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Qwilfish DB: stats, moves, locations & evolution

Details of Qwilfish : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Qwilfish: Stats and Abilities

Qwilfish

Base Stats

HP65Att95Def85
Spd85Sp. Att55Sp. Def55

Abilities

Poison Point The opponent has a 30% chance of being induced with Poison when using an attack, that requires physical contact, against this Pokémon.
Swift Swim When rainy, The Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Heavy Rain.
Intimidate
(hidden)
Upon entering battle, the opponent’s Attack lowers one stage. In a Double Battle, both opponents’ Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected. In a link battle, if both sides switch on the same turn, and first player sends out a Pokémon with Intimidate, the opponent’s Attack will be lowered before the opponent’s Pokémon switches.

QR Code

Qwilfish

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50125 - 17290 - 13281 - 123
81 - 12354 - 9654 - 96
Hindering Nature 100240 - 334175 - 260157 - 242
157 - 242103 - 188103 - 188
Neutral Nature 50125 - 172100 - 14790 - 137
90 - 13760 - 10760 - 107
Neutral Nature 100240 - 334195 - 289175 - 269
175 - 269115 - 209115 - 209
Beneficial Nature 50125 - 172110 - 16199 - 150
99 - 15066 - 11766 - 117
Beneficial Nature 100240 - 334214 - 317192 - 295
192 - 295126 - 229126 - 229

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
211waterpoison
HeightWeightGender
0.5m3.9kgMale ♂:50%
Female ♀:5:50%

Evolution Chart

PokemonEvolution condition
Qwilfish
Qwilfish
--

Type Effectiveness

Resistance/Weaknesses Chart

Normal1Fire1/2xWater1/2x
Grass1Electric2xIce1/2x
Fighting1/2xPoison1/2xGround2x
Flying1Psychic2xBug1/2x
Rock1Ghost1Dragon1
Dark1Steel1/2xFairy1/2x

Location / How to get

Location

Sun
Moon

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Fell Stinger-bug5010025
physical
When the user knocks out a target with this move, the user's Attack stat rises drastically.
Hydro Pump-water110805
special
The target is blasted by a huge volume of water launched under great pressure.
Destiny Bond-ghost----5
other
After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession.
Water Gun-water4010025
special
The target is blasted with a forceful shot of water.
Spikes-ground----20
other
The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.
Tackle-normal4010035
physical
A physical attack in which the user charges and slams into the target with its whole body.
Poison Sting-poison1510035
physical
The user stabs the target with a poisonous stinger. This may also poison the target.(30%)
Harden9normal----30
other
The user stiffens all the muscles in its body to raise its Defense stat.
Minimize9normal----10
other
The user compresses its body to make itself look smaller, which sharply raises its evasiveness.
Bubble13water4010030
special
A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat.(10%)
Rollout17rock309020
physical
The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
Toxic Spikes21poison----20
other
The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.
Stockpile25normal----20
other
The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.
Spit Up25normal??10010
special
The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.
Revenge29fighting6010010
physical
This attack move's power is doubled if the user has been hurt by the opponent in the same turn.
Brine33water6510010
special
If the target's HP is half or less, this attack will hit with double the power.
Pin Missile37bug259520
physical
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
Take Down41normal908520
physical
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
Aqua Tail45water909010
physical
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Poison Jab49poison8010020
physical
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.(30%)
Destiny Bond53ghost----5
other
After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession.
Hydro Pump57water110805
special
The target is blasted by a huge volume of water launched under great pressure.
Fell Stinger60bug5010025
physical
When the user knocks out a target with this move, the user's Attack stat rises drastically.

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
HailTM07ice----10
other
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
VenoshockTM09poison6510010
special
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
TauntTM12dark--10020
other
The target is taunted into a rage that allows it to use only attack moves for three turns.
Ice BeamTM13ice9010010
special
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.(10%)
BlizzardTM14ice110705
special
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.(10%)
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain DanceTM18water----5
other
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
Shadow BallTM30ghost8010015
special
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.(20%)
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Sludge WaveTM34poison9510010
special
The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.(10%)
Sludge BombTM36poison9010010
special
Unsanitary sludge is hurled at the target. This may also poison the target.(30%)
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
AttractTM45normal--10015
other
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
ScaldTM55water8010015
special
The user shoots boiling hot water at its target. This may also leave the target with a burn.(30%)
ExplosionTM64normal2501005
physical
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
PaybackTM66dark5010010
physical
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
Thunder WaveTM73electric--9020
other
The user launches a weak jolt of electricity that paralyzes the target.
Gyro BallTM74steel??1005
physical
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.
Poison JabTM84poison8010020
physical
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.(30%)
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
SurfTM94water9010015
special
The user attacks everything around it by swamping its surroundings with a giant wave.
WaterfallTM98water8010015
physical
The user charges at the target and may make it flinch.(20%)
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Learn by bleeding (egg moves)

MoveTypeAtt.Acc.PP
Category
Description
Flailnormal??10015
physical
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
Hazeice----30
other
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Bubble Beamwater6510020
special
A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.(10%)
Supersonicnormal--5520
other
The user generates odd sound waves from its body that confuse the target.
Astonishghost3010015
physical
The user attacks the target while shouting in a startling fashion. This may also make the target flinch.(30%)
Signal Beambug7510015
special
The user attacks with a sinister beam of light. This may also confuse the target.(10%)
Aqua Jetwater4010020
physical
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
Water Pulsewater6010020
special
The user attacks the target with a pulsing blast of water. This may also confuse the target.(20%)
Brinewater6510010
special
If the target's HP is half or less, this attack will hit with double the power.
Acid Spraypoison4010020
special
The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat.(100%)

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal200(Phy)/120(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummelingfighting120--1
physical
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Acid Downpourpoison160(Phy)/175(Spe)--1
physical
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
Continental Crushrock100--1
physical
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Savage Spin-Outbug140(Phy)/140(Spe)--1
physical
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Never-Ending Nightmareghost100(Phy)/160(Spe)--1
physical
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
Corkscrew Crashsteel160--1
physical
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Hydro Vortexwater175(Phy)/185(Spe)--1
physical
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.
Subzero Slammerice185--1
special
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.
Black Hole Eclipsedark100--1
physical
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.

Transfer Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
Secret PowerGen VI TM94 (ΩRαS)normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
DiveGen VI HM07 (ΩRαS)water8010010
physical
Diving on the first turn, the user floats up and attacks on the next turn.
BounceMove Tutor - ORASflying85855
physical
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.(30%)
Icy WindMove Tutor - ORASice559515
special
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.(100%)
Pain SplitMove Tutor - ORASnormal----20
other
The user adds its HP to the target's HP, then equally shares the combined HP with the target.
Shock WaveMove Tutor - ORASelectric60--20
special
The user strikes the target with a quick jolt of electricity. This attack never misses.
SnoreMove Tutor - ORASnormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)
Shock WaveGen IV TM34electric60--20
special
The user strikes the target with a quick jolt of electricity. This attack never misses.
Secret PowerGen IV TM43normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
EndureGen IV TM58normal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
CaptivateGen IV TM78normal--10020
other
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Natural GiftGen IV TM83normal??10015
physical
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
WhirlpoolGen IV HM05 HGSSwater358515
special
The user traps the target in a violent swirling whirlpool for four to five turns.(100%)
SwiftMove Tutor - PtHGSSnormal60--20
special
Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
HeadbuttMove Tutor - HGSSnormal7010015
physical
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.(30%)
Swords DanceMove Tutor - FRLGnormal----20
other
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
Double-edgeMove Tutor - FRLGnormal12010015
physical
A reckless, life-risking tackle. This also damages the user quite a lot.
MimicMove Tutor - FRLGnormal----10
other
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
EndureMove Tutor - Emeraldnormal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Defense CurlMove Tutor - Emeraldnormal----40
other
The user curls up to conceal weak spots and raise its Defense stat.

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

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