HP | 70 | Att | 90 | Def | 70 |
Spd | 70 | Sp. Att | 60 | Sp. Def | 60 |
Intimidate | Upon entering battle, the opponent’s Attack lowers one stage. In a Double Battle, both opponents’ Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected. In a link battle, if both sides switch on the same turn, and first player sends out a Pokémon with Intimidate, the opponent’s Attack will be lowered before the opponent’s Pokémon switches. |
Quick Feet | Speed is increased by 50% when induced with a status (Burn, Poison, Sleep, Frozen & Paralysis). If Paralysed, the speed drop is ignored. |
Moxie (hidden) | Attack is raised by one stage when the Pokémon knocks out another Pokémon |
Max Stats | Level | HP | Att | Def |
Spd | Sp.Att | Sp.Def | ||
Hindering Nature | 50 | 130 - 177 | 85 - 127 | 67 - 109 |
67 - 109 | 58 - 100 | 58 - 100 | ||
Hindering Nature | 100 | 250 - 344 | 166 - 251 | 130 - 215 |
130 - 215 | 112 - 197 | 112 - 197 | ||
Neutral Nature | 50 | 130 - 177 | 95 - 142 | 75 - 122 |
75 - 122 | 65 - 112 | 65 - 112 | ||
Neutral Nature | 100 | 250 - 344 | 185 - 279 | 145 - 239 |
145 - 239 | 125 - 219 | 125 - 219 | ||
Beneficial Nature | 50 | 130 - 177 | 104 - 156 | 82 - 134 |
82 - 134 | 71 - 123 | 71 - 123 | ||
Beneficial Nature | 100 | 250 - 344 | 203 - 306 | 159 - 262 |
159 - 262 | 137 - 240 | 137 - 240 |
1 | 1 | 1 | |||
1 | 1 | 1 | |||
2x | 1 | 1 | |||
1 | 0x | 2x | |||
1 | 1/2x | 1 | |||
1/2x | 1 | 2x |
Sun | |
Moon |
Move | Level | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Snarl | - | 55 | 95 | 15 | |
The user yells as if it's ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.(100%) | |||||
Fire Fang | - | 65 | 95 | 15 | |
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.(20%) | |||||
Thunder Fang | - | 65 | 95 | 15 | |
The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.(20%) | |||||
Ice Fang | - | 65 | 95 | 15 | |
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.(20%) | |||||
Crunch | - | 80 | 100 | 15 | |
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.(20%) | |||||
Thief | - | 60 | 100 | 25 | |
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||
Tackle | - | 40 | 100 | 35 | |
A physical attack in which the user charges and slams into the target with its whole body. | |||||
Howl | - | -- | -- | 40 | |
The user howls loudly to raise its spirit, which raises its Attack stat. | |||||
Sand Attack | - | -- | 100 | 15 | |
Sand is hurled in the target's face, reducing the target's accuracy. | |||||
Bite | - | 60 | 100 | 25 | |
The target is bitten with viciously sharp fangs. This may also make the target flinch.(30%) | |||||
Howl | 4 | -- | -- | 40 | |
The user howls loudly to raise its spirit, which raises its Attack stat. | |||||
Sand Attack | 7 | -- | 100 | 15 | |
Sand is hurled in the target's face, reducing the target's accuracy. | |||||
Bite | 10 | 60 | 100 | 25 | |
The target is bitten with viciously sharp fangs. This may also make the target flinch.(30%) | |||||
Odor Sleuth | 13 | -- | -- | 40 | |
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. | |||||
Roar | 16 | -- | -- | 20 | |
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |||||
Swagger | 20 | -- | 85 | 15 | |
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||
Assurance | 24 | 60 | 100 | 10 | |
If the target has already taken some damage in the same turn, this attack's power is doubled. | |||||
Scary Face | 28 | -- | 100 | 10 | |
The user frightens the target with a scary face to harshly lower its Speed stat. | |||||
Embargo | 32 | -- | 100 | 15 | |
This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it. | |||||
Taunt | 36 | -- | 100 | 20 | |
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||
Crunch | 40 | 80 | 100 | 15 | |
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.(20%) | |||||
Yawn | 44 | -- | -- | 10 | |
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | |||||
Take Down | 48 | 90 | 85 | 20 | |
A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |||||
Sucker Punch | 52 | 70 | 100 | 5 | |
This move enables the user to attack first. This move fails if the target is not readying an attack. | |||||
Play Rough | 56 | 90 | 90 | 10 | |
The user plays rough with the target and attacks it. This may also lower the target's Attack stat.(10%) |
Move | TM | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Roar | TM05 | -- | -- | 20 | |
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |||||
Toxic | TM06 | -- | 90 | 10 | |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||
Hidden Power | TM10 | 60 | 100 | 15 | |
A unique attack that varies in type depending on the Pokémon using it. | |||||
Sunny Day | TM11 | -- | -- | 5 | |
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||
Taunt | TM12 | -- | 100 | 20 | |
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||
Hyper Beam | TM15 | 150 | 90 | 5 | |
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||
Protect | TM17 | -- | -- | 10 | |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||
Rain Dance | TM18 | -- | -- | 5 | |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||
Frustration | TM21 | ?? | 100 | 20 | |
This full-power attack grows more powerful the less the user likes its Trainer. | |||||
Return | TM27 | ?? | 100 | 20 | |
This full-power attack grows more powerful the more the user likes its Trainer. | |||||
Shadow Ball | TM30 | 80 | 100 | 15 | |
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.(20%) | |||||
Double Team | TM32 | -- | -- | 15 | |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||
Torment | TM41 | -- | 100 | 15 | |
The user torments and enrages the target, making it incapable of using the same move twice in a row. | |||||
Facade | TM42 | 70 | 100 | 20 | |
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||
Rest | TM44 | -- | -- | 10 | |
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||
Attract | TM45 | -- | 100 | 15 | |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||
Thief | TM46 | 60 | 100 | 25 | |
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||
Round | TM48 | 60 | 100 | 15 | |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||
Embargo | TM63 | -- | 100 | 15 | |
This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it. | |||||
Payback | TM66 | 50 | 100 | 10 | |
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |||||
Giga Impact | TM68 | 150 | 90 | 5 | |
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||
Swagger | TM87 | -- | 85 | 15 | |
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||
Sleep Talk | TM88 | -- | -- | 10 | |
While it is asleep, the user randomly uses one of the moves it knows. | |||||
Substitute | TM90 | -- | -- | 10 | |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||
Snarl | TM95 | 55 | 95 | 15 | |
The user yells as if it's ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.(100%) | |||||
Dark Pulse | TM97 | 80 | 100 | 15 | |
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.(20%) | |||||
Confide | TM100 | -- | -- | 20 | |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%) |
Move | Type | Att. | Acc. | PP |
Category | ||||
Description | ||||
Astonish | 30 | 100 | 15 | |
The user attacks the target while shouting in a startling fashion. This may also make the target flinch.(30%) | ||||
Poison Fang | 50 | 100 | 15 | |
The user bites the target with toxic fangs. This may also leave the target badly poisoned.(50%) | ||||
Covet | 60 | 100 | 25 | |
The user endearingly approaches the target, then steals the target's held item. | ||||
Leer | -- | 100 | 30 | |
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.(100%) | ||||
Yawn | -- | -- | 10 | |
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | ||||
Sucker Punch | 70 | 100 | 5 | |
This move enables the user to attack first. This move fails if the target is not readying an attack. | ||||
Ice Fang | 65 | 95 | 15 | |
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.(20%) | ||||
Fire Fang | 65 | 95 | 15 | |
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.(20%) | ||||
Thunder Fang | 65 | 95 | 15 | |
The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.(20%) | ||||
Me First | ?? | -- | 20 | |
The user cuts ahead of the target to copy and use the target's intended move with greater power. This move fails if it isn't used first. | ||||
Snatch | -- | -- | 10 | |
The user steals the effects of any attempts to use a healing or stat-changing move. | ||||
Sleep Talk | -- | -- | 10 | |
While it is asleep, the user randomly uses one of the moves it knows. | ||||
Play Rough | 90 | 90 | 10 | |
The user plays rough with the target and attacks it. This may also lower the target's Attack stat.(10%) |
Move | Type | Max Att. | Acc. | PP |
Category | ||||
Description | ||||
Breakneck Blitz | 200(Phy)/200(Spe) | -- | 1 | |
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | ||||
Acid Downpour | 100 | -- | 1 | |
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move. | ||||
Never-Ending Nightmare | 100(Phy)/160(Spe) | -- | 1 | |
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move. | ||||
Inferno Overdrive | 120 | -- | 1 | |
The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move. | ||||
Gigavolt Havoc | 120 | -- | 1 | |
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move. | ||||
Subzero Slammer | 120 | -- | 1 | |
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move. | ||||
Black Hole Eclipse | 160(Phy)/160(Spe) | -- | 1 | |
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. | ||||
Twinkle Tackle | 175 | -- | 1 | |
The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move. |
Move | Method | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Dig | Gen VI TM28 | 80 | 100 | 10 | |
The user burrows, then attacks on the next turn. | |||||
Incinerate | Gen VI TM59 | 60 | 100 | 15 | |
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. | |||||
Retaliate | Gen VI TM67 | 70 | 100 | 5 | |
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased. | |||||
Rock Smash | Gen VI TM94 (XY) HM06 (ΩRαS) | 40 | 100 | 15 | |
The user attacks with a punch. This may also lower the target's Defense stat.(50%) | |||||
Secret Power | Gen VI TM94 (ΩRαS) | 70 | 100 | 20 | |
The additional effects of this attack depend upon where it was used.(30%) | |||||
Strength | Gen VI HM04 | 80 | 100 | 15 | |
The target is slugged with a punch thrown at maximum power. | |||||
Foul Play | Move Tutor - ORAS | 95 | 100 | 15 | |
The user turns the target's power against it. The higher the target's Attack stat, the greater the move's power. | |||||
Hyper Voice | Move Tutor - ORAS | 90 | 100 | 10 | |
The user lets loose a horribly echoing shout with the power to inflict damage. | |||||
Iron Tail | Move Tutor - ORAS | 100 | 75 | 15 | |
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.(30%) | |||||
Snore | Move Tutor - ORAS | 50 | 100 | 15 | |
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%) | |||||
Spite | Move Tutor - ORAS | -- | 100 | 10 | |
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | |||||
Super Fang | Move Tutor - ORAS | ?? | 90 | 10 | |
The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. | |||||
Uproar | Move Tutor - ORAS | 90 | 100 | 10 | |
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | |||||
Secret Power | Gen IV TM43 | 70 | 100 | 20 | |
The additional effects of this attack depend upon where it was used.(30%) | |||||
Endure | Gen IV TM58 | -- | -- | 10 | |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||
Captivate | Gen IV TM78 | -- | 100 | 20 | |
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | |||||
Natural Gift | Gen IV TM83 | ?? | 100 | 15 | |
The user draws power to attack by using its held Berry. The Berry determines the move's type and power. | |||||
Mud-slap | Move Tutor - PtHGSS | 20 | 100 | 10 | |
The user hurls mud in the target's face to inflict damage and lower its accuracy.(100%) | |||||
Headbutt | Move Tutor - HGSS | 70 | 100 | 15 | |
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.(30%) | |||||
Body Slam | Move Tutor - FRLG | 85 | 100 | 15 | |
The user drops onto the target with its full body weight. This may also leave the target with paralysis.(30%) | |||||
Double-edge | Move Tutor - FRLG | 120 | 100 | 15 | |
A reckless, life-risking tackle. This also damages the user quite a lot. | |||||
Counter | Move Tutor - FRLG | ?? | 100 | 20 | |
A retaliation move that counters any physical attack, inflicting double the damage taken. | |||||
Mimic | Move Tutor - FRLG | -- | -- | 10 | |
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | |||||
Psych Up | Move Tutor - Emerald | -- | -- | 10 | |
The user hypnotizes itself into copying any stat change made by the target. |