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Moltres DB: stats, moves, locations & evolution

Details of Moltres : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Moltres: Stats and Abilities

Moltres

Base Stats

HP90Att100Def90
Spd90Sp. Att125Sp. Def85

Abilities

Pressure When this Pokémon is hit by a move, the opponent’s PP lowers by 2 rather than 1.
Flame Body
(hidden)
The opponent has a 30% chance of being induced with Burn when using an attack, that requires physical contact, against this Pokémon.

QR Code

Moltres

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50150 - 19794 - 13685 - 127
85 - 127117 - 15981 - 123
Hindering Nature 100290 - 384184 - 269166 - 251
166 - 251229 - 314157 - 242
Neutral Nature 50150 - 197105 - 15295 - 142
95 - 142130 - 17790 - 137
Neutral Nature 100290 - 384205 - 299185 - 279
185 - 279255 - 349175 - 269
Beneficial Nature 50150 - 197115 - 167104 - 156
104 - 156143 - 19499 - 150
Beneficial Nature 100290 - 384225 - 328203 - 306
203 - 306280 - 383192 - 295

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
146fireflying
HeightWeightGender
2.0m60.0kgMoltres is Genderless:100%

Evolution Chart

PokemonEvolution condition
Moltres
Moltres
--

Type Effectiveness

Resistance/Weaknesses Chart

Normal1Fire1/2xWater2x
Grass1/4xElectric2xIce1
Fighting1/2xPoison1Ground0x
Flying1Psychic1Bug1/4x
Rock4xGhost1Dragon1
Dark1Steel1/2xFairy1/2x

Location / How to get

Location

Sun
Moon

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Wing Attack-flying6010035
physical
The target is struck with large, imposing wings spread wide to inflict damage.
Ember-fire4010025
special
The target is attacked with small flames. This may also leave the target with a burn.(10%)
Fire Spin8fire358515
special
The target becomes trapped within a fierce vortex of fire that rages for four to five turns.(100%)
Agility15psychic----30
other
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
Endure22normal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Ancient Power29rock601005
special
The user attacks with a prehistoric power. This may also raise all the user's stats at once.(10%)
Flamethrower36fire9010015
special
The target is scorched with an intense blast of fire. This may also leave the target with a burn.(10%)
Safeguard43normal----25
other
The user creates a protective field that prevents status conditions for five turns.
Air Slash50flying759515
special
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.(30%)
Sunny Day57fire----5
other
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Heat Wave64fire959010
special
The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn.(10%)
Solar Beam71grass12010010
special
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
Sky Attack78flying140905
physical
A second-turn attack move where critical hits land more easily. This may also make the target flinch.(30%)
Roost85flying----10
other
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
Hurricane92flying1107010
special
The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.(30%)
Burn Up99fire1301005
special
To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type.

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
RoarTM05normal----20
other
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
Sunny DayTM11fire----5
other
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Hyper BeamTM15normal150905
special
The target is attacked with a powerful beam. The user can't move on the next turn.
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain DanceTM18water----5
other
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
RoostTM19flying----10
other
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
SafeguardTM20normal----25
other
The user creates a protective field that prevents status conditions for five turns.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
Solar BeamTM22grass12010010
special
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
FlamethrowerTM35fire9010015
special
The target is scorched with an intense blast of fire. This may also leave the target with a burn.(10%)
SandstormTM37rock----10
other
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
Fire BlastTM38fire110855
special
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.(10%)
Aerial AceTM40flying60--20
physical
The user confounds the target with speed, then slashes. This attack never misses.
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Flame ChargeTM43fire5010020
physical
Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat.(100%)
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
OverheatTM50fire130905
special
The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.(100%)
Steel WingTM51steel709025
physical
The target is hit with wings of steel. This may also raise the user's Defense stat.(10%)
Sky DropTM58flying6010010
physical
The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.
Will-O-WispTM61fire--8515
other
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
Giga ImpactTM68normal150905
physical
The user charges at the target using every bit of its power. The user can't move on the next turn.
FlyTM76flying909515
physical
The user soars and then strikes its target on the next turn.
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
U-turnTM89bug7010020
physical
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal200(Phy)/200(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
Supersonic Skystrikeflying200(Phy)/185(Spe)--1
physical
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
Continental Crushrock120--1
special
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Savage Spin-Outbug140--1
physical
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Corkscrew Crashsteel140--1
physical
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Inferno Overdrivefire100(Phy)/195(Spe)--1
physical
The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move.
Bloom Doomgrass190--1
special
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.

Transfer Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
IncinerateGen VI TM59fire6010015
special
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
Rock SmashGen VI TM94 (XY)
HM06 (ΩRαS)
fighting4010015
physical
The user attacks with a punch. This may also lower the target's Defense stat.(50%)
Secret PowerGen VI TM94 (ΩRαS)normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
SnoreMove Tutor - ORASnormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)
TailwindMove Tutor - ORASflying----15
other
The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.
PluckGen V TM88flying6010020
physical
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
Secret PowerGen IV TM43normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
Natural GiftGen IV TM83normal??10015
physical
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
DefogGen IV HM05 DPtflying----15
other
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
Air CutterMove Tutor - PtHGSSflying609525
special
The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily.
Ominous WindMove Tutor - PtHGSSghost601005
special
The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once.(20%)
SwiftMove Tutor - PtHGSSnormal60--20
special
Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
Mud-slapMove Tutor - PtHGSSground2010010
special
The user hurls mud in the target's face to inflict damage and lower its accuracy.(100%)
TwisterMove Tutor - PtHGSSdragon4010020
special
The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch.(20%)
Double-edgeMove Tutor - FRLGnormal12010015
physical
A reckless, life-risking tackle. This also damages the user quite a lot.
MimicMove Tutor - FRLGnormal----10
other
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
SubstituteMove Tutor - FRLGnormal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
SnoreMove Tutor - Emeraldnormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)
EndureMove Tutor - Emeraldnormal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Mud-slapMove Tutor - Emeraldground2010010
special
The user hurls mud in the target's face to inflict damage and lower its accuracy.(100%)
SwaggerMove Tutor - Emeraldnormal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkMove Tutor - Emeraldnormal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SwiftMove Tutor - Emeraldnormal60--20
special
Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
Sky AttackMove Tutor - XDflying140905
physical
A second-turn attack move where critical hits land more easily. This may also make the target flinch.(30%)
Razor WindGen I TM02normal8010010
special
In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.
WhirlwindGen I TM04normal----20
other
The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Take DownGen I TM09normal908520
physical
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
RageGen I TM20normal2010020
physical
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
ReflectGen I TM33psychic----20
other
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

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