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Dhelmise DB: stats, moves, locations & evolution

Details of Dhelmise : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Dhelmise: Stats and Abilities

Dhelmise

Base Stats

HP70Att131Def100
Spd40Sp. Att86Sp. Def90

Abilities

Steelworker Increases the power of Steel-type moves used by this Pokémon by 50%

QR Code

Dhelmise

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50130 - 177122 - 16494 - 136
40 - 8281 - 12485 - 127
Hindering Nature 100250 - 344240 - 324184 - 269
76 - 161159 - 243166 - 251
Neutral Nature 50130 - 177136 - 183105 - 152
45 - 9291 - 13895 - 142
Neutral Nature 100250 - 344267 - 361205 - 299
85 - 179177 - 271185 - 279
Beneficial Nature 50130 - 177149 - 201115 - 167
49 - 101100 - 151104 - 156
Beneficial Nature 100250 - 344293 - 397225 - 328
93 - 196194 - 298203 - 306

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
781ghostgrass
HeightWeightGender
3.9m210.0kgDhelmise is Genderless:100%

Evolution Chart

PokemonEvolution condition
Dhelmise
Dhelmise
--

Type Effectiveness

Resistance/Weaknesses Chart

Normal0xFire2xWater1/2x
Grass1/2xElectric1/2xIce2x
Fighting0xPoison1Ground1/2x
Flying2xPsychic1Bug1
Rock1Ghost2xDragon1
Dark2xSteel1Fairy1

Location / How to get

Location

SunSeafolk Village
MoonSeafolk Village

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Switcheroo-dark--10010
other
The user trades held items with the target faster than the eye can follow.
Absorb-grass2010025
special
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Growth-normal----20
other
The user's body grows all at once, raising the Attack and Sp. Atk stats.
Rapid Spin-normal2010040
physical
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.
Astonish-ghost3010015
physical
The user attacks the target while shouting in a startling fashion. This may also make the target flinch.(30%)
Mega Drain5grass4010015
special
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Wrap9normal159020
physical
A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.(100%)
Gyro Ball14steel??1005
physical
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.
Metal Sound18steel--8540
other
A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
Giga Drain23grass7510010
special
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Whirlpool27water358515
special
The user traps the target in a violent swirling whirlpool for four to five turns.(100%)
Anchor Shot32steel8010020
physical
The user entangles the target with its anchor chain while attacking. The target becomes unable to flee.
Shadow Ball36ghost8010015
special
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.(20%)
Energy Ball41grass9010010
special
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.(10%)
Slam45normal807520
physical
The target is slammed with a long tail, vines, or the like to inflict damage.
Heavy Slam50steel??10010
physical
The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.
Phantom Force54ghost9010010
physical
The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
Power Whip59grass1208510
physical
The user violently whirls its vines, tentacles, or the like to harshly lash the target.

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
Sunny DayTM11fire----5
other
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Hyper BeamTM15normal150905
special
The target is attacked with a powerful beam. The user can't move on the next turn.
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain DanceTM18water----5
other
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
Solar BeamTM22grass12010010
special
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
EarthquakeTM26ground10010010
physical
The user sets off an earthquake that strikes every Pokémon around it.
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
Shadow BallTM30ghost8010015
special
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.(20%)
Brick BreakTM31fighting7510015
physical
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Sludge WaveTM34poison9510010
special
The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.(10%)
Aerial AceTM40flying60--20
physical
The user confounds the target with speed, then slashes. This attack never misses.
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
AttractTM45normal--10015
other
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
ThiefTM46dark6010025
physical
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
Energy BallTM53grass9010010
special
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.(10%)
Brutal SwingTM59dark6010020
physical
The user swings its body around violently to inflict damage on everything in its vicinity.
EmbargoTM63dark--10015
other
This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it.
Shadow ClawTM65ghost7010015
physical
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
PaybackTM66dark5010010
physical
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
Giga ImpactTM68normal150905
physical
The user charges at the target using every bit of its power. The user can't move on the next turn.
Gyro BallTM74steel??1005
physical
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.
Swords DanceTM75normal----20
other
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
BulldozeTM78ground6010020
physical
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.(100%)
Rock SlideTM80rock759010
physical
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.(30%)
Grass KnotTM86grass??10020
special
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Flash CannonTM91steel8010010
special
The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat.(10%)
SurfTM94water9010015
special
The user attacks everything around it by swamping its surroundings with a giant wave.
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal200(Phy)/200(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummelingfighting140--1
physical
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Supersonic Skystrikeflying120--1
physical
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
Acid Downpourpoison175--1
special
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
Tectonic Rageground180--1
physical
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Continental Crushrock140--1
physical
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Never-Ending Nightmareghost175(Phy)/160(Spe)--1
physical
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
Corkscrew Crashsteel160(Phy)/160(Spe)--1
physical
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Hydro Vortexwater175--1
special
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.
Bloom Doomgrass190(Phy)/190(Spe)--1
physical
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Black Hole Eclipsedark120--1
physical
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

Post

Comments are appreciated!

Comments

Commens and feedback

Ranking

Comments (updated every hour)

Recycle is not a TM in Sun and Moon. But it is in Diamond and Pearl.
Does the to pec has to be male or female?
Great thanks
Z-Move 2
I think we need a special z move for magearna
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