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Dratini DB: stats, moves, locations & evolution

Details of Dratini : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Dratini: Stats and Abilities

Dratini

Base Stats

HP41Att64Def45
Spd50Sp. Att50Sp. Def50

Abilities

Shed Skin Every turn, it has a 1 in 3 chance of healing from a status condition (BURN, PARALYZE, SLEEP, POISON, FREEZE).
Marvel Scale
(hidden)
Defense is increased by 50% when induced with a status (BURN, PARALYZE, SLEEP, POISON, FREEZE).

QR Code

Dratini

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50101 - 14862 - 10445 - 87
49 - 9149 - 9149 - 91
Hindering Nature 100192 - 286119 - 20485 - 170
94 - 17994 - 17994 - 179
Neutral Nature 50101 - 14869 - 11650 - 97
55 - 10255 - 10255 - 102
Neutral Nature 100192 - 286133 - 22795 - 189
105 - 199105 - 199105 - 199
Beneficial Nature 50101 - 14875 - 12755 - 106
60 - 11260 - 11260 - 112
Beneficial Nature 100192 - 286146 - 249104 - 207
115 - 218115 - 218115 - 218

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
147dragon
HeightWeightGender
1.8m3.3kgMale ♂:50%
Female ♀:5:50%

Evolution Chart

PokemonEvolution condition
Dratini
Dratini
--
Dragonair
Dragonair
Level 30
Dragonite
Dragonite
Level 55

Type Effectiveness

Resistance/Weaknesses Chart

Normal1Fire1/2xWater1/2x
Grass1/2xElectric1/2xIce2x
Fighting1Poison1Ground1
Flying1Psychic1Bug1
Rock1Ghost1Dragon2x
Dark1Steel1Fairy2x

Location / How to get

Location

SunPoni Gauntlet, Poni Meadow, Vast Poni Canyon
MoonPoni Gauntlet, Poni Meadow, Vast Poni Canyon

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Wrap-normal159020
physical
A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.(100%)
Leer-normal--10030
other
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.(100%)
Thunder Wave5electric--9020
other
The user launches a weak jolt of electricity that paralyzes the target.
Twister11dragon4010020
special
The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch.(20%)
Dragon Rage15dragon??10010
special
This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage.
Slam21normal807520
physical
The target is slammed with a long tail, vines, or the like to inflict damage.
Agility25psychic----30
other
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
Dragon Tail31dragon609010
physical
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Aqua Tail35water909010
physical
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Dragon Rush41dragon1007510
physical
The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.(20%)
Safeguard45normal----25
other
The user creates a protective field that prevents status conditions for five turns.
Dragon Dance51dragon----20
other
The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.
Outrage55dragon12010010
physical
The user rampages and attacks for two to three turns. The user then becomes confused.
Hyper Beam61normal150905
special
The target is attacked with a powerful beam. The user can't move on the next turn.

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
HailTM07ice----10
other
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
Sunny DayTM11fire----5
other
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Ice BeamTM13ice9010010
special
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.(10%)
BlizzardTM14ice110705
special
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.(10%)
Hyper BeamTM15normal150905
special
The target is attacked with a powerful beam. The user can't move on the next turn.
Light ScreenTM16psychic----30
other
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain DanceTM18water----5
other
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
SafeguardTM20normal----25
other
The user creates a protective field that prevents status conditions for five turns.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
ThunderboltTM24electric9010015
special
A strong electric blast crashes down on the target. This may also leave the target with paralysis.(10%)
ThunderTM25electric1107010
special
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.(30%)
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
FlamethrowerTM35fire9010015
special
The target is scorched with an intense blast of fire. This may also leave the target with a burn.(10%)
Fire BlastTM38fire110855
special
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.(10%)
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
AttractTM45normal--10015
other
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
Brutal SwingTM59dark6010020
physical
The user swings its body around violently to inflict damage on everything in its vicinity.
Thunder WaveTM73electric--9020
other
The user launches a weak jolt of electricity that paralyzes the target.
Dragon TailTM82dragon609010
physical
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
SurfTM94water9010015
special
The user attacks everything around it by swamping its surroundings with a giant wave.
WaterfallTM98water8010015
physical
The user charges at the target and may make it flinch.(20%)
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Learn by bleeding (egg moves)

MoveTypeAtt.Acc.PP
Category
Description
Mistice----30
other
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
Hazeice----30
other
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Supersonicnormal--5520
other
The user generates odd sound waves from its body that confuse the target.
Dragon Breathdragon6010020
special
The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.(30%)
Dragon Dancedragon----20
other
The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.
Dragon Rushdragon1007510
physical
The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.(20%)
Extreme Speednormal801005
physical
The user charges the target at blinding speed. This move always goes first.
Water Pulsewater6010020
special
The user attacks the target with a pulsing blast of water. This may also confuse the target.(20%)
Aqua Jetwater4010020
physical
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
Dragon Pulsedragon8510010
special
The target is attacked with a shock wave generated by the user's gaping mouth.
Iron Tailsteel1007515
physical
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.(30%)
Draco Meteordragon130905
special
(100%)

Learn by tutoring

MoveTypeAtt.Acc.PP
Category
Description
Draco Meteordragon130905
special
Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat.(100%)

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal160(Phy)/200(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
Corkscrew Crashsteel180--1
physical
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Inferno Overdrivefire185--1
special
The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move.
Hydro Vortexwater175(Phy)/175(Spe)--1
physical
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.
Gigavolt Havocelectric185--1
special
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.
Subzero Slammerice185--1
special
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.
Devastating Drakedragon190(Phy)/195(Spe)--1
physical
The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Black Hole Eclipsedark120--1
physical
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.

Transfer Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
IncinerateGen VI TM59fire6010015
special
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
Secret PowerGen VI TM94 (ΩRαS)normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
BindMove Tutor - ORASnormal158520
physical
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.(100%)
Icy WindMove Tutor - ORASice559515
special
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.(100%)
Shock WaveMove Tutor - ORASelectric60--20
special
The user strikes the target with a quick jolt of electricity. This attack never misses.
SnoreMove Tutor - ORASnormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)
Shock WaveGen IV TM34electric60--20
special
The user strikes the target with a quick jolt of electricity. This attack never misses.
Secret PowerGen IV TM43normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
EndureGen IV TM58normal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
CaptivateGen IV TM78normal--10020
other
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Natural GiftGen IV TM83normal??10015
physical
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
WhirlpoolGen IV HM05 HGSSwater358515
special
The user traps the target in a violent swirling whirlpool for four to five turns.(100%)
SwiftMove Tutor - PtHGSSnormal60--20
special
Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
HeadbuttMove Tutor - HGSSnormal7010015
physical
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.(30%)
Body SlamMove Tutor - FRLGnormal8510015
physical
The user drops onto the target with its full body weight. This may also leave the target with paralysis.(30%)
Double-edgeMove Tutor - FRLGnormal12010015
physical
A reckless, life-risking tackle. This also damages the user quite a lot.
MimicMove Tutor - FRLGnormal----10
other
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
EndureMove Tutor - Emeraldnormal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Horn DrillGen I TM07normal??305
physical
The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.
Take DownGen I TM09normal908520
physical
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
Bubble BeamGen I TM11water6510020
special
A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.(10%)
Water GunGen I TM12water4010025
special
The target is blasted with a forceful shot of water.
RageGen I TM20normal2010020
physical
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
ReflectGen I TM33psychic----20
other
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
BideGen I TM34normal??--10
physical
The user endures attacks for two turns, then strikes back to cause double the damage taken.

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

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