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Volbeat DB: stats, moves, locations & evolution

Details of Volbeat : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Volbeat: Stats and Abilities

Volbeat

Base Stats

HP65Att73Def75
Spd85Sp. Att47Sp. Def85

Abilities

Illuminate Raises the likelihood of meeting wild Pokémon by illuminating the surroundings.
Swarm When HP is below 1/3rd its maximum, power of Bug-type moves is increased by 50%.
Prankster
(hidden)
Status category moves have their Speed Priority increased by 1. Moves increased by this that are used on Dark-type opponents will fail.

QR Code

Volbeat

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50125 - 17270 - 11272 - 114
81 - 12346 - 8981 - 123
Hindering Nature 100240 - 334135 - 220139 - 224
157 - 24289 - 173157 - 242
Neutral Nature 50125 - 17278 - 12580 - 127
90 - 13752 - 9990 - 137
Neutral Nature 100240 - 334151 - 245155 - 249
175 - 26999 - 193175 - 269
Beneficial Nature 50125 - 17285 - 13788 - 139
99 - 15057 - 10899 - 150
Beneficial Nature 100240 - 334166 - 269170 - 273
192 - 295108 - 212192 - 295

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
313bug
HeightWeightGender
0.7m17.7kgMale ♂:100%
Female ♀::0%

Evolution Chart

PokemonEvolution condition
Volbeat
Volbeat
Level male
Illumise
Illumise
Level female

Type Effectiveness

Resistance/Weaknesses Chart

Normal1Fire2xWater1
Grass1/2xElectric1Ice1
Fighting1/2xPoison1Ground1/2x
Flying2xPsychic1Bug1
Rock2xGhost1Dragon1
Dark1Steel1Fairy1

Location / How to get

Location

Sun
Moon

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Flash-normal--10020
other
The user flashes a bright light that cuts the target's accuracy.
Tackle-normal4010035
physical
A physical attack in which the user charges and slams into the target with its whole body.
Double Team5normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Confuse Ray8ghost--10010
other
The target is exposed to a sinister ray that triggers confusion.
Quick Attack12normal4010030
physical
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
Struggle Bug15bug5010020
special
While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit.(100%)
Moonlight19fairy----5
other
The user restores its own HP. The amount of HP regained varies with the weather.
Tail Glow22bug----20
other
The user stares at flashing lights to focus its mind, drastically raising its Sp. Atk stat.
Signal Beam26bug7510015
special
The user attacks with a sinister beam of light. This may also confuse the target.(10%)
Protect29normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Zen Headbutt33psychic809015
physical
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.(20%)
Helping Hand36normal----20
other
The user assists an ally by boosting the power of that ally's attack.
Bug Buzz40bug9010010
special
The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat.(10%)
Play Rough43fairy909010
physical
The user plays rough with the target and attacks it. This may also lower the target's Attack stat.(10%)
Double-Edge47normal12010015
physical
A reckless, life-risking tackle. This also damages the user quite a lot.
Infestation50bug2010020
special
The target is infested and attacked for four to five turns. The target can't flee during this time.(100%)

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
Sunny DayTM11fire----5
other
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Light ScreenTM16psychic----30
other
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain DanceTM18water----5
other
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
RoostTM19flying----10
other
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
Solar BeamTM22grass12010010
special
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
ThunderboltTM24electric9010015
special
A strong electric blast crashes down on the target. This may also leave the target with paralysis.(10%)
ThunderTM25electric1107010
special
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.(30%)
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
Shadow BallTM30ghost8010015
special
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.(20%)
Brick BreakTM31fighting7510015
physical
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Aerial AceTM40flying60--20
physical
The user confounds the target with speed, then slashes. This attack never misses.
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
AttractTM45normal--10015
other
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
ThiefTM46dark6010025
physical
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
FlingTM56dark??10010
physical
The user flings its held item at the target to attack. This move's power and effects depend on the item.
Charge BeamTM57electric509010
special
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.(70%)
AcrobaticsTM62flying5510015
physical
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
Thunder WaveTM73electric--9020
other
The user launches a weak jolt of electricity that paralyzes the target.
Psych UpTM77normal----10
other
The user hypnotizes itself into copying any stat change made by the target.
InfestationTM83bug2010020
special
The target is infested and attacked for four to five turns. The target can't flee during this time.(100%)
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
U-turnTM89bug7010020
physical
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Dazzling GleamTM99fairy8010010
special
The user damages opposing Pokémon by emitting a powerful flash.
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Learn by bleeding (egg moves)

MoveTypeAtt.Acc.PP
Category
Description
Baton Passnormal----40
other
The user switches places with a party Pokémon in waiting and passes along any stat changes.
Silver Windbug601005
special
The target is attacked with powdery scales blown by the wind. This may also raise all the user's stats.(10%)
Trickpsychic--10010
other
The user catches the target off guard and swaps its held item with its own.
Encorenormal--1005
other
The user compels the target to keep using the move it encored for three turns.
Bug Buzzbug9010010
special
The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat.(10%)
Dizzy Punchnormal7010010
physical
The target is hit with rhythmically launched punches. This may also leave the target confused.(20%)
Seismic Tossfighting??10020
physical
The target is thrown using the power of gravity. It inflicts damage equal to the user's level.

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal190(Phy)/120(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummelingfighting140--1
physical
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Supersonic Skystrikeflying120--1
physical
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
Savage Spin-Outbug140(Phy)/175(Spe)--1
physical
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Never-Ending Nightmareghost160--1
special
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
Bloom Doomgrass190--1
special
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Gigavolt Havocelectric185--1
special
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.
Shattered Psychepsychic160--1
physical
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Black Hole Eclipsedark120--1
physical
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
Twinkle Tacklefairy175(Phy)/160(Spe)--1
physical
The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move.

Transfer Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
Secret PowerGen VI TM94 (ΩRαS)normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
Power-up PunchGen VI TM98fighting4010020
physical
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.(100%)
Bug BiteMove Tutor - ORASbug6010020
physical
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
Focus PunchMove Tutor - ORASfighting15010020
physical
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Giga DrainMove Tutor - ORASgrass7510010
special
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Ice PunchMove Tutor - ORASice7510015
physical
The target is punched with an icy fist. This may also leave the target frozen.(10%)
Shock WaveMove Tutor - ORASelectric60--20
special
The user strikes the target with a quick jolt of electricity. This attack never misses.
SnoreMove Tutor - ORASnormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)
TailwindMove Tutor - ORASflying----15
other
The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.
Thunder PunchMove Tutor - ORASelectric7510015
physical
The target is punched with an electrified fist. This may also leave the target with paralysis.(10%)
Water PulseMove Tutor - ORASwater6010020
special
The user attacks the target with a pulsing blast of water. This may also confuse the target.(20%)
Focus PunchGen IV TM01fighting15010020
physical
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Water PulseGen IV TM03water6010020
special
The user attacks the target with a pulsing blast of water. This may also confuse the target.(20%)
Shock WaveGen IV TM34electric60--20
special
The user strikes the target with a quick jolt of electricity. This attack never misses.
Secret PowerGen IV TM43normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
EndureGen IV TM58normal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
CaptivateGen IV TM78normal--10020
other
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Natural GiftGen IV TM83normal??10015
physical
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
Air CutterMove Tutor - PtHGSSflying609525
special
The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily.
Ominous WindMove Tutor - PtHGSSghost601005
special
The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once.(20%)
SwiftMove Tutor - PtHGSSnormal60--20
special
Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
Mud-slapMove Tutor - PtHGSSground2010010
special
The user hurls mud in the target's face to inflict damage and lower its accuracy.(100%)
String ShotMove Tutor - HGSSbug--9540
other
The opposing Pokémon are bound with silk blown from the user's mouth that harshly lowers the Speed stat.
Mega PunchMove Tutor - FRLGnormal808520
physical
The target is slugged by a punch thrown with muscle-packed power.
Mega KickMove Tutor - FRLGnormal120755
physical
The target is attacked by a kick launched with muscle-packed power.
Body SlamMove Tutor - FRLGnormal8510015
physical
The user drops onto the target with its full body weight. This may also leave the target with paralysis.(30%)
CounterMove Tutor - FRLGfighting??10020
physical
A retaliation move that counters any physical attack, inflicting double the damage taken.
MimicMove Tutor - FRLGnormal----10
other
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
MetronomeMove Tutor - FRLGnormal----10
other
The user waggles a finger and stimulates its brain into randomly using nearly any move.
Dynamic PunchMove Tutor - Emeraldfighting100505
physical
The user punches the target with full, concentrated power. This confuses the target if it hits.(100%)

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

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