HP | 50 | Att | 120 | Def | 53 |
Spd | 87 | Sp. Att | 35 | Sp. Def | 110 |
Max Stats | Level | HP | Att | Def |
Spd | Sp.Att | Sp.Def | ||
Hindering Nature | 50 | 110 - 157 | 112 - 154 | 52 - 94 |
82 - 125 | 36 - 78 | 103 - 145 | ||
Hindering Nature | 100 | 210 - 304 | 220 - 305 | 99 - 184 |
161 - 245 | 67 - 152 | 202 - 287 | ||
Neutral Nature | 50 | 110 - 157 | 125 - 172 | 58 - 105 |
92 - 139 | 40 - 87 | 115 - 162 | ||
Neutral Nature | 100 | 210 - 304 | 245 - 339 | 111 - 205 |
179 - 273 | 75 - 169 | 225 - 319 | ||
Beneficial Nature | 50 | 110 - 157 | 137 - 189 | 63 - 115 |
101 - 152 | 44 - 95 | 126 - 178 | ||
Beneficial Nature | 100 | 210 - 304 | 269 - 372 | 122 - 225 |
196 - 300 | 82 - 185 | 247 - 350 |
Pokemon | Evolution condition |
Tyrogue | -- |
Hitmonchan | Level tyrogue20aed |
Hitmontop | Level 106 |
1 | 1 | 1 | |||
1 | 1 | 1 | |||
1 | 1 | 1 | |||
2x | 2x | 1/2x | |||
1/2x | 1 | 1 | |||
1/2x | 1 | 2x |
Sun | |
Moon |
Move | Level | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Double Kick | - | 30 | 100 | 30 | |
The target is quickly kicked twice in succession using both feet. | |||||
Reversal | - | ?? | 100 | 15 | |
An all-out attack that becomes more powerful the less HP the user has. | |||||
Close Combat | - | 120 | 100 | 5 | |
The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.(100%) | |||||
Mega Kick | - | 120 | 75 | 5 | |
The target is attacked by a kick launched with muscle-packed power. | |||||
Revenge | - | 60 | 100 | 10 | |
This attack move's power is doubled if the user has been hurt by the opponent in the same turn. | |||||
Meditate | - | -- | -- | 40 | |
The user meditates to awaken the power deep within its body and raise its Attack stat. | |||||
Rolling Kick | - | 60 | 85 | 15 | |
The user lashes out with a quick, spinning kick. This may also make the target flinch.(30%) | |||||
Jump Kick | - | 100 | 95 | 10 | |
The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself. | |||||
Meditate | 5 | -- | -- | 40 | |
The user meditates to awaken the power deep within its body and raise its Attack stat. | |||||
Rolling Kick | 9 | 60 | 85 | 15 | |
The user lashes out with a quick, spinning kick. This may also make the target flinch.(30%) | |||||
Jump Kick | 13 | 100 | 95 | 10 | |
The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself. | |||||
Brick Break | 17 | 75 | 100 | 15 | |
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | |||||
Focus Energy | 21 | -- | -- | 30 | |
The user takes a deep breath and focuses so that critical hits land more easily. | |||||
Feint | 25 | 30 | 100 | 10 | |
This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves. | |||||
High Jump Kick | 29 | 130 | 90 | 10 | |
The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead. | |||||
Mind Reader | 33 | -- | -- | 5 | |
The user senses the target's movements with its mind to ensure its next attack does not miss the target. | |||||
Foresight | 37 | -- | -- | 40 | |
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. | |||||
Wide Guard | 41 | -- | -- | 10 | |
The user and its allies are protected from wide-ranging attacks for one turn. | |||||
Blaze Kick | 45 | 85 | 90 | 10 | |
The user launches a kick that lands a critical hit more easily. This may also leave the target with a burn.(10%) | |||||
Endure | 49 | -- | -- | 10 | |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||
Mega Kick | 53 | 120 | 75 | 5 | |
The target is attacked by a kick launched with muscle-packed power. | |||||
Close Combat | 57 | 120 | 100 | 5 | |
The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.(100%) | |||||
Reversal | 61 | ?? | 100 | 15 | |
An all-out attack that becomes more powerful the less HP the user has. |
Move | TM | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Work Up | TM01 | -- | -- | 30 | |
The user is roused, and its Attack and Sp. Atk stats increase. | |||||
Toxic | TM06 | -- | 90 | 10 | |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||
Bulk Up | TM08 | -- | -- | 20 | |
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. | |||||
Hidden Power | TM10 | 60 | 100 | 15 | |
A unique attack that varies in type depending on the Pokémon using it. | |||||
Sunny Day | TM11 | -- | -- | 5 | |
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||
Protect | TM17 | -- | -- | 10 | |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||
Rain Dance | TM18 | -- | -- | 5 | |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||
Frustration | TM21 | ?? | 100 | 20 | |
This full-power attack grows more powerful the less the user likes its Trainer. | |||||
Earthquake | TM26 | 100 | 100 | 10 | |
The user sets off an earthquake that strikes every Pokémon around it. | |||||
Return | TM27 | ?? | 100 | 20 | |
This full-power attack grows more powerful the more the user likes its Trainer. | |||||
Brick Break | TM31 | 75 | 100 | 15 | |
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | |||||
Double Team | TM32 | -- | -- | 15 | |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||
Rock Tomb | TM39 | 60 | 95 | 15 | |
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.(100%) | |||||
Facade | TM42 | 70 | 100 | 20 | |
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||
Rest | TM44 | -- | -- | 10 | |
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||
Attract | TM45 | -- | 100 | 15 | |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||
Thief | TM46 | 60 | 100 | 25 | |
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||
Low Sweep | TM47 | 65 | 100 | 20 | |
The user makes a swift attack on the target's legs, which lowers the target's Speed stat.(100%) | |||||
Round | TM48 | 60 | 100 | 15 | |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||
Focus Blast | TM52 | 120 | 70 | 5 | |
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.(10%) | |||||
Fling | TM56 | ?? | 100 | 10 | |
The user flings its held item at the target to attack. This move's power and effects depend on the item. | |||||
Stone Edge | TM71 | 100 | 80 | 5 | |
The user stabs the target from below with sharpened stones. Critical hits land more easily. | |||||
Bulldoze | TM78 | 60 | 100 | 20 | |
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.(100%) | |||||
Rock Slide | TM80 | 75 | 90 | 10 | |
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.(30%) | |||||
Poison Jab | TM84 | 80 | 100 | 20 | |
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.(30%) | |||||
Swagger | TM87 | -- | 85 | 15 | |
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||
Sleep Talk | TM88 | -- | -- | 10 | |
While it is asleep, the user randomly uses one of the moves it knows. | |||||
Substitute | TM90 | -- | -- | 10 | |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||
Confide | TM100 | -- | -- | 20 | |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%) |
Move | Type | Att. | Acc. | PP |
Category | ||||
Description | ||||
Rapid Spin | 20 | 100 | 40 | |
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. | ||||
High Jump Kick | 130 | 90 | 10 | |
The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead. | ||||
Mach Punch | 40 | 100 | 30 | |
The user throws a punch at blinding speed. This move always goes first. | ||||
Mind Reader | -- | -- | 5 | |
The user senses the target's movements with its mind to ensure its next attack does not miss the target. | ||||
Helping Hand | -- | -- | 20 | |
The user assists an ally by boosting the power of that ally's attack. | ||||
Counter | ?? | 100 | 20 | |
A retaliation move that counters any physical attack, inflicting double the damage taken. | ||||
Vacuum Wave | 40 | 100 | 30 | |
The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. | ||||
Bullet Punch | 40 | 100 | 30 | |
The user strikes the target with tough punches as fast as bullets. This move always goes first. | ||||
Endure | -- | -- | 10 | |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ||||
Pursuit | 40 | 100 | 20 | |
The power of this attack move is doubled if it's used on a target that's switching out of battle. | ||||
Feint | 30 | 100 | 10 | |
This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
Move | Type | Max Att. | Acc. | PP |
Category | ||||
Description | ||||
Breakneck Blitz | 190(Phy)/120(Spe) | -- | 1 | |
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | ||||
All-Out Pummeling | 195(Phy)/190(Spe) | -- | 1 | |
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move. | ||||
Acid Downpour | 160 | -- | 1 | |
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move. | ||||
Tectonic Rage | 180 | -- | 1 | |
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move. | ||||
Continental Crush | 180 | -- | 1 | |
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move. | ||||
Corkscrew Crash | 100 | -- | 1 | |
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move. | ||||
Inferno Overdrive | 160 | -- | 1 | |
The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move. | ||||
Black Hole Eclipse | 120 | -- | 1 | |
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. |
Move | Method | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Tackle | Lv. 1 Tyrogue | 40 | 100 | 35 | |
A physical attack in which the user charges and slams into the target with its whole body. | |||||
Helping Hand | Lv. 1 Tyrogue | -- | -- | 20 | |
The user assists an ally by boosting the power of that ally's attack. | |||||
Fake Out | Lv. 1 Tyrogue | 40 | 100 | 10 | |
This attack hits first and makes the target flinch. It only works the first turn the user is in battle.(100%) |
Move | Method | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Retaliate | Gen VI TM67 | 70 | 100 | 5 | |
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased. | |||||
Rock Smash | Gen VI TM94 (XY) HM06 (ΩRαS) | 40 | 100 | 15 | |
The user attacks with a punch. This may also lower the target's Defense stat.(50%) | |||||
Secret Power | Gen VI TM94 (ΩRαS) | 70 | 100 | 20 | |
The additional effects of this attack depend upon where it was used.(30%) | |||||
Power-up Punch | Gen VI TM98 | 40 | 100 | 20 | |
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.(100%) | |||||
Strength | Gen VI HM04 | 80 | 100 | 15 | |
The target is slugged with a punch thrown at maximum power. | |||||
Bounce | Move Tutor - ORAS | 85 | 85 | 5 | |
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.(30%) | |||||
Covet | Move Tutor - ORAS | 60 | 100 | 25 | |
The user endearingly approaches the target, then steals the target's held item. | |||||
Focus Punch | Move Tutor - ORAS | 150 | 100 | 20 | |
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. | |||||
Knock Off | Move Tutor - ORAS | 65 | 100 | 20 | |
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item. | |||||
Low Kick | Move Tutor - ORAS | ?? | 100 | 20 | |
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | |||||
Role Play | Move Tutor - ORAS | -- | -- | 10 | |
The user mimics the target completely, copying the target's natural Ability. | |||||
Snore | Move Tutor - ORAS | 50 | 100 | 15 | |
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%) | |||||
Superpower | Move Tutor - ORAS | 120 | 100 | 5 | |
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.(100%) | |||||
Focus Punch | Gen IV TM01 | 150 | 100 | 20 | |
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. | |||||
Secret Power | Gen IV TM43 | 70 | 100 | 20 | |
The additional effects of this attack depend upon where it was used.(30%) | |||||
Captivate | Gen IV TM78 | -- | 100 | 20 | |
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | |||||
Natural Gift | Gen IV TM83 | ?? | 100 | 15 | |
The user draws power to attack by using its held Berry. The Berry determines the move's type and power. | |||||
Sucker Punch | Move Tutor - PtHGSS | 70 | 100 | 5 | |
This move enables the user to attack first. This move fails if the target is not readying an attack. | |||||
Swift | Move Tutor - PtHGSS | 60 | -- | 20 | |
Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | |||||
Mud-slap | Move Tutor - PtHGSS | 20 | 100 | 10 | |
The user hurls mud in the target's face to inflict damage and lower its accuracy.(100%) | |||||
Headbutt | Move Tutor - HGSS | 70 | 100 | 15 | |
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.(30%) | |||||
Mega Punch | Move Tutor - FRLG | 80 | 85 | 20 | |
The target is slugged by a punch thrown with muscle-packed power. | |||||
Body Slam | Move Tutor - FRLG | 85 | 100 | 15 | |
The user drops onto the target with its full body weight. This may also leave the target with paralysis.(30%) | |||||
Double-edge | Move Tutor - FRLG | 120 | 100 | 15 | |
A reckless, life-risking tackle. This also damages the user quite a lot. | |||||
Seismic Toss | Move Tutor - FRLG | ?? | 100 | 20 | |
The target is thrown using the power of gravity. It inflicts damage equal to the user's level. | |||||
Mimic | Move Tutor - FRLG | -- | -- | 10 | |
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | |||||
Metronome | Move Tutor - FRLG | -- | -- | 10 | |
The user waggles a finger and stimulates its brain into randomly using nearly any move. | |||||
Dynamic Punch | Move Tutor - Emerald | 100 | 50 | 5 | |
The user punches the target with full, concentrated power. This confuses the target if it hits.(100%) | |||||
Take Down | Gen I TM09 | 90 | 85 | 20 | |
A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |||||
Submission | Gen I TM17 | 80 | 80 | 20 | |
The user grabs the target and recklessly dives for the ground. This also damages the user a little. | |||||
Rage | Gen I TM20 | 20 | 100 | 20 | |
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. | |||||
Bide | Gen I TM34 | ?? | -- | 10 | |
The user endures attacks for two turns, then strikes back to cause double the damage taken. |