Content

Espeon DB: stats, moves, locations & evolution

Details of Espeon : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Espeon: Stats and Abilities

Espeon

Base Stats

HP65Att65Def60
Spd110Sp. Att130Sp. Def95

Abilities

Synchronize When this Pokémon becomes Poisoned, Paralyzed, or Burned, so does the opponent. However, Fire-type and Water Veil ability Pokémon cannot be Burned, Poison-type and Steel-type and Immunity ability Pokémon cannot be Poisoned, and Limber ability Pokémon cannot be Paralyzed.
Magic Bounce
(hidden)
Reflects non-attacking moves used on the Pokémon back to the opponent

QR Code

Espeon

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50125 - 17263 - 10558 - 100
103 - 145121 - 16390 - 132
Hindering Nature 100240 - 334121 - 206112 - 197
202 - 287238 - 323175 - 260
Neutral Nature 50125 - 17270 - 11765 - 112
115 - 162135 - 182100 - 147
Neutral Nature 100240 - 334135 - 229125 - 219
225 - 319265 - 359195 - 289
Beneficial Nature 50125 - 17277 - 12871 - 123
126 - 178148 - 200110 - 161
Beneficial Nature 100240 - 334148 - 251137 - 240
247 - 350291 - 394214 - 317

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
196psychic
HeightWeightGender
0.9m26.5kgMale ♂:87.5%
Female ♀:12.5%

Evolution Chart

PokemonEvolution condition
Eevee
Eevee
--
Glaceon
Glaceon
Level 470
Vaporeon
Vaporeon
Level 135
Espeon
Espeon
Level 136
Sylveon
Sylveon
Level 197

Type Effectiveness

Resistance/Weaknesses Chart

Normal1Fire1Water1
Grass1Electric1Ice1
Fighting1/2xPoison1Ground1
Flying1Psychic1/2xBug2x
Rock1Ghost2xDragon1
Dark2xSteel1Fairy1

Location / How to get

Location

SunRoute 4 (SOS Only), Route 6 (SOS Only)
MoonRoute 4 (SOS Only), Route 6 (SOS Only)

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Confusion-psychic5010025
special
The target is hit by a weak telekinetic force. This may also confuse the target.(10%)
Helping Hand-normal----20
other
The user assists an ally by boosting the power of that ally's attack.
Tackle-normal4010035
physical
A physical attack in which the user charges and slams into the target with its whole body.
Tail Whip-normal--10030
other
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
Sand Attack5ground--10015
other
Sand is hurled in the target's face, reducing the target's accuracy.
Baby-Doll Eyes9fairy--10030
other
The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first.
Quick Attack13normal4010030
physical
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
Swift17normal60--20
special
Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
Psybeam20psychic6510020
special
The target is attacked with a peculiar ray. This may also leave the target confused.(10%)
Future Sight25psychic12010010
special
Two turns after this move is used, a hunk of psychic energy attacks the target.
Psych Up29normal----10
other
The user hypnotizes itself into copying any stat change made by the target.
Morning Sun33normal----5
other
The user restores its own HP. The amount of HP regained varies with the weather.
Psychic37psychic9010010
special
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.(10%)
Last Resort41normal1401005
physical
This move can be used only after the user has used all the other moves it knows in the battle.
Power Swap45psychic----10
other
The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
Work UpTM01normal----30
other
The user is roused, and its Attack and Sp. Atk stats increase.
PsyshockTM03psychic8010010
special
The user materializes an odd psychic wave to attack the target. This attack does physical damage.
Calm MindTM04psychic----20
other
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
Sunny DayTM11fire----5
other
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Hyper BeamTM15normal150905
special
The target is attacked with a powerful beam. The user can't move on the next turn.
Light ScreenTM16psychic----30
other
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain DanceTM18water----5
other
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
PsychicTM29psychic9010010
special
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.(10%)
Shadow BallTM30ghost8010015
special
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.(20%)
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
ReflectTM33psychic----20
other
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
AttractTM45normal--10015
other
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
Echoed VoiceTM49normal4010015
special
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
Giga ImpactTM68normal150905
physical
The user charges at the target using every bit of its power. The user can't move on the next turn.
Psych UpTM77normal----10
other
The user hypnotizes itself into copying any stat change made by the target.
Dream EaterTM85psychic10010015
special
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
Grass KnotTM86grass??10020
special
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Trick RoomTM92psychic----5
other
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Dazzling GleamTM99fairy8010010
special
The user damages opposing Pokémon by emitting a powerful flash.
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Learn by bleeding (egg moves)

MoveTypeAtt.Acc.PP
Category
Description
Charmfairy--10020
other
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.
Flailnormal??10015
physical
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
Endurenormal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Curseghost----10
other
A move that works differently for the Ghost type than for all other types.
Ticklenormal--10020
other
The user tickles the target into laughing, reducing its Attack and Defense stats.
Wishnormal----10
other
One turn after this move is used, the user's or its replacement's HP is restored by half the user's max HP.
Yawnnormal----10
other
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
Fake Tearsdark--10020
other
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
Covetnormal6010025
physical
The user endearingly approaches the target, then steals the target's held item.
Detectfighting----5
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Natural Giftnormal??10015
physical
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
Stored Powerpsychic2010010
special
The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power.
Synchronoisepsychic12010010
special
Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.
Captivatenormal--10020
other
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal200(Phy)/200(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
Never-Ending Nightmareghost160--1
special
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
Bloom Doomgrass160--1
special
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Shattered Psychepsychic190--1
special
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Black Hole Eclipsedark120--1
physical
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
Twinkle Tacklefairy160--1
special
The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move.

Pre-Evolution Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
CovetLv. 1
Eevee
Eevee
normal6010025
physical
The user endearingly approaches the target, then steals the target's held item.
GrowlLv. 1
Eevee
Eevee
normal--10040
other
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat.
BiteLv. 17
Eevee
Eevee
dark6010025
physical
The target is bitten with viciously sharp fangs. This may also make the target flinch.(30%)
RefreshLv. 20
Eevee
Eevee
normal----20
other
The user rests to cure itself of poisoning, a burn, or paralysis.
Take DownLv. 25
Eevee
Eevee
normal908520
physical
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
CharmLv. 29
Eevee
Eevee
fairy--10020
other
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.
Baton PassLv. 33
Eevee
Eevee
normal----40
other
The user switches places with a party Pokémon in waiting and passes along any stat changes.
Double-edgeLv. 37
Eevee
Eevee
normal12010015
physical
A reckless, life-risking tackle. This also damages the user quite a lot.
Trump CardLv. 45
Eevee
Eevee
normal??--5
special
The fewer PP this move has, the greater its power.

Transfer Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
DigGen VI TM28ground8010010
physical
The user burrows, then attacks on the next turn.
RetaliateGen VI TM67normal701005
physical
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
FlashGen VI TM70normal--10020
other
The user flashes a bright light that cuts the target's accuracy.
Secret PowerGen VI TM94 (ΩRαS)normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
CutGen VI HM01normal509530
physical
The target is cut with a scythe or claw.
Heal BellMove Tutor - ORASnormal----5
other
The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.
Hyper VoiceMove Tutor - ORASnormal9010010
special
The user lets loose a horribly echoing shout with the power to inflict damage.
Iron TailMove Tutor - ORASsteel1007515
physical
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.(30%)
Magic CoatMove Tutor - ORASpsychic----15
other
A barrier reflects back to the target moves like Leech Seed and moves that damage status.
Magic RoomMove Tutor - ORASpsychic----10
other
The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.
Signal BeamMove Tutor - ORASbug7510015
special
The user attacks with a sinister beam of light. This may also confuse the target.(10%)
Skill SwapMove Tutor - ORASpsychic----10
other
The user employs its psychic power to exchange Abilities with the target.
SnoreMove Tutor - ORASnormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)
TrickMove Tutor - ORASpsychic--10010
other
The user catches the target off guard and swaps its held item with its own.
Zen HeadbuttMove Tutor - ORASpsychic809015
physical
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.(20%)
TelekinesisGen V TM19psychic----15
other
The user makes the target float with its psychic power. The target is easier to hit for three turns.
Secret PowerGen IV TM43normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
Mud-slapMove Tutor - PtHGSSground2010010
special
The user hurls mud in the target's face to inflict damage and lower its accuracy.(100%)
HeadbuttMove Tutor - HGSSnormal7010015
physical
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.(30%)
Body SlamMove Tutor - FRLGnormal8510015
physical
The user drops onto the target with its full body weight. This may also leave the target with paralysis.(30%)
Double-edgeMove Tutor - FRLGnormal12010015
physical
A reckless, life-risking tackle. This also damages the user quite a lot.
MimicMove Tutor - FRLGnormal----10
other
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

Post

Comments are appreciated!

Comments

Commens and feedback

Ranking

Comments (updated every hour)

QA

Another Game Site