HP | 60 | Att | 62 | Def | 50 |
Spd | 40 | Sp. Att | 62 | Sp. Def | 60 |
Snow Warning | Hailstorm blows when the Pokémon enters battle. As of X & Y, this lasts 5 turns. |
Soundproof (hidden) | Unaffected by sound moves. If this Pokémon switches out with Baton Pass, Perish Song against the switched out will not be nullified. |
Max Stats | Level | HP | Att | Def |
Spd | Sp.Att | Sp.Def | ||
Hindering Nature | 50 | 120 - 167 | 60 - 102 | 49 - 91 |
40 - 82 | 60 - 102 | 58 - 100 | ||
Hindering Nature | 100 | 230 - 324 | 116 - 200 | 94 - 179 |
76 - 161 | 116 - 200 | 112 - 197 | ||
Neutral Nature | 50 | 120 - 167 | 67 - 114 | 55 - 102 |
45 - 92 | 67 - 114 | 65 - 112 | ||
Neutral Nature | 100 | 230 - 324 | 129 - 223 | 105 - 199 |
85 - 179 | 129 - 223 | 125 - 219 | ||
Beneficial Nature | 50 | 120 - 167 | 73 - 125 | 60 - 112 |
49 - 101 | 73 - 125 | 71 - 123 | ||
Beneficial Nature | 100 | 230 - 324 | 141 - 245 | 115 - 218 |
93 - 196 | 141 - 245 | 137 - 240 |
1 | 4x | 1/2x | |||
1/2x | 1/2x | 1 | |||
2x | 2x | 1/2x | |||
2x | 1 | 2x | |||
2x | 1 | 1 | |||
1 | 2x | 1 |
Sun | |
Moon |
Move | Level | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Powder Snow | - | 40 | 100 | 25 | |
The user attacks with a chilling gust of powdery snow. This may also freeze the opposing Pokémon.(10%) | |||||
Leer | - | -- | 100 | 30 | |
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.(100%) | |||||
Razor Leaf | 5 | 55 | 95 | 25 | |
Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily. | |||||
Icy Wind | 9 | 55 | 95 | 15 | |
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.(100%) | |||||
Grass Whistle | 13 | -- | 55 | 15 | |
The user plays a pleasant melody that lulls the target into a deep sleep. | |||||
Swagger | 17 | -- | 85 | 15 | |
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||
Mist | 21 | -- | -- | 30 | |
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. | |||||
Ice Shard | 26 | 40 | 100 | 30 | |
The user flash-freezes chunks of ice and hurls them at the target. This move always goes first. | |||||
Ingrain | 31 | -- | -- | 20 | |
The user lays roots that restore its HP on every turn. Because it's rooted, it can't switch out. | |||||
Wood Hammer | 36 | 120 | 100 | 15 | |
The user slams its rugged body into the target to attack. This also damages the user quite a lot. | |||||
Blizzard | 41 | 110 | 70 | 5 | |
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.(10%) | |||||
Sheer Cold | 46 | ?? | 30 | 5 | |
The target faints instantly. It's less likely to hit the target if it's used by Pokémon other than Ice types. |
Move | TM | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Toxic | TM06 | -- | 90 | 10 | |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||
Hail | TM07 | -- | -- | 10 | |
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||
Hidden Power | TM10 | 60 | 100 | 15 | |
A unique attack that varies in type depending on the Pokémon using it. | |||||
Ice Beam | TM13 | 90 | 100 | 10 | |
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.(10%) | |||||
Blizzard | TM14 | 110 | 70 | 5 | |
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.(10%) | |||||
Light Screen | TM16 | -- | -- | 30 | |
A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||
Protect | TM17 | -- | -- | 10 | |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||
Rain Dance | TM18 | -- | -- | 5 | |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||
Safeguard | TM20 | -- | -- | 25 | |
The user creates a protective field that prevents status conditions for five turns. | |||||
Frustration | TM21 | ?? | 100 | 20 | |
This full-power attack grows more powerful the less the user likes its Trainer. | |||||
Solar Beam | TM22 | 120 | 100 | 10 | |
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | |||||
Return | TM27 | ?? | 100 | 20 | |
This full-power attack grows more powerful the more the user likes its Trainer. | |||||
Shadow Ball | TM30 | 80 | 100 | 15 | |
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.(20%) | |||||
Double Team | TM32 | -- | -- | 15 | |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||
Facade | TM42 | 70 | 100 | 20 | |
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||
Rest | TM44 | -- | -- | 10 | |
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||
Attract | TM45 | -- | 100 | 15 | |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||
Round | TM48 | 60 | 100 | 15 | |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||
Energy Ball | TM53 | 90 | 100 | 10 | |
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.(10%) | |||||
Swords Dance | TM75 | -- | -- | 20 | |
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. | |||||
Frost Breath | TM79 | 60 | 90 | 10 | |
The user blows its cold breath on the target. This attack always results in a critical hit.(100%) | |||||
Grass Knot | TM86 | ?? | 100 | 20 | |
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |||||
Swagger | TM87 | -- | 85 | 15 | |
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||
Sleep Talk | TM88 | -- | -- | 10 | |
While it is asleep, the user randomly uses one of the moves it knows. | |||||
Substitute | TM90 | -- | -- | 10 | |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||
Confide | TM100 | -- | -- | 20 | |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%) |
Move | Type | Att. | Acc. | PP |
Category | ||||
Description | ||||
Leech Seed | -- | 90 | 10 | |
A seed is planted on the target. It steals some HP from the target every turn. | ||||
Magical Leaf | 60 | -- | 20 | |
The user scatters curious leaves that chase the target. This attack never misses. | ||||
Seed Bomb | 80 | 100 | 15 | |
The user slams a barrage of hard-shelled seeds down on the target from above. | ||||
Growth | -- | -- | 20 | |
The user's body grows all at once, raising the Attack and Sp. Atk stats. | ||||
Double-Edge | 120 | 100 | 15 | |
A reckless, life-risking tackle. This also damages the user quite a lot. | ||||
Mist | -- | -- | 30 | |
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. | ||||
Stomp | 65 | 100 | 20 | |
The target is stomped with a big foot. This may also make the target flinch.(30%) | ||||
Skull Bash | 130 | 100 | 10 | |
The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.(100%) | ||||
Avalanche | 60 | 100 | 10 | |
The power of this attack move is doubled if the user has been hurt by the target in the same turn. | ||||
Natural Gift | ?? | 100 | 15 | |
The user draws power to attack by using its held Berry. The Berry determines the move's type and power. | ||||
Bullet Seed | 25 | 100 | 30 | |
The user forcefully shoots seeds at the target two to five times in a row. |
Move | Type | Max Att. | Acc. | PP |
Category | ||||
Description | ||||
Breakneck Blitz | 195(Phy)/120(Spe) | -- | 1 | |
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | ||||
Never-Ending Nightmare | 160 | -- | 1 | |
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move. | ||||
Bloom Doom | 190(Phy)/190(Spe) | -- | 1 | |
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move. | ||||
Subzero Slammer | 120(Phy)/185(Spe) | -- | 1 | |
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move. |
Move | Method | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Flash | Gen VI TM70 | -- | 100 | 20 | |
The user flashes a bright light that cuts the target's accuracy. | |||||
Secret Power | Gen VI TM94 (ΩRαS) | 70 | 100 | 20 | |
The additional effects of this attack depend upon where it was used.(30%) | |||||
Giga Drain | Move Tutor - ORAS | 75 | 100 | 10 | |
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||
Ice Punch | Move Tutor - ORAS | 75 | 100 | 15 | |
The target is punched with an icy fist. This may also leave the target frozen.(10%) | |||||
Iron Tail | Move Tutor - ORAS | 100 | 75 | 15 | |
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.(30%) | |||||
Role Play | Move Tutor - ORAS | -- | -- | 10 | |
The user mimics the target completely, copying the target's natural Ability. | |||||
Snore | Move Tutor - ORAS | 50 | 100 | 15 | |
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%) | |||||
Synthesis | Move Tutor - ORAS | -- | -- | 5 | |
The user restores its own HP. The amount of HP regained varies with the weather. | |||||
Water Pulse | Move Tutor - ORAS | 60 | 100 | 20 | |
The user attacks the target with a pulsing blast of water. This may also confuse the target.(20%) | |||||
Worry Seed | Move Tutor - ORAS | -- | 100 | 10 | |
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. | |||||
Water Pulse | Gen IV TM03 | 60 | 100 | 20 | |
The user attacks the target with a pulsing blast of water. This may also confuse the target.(20%) | |||||
Secret Power | Gen IV TM43 | 70 | 100 | 20 | |
The additional effects of this attack depend upon where it was used.(30%) | |||||
Endure | Gen IV TM58 | -- | -- | 10 | |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||
Captivate | Gen IV TM78 | -- | 100 | 20 | |
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | |||||
Mud-slap | Move Tutor - PtHGSS | 20 | 100 | 10 | |
The user hurls mud in the target's face to inflict damage and lower its accuracy.(100%) |