ||||
Encore | -- | 100 | 5 | |
The user compels the target to keep using the move it encored for three turns. | ||||
Ice Punch | 75 | 100 | 15 | |
The target is punched with an icy fist. This may also leave the target frozen.(10%) | ||||
Night Slash | 70 | 100 | 15 | |
The user slashes the target the instant an opportunity arises. Critical hits land more easily. | ||||
Assurance | 60 | 100 | 10 | |
If the target has already taken some damage in the same turn, this attack's power is doubled. | ||||
Sleep Talk | -- | -- | 10 | |
While it is asleep, the user randomly uses one of the moves it knows. | ||||
Focus Punch | 150 | 100 | 20 | |
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. | ||||
Play Rough | 90 | 90 | 10 | |
The user plays rough with the target and attacks it. This may also lower the target's Attack stat.(10%) |
Move | Type | Max Att. | Acc. | PP |
Category | ||||
Description | ||||
Breakneck Blitz | 190(Phy)/120(Spe) | -- | 1 | |
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | ||||
All-Out Pummeling | 200 | -- | 1 | |
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move. | ||||
Supersonic Skystrike | 120 | -- | 1 | |
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move. | ||||
Continental Crush | 120 | -- | 1 | |
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move. | ||||
Never-Ending Nightmare | 140 | -- | 1 | |
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move. | ||||
Hydro Vortex | 175 | -- | 1 | |
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move. | ||||
Bloom Doom | 160 | -- | 1 | |
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move. | ||||
Subzero Slammer | 140(Phy)/185(Spe) | -- | 1 | |
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move. | ||||
Black Hole Eclipse | 140 | -- | 1 | |
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. | ||||
Twinkle Tackle | 175 | -- | 1 | |
The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move. |
Move | Method | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Hone Claws | Gen VI TM01 | -- | -- | 15 | |
The user sharpens its claws to boost its Attack stat and accuracy. | |||||
Dig | Gen VI TM28 | 80 | 100 | 10 | |
The user burrows, then attacks on the next turn. | |||||
Rock Smash | Gen VI TM94 (XY) HM06 (ΩRαS) | 40 | 100 | 15 | |
The user attacks with a punch. This may also lower the target's Defense stat.(50%) | |||||
Secret Power | Gen VI TM94 (ΩRαS) | 70 | 100 | 20 | |
The additional effects of this attack depend upon where it was used.(30%) | |||||
Power-up Punch | Gen VI TM98 | 40 | 100 | 20 | |
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.(100%) | |||||
Cut | Gen VI HM01 | 50 | 95 | 30 | |
The target is cut with a scythe or claw. | |||||
Strength | Gen VI HM04 | 80 | 100 | 15 | |
The target is slugged with a punch thrown at maximum power. | |||||
Covet | Move Tutor - ORAS | 60 | 100 | 25 | |
The user endearingly approaches the target, then steals the target's held item. | |||||
Low Kick | Move Tutor - ORAS | ?? | 100 | 20 | |
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | |||||
Snore | Move Tutor - ORAS | 50 | 100 | 15 | |
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%) | |||||
Superpower | Move Tutor - ORAS | 120 | 100 | 5 | |
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.(100%) |