Content

Scyther DB: stats, moves, locations & evolution

Details of Scyther : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Scyther: Stats and Abilities

Scyther

Base Stats

HP70Att110Def80
Spd105Sp. Att55Sp. Def80

Abilities

Swarm When HP is below 1/3rd its maximum, power of Bug-type moves is increased by 50%.
Technician Moves with a base power of 60 or less are boosted in power by 50%
Steadfast
(hidden)
Speed raises by one level every time the Pokémon flinches.

QR Code

Scyther

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50130 - 177103 - 14576 - 118
99 - 14154 - 9676 - 118
Hindering Nature 100250 - 344202 - 287148 - 233
193 - 278103 - 188148 - 233
Neutral Nature 50130 - 177115 - 16285 - 132
110 - 15760 - 10785 - 132
Neutral Nature 100250 - 344225 - 319165 - 259
215 - 309115 - 209165 - 259
Beneficial Nature 50130 - 177126 - 17893 - 145
121 - 17266 - 11793 - 145
Beneficial Nature 100250 - 344247 - 350181 - 284
236 - 339126 - 229181 - 284

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
123bugflying
HeightWeightGender
1.5m56.0kgMale ♂:50%
Female ♀:5:50%

Evolution Chart

PokemonEvolution condition
Scyther
Scyther
--
Scizor
Scizor
Level trademetalcoat

Type Effectiveness

Resistance/Weaknesses Chart

Normal1Fire2xWater1
Grass1/4xElectric2xIce2x
Fighting1/4xPoison1Ground0x
Flying2xPsychic1Bug1/2x
Rock4xGhost1Dragon1
Dark1Steel1Fairy1

Location / How to get

Location

SunPoni Plains
MoonPoni Plains

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Vacuum Wave-fighting4010030
special
The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.
Quick Attack-normal4010030
physical
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
Leer-normal--10030
other
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.(100%)
Focus Energy5normal----30
other
The user takes a deep breath and focuses so that critical hits land more easily.
Pursuit9dark4010020
physical
The power of this attack move is doubled if it's used on a target that's switching out of battle.
False Swipe13normal4010040
physical
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
Agility17psychic----30
other
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
Wing Attack21flying6010035
physical
The target is struck with large, imposing wings spread wide to inflict damage.
Fury Cutter25bug409520
physical
The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
Slash29normal7010020
physical
The target is attacked with a slash of claws or blades. Critical hits land more easily.
Razor Wind33normal8010010
special
In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.
Double Team37normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
X-Scissor41bug8010015
physical
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
Night Slash45dark7010015
physical
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
Double Hit49normal359010
physical
The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.
Air Slash50flying759515
special
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.(30%)
Swords Dance57normal----20
other
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
Feint61normal3010010
physical
This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves.

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
Sunny DayTM11fire----5
other
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Hyper BeamTM15normal150905
special
The target is attacked with a powerful beam. The user can't move on the next turn.
Light ScreenTM16psychic----30
other
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain DanceTM18water----5
other
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
RoostTM19flying----10
other
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
SafeguardTM20normal----25
other
The user creates a protective field that prevents status conditions for five turns.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
Brick BreakTM31fighting7510015
physical
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Aerial AceTM40flying60--20
physical
The user confounds the target with speed, then slashes. This attack never misses.
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
AttractTM45normal--10015
other
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
ThiefTM46dark6010025
physical
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
Steel WingTM51steel709025
physical
The target is hit with wings of steel. This may also raise the user's Defense stat.(10%)
False SwipeTM54normal4010040
physical
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
Brutal SwingTM59dark6010020
physical
The user swings its body around violently to inflict damage on everything in its vicinity.
Giga ImpactTM68normal150905
physical
The user charges at the target using every bit of its power. The user can't move on the next turn.
Swords DanceTM75normal----20
other
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
X-ScissorTM81bug8010015
physical
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
U-turnTM89bug7010020
physical
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Learn by bleeding (egg moves)

MoveTypeAtt.Acc.PP
Category
Description
Counterfighting??10020
physical
A retaliation move that counters any physical attack, inflicting double the damage taken.
Baton Passnormal----40
other
The user switches places with a party Pokémon in waiting and passes along any stat changes.
Razor Windnormal8010010
special
In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.
Reversalfighting??10015
physical
An all-out attack that becomes more powerful the less HP the user has.
Endurenormal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Silver Windbug601005
special
The target is attacked with powdery scales blown by the wind. This may also raise all the user's stats.(10%)
Bug Buzzbug9010010
special
The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat.(10%)
Night Slashdark7010015
physical
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
Defogflying----15
other
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
Steel Wingsteel709025
physical
The target is hit with wings of steel. This may also raise the user's Defense stat.(10%)
Quick Guardfighting----15
other
The user protects itself and its allies from priority moves.

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal200(Phy)/200(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummelingfighting160(Phy)/100(Spe)--1
physical
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Supersonic Skystrikeflying120(Phy)/140(Spe)--1
physical
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
Savage Spin-Outbug160(Phy)/175(Spe)--1
physical
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Corkscrew Crashsteel140--1
physical
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Black Hole Eclipsedark140--1
physical
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.

Transfer Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
Struggle BugGen VI TM76bug5010020
special
While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit.(100%)
Rock SmashGen VI TM94 (XY)
HM06 (ΩRαS)
fighting4010015
physical
The user attacks with a punch. This may also lower the target's Defense stat.(50%)
Secret PowerGen VI TM94 (ΩRαS)normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
CutGen VI HM01normal509530
physical
The target is cut with a scythe or claw.
Bug BiteMove Tutor - ORASbug6010020
physical
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
Knock OffMove Tutor - ORASdark6510020
physical
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
SnoreMove Tutor - ORASnormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)
TailwindMove Tutor - ORASflying----15
other
The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.
Secret PowerGen IV TM43normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
CaptivateGen IV TM78normal--10020
other
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Natural GiftGen IV TM83normal??10015
physical
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
Ominous WindMove Tutor - PtHGSSghost601005
special
The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once.(20%)
SwiftMove Tutor - PtHGSSnormal60--20
special
Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
HeadbuttMove Tutor - HGSSnormal7010015
physical
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.(30%)
Double-edgeMove Tutor - FRLGnormal12010015
physical
A reckless, life-risking tackle. This also damages the user quite a lot.
MimicMove Tutor - FRLGnormal----10
other
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Take DownGen I TM09normal908520
physical
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
RageGen I TM20normal2010020
physical
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
BideGen I TM34normal??--10
physical
The user endures attacks for two turns, then strikes back to cause double the damage taken.

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

Post

Comments are appreciated!

Comments

Commens and feedback

Ranking

Comments (updated every hour)

QA

Another Game Site